/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * Contributor(s): Blender Foundation (2008). * * ***** END GPL LICENSE BLOCK ***** */ #include #include "RNA_define.h" #include "RNA_types.h" #include "rna_internal.h" #include "DNA_actuator_types.h" #ifdef RNA_RUNTIME #else void RNA_def_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem actuator_type_items[] ={ {ACT_OBJECT, "OBJECT", 0, "Object", ""}, {ACT_IPO, "IPO", 0, "IPO", ""}, {ACT_CAMERA, "CAMERA", 0, "Camera", ""}, {ACT_SOUND, "SOUND", 0, "Sound", ""}, {ACT_PROPERTY, "PROPERTY", 0, "Property", ""}, {ACT_CONSTRAINT, "CONSTRAINT", 0, "Constraint", ""}, {ACT_EDIT_OBJECT, "EDIT_OBJECT", 0, "Edit Object", ""}, {ACT_SCENE, "SCENE", 0, "Scene", ""}, {ACT_RANDOM, "RANDOM", 0, "Random", ""}, {ACT_MESSAGE, "MESSAGE", 0, "Message", ""}, {ACT_ACTION, "ACTION", 0, "Action", ""}, {ACT_GAME, "GAME", 0, "Game", ""}, {ACT_VISIBILITY, "VISIBILITY", 0, "Visibility", ""}, {ACT_2DFILTER, "FILTER_2D", 0, "2D Filter", ""}, {ACT_PARENT, "PARENT", 0, "Parent", ""}, {ACT_SHAPEACTION, "SHAPE_ACTION", 0, "Shape Action", ""}, {ACT_STATE, "STATE", 0, "State", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "Actuator", NULL); RNA_def_struct_ui_text(srna, "Actuator", "Game engine logic brick to apply actions in the game engine."); RNA_def_struct_sdna(srna, "bActuator"); prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_ui_text(prop, "Name", ""); /* type is not editable, would need to do proper data free/alloc */ prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_enum_items(prop, actuator_type_items); RNA_def_property_ui_text(prop, "Type", ""); } #endif