/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Blender Foundation (2008). * * ***** END GPL LICENSE BLOCK ***** */ #include #include "RNA_define.h" #include "rna_internal.h" #include "DNA_constraint_types.h" #include "DNA_object_types.h" #include "DNA_actuator_types.h" #include "DNA_scene_types.h" // for MAXFRAME #include "WM_types.h" /* Always keep in alphabetical order */ EnumPropertyItem actuator_type_items[] ={ {ACT_ACTION, "ACTION", 0, "Action", ""}, {ACT_ARMATURE, "ARMATURE", 0, "Armature", ""}, {ACT_CAMERA, "CAMERA", 0, "Camera", ""}, {ACT_CONSTRAINT, "CONSTRAINT", 0, "Constraint", ""}, {ACT_EDIT_OBJECT, "EDIT_OBJECT", 0, "Edit Object", ""}, {ACT_IPO, "F-Curve", 0, "F-Curve", ""}, {ACT_2DFILTER, "FILTER_2D", 0, "Filter 2D", ""}, {ACT_GAME, "GAME", 0, "Game", ""}, {ACT_MESSAGE, "MESSAGE", 0, "Message", ""}, {ACT_OBJECT, "OBJECT", 0, "Motion", ""}, {ACT_PARENT, "PARENT", 0, "Parent", ""}, {ACT_PROPERTY, "PROPERTY", 0, "Property", ""}, {ACT_RANDOM, "RANDOM", 0, "Random", ""}, {ACT_SCENE, "SCENE", 0, "Scene", ""}, {ACT_SHAPEACTION, "SHAPE_ACTION", 0, "Shape Action", ""}, {ACT_SOUND, "SOUND", 0, "Sound", ""}, {ACT_STATE, "STATE", 0, "State", ""}, {ACT_VISIBILITY, "VISIBILITY", 0, "Visibility", ""}, {0, NULL, 0, NULL, NULL}}; #ifdef RNA_RUNTIME #include "BKE_sca.h" static StructRNA* rna_Actuator_refine(struct PointerRNA *ptr) { bActuator *actuator= (bActuator*)ptr->data; switch(actuator->type) { case ACT_ACTION: return &RNA_ActionActuator; case ACT_OBJECT: return &RNA_ObjectActuator; case ACT_IPO: return &RNA_FCurveActuator; case ACT_CAMERA: return &RNA_CameraActuator; case ACT_SOUND: return &RNA_SoundActuator; case ACT_PROPERTY: return &RNA_PropertyActuator; case ACT_CONSTRAINT: return &RNA_ConstraintActuator; case ACT_EDIT_OBJECT: return &RNA_EditObjectActuator; case ACT_SCENE: return &RNA_SceneActuator; case ACT_RANDOM: return &RNA_RandomActuator; case ACT_MESSAGE: return &RNA_MessageActuator; case ACT_GAME: return &RNA_GameActuator; case ACT_VISIBILITY: return &RNA_VisibilityActuator; case ACT_2DFILTER: return &RNA_Filter2DActuator; case ACT_PARENT: return &RNA_ParentActuator; case ACT_SHAPEACTION: return &RNA_ShapeActionActuator; case ACT_STATE: return &RNA_StateActuator; case ACT_ARMATURE: return &RNA_ArmatureActuator; default: return &RNA_Actuator; } } static void rna_Actuator_type_set(struct PointerRNA *ptr, int value) { bActuator *act= (bActuator *)ptr->data; if (value != act->type) { act->type = value; init_actuator(act); } } static float rna_ConstraintActuator_limitmin_get(struct PointerRNA *ptr) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->flag & ACT_CONST_LOCX) fp= ca->minloc; else if(ca->flag & ACT_CONST_LOCY) fp= ca->minloc+1; else if(ca->flag & ACT_CONST_LOCZ) fp= ca->minloc+2; else if(ca->flag & ACT_CONST_ROTX) fp= ca->minrot; else if(ca->flag & ACT_CONST_ROTY) fp= ca->minrot+1; else fp= ca->minrot+2; return *fp; } static void rna_ConstraintActuator_limitmin_set(struct PointerRNA *ptr, float value) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->flag & ACT_CONST_LOCX) fp= ca->minloc; else if(ca->flag & ACT_CONST_LOCY) fp= ca->minloc+1; else if(ca->flag & ACT_CONST_LOCZ) fp= ca->minloc+2; else if(ca->flag & ACT_CONST_ROTX) fp= ca->minrot; else if(ca->flag & ACT_CONST_ROTY) fp= ca->minrot+1; else fp= ca->minrot+2; *fp = value; } static float rna_ConstraintActuator_limitmax_get(struct PointerRNA *ptr) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->flag & ACT_CONST_LOCX) fp= ca->maxloc; else if(ca->flag & ACT_CONST_LOCY) fp= ca->maxloc+1; else if(ca->flag & ACT_CONST_LOCZ) fp= ca->maxloc+2; else if(ca->flag & ACT_CONST_ROTX) fp= ca->maxrot; else if(ca->flag & ACT_CONST_ROTY) fp= ca->maxrot+1; else fp= ca->maxrot+2; return *fp; } static void rna_ConstraintActuator_limitmax_set(struct PointerRNA *ptr, float value) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->flag & ACT_CONST_LOCX) fp= ca->maxloc; else if(ca->flag & ACT_CONST_LOCY) fp= ca->maxloc+1; else if(ca->flag & ACT_CONST_LOCZ) fp= ca->maxloc+2; else if(ca->flag & ACT_CONST_ROTX) fp= ca->maxrot; else if(ca->flag & ACT_CONST_ROTY) fp= ca->maxrot+1; else fp= ca->maxrot+2; *fp = value; } static float rna_ConstraintActuator_distance_get(struct PointerRNA *ptr) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= ca->minloc; else if(ca->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= ca->minloc+1; else fp= ca->minloc+2; return *fp; } static void rna_ConstraintActuator_distance_set(struct PointerRNA *ptr, float value) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= ca->minloc; else if(ca->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= ca->minloc+1; else fp= ca->minloc+2; *fp = value; } static float rna_ConstraintActuator_range_get(struct PointerRNA *ptr) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= ca->maxloc; else if(ca->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= ca->maxloc+1; else fp= ca->maxloc+2; return *fp; } static void rna_ConstraintActuator_range_set(struct PointerRNA *ptr, float value) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= ca->maxloc; else if(ca->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= ca->maxloc+1; else fp= ca->maxloc+2; *fp = value; } static float rna_ConstraintActuator_fhheight_get(struct PointerRNA *ptr) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= ca->minloc; else if(ca->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= ca->minloc+1; else fp= ca->minloc+2; return *fp; } static void rna_ConstraintActuator_fhheight_set(struct PointerRNA *ptr, float value) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= ca->minloc; else if(ca->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= ca->minloc+1; else fp= ca->minloc+2; *fp = value; } static float rna_ConstraintActuator_spring_get(struct PointerRNA *ptr) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= ca->maxloc; else if(ca->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= ca->maxloc+1; else fp= ca->maxloc+2; return *fp; } static void rna_ConstraintActuator_spring_set(struct PointerRNA *ptr, float value) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; float *fp; if(ca->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= ca->maxloc; else if(ca->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= ca->maxloc+1; else fp= ca->maxloc+2; *fp = value; } /* ConstraintActuator uses the same property for Material and Property. Therefore we need to clear the property when "use_material_detect" mode changes */ static void rna_Actuator_constraint_detect_material_set(struct PointerRNA *ptr, int value) { bActuator *act = (bActuator*)ptr->data; bConstraintActuator *ca = act->data; short old_value = (ca->flag & ACT_CONST_MATERIAL? 1:0); if (old_value != value) { ca->flag ^= ACT_CONST_MATERIAL; ca->matprop[0] = '\0'; } } static void rna_FcurveActuator_add_set(struct PointerRNA *ptr, int value) { bActuator *act = (bActuator *)ptr->data; bIpoActuator *ia = act->data; if(value == 1){ ia->flag &= ~ACT_IPOFORCE; ia->flag |= ACT_IPOADD; }else ia->flag &= ~ACT_IPOADD; } static void rna_FcurveActuator_force_set(struct PointerRNA *ptr, int value) { bActuator *act = (bActuator *)ptr->data; bIpoActuator *ia = act->data; if(value == 1){ ia->flag &= ~ACT_IPOADD; ia->flag |= ACT_IPOFORCE; }else ia->flag &= ~ACT_IPOFORCE; } static void rna_ObjectActuator_integralcoefficient_set(struct PointerRNA *ptr, float value) { bActuator *act = (bActuator*)ptr->data; bObjectActuator *oa = act->data; oa->forcerot[1] = value; oa->forcerot[0] = 60.0f*oa->forcerot[1]; } static void rna_StateActuator_state_set(PointerRNA *ptr, const int *values) { bActuator *act = (bActuator*)ptr->data; bStateActuator *sa = act->data; int i, tot= 0; /* ensure we always have some state selected */ for(i=0; imask |= (1<mask &= ~(1<type == &RNA_Actuator) { ob = (Object *)ptr->id.data; } else { /* can't use ob from ptr->id.data because that enum is also used by operators */ ob = CTX_data_active_object(C); } if (ob != NULL) { if (ob->type==OB_ARMATURE) { RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_ACTION); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_ARMATURE); } } RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_CAMERA); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_CONSTRAINT); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_EDIT_OBJECT); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_IPO); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_2DFILTER); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_GAME); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_MESSAGE); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_OBJECT); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_PARENT); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_PROPERTY); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_RANDOM); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_SCENE); if (ob != NULL) { if (ob->type==OB_MESH){ RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_SHAPEACTION); } } RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_SOUND); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_STATE); RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_VISIBILITY); RNA_enum_item_end(&item, &totitem); *free= 1; return item; } static void rna_Actuator_Armature_update(Main *bmain, Scene *scene, PointerRNA *ptr) { bActuator *act= (bActuator *)ptr->data; bArmatureActuator *aa = act->data; Object *ob = (Object *)ptr->id.data; char *posechannel= aa->posechannel; char *constraint= aa->constraint; /* check that bone exist in the active object */ if (ob->type == OB_ARMATURE && ob->pose) { bPoseChannel *pchan; bPose *pose = ob->pose; for (pchan=pose->chanbase.first; pchan; pchan=pchan->next) { if (!strcmp(pchan->name, posechannel)) { /* found it, now look for constraint channel */ bConstraint *con; for (con=pchan->constraints.first; con; con=con->next) { if (!strcmp(con->name, constraint)) { /* found it, all ok */ return; } } /* didn't find constraint, make empty */ constraint[0] = 0; return; } } } /* didn't find any */ posechannel[0] = 0; constraint[0] = 0; } /* note: the following set functions exists only to avoid id refcounting */ static void rna_Actuator_editobject_mesh_set(PointerRNA *ptr, PointerRNA value) { bActuator *act = (bActuator *)ptr->data; bEditObjectActuator *eoa = (bEditObjectActuator *) act->data; eoa->me = value.data; } static void rna_Actuator_action_action_set(PointerRNA *ptr, PointerRNA value) { bActuator *act = (bActuator *)ptr->data; bActionActuator *aa = (bActionActuator *) act->data; aa->act = value.data; } #else void rna_def_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna= RNA_def_struct(brna, "Actuator", NULL); RNA_def_struct_ui_text(srna, "Actuator", "Actuator to apply actions in the game engine"); RNA_def_struct_sdna(srna, "bActuator"); RNA_def_struct_refine_func(srna, "rna_Actuator_refine"); prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_ui_text(prop, "Name", ""); RNA_def_struct_name_property(srna, prop); prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_enum_items(prop, actuator_type_items); RNA_def_property_enum_funcs(prop, NULL, "rna_Actuator_type_set", "rna_Actuator_type_itemf"); RNA_def_property_ui_text(prop, "Type", ""); prop= RNA_def_property(srna, "pin", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_PIN); RNA_def_property_ui_text(prop, "Pinned", "Display when not linked to a visible states controller"); RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SHOW); RNA_def_property_ui_text(prop, "Expanded", "Set actuator expanded in the user interface"); RNA_def_property_ui_icon(prop, ICON_TRIA_RIGHT, 1); RNA_api_actuator(srna); } static void rna_def_action_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_ACTION_PLAY, "PLAY", 0, "Play", ""}, {ACT_ACTION_FLIPPER, "FLIPPER", 0, "Flipper", ""}, {ACT_ACTION_LOOP_STOP, "LOOPSTOP", 0, "Loop Stop", ""}, {ACT_ACTION_LOOP_END, "LOOPEND", 0, "Loop End", ""}, {ACT_ACTION_FROM_PROP, "PROPERTY", 0, "Property", ""}, #ifdef __NLA_ACTION_BY_MOTION_ACTUATOR {ACT_ACTION_MOTION, "MOTION", 0, "Displacement", ""}, #endif {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "ActionActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Action Actuator", "Actuator to control the object movement"); RNA_def_struct_sdna_from(srna, "bActionActuator", "data"); prop= RNA_def_property(srna, "play_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Action type", "Action playback type"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "act"); RNA_def_property_struct_type(prop, "Action"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Action", ""); /* note: custom set function is ONLY to avoid rna setting a user for this. */ RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_action_action_set", NULL, NULL); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_continue_last_frame", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "end_reset", 1); RNA_def_property_ui_text(prop, "Continue", "Restore last frame when switching on/off, otherwise play from the start each time"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_ui_text(prop, "Property", "Use this property to define the Action position"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_start", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "sta"); RNA_def_property_range(prop, 0, MAXFRAME); RNA_def_property_ui_text(prop, "Start frame", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_end", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "end"); RNA_def_property_range(prop, 0, MAXFRAME); RNA_def_property_ui_text(prop, "End frame", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_blend_in", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "blendin"); RNA_def_property_range(prop, 0, 32767); RNA_def_property_ui_text(prop, "Blendin", "Number of frames of motion blending"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "priority", PROP_INT, PROP_NONE); RNA_def_property_range(prop, 0, 100); RNA_def_property_ui_text(prop, "Priority", "Execution priority - lower numbers will override actions with higher numbers. With 2 or more actions at once, the overriding channels must be lower in the stack"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "frameProp"); RNA_def_property_ui_text(prop, "Frame Property", "Assign the action's current frame number to this property"); RNA_def_property_update(prop, NC_LOGIC, NULL); #ifdef __NLA_ACTION_BY_MOTION_ACTUATOR prop= RNA_def_property(srna, "stride_length", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "stridelength"); RNA_def_property_range(prop, 0.0, 2500.0); RNA_def_property_ui_text(prop, "Cycle", "Distance covered by a single cycle of the action"); RNA_def_property_update(prop, NC_LOGIC, NULL); #endif } static void rna_def_object_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA* prop; static EnumPropertyItem prop_type_items[] ={ {ACT_OBJECT_NORMAL, "OBJECT_NORMAL", 0, "Simple Motion", ""}, {ACT_OBJECT_SERVO, "OBJECT_SERVO", 0, "Servo Control", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "ObjectActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Motion Actuator", "Actuator to control the object movement"); RNA_def_struct_sdna_from(srna, "bObjectActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Motion Type", "Specify the motion system"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "reference_object", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_sdna(prop, NULL, "reference"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Reference Object", "Reference object for velocity calculation, leave empty for world reference"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "damping", PROP_INT, PROP_NONE); RNA_def_property_ui_range(prop, 0, 1000, 1, 1); RNA_def_property_ui_text(prop, "Damping Frames", "Number of frames to reach the target velocity"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "proportional_coefficient", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "forcerot[0]"); RNA_def_property_ui_range(prop, 0.0, 200.0, 10, 2); RNA_def_property_ui_text(prop, "Proportional Coefficient", "Typical value is 60x integral coefficient"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "integral_coefficient", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "forcerot[1]"); RNA_def_property_ui_range(prop, 0.0, 3.0, 10, 2); RNA_def_property_float_funcs(prop, NULL, "rna_ObjectActuator_integralcoefficient_set", NULL); RNA_def_property_ui_text(prop, "Integral Coefficient", "Low value (0.01) for slow response, high value (0.5) for fast response"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "derivate_coefficient", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "forcerot[2]"); RNA_def_property_ui_range(prop, -100.0, 100.0, 10, 2); RNA_def_property_ui_text(prop, "Derivate Coefficient", "Not required, high values can cause instability"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* Servo Limit */ prop= RNA_def_property(srna, "force_max_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dloc[0]"); RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2); RNA_def_property_ui_text(prop, "Max", "Set the upper limit for force"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "force_min_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "drot[0]"); RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2); RNA_def_property_ui_text(prop, "Min", "Set the lower limit for force"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "force_max_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dloc[1]"); RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2); RNA_def_property_ui_text(prop, "Max", "Set the upper limit for force"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "force_min_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "drot[1]"); RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2); RNA_def_property_ui_text(prop, "Min", "Set the lower limit for force"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "force_max_z", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dloc[2]"); RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2); RNA_def_property_ui_text(prop, "Max", "Set the upper limit for force"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "force_min_z", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "drot[2]"); RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2); RNA_def_property_ui_text(prop, "Min", "Set the lower limit for force"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* floats 3 Arrays*/ prop= RNA_def_property(srna, "offset_location", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "dloc"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2); RNA_def_property_ui_text(prop, "Loc", "Sets the location"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "offset_rotation", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "drot"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2); RNA_def_property_ui_text(prop, "Rot", "Sets the rotation"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "force", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "forceloc"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2); RNA_def_property_ui_text(prop, "Force", "Sets the force"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "torque", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "forcerot"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2); RNA_def_property_ui_text(prop, "Torque", "Sets the torque"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "linear_velocity", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "linearvelocity"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2); RNA_def_property_ui_text(prop, "Linear Velocity", "Sets the linear velocity (in Servo mode it sets the target relative linear velocity, it will be achieved by automatic application of force. Null velocity is a valid target)"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "angular_velocity", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "angularvelocity"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2); RNA_def_property_ui_text(prop, "Angular Velocity", "Sets the angular velocity"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* booleans */ prop= RNA_def_property(srna, "use_local_location", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_DLOC_LOCAL); RNA_def_property_ui_text(prop, "L", "Location is defined in local coordinates"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_local_rotation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_DROT_LOCAL); RNA_def_property_ui_text(prop, "L", "Rotation is defined in local coordinates"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_local_force", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_FORCE_LOCAL); RNA_def_property_ui_text(prop, "L", "Force is defined in local coordinates"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_local_torque", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_TORQUE_LOCAL); RNA_def_property_ui_text(prop, "L", "Torque is defined in local coordinates"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_local_linear_velocity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_LIN_VEL_LOCAL); RNA_def_property_ui_text(prop, "L", "Velocity is defined in local coordinates"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_local_angular_velocity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_ANG_VEL_LOCAL); RNA_def_property_ui_text(prop, "L", "Angular velocity is defined in local coordinates"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_add_linear_velocity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_ADD_LIN_VEL); RNA_def_property_ui_text(prop, "Add", "Toggles between ADD and SET linV"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_servo_limit_x", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SERVO_LIMIT_X); RNA_def_property_ui_text(prop, "X", "Set limit to force along the X axis"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_servo_limit_y", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SERVO_LIMIT_Y); RNA_def_property_ui_text(prop, "Y", "Set limit to force along the Y axis"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_servo_limit_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SERVO_LIMIT_Z); RNA_def_property_ui_text(prop, "Z", "Set limit to force along the Z axis"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_fcurve_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_IPO_PLAY, "PLAY", 0, "Play", ""}, {ACT_IPO_PINGPONG, "PINGPONG", 0, "Ping Pong", ""}, {ACT_IPO_FLIPPER, "FLIPPER", 0, "Flipper", ""}, {ACT_IPO_LOOP_STOP, "STOP", 0, "Loop Stop", ""}, {ACT_IPO_LOOP_END, "END", 0, "Loop End", ""}, // {ACT_IPO_KEY2KEY, "IPOCHILD", 0, "Key to Key", ""}, {ACT_IPO_FROM_PROP, "PROP", 0, "Property", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "FCurveActuator", "Actuator"); RNA_def_struct_ui_text(srna, "F-Curve Actuator", "Actuator to animate the object"); RNA_def_struct_sdna_from(srna, "bIpoActuator", "data"); prop= RNA_def_property(srna, "play_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "F-Curve Type", "Specify the way you want to play the animation"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_start", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "sta"); RNA_def_property_ui_range(prop, 1, MAXFRAME, 1, 1); RNA_def_property_ui_text(prop, "Start Frame", ""); RNA_def_property_update(prop, NC_SCENE, NULL); prop= RNA_def_property(srna, "frame_end", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "end"); RNA_def_property_ui_range(prop, 1, MAXFRAME, 1, 1); RNA_def_property_ui_text(prop, "End Frame", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_ui_text(prop, "Property", "Use this property to define the F-Curve position"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "frameProp"); RNA_def_property_ui_text(prop, "Frame Property", "Assign the action's current frame number to this property"); /* booleans */ prop= RNA_def_property(srna, "use_additive", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOADD); RNA_def_property_boolean_funcs(prop, NULL, "rna_FcurveActuator_add_set"); RNA_def_property_ui_text(prop, "Add", "F-Curve is added to the current loc/rot/scale in global or local coordinate according to Local flag"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_force", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOFORCE); RNA_def_property_boolean_funcs(prop, NULL, "rna_FcurveActuator_force_set"); RNA_def_property_ui_text(prop, "Force", "Apply F-Curve as a global or local force depending on the local option (dynamic objects only)"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_local", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOLOCAL); RNA_def_property_ui_text(prop, "L", "Let the F-Curve act in local coordinates, used in Force and Add mode"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "apply_to_children", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOCHILD); RNA_def_property_ui_text(prop, "Child", "Update F-Curve on all children Objects as well"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_camera_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_axis_items[] ={ {ACT_CAMERA_X, "X", 0, "X", "Camera tries to get behind the X axis"}, {ACT_CAMERA_Y, "Y", 0, "Y", "Camera tries to get behind the Y axis"}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "CameraActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Camera Actuator", "Actuator to .."); RNA_def_struct_sdna_from(srna, "bCameraActuator", "data"); prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Camera Object", "Look at this Object"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* floats */ prop= RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_range(prop, 0.0, 20.0, 1, 2); RNA_def_property_ui_text(prop, "Height", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "min", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_range(prop, 0.0, 20.0, 1, 2); RNA_def_property_ui_text(prop, "Min", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "max", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_range(prop, 0.0, 20.0, 1, 2); RNA_def_property_ui_text(prop, "Max", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); /* x/y */ prop= RNA_def_property(srna, "axis", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "axis"); RNA_def_property_enum_items(prop, prop_axis_items); RNA_def_property_ui_text(prop, "Axis", "Specify the axis the Camera will try to get behind"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_sound_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_SND_PLAY_STOP_SOUND, "PLAYSTOP", 0, "Play Stop", ""}, {ACT_SND_PLAY_END_SOUND, "PLAYEND", 0, "Play End", ""}, {ACT_SND_LOOP_STOP_SOUND, "LOOPSTOP", 0, "Loop Stop", ""}, {ACT_SND_LOOP_END_SOUND, "LOOPEND", 0, "Loop End", ""}, {ACT_SND_LOOP_BIDIRECTIONAL_SOUND, "LOOPBIDIRECTIONAL", 0, "Loop Bidirectional", ""}, {ACT_SND_LOOP_BIDIRECTIONAL_STOP_SOUND, "LOOPBIDIRECTIONALSTOP", 0, "Loop Bidirectional Stop", ""}, {0, NULL, 0, NULL, NULL} }; srna= RNA_def_struct(brna, "SoundActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Sound Actuator", "Actuator to handle sound"); RNA_def_struct_sdna_from(srna, "bSoundActuator", "data"); prop= RNA_def_property(srna, "sound", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Sound"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_struct_ui_text(srna, "Sound", "Sound file"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Play Mode", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "volume", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 2); RNA_def_property_range(prop, 0.0, 2.0); RNA_def_property_ui_text(prop, "Volume", "Sets the initial volume of the sound"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "pitch", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_range(prop, -12.0, 12.0, 1, 2); RNA_def_property_ui_text(prop, "Pitch", "Sets the pitch of the sound"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* floats - 3D Parameters */ prop= RNA_def_property(srna, "gain_3d_min", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.min_gain"); RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 2); RNA_def_property_ui_text(prop, "Minimum Gain", "The minimum gain of the sound, no matter how far it is away"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "gain_3d_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.max_gain"); RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 2); RNA_def_property_ui_text(prop, "Maximum Gain", "The maximum gain of the sound, no matter how near it is"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "distance_3d_reference", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.reference_distance"); RNA_def_property_ui_range(prop, 0.0, FLT_MAX, 1, 2); RNA_def_property_ui_text(prop, "Reference Distance", "The distance where the sound has a gain of 1.0"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "distance_3d_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.max_distance"); RNA_def_property_ui_range(prop, 0.0, FLT_MAX, 1, 2); RNA_def_property_ui_text(prop, "Maximum Distance", "The maximum distance at which you can hear the sound"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "rolloff_factor_3d", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.rolloff_factor"); RNA_def_property_ui_range(prop, 0.0, 5.0, 1, 2); RNA_def_property_ui_text(prop, "Rolloff", "The influence factor on volume depending on distance"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "cone_outer_gain_3d", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.cone_outer_gain"); RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 2); RNA_def_property_ui_text(prop, "Cone Outer Gain", "The gain outside the outer cone. The gain in the outer cone will be interpolated between this value and the normal gain in the inner cone"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "cone_outer_angle_3d", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.cone_outer_angle"); RNA_def_property_ui_range(prop, 0.0, 360.0, 1, 2); RNA_def_property_ui_text(prop, "Cone Outer Angle", "The angle of the outer cone"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "cone_inner_angle_3d", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sound3D.cone_inner_angle"); RNA_def_property_ui_range(prop, 0.0, 360.0, 1, 2); RNA_def_property_ui_text(prop, "Cone Inner Angle", "The angle of the inner cone"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* booleans */ prop= RNA_def_property(srna, "use_sound_3d", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SND_3D_SOUND); RNA_def_property_ui_text(prop, "3D Sound", "Enable/Disable 3D Sound"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_property_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_PROP_ASSIGN, "ASSIGN", 0, "Assign", ""}, {ACT_PROP_ADD, "ADD", 0, "Add", ""}, {ACT_PROP_COPY, "COPY", 0, "Copy", ""}, {ACT_PROP_TOGGLE, "TOGGLE", 0, "Toggle", "For bool/int/float/timer properties only"}, {0, NULL, 0, NULL, NULL} }; srna= RNA_def_struct(brna, "PropertyActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Property Actuator", "Actuator to handle properties"); RNA_def_struct_sdna_from(srna, "bPropertyActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Mode", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_ui_text(prop, "Property", "The name of the property"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "value", PROP_STRING, PROP_NONE); RNA_def_property_ui_text(prop, "Value", "The value to use, use \"\" around strings"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* Copy Mode */ prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object", "Copy from this Object"); RNA_def_property_update(prop, NC_LOGIC, NULL); //XXX add even magic'er property lookup (need to look for the property list of the target object) prop= RNA_def_property(srna, "object_property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "value"); RNA_def_property_ui_text(prop, "Property Name", "Copy this property"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_constraint_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_CONST_TYPE_LOC, "LOC", 0, "Location Constraint", ""}, {ACT_CONST_TYPE_DIST, "DIST", 0, "Distance Constraint", ""}, {ACT_CONST_TYPE_ORI, "ORI", 0, "Orientation Constraint", ""}, {ACT_CONST_TYPE_FH, "FH", 0, "Force Field Constraint", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem prop_limit_items[] ={ {ACT_CONST_NONE, "NONE", 0, "None", ""}, {ACT_CONST_LOCX, "LOCX", 0, "Loc X", ""}, {ACT_CONST_LOCY, "LOCY", 0, "Loc Y", ""}, {ACT_CONST_LOCZ, "LOCZ", 0, "Loc Z", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem prop_direction_items[] ={ {ACT_CONST_NONE, "NONE", 0, "None", ""}, {ACT_CONST_DIRPX, "DIRPX", 0, "X axis", ""}, {ACT_CONST_DIRPY, "DIRPY", 0, "Y axis", ""}, {ACT_CONST_DIRPZ, "DIRPZ", 0, "Z axis", ""}, {ACT_CONST_DIRNX, "DIRNX", 0, "-X axis", ""}, {ACT_CONST_DIRNY, "DIRNY", 0, "-Y axis", ""}, {ACT_CONST_DIRNZ, "DIRNZ", 0, "-Z axis", ""}, {0, NULL, 0, NULL, NULL} }; srna= RNA_def_struct(brna, "ConstraintActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Constraint Actuator", "Actuator to handle Constraints"); RNA_def_struct_sdna_from(srna, "bConstraintActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Constraints Mode", "The type of the constraint"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "limit", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "flag"); RNA_def_property_enum_items(prop, prop_limit_items); RNA_def_property_ui_text(prop, "Limit", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "direction", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "mode"); RNA_def_property_enum_items(prop, prop_direction_items); RNA_def_property_ui_text(prop, "Direction", "Set the direction of the ray"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "direction_axis", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "mode"); RNA_def_property_enum_items(prop, prop_direction_items); RNA_def_property_ui_text(prop, "Direction", "Select the axis to be aligned along the reference direction"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_CONST_TYPE_LOC */ prop= RNA_def_property(srna, "limit_min", PROP_FLOAT, PROP_NONE); RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_limitmin_get", "rna_ConstraintActuator_limitmin_set", NULL); RNA_def_property_ui_range(prop, -2000.f, 2000.f, 1, 2); RNA_def_property_ui_text(prop, "Min", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "limit_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_limitmax_get", "rna_ConstraintActuator_limitmax_set", NULL); RNA_def_property_ui_range(prop, -2000.f, 2000.f, 1, 2); RNA_def_property_ui_text(prop, "Max", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "damping", PROP_INT, PROP_PERCENTAGE); RNA_def_property_int_sdna(prop, NULL, "damp"); RNA_def_property_ui_range(prop, 0, 100, 1, 1); RNA_def_property_ui_text(prop, "Damping", "Damping factor: time constant (in frame) of low pass filter"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_CONST_TYPE_DIST */ prop= RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE); RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_range_get", "rna_ConstraintActuator_range_set", NULL); RNA_def_property_ui_range(prop, 0.f, 2000.f, 1, 2); RNA_def_property_ui_text(prop, "Range", "Set the maximum length of ray"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_distance_get", "rna_ConstraintActuator_distance_set", NULL); RNA_def_property_ui_range(prop, -2000.f, 2000.f, 1, 2); RNA_def_property_ui_text(prop, "Distance", "Set the maximum length of ray"); RNA_def_property_update(prop, NC_LOGIC, NULL); //XXX to use a pointer or add a material lookup prop= RNA_def_property(srna, "material", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "matprop"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Material", "Ray detects only Objects with this material"); RNA_def_property_update(prop, NC_LOGIC, NULL); //XXX add magic property lookup prop= RNA_def_property(srna, "property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "matprop"); RNA_def_property_ui_text(prop, "Property", "Ray detect only Objects with this property"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "time", PROP_INT, PROP_NONE); RNA_def_property_ui_range(prop, 0, 1000, 1, 2); RNA_def_property_ui_text(prop, "Time", "Maximum activation time in frame, 0 for unlimited"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "damping_rotation", PROP_INT, PROP_PERCENTAGE); RNA_def_property_int_sdna(prop, NULL, "rotdamp"); RNA_def_property_ui_range(prop, 0, 100, 1, 1); RNA_def_property_ui_text(prop, "rotDamp", "Use a different damping for orientation"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_CONST_TYPE_ORI */ prop= RNA_def_property(srna, "rotation_max", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "maxrot"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -2000.0, 2000.0, 10, 2); RNA_def_property_ui_text(prop, "Reference Direction", "Reference Direction"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "angle_min", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "minloc[0]"); RNA_def_property_ui_range(prop, 0.0, 180.0, 10, 2); RNA_def_property_ui_text(prop, "Min Angle", "Minimum angle (in degree) to maintain with target direction. No correction is done if angle with target direction is between min and max"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "angle_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "maxloc[0]"); RNA_def_property_ui_range(prop, 0.0, 180.0, 10, 2); RNA_def_property_ui_text(prop, "Max Angle", "Maximum angle (in degree) allowed with target direction. No correction is done if angle with target direction is between min and max"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_CONST_TYPE_FH */ prop= RNA_def_property(srna, "fh_height", PROP_FLOAT, PROP_NONE); RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_fhheight_get", "rna_ConstraintActuator_fhheight_set", NULL); RNA_def_property_ui_range(prop, 0.01, 2000.0, 10, 2); RNA_def_property_ui_text(prop, "Distance", "Height of the Fh area"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "spring", PROP_FLOAT, PROP_NONE); RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_spring_get", "rna_ConstraintActuator_spring_set", NULL); RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 2); RNA_def_property_ui_text(prop, "Fh", "Spring force within the Fh area"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "fh_damping", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "maxrot[0]"); RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 2); RNA_def_property_ui_text(prop, "Damping", "Damping factor of the Fh spring force"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* booleans */ prop= RNA_def_property(srna, "use_force_distance", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_DISTANCE); RNA_def_property_ui_text(prop, "Force Distance", "Force distance of object to point of impact of ray"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_local", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_LOCAL); RNA_def_property_ui_text(prop, "L", "Set ray along object's axis or global axis"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_NORMAL); RNA_def_property_ui_text(prop, "N", "Set object axis along (local axis) or parallel (global axis) to the normal at hit position"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_persistent", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_PERMANENT); RNA_def_property_ui_text(prop, "PER", "Persistent actuator: stays active even if ray does not reach target"); RNA_def_property_update(prop, NC_LOGIC, NULL); //XXX to use an enum instead of a flag if possible prop= RNA_def_property(srna, "use_material_detect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_MATERIAL); RNA_def_property_ui_text(prop, "M/P", "Detect material instead of property"); RNA_def_property_boolean_funcs(prop, NULL, "rna_Actuator_constraint_detect_material_set"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_fh_paralel_axis", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_DOROTFH); RNA_def_property_ui_text(prop, "Rot Fh", "Keep object axis parallel to normal"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_fh_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_NORMAL); RNA_def_property_ui_text(prop, "N", "Add a horizontal spring force on slopes"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_edit_object_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_dyn_items[] ={ {ACT_EDOB_RESTORE_DYN, "RESTOREDYN", 0, "Restore Dynamics", ""}, {ACT_EDOB_SUSPEND_DYN, "SUSPENDDYN", 0, "Suspend Dynamics", ""}, {ACT_EDOB_ENABLE_RB, "ENABLERIGIDBODY", 0, "Enable Rigid Body", ""}, {ACT_EDOB_DISABLE_RB, "DISABLERIGIDBODY", 0, "Disable Rigid Body", ""}, {ACT_EDOB_SET_MASS, "SETMASS", 0, "Set Mass", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem prop_type_items[] ={ {ACT_EDOB_ADD_OBJECT, "ADDOBJECT", 0, "Add Object", ""}, {ACT_EDOB_END_OBJECT, "ENDOBJECT", 0, "End Object", ""}, {ACT_EDOB_REPLACE_MESH, "REPLACEMESH", 0, "Replace Mesh", ""}, {ACT_EDOB_TRACK_TO, "TRACKTO", 0, "Track to", ""}, {ACT_EDOB_DYNAMICS, "DYNAMICS", 0, "Dynamics", ""}, {0, NULL, 0, NULL, NULL} }; srna= RNA_def_struct(brna, "EditObjectActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Edit Object Actuator", "Actuator used to edit objects"); RNA_def_struct_sdna_from(srna, "bEditObjectActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Edit Object", "The mode of the actuator"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "dynamic_operation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "dyn_operation"); RNA_def_property_enum_items(prop, prop_dyn_items); RNA_def_property_ui_text(prop, "Dynamic Operation", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object", "Add this Object and all its children (cant be on an visible layer)"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "track_object", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object", "Track to this Object"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "mesh", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Mesh"); RNA_def_property_pointer_sdna(prop, NULL, "me"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Mesh", "Replace the existing, when left blank 'Phys' will remake the existing physics mesh"); /* note: custom set function is ONLY to avoid rna setting a user for this. */ RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_editobject_mesh_set", NULL, NULL); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "time", PROP_INT, PROP_NONE); RNA_def_property_ui_range(prop, 0, 2000, 1, 1); RNA_def_property_ui_text(prop, "Time", "Duration the new Object lives or the track takes"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_range(prop, 0, 10000, 1, 2); RNA_def_property_ui_text(prop, "Mass", "The mass of the object"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* floats 3 Arrays*/ prop= RNA_def_property(srna, "linear_velocity", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "linVelocity"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -100.0, 100.0, 10, 2); RNA_def_property_ui_text(prop, "Linear Velocity", "Velocity upon creation"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "angular_velocity", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "angVelocity"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2); RNA_def_property_ui_text(prop, "Angular Velocity", "Angular velocity upon creation"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* booleans */ prop= RNA_def_property(srna, "use_local_linear_velocity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "localflag", ACT_EDOB_LOCAL_LINV); RNA_def_property_ui_text(prop, "L", "Apply the transformation locally"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_local_angular_velocity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "localflag", ACT_EDOB_LOCAL_ANGV); RNA_def_property_ui_text(prop, "L", "Apply the rotation locally"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_replace_display_mesh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_EDOB_REPLACE_MESH_NOGFX); RNA_def_property_ui_text(prop, "Gfx", "Replace the display mesh"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_replace_physics_mesh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_EDOB_REPLACE_MESH_PHYS); RNA_def_property_ui_text(prop, "Phys", "Replace the physics mesh (triangle bounds only - compound shapes not supported)"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_3d_tracking", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_TRACK_3D); RNA_def_property_ui_text(prop, "3D", "Enable 3D tracking"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_scene_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_SCENE_RESTART, "RESTART", 0, "Restart", ""}, {ACT_SCENE_SET, "SET", 0, "Set Scene", ""}, {ACT_SCENE_CAMERA, "CAMERA", 0, "Set Camera", ""}, {ACT_SCENE_ADD_FRONT, "ADDFRONT", 0, "Add OverlayScene", ""}, {ACT_SCENE_ADD_BACK, "ADDBACK", 0, "Add BackgroundScene", ""}, {ACT_SCENE_REMOVE, "REMOVE", 0, "Remove Scene", ""}, {ACT_SCENE_SUSPEND, "SUSPEND", 0, "Suspend Scene", ""}, {ACT_SCENE_RESUME, "RESUME", 0, "Resume Scene", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "SceneActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Scene Actuator", "Actuator to .."); RNA_def_struct_sdna_from(srna, "bSceneActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Scene", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); //XXX filter only camera objects prop= RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Camera Object", "Set this Camera. Leave empty to refer to self object"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "scene", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Scene"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Scene", "Set the Scene to be added/removed/paused/resumed"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* XXX no need for those tooltips. to remove soon Originally we had different 'scene' tooltips for different values of 'type'. They were: ACT_SCENE_RESTART "" ACT_SCENE_CAMERA "" ACT_SCENE_SET "Set this Scene" ACT_SCENE_ADD_FRONT "Add an Overlay Scene" ACT_SCENE_ADD_BACK "Add a Background Scene" ACT_SCENE_REMOVE "Remove a Scene" ACT_SCENE_SUSPEND "Pause a Scene" ACT_SCENE_RESUME "Unpause a Scene" It can be done in the ui script if still needed. */ } static void rna_def_random_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_distribution_items[] ={ {ACT_RANDOM_BOOL_CONST, "RESTART", 0, "Bool Constant", ""}, {ACT_RANDOM_BOOL_UNIFORM, "SET", 0, "Bool Uniform", ""}, {ACT_RANDOM_BOOL_BERNOUILLI, "CAMERA", 0, "Bool Bernoulli", ""}, {ACT_RANDOM_INT_CONST, "ADDFRONT", 0, "Int Constant", ""}, {ACT_RANDOM_INT_UNIFORM, "ADDBACK", 0, "Int Uniform", ""}, {ACT_RANDOM_INT_POISSON, "REMOVE", 0, "Int Poisson", ""}, {ACT_RANDOM_FLOAT_CONST, "SUSPEND", 0, "Float Constant", ""}, {ACT_RANDOM_FLOAT_UNIFORM, "RESUME", 0, "Float Uniform", ""}, {ACT_RANDOM_FLOAT_NORMAL, "RESUME", 0, "Float Normal", ""}, {ACT_RANDOM_FLOAT_NEGATIVE_EXPONENTIAL, "RESUME", 0, "Float Neg. Exp.", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "RandomActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Random Actuator", "Actuator to .."); RNA_def_struct_sdna_from(srna, "bRandomActuator", "data"); prop= RNA_def_property(srna, "seed", PROP_INT, PROP_NONE); RNA_def_property_ui_range(prop, 0, 1000, 1, 1); RNA_def_property_range(prop, 0, MAXFRAME); RNA_def_property_ui_text(prop, "Seed", "Initial seed of the random generator. Use Python for more freedom (choose 0 for not random)"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "propname"); RNA_def_property_ui_text(prop, "Property", "Assign the random value to this property"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "distribution", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, prop_distribution_items); RNA_def_property_ui_text(prop, "Distribution", "Choose the type of distribution"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* arguments for the distribution */ /* int_arg_1, int_arg_2, float_arg_1, float_arg_2 */ /* ACT_RANDOM_BOOL_CONST */ prop= RNA_def_property(srna, "use_always_true", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "int_arg_1", 1); RNA_def_property_ui_text(prop, "Always true", "Always false or always true"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_RANDOM_BOOL_UNIFORM */ // label => "Choose between true and false, 50% chance each" /* ACT_RANDOM_BOOL_BERNOUILLI */ prop= RNA_def_property(srna, "chance", PROP_FLOAT, PROP_PERCENTAGE); RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Chance", "Pick a number between 0 and 1. Success if you stay below this value"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_RANDOM_INT_CONST */ prop= RNA_def_property(srna, "int_value", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "int_arg_1"); RNA_def_property_ui_range(prop, -1000, 1000, 1, 1); RNA_def_property_ui_text(prop, "Value", "Always return this number"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_RANDOM_INT_UNIFORM */ prop= RNA_def_property(srna, "int_min", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "int_arg_1"); RNA_def_property_range(prop, -1000, 1000); RNA_def_property_ui_text(prop, "Min", "Choose a number from a range. Lower boundary of the range"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "int_max", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "int_arg_2"); RNA_def_property_range(prop, -1000, 1000); RNA_def_property_ui_text(prop, "Max", "Choose a number from a range. Upper boundary of the range"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_RANDOM_INT_POISSON */ prop= RNA_def_property(srna, "int_mean", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); RNA_def_property_range(prop, 0.01, 100.0); RNA_def_property_ui_text(prop, "Mean", "Expected mean value of the distribution"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_RANDOM_FLOAT_CONST */ prop= RNA_def_property(srna, "float_value", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Value", "Always return this number"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_RANDOM_FLOAT_UNIFORM */ prop= RNA_def_property(srna, "float_min", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); RNA_def_property_range(prop, -1000.0, 1000.0); RNA_def_property_ui_text(prop, "Min", "Choose a number from a range. Lower boundary of the range"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "float_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "float_arg_2"); RNA_def_property_range(prop, -1000.0, 1000.0); RNA_def_property_ui_text(prop, "Max", "Choose a number from a range. Upper boundary of the range"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_RANDOM_FLOAT_NORMAL */ prop= RNA_def_property(srna, "float_mean", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); RNA_def_property_range(prop, -1000.0, 1000.0); RNA_def_property_ui_text(prop, "Mean", "A normal distribution. Mean of the distribution"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "standard_derivation", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "float_arg_2"); RNA_def_property_range(prop, -1000.0, 1000.0); RNA_def_property_ui_text(prop, "SD", "A normal distribution. Standard deviation of the distribution"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_RANDOM_FLOAT_NEGATIVE_EXPONENTIAL */ prop= RNA_def_property(srna, "half_life_time", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "float_arg_1"); RNA_def_property_range(prop, -1000.0, 1000.0); RNA_def_property_ui_text(prop, "Half-life time", "Negative exponential dropoff"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_message_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_body_type_items[] ={ {ACT_MESG_MESG, "TEXT", 0, "Text", ""}, {ACT_MESG_PROP, "PROPERTY", 0, "Property", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "MessageActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Message Actuator", "Actuator to .."); RNA_def_struct_sdna_from(srna, "bMessageActuator", "data"); prop= RNA_def_property(srna, "to_property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "toPropName"); RNA_def_property_ui_text(prop, "To", "Optional send message to objects with this name only, or empty to broadcast"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "subject", PROP_STRING, PROP_NONE); RNA_def_property_ui_text(prop, "Subject", "Optional message subject. This is what can be filtered on"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "body_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "bodyType"); RNA_def_property_enum_items(prop, prop_body_type_items); RNA_def_property_ui_text(prop, "Body", "Toggle message type: either Text or a PropertyName"); /* ACT_MESG_MESG */ prop= RNA_def_property(srna, "body_message", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "body"); RNA_def_property_ui_text(prop, "Body", "Optional message body Text"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_MESG_PROP */ prop= RNA_def_property(srna, "body_property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "body"); RNA_def_property_ui_text(prop, "Propname", "The message body will be set by the Property Value"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_game_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ // {ACT_GAME_LOAD, "LOAD", 0, "Load game", ""}, // {ACT_GAME_START, "START", 0, "Start loaded game", ""}, // keeping the load/start hacky for compatibility with 2.49 // ideally we could use ACT_GAME_START again and do a do_version() {ACT_GAME_LOAD, "START", 0, "Start new game", ""}, {ACT_GAME_RESTART, "RESTART", 0, "Restart this game", ""}, {ACT_GAME_QUIT, "QUIT", 0, "Quit this game", ""}, {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save bge.logic.globalDict", ""}, {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load bge.logic.globalDict", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "GameActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Game Actuator", ""); RNA_def_struct_sdna_from(srna, "bGameActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Game", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); /* ACT_GAME_LOAD */ prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH); RNA_def_property_ui_text(prop, "File", "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"); RNA_def_property_update(prop, NC_LOGIC, NULL); //XXX to do: an operator that calls file_browse with relative_path on and blender filtering active } static void rna_def_visibility_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna= RNA_def_struct(brna, "VisibilityActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Visibility Actuator", "Actuator to set visibility and occlusion of the object"); RNA_def_struct_sdna_from(srna, "bVisibilityActuator", "data"); prop= RNA_def_property(srna, "use_visible", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ACT_VISIBILITY_INVISIBLE); RNA_def_property_ui_text(prop, "Visible", "Set the objects visible. Initialized from the objects render restriction toggle (access in the outliner)"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_occlusion", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_VISIBILITY_OCCLUSION); RNA_def_property_ui_text(prop, "Occlusion", "Set the object to occlude objects behind it. Initialized from the object type in physics button"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "apply_to_children", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_VISIBILITY_RECURSIVE); RNA_def_property_ui_text(prop, "Children", "Set all the children of this object to the same visibility/occlusion recursively"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_twodfilter_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_2DFILTER_ENABLED, "ENABLE", 0, "Enable Filter", ""}, {ACT_2DFILTER_DISABLED, "DISABLE", 0, "Disable Filter", ""}, {ACT_2DFILTER_NOFILTER, "REMOVE", 0, "Remove Filter", ""}, {ACT_2DFILTER_MOTIONBLUR, "MOTIONBLUR", 0, "Motion Blur", ""}, {ACT_2DFILTER_BLUR, "BLUR", 0, "Blur", ""}, {ACT_2DFILTER_SHARPEN, "SHARPEN", 0, "Sharpen", ""}, {ACT_2DFILTER_DILATION, "DILATION", 0, "Dilation", ""}, {ACT_2DFILTER_EROSION, "EROSION", 0, "Erosion", ""}, {ACT_2DFILTER_LAPLACIAN, "LAPLACIAN", 0, "Laplacian", ""}, {ACT_2DFILTER_SOBEL, "SOBEL", 0, "Sobel", ""}, {ACT_2DFILTER_PREWITT, "PREWITT", 0, "Prewitt", ""}, {ACT_2DFILTER_GRAYSCALE, "GRAYSCALE", 0, "Gray Scale", ""}, {ACT_2DFILTER_SEPIA, "SEPIA", 0, "Sepia", ""}, {ACT_2DFILTER_INVERT, "INVERT", 0, "Invert", ""}, {ACT_2DFILTER_CUSTOMFILTER, "CUSTOMFILTER", 0, "Custom Filter", ""}, // {ACT_2DFILTER_NUMBER_OF_FILTERS, "", 0, "Do not use it. Sentinel", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "Filter2DActuator", "Actuator"); RNA_def_struct_ui_text(srna, "2D Filter Actuator", "Actuator to .."); RNA_def_struct_sdna_from(srna, "bTwoDFilterActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "2D Filter Type", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "glsl_shader", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "text"); RNA_def_property_struct_type(prop, "Text"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Script", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "filter_pass", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "int_arg"); RNA_def_property_ui_text(prop, "Pass Number", "Set filter order"); RNA_def_property_range(prop, 0, 99); //MAX_RENDER_PASS-1 RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "motion_blur_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "float_arg"); RNA_def_property_ui_text(prop, "Value", "Set motion blur factor"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_update(prop, NC_LOGIC, NULL); /* booleans */ prop= RNA_def_property(srna, "use_motion_blur", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", 1); RNA_def_property_ui_text(prop, "Enable", "Enable/Disable Motion Blur"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_parent_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_PARENT_SET, "SETPARENT", 0, "Set Parent", ""}, {ACT_PARENT_REMOVE, "REMOVEPARENT", 0, "Remove Parent", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "ParentActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Parent Actuator", ""); RNA_def_struct_sdna_from(srna, "bParentActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Scene", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Parent Object", "Set this object as parent"); RNA_def_property_update(prop, NC_LOGIC, NULL); /* booleans */ prop= RNA_def_property(srna, "use_compound", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_PARENT_COMPOUND); RNA_def_property_ui_text(prop, "Compound", "Add this object shape to the parent shape (only if the parent shape is already compound)"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_ghost", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_PARENT_GHOST); RNA_def_property_ui_text(prop, "Ghost", "Make this object ghost while parented (only if not compound)"); RNA_def_property_update(prop, NC_LOGIC, NULL); } static void rna_def_shape_action_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_ACTION_PLAY, "PLAY", 0, "Play", ""}, {ACT_ACTION_FLIPPER, "FLIPPER", 0, "Flipper", ""}, {ACT_ACTION_LOOP_STOP, "LOOPSTOP", 0, "Loop Stop", ""}, {ACT_ACTION_LOOP_END, "LOOPEND", 0, "Loop End", ""}, {ACT_ACTION_FROM_PROP, "PROPERTY", 0, "Property", ""}, #ifdef __NLA_ACTION_BY_MOTION_ACTUATOR {ACT_ACTION_MOTION, "MOTION", 0, "Displacement", ""}, #endif {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "ShapeActionActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Shape Action Actuator", "Actuator to control shape key animations"); RNA_def_struct_sdna_from(srna, "bActionActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Action type", "Action playback type"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "act"); RNA_def_property_struct_type(prop, "Action"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Action", ""); /* note: custom set function is ONLY to avoid rna setting a user for this. */ RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_action_action_set", NULL, NULL); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "use_continue_last_frame", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "end_reset", 1); RNA_def_property_ui_text(prop, "Continue", "Restore last frame when switching on/off, otherwise play from the start each time"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_ui_text(prop, "Property", "Use this property to define the Action position"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_start", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "sta"); RNA_def_property_range(prop, 0, MAXFRAME); RNA_def_property_ui_text(prop, "Start frame", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_end", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "end"); RNA_def_property_range(prop, 0, MAXFRAME); RNA_def_property_ui_text(prop, "End frame", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_blend_in", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "blendin"); RNA_def_property_range(prop, 0, 32767); RNA_def_property_ui_text(prop, "Blendin", "Number of frames of motion blending"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "priority", PROP_INT, PROP_NONE); RNA_def_property_range(prop, 0, 100); RNA_def_property_ui_text(prop, "Priority", "Execution priority - lower numbers will override actions with higher numbers. With 2 or more actions at once, the overriding channels must be lower in the stack"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "frame_property", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "frameProp"); RNA_def_property_ui_text(prop, "Frame Property", "Assign the action's current frame number to this property"); RNA_def_property_update(prop, NC_LOGIC, NULL); #ifdef __NLA_ACTION_BY_MOTION_ACTUATOR prop= RNA_def_property(srna, "stride_length", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "stridelength"); RNA_def_property_range(prop, 0.0, 2500.0); RNA_def_property_ui_text(prop, "Cycle", "Distance covered by a single cycle of the action"); RNA_def_property_update(prop, NC_LOGIC, NULL); #endif } static void rna_def_state_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] ={ {ACT_STATE_SET, "SET", 0, "Set State", ""}, {ACT_STATE_ADD, "ADD", 0, "Add State", ""}, {ACT_STATE_REMOVE, "REMOVE", 0, "Remove State", ""}, {ACT_STATE_CHANGE, "CHANGE", 0, "Change State", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "StateActuator", "Actuator"); RNA_def_struct_ui_text(srna, "State Actuator", "Actuator to handle states"); RNA_def_struct_sdna_from(srna, "bStateActuator", "data"); prop= RNA_def_property(srna, "operation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Operation", "Select the bit operation on object state mask"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "states", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "mask", 1); RNA_def_property_array(prop, OB_MAX_STATES); RNA_def_property_ui_text(prop, "State", ""); RNA_def_property_boolean_funcs(prop, NULL, "rna_StateActuator_state_set"); } static void rna_def_armature_actuator(BlenderRNA *brna) { StructRNA *srna; PropertyRNA* prop; static EnumPropertyItem prop_type_items[] ={ {ACT_ARM_RUN, "RUN", 0, "Run Armature", ""}, {ACT_ARM_ENABLE, "ENABLE", 0, "Enable", ""}, {ACT_ARM_DISABLE, "DISABLE", 0, "Disable", ""}, {ACT_ARM_SETTARGET, "SETTARGET", 0, "Set Target", ""}, {ACT_ARM_SETWEIGHT, "SETWEIGHT", 0, "Set Weight", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "ArmatureActuator", "Actuator"); RNA_def_struct_ui_text(srna, "Armature Actuator", "Actuator to .."); RNA_def_struct_sdna_from(srna, "bArmatureActuator", "data"); prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Constraint Type", ""); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "bone", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "posechannel"); RNA_def_property_ui_text(prop, "Bone", "Bone on which the constraint is defined"); RNA_def_property_update(prop, NC_LOGIC, "rna_Actuator_Armature_update"); prop= RNA_def_property(srna, "constraint", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "constraint"); RNA_def_property_ui_text(prop, "Constraint", "Name of the constraint you want to control"); RNA_def_property_update(prop, NC_LOGIC, "rna_Actuator_Armature_update"); prop= RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Target", "Set this object as the target of the constraint"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "secondary_target", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "subtarget"); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Secondary Target", "Set weight of this constraint"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop= RNA_def_property(srna, "weight", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "weight"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Weight", "Set weight of this constraint"); RNA_def_property_update(prop, NC_LOGIC, NULL); } void RNA_def_actuator(BlenderRNA *brna) { rna_def_actuator(brna); rna_def_action_actuator(brna); rna_def_object_actuator(brna); rna_def_fcurve_actuator(brna); rna_def_camera_actuator(brna); rna_def_sound_actuator(brna); rna_def_property_actuator(brna); rna_def_constraint_actuator(brna); rna_def_edit_object_actuator(brna); rna_def_scene_actuator(brna); rna_def_random_actuator(brna); rna_def_message_actuator(brna); rna_def_game_actuator(brna); rna_def_visibility_actuator(brna); rna_def_twodfilter_actuator(brna); rna_def_parent_actuator(brna); rna_def_shape_action_actuator(brna); rna_def_state_actuator(brna); rna_def_armature_actuator(brna); } #endif