/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 by Janne Karhu. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/makesrna/intern/rna_boid.c * \ingroup RNA */ #include #include #include #include "DNA_scene_types.h" #include "DNA_boid_types.h" #include "DNA_object_types.h" #include "DNA_particle_types.h" #include "BLI_utildefines.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "rna_internal.h" #include "WM_api.h" #include "WM_types.h" EnumPropertyItem boidrule_type_items[] = { {eBoidRuleType_Goal, "GOAL", 0, "Goal", "Go to assigned object or loudest assigned signal source"}, {eBoidRuleType_Avoid, "AVOID", 0, "Avoid", "Get away from assigned object or loudest assigned signal source"}, {eBoidRuleType_AvoidCollision, "AVOID_COLLISION", 0, "Avoid Collision", "Maneuver to avoid collisions with other boids and deflector objects in " "near future"}, {eBoidRuleType_Separate, "SEPARATE", 0, "Separate", "Keep from going through other boids"}, {eBoidRuleType_Flock, "FLOCK", 0, "Flock", "Move to center of neighbors and match their velocity"}, {eBoidRuleType_FollowLeader, "FOLLOW_LEADER", 0, "Follow Leader", "Follow a boid or assigned object"}, {eBoidRuleType_AverageSpeed, "AVERAGE_SPEED", 0, "Average Speed", "Maintain speed, flight level or wander"}, {eBoidRuleType_Fight, "FIGHT", 0, "Fight", "Go to closest enemy and attack when in range"}, #if 0 {eBoidRuleType_Protect, "PROTECT", 0, "Protect", "Go to enemy closest to target and attack when in range"}, {eBoidRuleType_Hide, "HIDE", 0, "Hide", "Find a deflector move to it's other side from closest enemy"}, {eBoidRuleType_FollowPath, "FOLLOW_PATH", 0, "Follow Path", "Move along a assigned curve or closest curve in a group"}, {eBoidRuleType_FollowWall, "FOLLOW_WALL", 0, "Follow Wall", "Move next to a deflector object's in direction of it's tangent"}, #endif {0, NULL, 0, NULL, NULL} }; #ifndef RNA_RUNTIME static EnumPropertyItem boidruleset_type_items[] = { {eBoidRulesetType_Fuzzy, "FUZZY", 0, "Fuzzy", "Rules are gone through top to bottom (only the first rule which effect is above " "fuzziness threshold is evaluated)"}, {eBoidRulesetType_Random, "RANDOM", 0, "Random", "A random rule is selected for each boid"}, {eBoidRulesetType_Average, "AVERAGE", 0, "Average", "All rules are averaged"}, {0, NULL, 0, NULL, NULL} }; #endif #ifdef RNA_RUNTIME #include "BLI_math_base.h" #include "BKE_context.h" #include "BKE_depsgraph.h" #include "BKE_particle.h" static void rna_Boids_reset(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { if (ptr->type == &RNA_ParticleSystem) { ParticleSystem *psys = (ParticleSystem *)ptr->data; psys->recalc = PSYS_RECALC_RESET; DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA); } else DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA | PSYS_RECALC_RESET); WM_main_add_notifier(NC_OBJECT | ND_PARTICLE | NA_EDITED, NULL); } static void rna_Boids_reset_deps(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr) { if (ptr->type == &RNA_ParticleSystem) { ParticleSystem *psys = (ParticleSystem *)ptr->data; psys->recalc = PSYS_RECALC_RESET; DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA); } else DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA | PSYS_RECALC_RESET); DAG_relations_tag_update(bmain); WM_main_add_notifier(NC_OBJECT | ND_PARTICLE | NA_EDITED, NULL); } static StructRNA *rna_BoidRule_refine(struct PointerRNA *ptr) { BoidRule *rule = (BoidRule *)ptr->data; switch (rule->type) { case eBoidRuleType_Goal: return &RNA_BoidRuleGoal; case eBoidRuleType_Avoid: return &RNA_BoidRuleAvoid; case eBoidRuleType_AvoidCollision: return &RNA_BoidRuleAvoidCollision; case eBoidRuleType_FollowLeader: return &RNA_BoidRuleFollowLeader; case eBoidRuleType_AverageSpeed: return &RNA_BoidRuleAverageSpeed; case eBoidRuleType_Fight: return &RNA_BoidRuleFight; default: return &RNA_BoidRule; } } static char *rna_BoidRule_path(PointerRNA *ptr) { BoidRule *rule = (BoidRule *)ptr->data; char name_esc[sizeof(rule->name) * 2]; BLI_strescape(name_esc, rule->name, sizeof(name_esc)); return BLI_sprintfN("rules[\"%s\"]", name_esc); /* XXX not unique */ } static PointerRNA rna_BoidState_active_boid_rule_get(PointerRNA *ptr) { BoidState *state = (BoidState *)ptr->data; BoidRule *rule = (BoidRule *)state->rules.first; for (; rule; rule = rule->next) { if (rule->flag & BOIDRULE_CURRENT) return rna_pointer_inherit_refine(ptr, &RNA_BoidRule, rule); } return rna_pointer_inherit_refine(ptr, &RNA_BoidRule, NULL); } static void rna_BoidState_active_boid_rule_index_range(PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { BoidState *state = (BoidState *)ptr->data; *min = 0; *max = max_ii(0, BLI_listbase_count(&state->rules) - 1); } static int rna_BoidState_active_boid_rule_index_get(PointerRNA *ptr) { BoidState *state = (BoidState *)ptr->data; BoidRule *rule = (BoidRule *)state->rules.first; int i = 0; for (; rule; rule = rule->next, i++) { if (rule->flag & BOIDRULE_CURRENT) return i; } return 0; } static void rna_BoidState_active_boid_rule_index_set(struct PointerRNA *ptr, int value) { BoidState *state = (BoidState *)ptr->data; BoidRule *rule = (BoidRule *)state->rules.first; int i = 0; for (; rule; rule = rule->next, i++) { if (i == value) rule->flag |= BOIDRULE_CURRENT; else rule->flag &= ~BOIDRULE_CURRENT; } } static int particle_id_check(PointerRNA *ptr) { ID *id = ptr->id.data; return (GS(id->name) == ID_PA); } static char *rna_BoidSettings_path(PointerRNA *ptr) { BoidSettings *boids = (BoidSettings *)ptr->data; if (particle_id_check(ptr)) { ParticleSettings *part = (ParticleSettings *)ptr->id.data; if (part->boids == boids) return BLI_sprintfN("boids"); } return NULL; } static PointerRNA rna_BoidSettings_active_boid_state_get(PointerRNA *ptr) { BoidSettings *boids = (BoidSettings *)ptr->data; BoidState *state = (BoidState *)boids->states.first; for (; state; state = state->next) { if (state->flag & BOIDSTATE_CURRENT) return rna_pointer_inherit_refine(ptr, &RNA_BoidState, state); } return rna_pointer_inherit_refine(ptr, &RNA_BoidState, NULL); } static void rna_BoidSettings_active_boid_state_index_range(PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { BoidSettings *boids = (BoidSettings *)ptr->data; *min = 0; *max = max_ii(0, BLI_listbase_count(&boids->states) - 1); } static int rna_BoidSettings_active_boid_state_index_get(PointerRNA *ptr) { BoidSettings *boids = (BoidSettings *)ptr->data; BoidState *state = (BoidState *)boids->states.first; int i = 0; for (; state; state = state->next, i++) { if (state->flag & BOIDSTATE_CURRENT) return i; } return 0; } static void rna_BoidSettings_active_boid_state_index_set(struct PointerRNA *ptr, int value) { BoidSettings *boids = (BoidSettings *)ptr->data; BoidState *state = (BoidState *)boids->states.first; int i = 0; for (; state; state = state->next, i++) { if (i == value) state->flag |= BOIDSTATE_CURRENT; else state->flag &= ~BOIDSTATE_CURRENT; } } #else static void rna_def_boidrule_goal(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BoidRuleGoal", "BoidRule"); RNA_def_struct_ui_text(srna, "Goal", ""); RNA_def_struct_sdna(srna, "BoidRuleGoalAvoid"); prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object", "Goal object"); RNA_def_property_update(prop, 0, "rna_Boids_reset_deps"); prop = RNA_def_property(srna, "use_predict", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_GOAL_AVOID_PREDICT); RNA_def_property_ui_text(prop, "Predict", "Predict target movement"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); } static void rna_def_boidrule_avoid(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BoidRuleAvoid", "BoidRule"); RNA_def_struct_ui_text(srna, "Avoid", ""); RNA_def_struct_sdna(srna, "BoidRuleGoalAvoid"); prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object", "Object to avoid"); RNA_def_property_update(prop, 0, "rna_Boids_reset_deps"); prop = RNA_def_property(srna, "use_predict", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_GOAL_AVOID_PREDICT); RNA_def_property_ui_text(prop, "Predict", "Predict target movement"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "fear_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Fear factor", "Avoid object if danger from it is above this threshold"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); } static void rna_def_boidrule_avoid_collision(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BoidRuleAvoidCollision", "BoidRule"); RNA_def_struct_ui_text(srna, "Avoid Collision", ""); prop = RNA_def_property(srna, "use_avoid", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_ACOLL_WITH_BOIDS); RNA_def_property_ui_text(prop, "Boids", "Avoid collision with other boids"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "use_avoid_collision", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_ACOLL_WITH_DEFLECTORS); RNA_def_property_ui_text(prop, "Deflectors", "Avoid collision with deflector objects"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "look_ahead", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Look ahead", "Time to look ahead in seconds"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); } static void rna_def_boidrule_follow_leader(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BoidRuleFollowLeader", "BoidRule"); RNA_def_struct_ui_text(srna, "Follow Leader", ""); prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ob"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object", "Follow this object instead of a boid"); RNA_def_property_update(prop, 0, "rna_Boids_reset_deps"); prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Distance", "Distance behind leader to follow"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "queue_count", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "queue_size"); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Queue Size", "How many boids in a line"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "use_line", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "options", BRULE_LEADER_IN_LINE); RNA_def_property_ui_text(prop, "Line", "Follow leader in a line"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); } static void rna_def_boidrule_average_speed(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BoidRuleAverageSpeed", "BoidRule"); RNA_def_struct_ui_text(srna, "Average Speed", ""); prop = RNA_def_property(srna, "wander", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Wander", "How fast velocity's direction is randomized"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "level", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Level", "How much velocity's z-component is kept constant"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "speed", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Speed", "Percentage of maximum speed"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); } static void rna_def_boidrule_fight(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BoidRuleFight", "BoidRule"); RNA_def_struct_ui_text(srna, "Fight", ""); prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Fight Distance", "Attack boids at max this distance"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "flee_distance", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Flee Distance", "Flee to this distance"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); } static void rna_def_boidrule(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; /* data */ srna = RNA_def_struct(brna, "BoidRule", NULL); RNA_def_struct_ui_text(srna, "Boid Rule", ""); RNA_def_struct_refine_func(srna, "rna_BoidRule_refine"); RNA_def_struct_path_func(srna, "rna_BoidRule_path"); /* strings */ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_ui_text(prop, "Name", "Boid rule name"); RNA_def_struct_name_property(srna, prop); /* enums */ prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, boidrule_type_items); RNA_def_property_ui_text(prop, "Type", ""); /* flags */ prop = RNA_def_property(srna, "use_in_air", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", BOIDRULE_IN_AIR); RNA_def_property_ui_text(prop, "In Air", "Use rule when boid is flying"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "use_on_land", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", BOIDRULE_ON_LAND); RNA_def_property_ui_text(prop, "On Land", "Use rule when boid is on land"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); /*prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE); */ /*RNA_def_property_boolean_sdna(prop, NULL, "mode", eModifierMode_Expanded); */ /*RNA_def_property_ui_text(prop, "Expanded", "Set modifier expanded in the user interface"); */ /* types */ rna_def_boidrule_goal(brna); rna_def_boidrule_avoid(brna); rna_def_boidrule_avoid_collision(brna); rna_def_boidrule_follow_leader(brna); rna_def_boidrule_average_speed(brna); rna_def_boidrule_fight(brna); } static void rna_def_boidstate(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BoidState", NULL); RNA_def_struct_ui_text(srna, "Boid State", "Boid state for boid physics"); prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_ui_text(prop, "Name", "Boid state name"); RNA_def_struct_name_property(srna, prop); prop = RNA_def_property(srna, "ruleset_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, boidruleset_type_items); RNA_def_property_ui_text(prop, "Rule Evaluation", "How the rules in the list are evaluated"); prop = RNA_def_property(srna, "rules", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "BoidRule"); RNA_def_property_ui_text(prop, "Boid Rules", ""); prop = RNA_def_property(srna, "active_boid_rule", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "BoidRule"); RNA_def_property_pointer_funcs(prop, "rna_BoidState_active_boid_rule_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Boid Rule", ""); prop = RNA_def_property(srna, "active_boid_rule_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_funcs(prop, "rna_BoidState_active_boid_rule_index_get", "rna_BoidState_active_boid_rule_index_set", "rna_BoidState_active_boid_rule_index_range"); RNA_def_property_ui_text(prop, "Active Boid Rule Index", ""); prop = RNA_def_property(srna, "rule_fuzzy", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "rule_fuzziness"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Rule Fuzziness", ""); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "volume", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_text(prop, "Volume", ""); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 10.0); RNA_def_property_ui_text(prop, "Falloff", ""); RNA_def_property_update(prop, 0, "rna_Boids_reset"); } static void rna_def_boid_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BoidSettings", NULL); RNA_def_struct_path_func(srna, "rna_BoidSettings_path"); RNA_def_struct_ui_text(srna, "Boid Settings", "Settings for boid physics"); prop = RNA_def_property(srna, "land_smooth", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "landing_smoothness"); RNA_def_property_range(prop, 0.0, 10.0); RNA_def_property_ui_text(prop, "Landing Smoothness", "How smoothly the boids land"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "bank", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "banking"); RNA_def_property_range(prop, 0.0, 2.0); RNA_def_property_ui_text(prop, "Banking", "Amount of rotation around velocity vector on turns"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "pitch", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "pitch"); RNA_def_property_range(prop, 0.0, 2.0); RNA_def_property_ui_text(prop, "Pitch", "Amount of rotation around side vector"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 2.0); RNA_def_property_ui_text(prop, "Height", "Boid height relative to particle size"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); /* states */ prop = RNA_def_property(srna, "states", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "BoidState"); RNA_def_property_ui_text(prop, "Boid States", ""); prop = RNA_def_property(srna, "active_boid_state", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "BoidRule"); RNA_def_property_pointer_funcs(prop, "rna_BoidSettings_active_boid_state_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Boid Rule", ""); prop = RNA_def_property(srna, "active_boid_state_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_funcs(prop, "rna_BoidSettings_active_boid_state_index_get", "rna_BoidSettings_active_boid_state_index_set", "rna_BoidSettings_active_boid_state_index_range"); RNA_def_property_ui_text(prop, "Active Boid State Index", ""); /* character properties */ prop = RNA_def_property(srna, "health", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_text(prop, "Health", "Initial boid health when born"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_text(prop, "Strength", "Maximum caused damage on attack per second"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "aggression", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_text(prop, "Aggression", "Boid will fight this times stronger enemy"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "accuracy", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Accuracy", "Accuracy of attack"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_text(prop, "Range", "Maximum distance from which a boid can attack"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); /* physical properties */ prop = RNA_def_property(srna, "air_speed_min", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "air_min_speed"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Min Air Speed", "Minimum speed in air (relative to maximum speed)"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "air_speed_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "air_max_speed"); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_text(prop, "Max Air Speed", "Maximum speed in air"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "air_acc_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "air_max_acc"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Max Air Acceleration", "Maximum acceleration in air (relative to maximum speed)"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "air_ave_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "air_max_ave"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Max Air Angular Velocity", "Maximum angular velocity in air (relative to 180 degrees)"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "air_personal_space", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 10.0); RNA_def_property_ui_text(prop, "Air Personal Space", "Radius of boids personal space in air (% of particle size)"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "land_jump_speed", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_text(prop, "Jump Speed", "Maximum speed for jumping"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "land_speed_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "land_max_speed"); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_text(prop, "Max Land Speed", "Maximum speed on land"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "land_acc_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "land_max_acc"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Max Land Acceleration", "Maximum acceleration on land (relative to maximum speed)"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "land_ave_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "land_max_ave"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Max Land Angular Velocity", "Maximum angular velocity on land (relative to 180 degrees)"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "land_personal_space", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 10.0); RNA_def_property_ui_text(prop, "Land Personal Space", "Radius of boids personal space on land (% of particle size)"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "land_stick_force", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Land Stick Force", "How strong a force must be to start effecting a boid on land"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); /* options */ prop = RNA_def_property(srna, "use_flight", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "options", BOID_ALLOW_FLIGHT); RNA_def_property_ui_text(prop, "Allow Flight", "Allow boids to move in air"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "use_land", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "options", BOID_ALLOW_LAND); RNA_def_property_ui_text(prop, "Allow Land", "Allow boids to move on land"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); prop = RNA_def_property(srna, "use_climb", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "options", BOID_ALLOW_CLIMB); RNA_def_property_ui_text(prop, "Allow Climbing", "Allow boids to climb goal objects"); RNA_def_property_update(prop, 0, "rna_Boids_reset"); } void RNA_def_boid(BlenderRNA *brna) { rna_def_boidrule(brna); rna_def_boidstate(brna); rna_def_boid_settings(brna); } #endif