/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * Contributor(s): Blender Foundation (2008), Nathan Letwory * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "RNA_define.h" #include "RNA_types.h" #include "rna_internal.h" #include "DNA_material_types.h" #include "DNA_texture_types.h" #include "WM_types.h" #ifdef RNA_RUNTIME #include "MEM_guardedalloc.h" #include "BKE_texture.h" static PointerRNA rna_Material_mirror_get(PointerRNA *ptr) { return rna_pointer_inherit_refine(ptr, &RNA_MaterialRaytraceMirror, ptr->id.data); } static PointerRNA rna_Material_transp_get(PointerRNA *ptr) { return rna_pointer_inherit_refine(ptr, &RNA_MaterialRaytraceTransparency, ptr->id.data); } static PointerRNA rna_Material_halo_get(PointerRNA *ptr) { return rna_pointer_inherit_refine(ptr, &RNA_MaterialHalo, ptr->id.data); } static PointerRNA rna_Material_sss_get(PointerRNA *ptr) { return rna_pointer_inherit_refine(ptr, &RNA_MaterialSubsurfaceScattering, ptr->id.data); } static PointerRNA rna_Material_strand_get(PointerRNA *ptr) { return rna_pointer_inherit_refine(ptr, &RNA_MaterialStrand, ptr->id.data); } static PointerRNA rna_Material_physics_get(PointerRNA *ptr) { return rna_pointer_inherit_refine(ptr, &RNA_MaterialPhysics, ptr->id.data); } static void rna_Material_type_set(PointerRNA *ptr, int value) { Material *ma= (Material*)ptr->data; if(ma->material_type == MA_TYPE_HALO && value != MA_TYPE_HALO) ma->mode &= ~(MA_STAR|MA_HALO_XALPHA|MA_ZINV|MA_ENV); ma->material_type= value; } static void rna_Material_mtex_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { Material *ma= (Material*)ptr->data; rna_iterator_array_begin(iter, (void*)ma->mtex, sizeof(MTex*), MAX_MTEX, 0, NULL); } static PointerRNA rna_Material_active_texture_get(PointerRNA *ptr) { Material *ma= (Material*)ptr->data; Tex *tex; tex= (ma->mtex[(int)ma->texact])? ma->mtex[(int)ma->texact]->tex: NULL; return rna_pointer_inherit_refine(ptr, &RNA_Texture, tex); } static void rna_Material_active_texture_set(PointerRNA *ptr, PointerRNA value) { Material *ma= (Material*)ptr->data; int act= ma->texact; if(ma->mtex[act] && ma->mtex[act]->tex) id_us_min(&ma->mtex[act]->tex->id); if(value.data) { if(!ma->mtex[act]) ma->mtex[act]= add_mtex(); ma->mtex[act]->tex= value.data; id_us_plus(&ma->mtex[act]->tex->id); } else if(ma->mtex[act]) { MEM_freeN(ma->mtex[act]); ma->mtex[act]= NULL; } } static void rna_MaterialStrand_start_size_range(PointerRNA *ptr, float *min, float *max) { Material *ma= (Material*)ptr->id.data; if(ma->mode & MA_STR_B_UNITS) { *min= 0.0001f; *max= 2.0f; } else { *min= 0.25f; *max= 20.0f; } } static void rna_MaterialStrand_end_size_range(PointerRNA *ptr, float *min, float *max) { Material *ma= (Material*)ptr->id.data; if(ma->mode & MA_STR_B_UNITS) { *min= 0.0001f; *max= 1.0f; } else { *min= 0.25f; *max= 10.0f; } } static int rna_MaterialTextureSlot_enabled_get(PointerRNA *ptr) { Material *ma= (Material*)ptr->id.data; MTex *mtex= (MTex*)ptr->data; int a; for(a=0; amtex[a] == mtex) return (ma->septex & (1<id.data; MTex *mtex= (MTex*)ptr->data; int a; for(a=0; amtex[a] == mtex) { if(value) ma->septex &= ~(1<septex |= (1<data; if(value) ma->mode |= MA_RAMP_COL; else ma->mode &= ~MA_RAMP_COL; if((ma->mode & MA_RAMP_COL) && ma->ramp_col == NULL) ma->ramp_col= add_colorband(0); } static void rna_Material_use_specular_ramp_set(PointerRNA *ptr, int value) { Material *ma= (Material*)ptr->data; if(value) ma->mode |= MA_RAMP_SPEC; else ma->mode &= ~MA_RAMP_SPEC; if((ma->mode & MA_RAMP_SPEC) && ma->ramp_spec == NULL) ma->ramp_spec= add_colorband(0); } #else static void rna_def_material_mtex(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_texture_coordinates_items[] = { {TEXCO_GLOB, "GLOBAL", 0, "Global", "Uses global coordinates for the texture coordinates."}, {TEXCO_OBJECT, "OBJECT", 0, "Object", "Uses linked object's coordinates for texture coordinates."}, {TEXCO_UV, "UV", 0, "UV", "Uses UV coordinates for texture coordinates."}, {TEXCO_ORCO, "ORCO", 0, "Generated", "Uses the original undeformed coordinates of the object."}, {TEXCO_STRAND, "STRAND", 0, "Strand", "Uses normalized strand texture coordinate (1D)."}, {TEXCO_STICKY, "STICKY", 0, "Sticky", "Uses mesh's sticky coordinates for the texture coordinates."}, {TEXCO_WINDOW, "WINDOW", 0, "Window", "Uses screen coordinates as texture coordinates."}, {TEXCO_NORM, "NORMAL", 0, "Normal", "Uses normal vector as texture coordinates."}, {TEXCO_REFL, "REFLECTION", 0, "Reflection", "Uses reflection vector as texture coordinates."}, {TEXCO_STRESS, "STRESS", 0, "Stress", "Uses the difference of edge lengths compared to original coordinates of the mesh."}, {TEXCO_TANGENT, "TANGENT", 0, "Tangent", "Uses the optional tangent vector as texture coordinates."}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_mapping_items[] = { {MTEX_FLAT, "FLAT", 0, "Flat", "Maps X and Y coordinates directly."}, {MTEX_CUBE, "CUBE", 0, "Cube", "Maps using the normal vector."}, {MTEX_TUBE, "TUBE", 0, "Tube", "Maps with Z as central axis."}, {MTEX_SPHERE, "SPHERE", 0, "Sphere", "Maps with Z as central axis."}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_x_mapping_items[] = { {0, "NONE", 0, "None", ""}, {1, "X", 0, "X", ""}, {2, "Y", 0, "Y", ""}, {3, "Z", 0, "Z", ""}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_y_mapping_items[] = { {0, "NONE", 0, "None", ""}, {1, "X", 0, "X", ""}, {2, "Y", 0, "Y", ""}, {3, "Z", 0, "Z", ""}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_z_mapping_items[] = { {0, "NONE", 0, "None", ""}, {1, "X", 0, "X", ""}, {2, "Y", 0, "Y", ""}, {3, "Z", 0, "Z", ""}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_normal_map_space_items[] = { {MTEX_NSPACE_CAMERA, "CAMERA", 0, "Camera", ""}, {MTEX_NSPACE_WORLD, "WORLD", 0, "World", ""}, {MTEX_NSPACE_OBJECT, "OBJECT", 0, "Object", ""}, {MTEX_NSPACE_TANGENT, "TANGENT", 0, "Tangent", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "MaterialTextureSlot", "TextureSlot"); RNA_def_struct_sdna(srna, "MTex"); RNA_def_struct_ui_text(srna, "Material Texture Slot", "Texture slot for textures in a Material datablock."); prop= RNA_def_property(srna, "texture_coordinates", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "texco"); RNA_def_property_enum_items(prop, prop_texture_coordinates_items); RNA_def_property_ui_text(prop, "Texture Coordinates", ""); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "object"); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object", "Object to use for mapping with Object texture coordinates."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "uvname"); RNA_def_property_ui_text(prop, "UV Layer", "UV layer to use for mapping with UV texture coordinates."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "from_dupli", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "texflag", MTEX_DUPLI_MAPTO); RNA_def_property_ui_text(prop, "From Dupli", "Dupli's instanced from verts, faces or particles, inherit texture coordinate from their parent."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "from_original", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "texflag", MTEX_OB_DUPLI_ORIG); RNA_def_property_ui_text(prop, "From Original", "Dupli's derive their object coordinates from the original objects transformation."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_colordiff", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_COL); RNA_def_property_ui_text(prop, "Diffuse Color", "Causes the texture to affect basic color of the material"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_NORM); RNA_def_property_ui_text(prop, "Normal", "Causes the texture to affect the rendered normal"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_colorspec", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_COLSPEC); RNA_def_property_ui_text(prop, "Specular Color", "Causes the texture to affect the specularity color"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_mirror", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_COLMIR); RNA_def_property_ui_text(prop, "Mirror", "Causes the texture to affect the mirror color"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_diffuse", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_REF); RNA_def_property_ui_text(prop, "Diffuse", "Causes the texture to affect the value of the materials diffuse reflectivity"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_specular", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_SPEC); RNA_def_property_ui_text(prop, "Specular", "Causes the texture to affect the value of specular reflectivity"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_ambient", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_AMB); RNA_def_property_ui_text(prop, "Ambient", "Causes the texture to affect the value of ambient"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_hardness", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_HAR); RNA_def_property_ui_text(prop, "Hardness", "Causes the texture to affect the hardness value"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_raymir", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_RAYMIRR); RNA_def_property_ui_text(prop, "Ray-Mirror", "Causes the texture to affect the ray-mirror value"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_alpha", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_ALPHA); RNA_def_property_ui_text(prop, "Alpha", "Causes the texture to affect the alpha value"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_emit", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_EMIT); RNA_def_property_ui_text(prop, "Emit", "Causes the texture to affect the emit value"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_translucency", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_TRANSLU); RNA_def_property_ui_text(prop, "Translucency", "Causes the texture to affect the translucency value"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_displacement", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_DISPLACE); RNA_def_property_ui_text(prop, "Displacement", "Let the texture displace the surface"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_warp", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", MAP_WARP); RNA_def_property_ui_text(prop, "Warp", "Let the texture warp texture coordinates of next channels"); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "x_mapping", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "projx"); RNA_def_property_enum_items(prop, prop_x_mapping_items); RNA_def_property_ui_text(prop, "X Mapping", ""); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "y_mapping", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "projy"); RNA_def_property_enum_items(prop, prop_y_mapping_items); RNA_def_property_ui_text(prop, "Y Mapping", ""); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "z_mapping", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "projz"); RNA_def_property_enum_items(prop, prop_z_mapping_items); RNA_def_property_ui_text(prop, "Z Mapping", ""); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "mapping", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, prop_mapping_items); RNA_def_property_ui_text(prop, "Mapping", ""); RNA_def_property_update(prop, NC_TEXTURE, NULL); /* XXX: pmapto, pmaptoneg */ prop= RNA_def_property(srna, "normal_map_space", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "normapspace"); RNA_def_property_enum_items(prop, prop_normal_map_space_items); RNA_def_property_ui_text(prop, "Normal Map Space", ""); RNA_def_property_update(prop, NC_TEXTURE, NULL); /* XXX: MTex.which_output */ /* XXX: MTex.k */ prop= RNA_def_property(srna, "displacement_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dispfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Displacement Factor", "Amount texture displaces the surface."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "warp_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "warpfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Warp Factor", "Amount texture affects texture coordinates of next channels."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "colorspec_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "colfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Specular Color Factor", "Amount texture affects specular color."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "colordiff_factor", PROP_FLOAT, PROP_VECTOR); RNA_def_property_float_sdna(prop, NULL, "colfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Diffuse Color Factor", "Amount texture affects diffuse color."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "mirror_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "colfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Mirror Factor", "Amount texture affects mirror color."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "alpha_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "varfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Alpha Factor", "Amount texture affects alpha."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "diffuse_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "varfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Diffuse Factor", "Amount texture affects diffuse reflectivity."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "specular_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "varfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Specular Factor", "Amount texture affects specular reflectivity."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "emit_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "varfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Emit Factor", "Amount texture affects emission."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "hardness_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "varfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Hardness Factor", "Amount texture affects hardness."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "raymir_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "varfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Ray Mirror Factor", "Amount texture affects ray mirror."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "translucency_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "varfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Translucency Factor", "Amount texture affects translucency."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "ambient_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "varfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Ambient Factor", "Amount texture affects ambient."); RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_MaterialTextureSlot_enabled_get", "rna_MaterialTextureSlot_enabled_set"); RNA_def_property_ui_text(prop, "Enabled", "Enable this material texture slot."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "new_bump", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "texflag", MTEX_NEW_BUMP); RNA_def_property_ui_text(prop, "New Bump", "Use new, corrected bump mapping code (backwards compatibility option)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } static void rna_def_material_colors(StructRNA *srna) { PropertyRNA *prop; static EnumPropertyItem prop_ramp_blend_diffuse_items[] = { {MA_RAMP_BLEND, "MIX", 0, "Mix", ""}, {MA_RAMP_ADD, "ADD", 0, "Add", ""}, {MA_RAMP_MULT, "MULTIPLY", 0, "Multiply", ""}, {MA_RAMP_SUB, "SUBTRACT", 0, "Subtract", ""}, {MA_RAMP_SCREEN, "SCREEN", 0, "Screen", ""}, {MA_RAMP_DIV, "DIVIDE", 0, "Divide", ""}, {MA_RAMP_DIFF, "DIFFERENCE", 0, "Difference", ""}, {MA_RAMP_DARK, "DARKEN", 0, "Darken", ""}, {MA_RAMP_LIGHT, "LIGHTEN", 0, "Lighten", ""}, {MA_RAMP_OVERLAY, "OVERLAY", 0, "Overlay", ""}, {MA_RAMP_DODGE, "DODGE", 0, "Dodge", ""}, {MA_RAMP_BURN, "BURN", 0, "Burn", ""}, {MA_RAMP_HUE, "HUE", 0, "Hue", ""}, {MA_RAMP_SAT, "SATURATION", 0, "Saturation", ""}, {MA_RAMP_VAL, "VALUE", 0, "Value", ""}, {MA_RAMP_COLOR, "COLOR", 0, "Color", ""}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_ramp_input_items[] = { {MA_RAMP_IN_SHADER, "SHADER", 0, "Shader", ""}, {MA_RAMP_IN_ENERGY, "ENERGY", 0, "Energy", ""}, {MA_RAMP_IN_NOR, "NORMAL", 0, "Normal", ""}, {MA_RAMP_IN_RESULT, "RESULT", 0, "Result", ""}, {0, NULL, 0, NULL, NULL}}; prop= RNA_def_property(srna, "diffuse_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "r"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Diffuse Color", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); prop= RNA_def_property(srna, "specular_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "specr"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Specular Color", "Specular color of the material."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); prop= RNA_def_property(srna, "mirror_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "mirr"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Mirror Color", "Mirror color of the material."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "alpha", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Alpha", "Alpha transparency of the material."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); /* Color bands */ prop= RNA_def_property(srna, "use_diffuse_ramp", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RAMP_COL); RNA_def_property_boolean_funcs(prop, NULL, "rna_Material_use_diffuse_ramp_set"); RNA_def_property_ui_text(prop, "Use Diffuse Ramp", "Toggle diffuse ramp operations."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); prop= RNA_def_property(srna, "diffuse_ramp", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ramp_col"); RNA_def_property_struct_type(prop, "ColorRamp"); RNA_def_property_ui_text(prop, "Diffuse Ramp", "Color ramp used to affect diffuse shading."); prop= RNA_def_property(srna, "use_specular_ramp", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RAMP_SPEC); RNA_def_property_boolean_funcs(prop, NULL, "rna_Material_use_specular_ramp_set"); RNA_def_property_ui_text(prop, "Use Specular Ramp", "Toggle specular ramp operations."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); prop= RNA_def_property(srna, "specular_ramp", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ramp_spec"); RNA_def_property_struct_type(prop, "ColorRamp"); RNA_def_property_ui_text(prop, "Specular Ramp", "Color ramp used to affect specular shading."); prop= RNA_def_property(srna, "diffuse_ramp_blend", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "rampblend_col"); RNA_def_property_enum_items(prop, prop_ramp_blend_diffuse_items); RNA_def_property_ui_text(prop, "Diffuse Ramp Blend", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); prop= RNA_def_property(srna, "specular_ramp_blend", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "rampblend_spec"); RNA_def_property_enum_items(prop, prop_ramp_blend_diffuse_items); RNA_def_property_ui_text(prop, "Diffuse Ramp Blend", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); prop= RNA_def_property(srna, "diffuse_ramp_input", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "rampin_col"); RNA_def_property_enum_items(prop, prop_ramp_input_items); RNA_def_property_ui_text(prop, "Diffuse Ramp Input", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "specular_ramp_input", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "rampin_spec"); RNA_def_property_enum_items(prop, prop_ramp_input_items); RNA_def_property_ui_text(prop, "Specular Ramp Input", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } static void rna_def_material_diffuse(StructRNA *srna) { PropertyRNA *prop; static EnumPropertyItem prop_diff_shader_items[] = { {MA_DIFF_LAMBERT, "LAMBERT", 0, "Lambert", ""}, {MA_DIFF_ORENNAYAR, "OREN_NAYAR", 0, "Oren-Nayar", ""}, {MA_DIFF_TOON, "TOON", 0, "Toon", ""}, {MA_DIFF_MINNAERT, "MINNAERT", 0, "Minnaert", ""}, {MA_DIFF_FRESNEL, "FRESNEL", 0, "Fresnel", ""}, {0, NULL, 0, NULL, NULL}}; prop= RNA_def_property(srna, "diffuse_shader", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "diff_shader"); RNA_def_property_enum_items(prop, prop_diff_shader_items); RNA_def_property_ui_text(prop, "Diffuse Shader Model", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "diffuse_reflection", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "ref"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Diffuse Reflection", "Amount of diffuse reflection."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); prop= RNA_def_property(srna, "roughness", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 3.14f); RNA_def_property_ui_text(prop, "Roughness", "Oren-Nayar Roughness"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "diffuse_toon_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "param[0]"); RNA_def_property_range(prop, 0.0f, 3.14f); RNA_def_property_ui_text(prop, "Diffuse Toon Size", "Size of diffuse toon area."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "diffuse_toon_smooth", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "param[1]"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Diffuse Toon Smooth", "Smoothness of diffuse toon area."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "diffuse_fresnel", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "param[1]"); RNA_def_property_range(prop, 0.0f, 5.0f); RNA_def_property_ui_text(prop, "Diffuse Fresnel", "Power of Fresnel."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "diffuse_fresnel_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "param[0]"); RNA_def_property_range(prop, 0.0f, 5.0f); RNA_def_property_ui_text(prop, "Diffuse Fresnel Factor", "Blending factor of Frensel."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "darkness", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 2.0f); RNA_def_property_ui_text(prop, "Darkness", "Minnaert darkness."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } static void rna_def_material_raymirror(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_fadeto_mir_items[] = { {MA_RAYMIR_FADETOSKY, "FADE_TO_SKY", 0, "Sky", ""}, {MA_RAYMIR_FADETOMAT, "FADE_TO_MATERIAL", 0, "Material", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "MaterialRaytraceMirror", NULL); RNA_def_struct_sdna(srna, "Material"); RNA_def_struct_nested(brna, srna, "Material"); RNA_def_struct_ui_text(srna, "Material Raytrace Mirror", "Raytraced reflection settings for a Material datablock."); prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RAYMIRROR); /* use bitflags */ RNA_def_property_ui_text(prop, "Enabled", "Enable raytraced reflections."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "reflect", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "ray_mirror"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Reflect", "Sets the amount mirror reflection for raytrace."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "fresnel", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "fresnel_mir"); RNA_def_property_range(prop, 0.0f, 5.0f); RNA_def_property_ui_text(prop, "Fresnel", "Power of Fresnel for mirror reflection."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "fresnel_fac", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "fresnel_mir_i"); RNA_def_property_range(prop, 0.0f, 5.0f); RNA_def_property_ui_text(prop, "Fresnel Factor", "Blending factor for Fresnel."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "gloss", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "gloss_mir"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Gloss", "The shininess of the reflection. Values < 1.0 give diffuse, blurry reflections."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "gloss_anisotropic", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "aniso_gloss_mir"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Gloss Anisotropy", "The shape of the reflection, from 0.0 (circular) to 1.0 (fully stretched along the tangent."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "gloss_samples", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "samp_gloss_mir"); RNA_def_property_range(prop, 0, 1024); RNA_def_property_ui_text(prop, "Gloss Samples", "Number of cone samples averaged for blurry reflections."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "adapt_thresh_mir"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Gloss Threshold", "Threshold for adaptive sampling. If a sample contributes less than this amount (as a percentage), sampling is stopped."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "depth", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "ray_depth"); RNA_def_property_range(prop, 0, 10); RNA_def_property_ui_text(prop, "Depth", "Maximum allowed number of light inter-reflections."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dist_mir"); RNA_def_property_range(prop, 0.0f, 10000.0f); RNA_def_property_ui_text(prop, "Maximum Distance", "Maximum distance of reflected rays. Reflections further than this range fade to sky color or material color."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "fade_to", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "fadeto_mir"); RNA_def_property_enum_items(prop, prop_fadeto_mir_items); RNA_def_property_ui_text(prop, "Fade-out Color", "The color that rays with no intersection within the Max Distance take. Material color can be best for indoor scenes, sky color for outdoor."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } static void rna_def_material_raytra(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna= RNA_def_struct(brna, "MaterialRaytraceTransparency", NULL); RNA_def_struct_sdna(srna, "Material"); RNA_def_struct_nested(brna, srna, "Material"); RNA_def_struct_ui_text(srna, "Material Raytrace Transparency", "Raytraced refraction settings for a Material datablock."); prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RAYTRANSP); /* use bitflags */ RNA_def_property_ui_text(prop, "Enabled", "Enables raytracing for transparent refraction rendering."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "ior", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "ang"); RNA_def_property_range(prop, 1.0f, 3.0f); RNA_def_property_ui_text(prop, "IOR", "Sets angular index of refraction for raytraced refraction."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "fresnel", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "fresnel_tra"); RNA_def_property_range(prop, 0.0f, 5.0f); RNA_def_property_ui_text(prop, "Fresnel", "Power of Fresnel for transparency (Ray or ZTransp)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "fresnel_fac", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "fresnel_tra_i"); RNA_def_property_range(prop, 1.0f, 5.0f); RNA_def_property_ui_text(prop, "Fresnel Factor", "Blending factor for Fresnel."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "gloss", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "gloss_tra"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Gloss", "The clarity of the refraction. Values < 1.0 give diffuse, blurry refractions."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "gloss_samples", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "samp_gloss_tra"); RNA_def_property_range(prop, 0, 1024); RNA_def_property_ui_text(prop, "Gloss Samples", "Number of cone samples averaged for blurry refractions."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "adapt_thresh_tra"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Gloss Threshold", "Threshold for adaptive sampling. If a sample contributes less than this amount (as a percentage), sampling is stopped."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "depth", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "ray_depth_tra"); RNA_def_property_range(prop, 0, 10); RNA_def_property_ui_text(prop, "Depth", "Maximum allowed number of light inter-refractions."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "filter", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "filter"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Filter", "Amount to blend in the material's diffuse color in raytraced transparency (simulating absorption)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "limit", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "tx_limit"); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Limit", "Maximum depth for light to travel through the transparent material before becoming fully filtered (0.0 is disabled)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "tx_falloff"); RNA_def_property_range(prop, 0.1f, 10.0f); RNA_def_property_ui_text(prop, "Falloff", "Falloff power for transmissivity filter effect (1.0 is linear)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "specular_opacity", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "spectra"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Specular Opacity", "Makes specular areas opaque on transparent materials."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } static void rna_def_material_halo(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna= RNA_def_struct(brna, "MaterialHalo", NULL); RNA_def_struct_sdna(srna, "Material"); RNA_def_struct_nested(brna, srna, "Material"); RNA_def_struct_ui_text(srna, "Material Halo", "Halo particle effect settings for a Material datablock."); prop= RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "hasize"); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Size", "Sets the dimension of the halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "hardness", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "har"); RNA_def_property_range(prop, 0, 127); RNA_def_property_ui_text(prop, "Hardness", "Sets the hardness of the halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "add", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "add"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Add", "Sets the strength of the add effect."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "rings", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "ringc"); RNA_def_property_range(prop, 0, 24); RNA_def_property_ui_text(prop, "Rings", "Sets the number of rings rendered over the halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "line_number", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "linec"); RNA_def_property_range(prop, 0, 250); RNA_def_property_ui_text(prop, "Line Number", "Sets the number of star shaped lines rendered over the halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "star_tips", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "starc"); RNA_def_property_range(prop, 3, 50); RNA_def_property_ui_text(prop, "Star Tips", "Sets the number of points on the star shaped halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "seed", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "seed1"); RNA_def_property_range(prop, 0, 255); RNA_def_property_ui_text(prop, "Seed", "Randomizes ring dimension and line location."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "flare_mode", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_FLARE); /* use bitflags */ RNA_def_property_ui_text(prop, "Flare", "Renders halo as a lensflare."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "flare_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "flaresize"); RNA_def_property_range(prop, 0.1f, 25.0f); RNA_def_property_ui_text(prop, "Flare Size", "Sets the factor by which the flare is larger than the halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "flare_subsize", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "subsize"); RNA_def_property_range(prop, 0.1f, 25.0f); RNA_def_property_ui_text(prop, "Flare Subsize", "Sets the dimension of the subflares, dots and circles."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "flare_boost", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "flareboost"); RNA_def_property_range(prop, 0.1f, 10.0f); RNA_def_property_ui_text(prop, "Flare Boost", "Gives the flare extra strength."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "flare_seed", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "seed2"); RNA_def_property_range(prop, 0, 255); RNA_def_property_ui_text(prop, "Flare Seed", "Specifies an offset in the flare seed table."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "flares_sub", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "flarec"); RNA_def_property_range(prop, 1, 32); RNA_def_property_ui_text(prop, "Flares Sub", "Sets the number of subflares."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "ring", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_RINGS); RNA_def_property_ui_text(prop, "Rings", "Renders rings over halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "lines", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_LINES); RNA_def_property_ui_text(prop, "Lines", "Renders star shaped lines over halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "star", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_STAR); RNA_def_property_ui_text(prop, "Star", "Renders halo as a star."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "use_texture", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALOTEX); RNA_def_property_ui_text(prop, "Use Texture", "Gives halo a texture."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "use_vertex_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALOPUNO); RNA_def_property_ui_text(prop, "Use Vertex Normal", "Uses the vertex normal to specify the dimension of the halo."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "xalpha", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_XALPHA); RNA_def_property_ui_text(prop, "Extreme Alpha", "Uses extreme alpha."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "shaded", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_SHADE); RNA_def_property_ui_text(prop, "Shaded", "Lets halo receive light and shadows from external objects."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "soft", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_HALO_SOFT); RNA_def_property_ui_text(prop, "Soft", "Softens the edges of halos at intersections with other geometry."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } static void rna_def_material_sss(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna= RNA_def_struct(brna, "MaterialSubsurfaceScattering", NULL); RNA_def_struct_sdna(srna, "Material"); RNA_def_struct_nested(brna, srna, "Material"); RNA_def_struct_ui_text(srna, "Material Subsurface Scattering", "Diffuse subsurface scattering settings for a Material datablock."); prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sss_radius"); RNA_def_property_range(prop, 0.001, FLT_MAX); RNA_def_property_ui_range(prop, 0.001, 10000, 1, 3); RNA_def_property_ui_text(prop, "Radius", "Mean red/green/blue scattering path length."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "sss_col"); RNA_def_property_ui_text(prop, "Color", "Scattering color."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "error_tolerance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sss_error"); RNA_def_property_ui_range(prop, 0.0001, 10, 1, 3); RNA_def_property_ui_text(prop, "Error Tolerance", "Error tolerance (low values are slower and higher quality)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "scale", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sss_scale"); RNA_def_property_ui_range(prop, 0.001, 1000, 1, 3); RNA_def_property_ui_text(prop, "Scale", "Object scale factor."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "ior", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sss_ior"); RNA_def_property_ui_range(prop, 0.1, 2, 1, 3); RNA_def_property_ui_text(prop, "IOR", "Index of refraction (higher values are denser)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "color_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sss_colfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Color Factor", "Blend factor for SSS colors."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "texture_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sss_texfac"); RNA_def_property_ui_range(prop, 0, 1, 10, 3); RNA_def_property_ui_text(prop, "Texture Factor", "Texture scatting blend factor."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "front", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sss_front"); RNA_def_property_range(prop, 0, 2); RNA_def_property_ui_text(prop, "Front", "Front scattering weight."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "back", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sss_back"); RNA_def_property_range(prop, 0, 10); RNA_def_property_ui_text(prop, "Back", "Back scattering weight."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "sss_flag", MA_DIFF_SSS); RNA_def_property_ui_text(prop, "Enabled", "Enable diffuse subsurface scatting effects in a material."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } void rna_def_material_specularity(StructRNA *srna) { PropertyRNA *prop; static EnumPropertyItem prop_specular_shader_items[] = { {MA_SPEC_COOKTORR, "COOKTORR", 0, "CookTorr", ""}, {MA_SPEC_PHONG, "PHONG", 0, "Phong", ""}, {MA_SPEC_BLINN, "BLINN", 0, "Blinn", ""}, {MA_SPEC_TOON, "TOON", 0, "Toon", ""}, {MA_SPEC_WARDISO, "WARDISO", 0, "WardIso", ""}, {0, NULL, 0, NULL, NULL}}; prop= RNA_def_property(srna, "specular_shader", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "spec_shader"); RNA_def_property_enum_items(prop, prop_specular_shader_items); RNA_def_property_ui_text(prop, "Specular Shader Model", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "specular_reflection", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "spec"); RNA_def_property_range(prop, 0, 1); RNA_def_property_ui_text(prop, "Specularity Intensity", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); /* NOTE: "har", "param", etc are used for multiple purposes depending on * settings. This should be fixed in DNA once, for RNA we just expose them * multiple times, which may give somewhat strange changes in the outliner, * but in the UI they are never visible at the same time. */ prop= RNA_def_property(srna, "specular_hardness", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "har"); RNA_def_property_range(prop, 1, 511); RNA_def_property_ui_text(prop, "Specular Hardness", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "specular_ior", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "refrac"); RNA_def_property_range(prop, 1, 10); RNA_def_property_ui_text(prop, "Specular IOR", ""); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "specular_toon_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "param[2]"); RNA_def_property_range(prop, 0.0f, 1.53f); RNA_def_property_ui_text(prop, "Specular Toon Size", "Size of specular toon area."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "specular_toon_smooth", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "param[3]"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Specular Toon Smooth", "Ssmoothness of specular toon area."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "specular_slope", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "rms"); RNA_def_property_range(prop, 0, 0.4); RNA_def_property_ui_text(prop, "Specular Slope", "The standard deviation of surface slope."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } void rna_def_material_strand(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna= RNA_def_struct(brna, "MaterialStrand", NULL); RNA_def_struct_sdna(srna, "Material"); RNA_def_struct_nested(brna, srna, "Material"); RNA_def_struct_ui_text(srna, "Material Strand", "Strand settings for a Material datablock."); prop= RNA_def_property(srna, "tangent_shading", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_TANGENT_STR); RNA_def_property_ui_text(prop, "Tangent Shading", "Uses direction of strands as normal for tangent-shading."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "surface_diffuse", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_STR_SURFDIFF); RNA_def_property_ui_text(prop, "Surface Diffuse", "Make diffuse shading more similar to shading the surface."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "blend_distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "strand_surfnor"); RNA_def_property_range(prop, 0, 10); RNA_def_property_ui_text(prop, "Blend Distance", "Distance in Blender units over which to blend in the surface normal."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "blender_units", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_STR_B_UNITS); RNA_def_property_ui_text(prop, "Blender Units", "Use Blender units for widths instead of pixels."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "start_size", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_float_sdna(prop, NULL, "strand_sta"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_MaterialStrand_start_size_range"); RNA_def_property_ui_text(prop, "Start Size", "Start size of strands in pixels Blender units."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "end_size", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_float_sdna(prop, NULL, "strand_end"); RNA_def_property_float_funcs(prop, NULL, NULL, "rna_MaterialStrand_end_size_range"); RNA_def_property_ui_text(prop, "End Size", "Start size of strands in pixels or Blender units."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "min_size", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_float_sdna(prop, NULL, "strand_min"); RNA_def_property_range(prop, 0.001, 10); RNA_def_property_ui_text(prop, "Minimum Size", "Minimum size of strands in pixels."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "shape", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "strand_ease"); RNA_def_property_range(prop, -0.9, 0.9); RNA_def_property_ui_text(prop, "Shape", "Positive values make strands rounder, negative makes strands spiky."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "width_fade", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "strand_widthfade"); RNA_def_property_range(prop, 0, 2); RNA_def_property_ui_text(prop, "Width Fade", "Transparency along the width of the strand."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "strand_uvname"); RNA_def_property_ui_text(prop, "UV Layer", "Name of UV layer to override."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); } void rna_def_material_physics(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna= RNA_def_struct(brna, "MaterialPhysics", NULL); RNA_def_struct_sdna(srna, "Material"); RNA_def_struct_nested(brna, srna, "Material"); RNA_def_struct_ui_text(srna, "Material Physics", "Physics settings for a Material datablock."); prop= RNA_def_property(srna, "align_to_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FH_NOR); RNA_def_property_ui_text(prop, "Align to Normal", "Align dynamic game objects along the surface normal, when inside the physics distance area"); prop= RNA_def_property(srna, "friction", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "friction"); RNA_def_property_range(prop, 0, 100); RNA_def_property_ui_text(prop, "Friction", "Coulomb friction coeffecient, when inside the physics distance area"); prop= RNA_def_property(srna, "force", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "fh"); RNA_def_property_range(prop, 0, 1); RNA_def_property_ui_text(prop, "Force", "Upward spring force, when inside the physics distance area"); prop= RNA_def_property(srna, "elasticity", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "reflect"); RNA_def_property_range(prop, 0, 1); RNA_def_property_ui_text(prop, "Elasticity", "Elasticity of collisions"); prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "fhdist"); RNA_def_property_range(prop, 0, 20); RNA_def_property_ui_text(prop, "Distance", "Distance of the physics area"); prop= RNA_def_property(srna, "damp", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "xyfrict"); RNA_def_property_range(prop, 0, 1); RNA_def_property_ui_text(prop, "Damping", "Damping of the spring force, when inside the physics distance area"); } void RNA_def_material(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem prop_type_items[] = { {MA_TYPE_SURFACE, "SURFACE", 0, "Surface", "Render object as a surface."}, {MA_TYPE_WIRE, "WIRE", 0, "Wire", "Render the edges of faces as wires (not supported in ray tracing)."}, // {MA_TYPE_VOLUME, "VOLUME", 0, "Volume", "Render object as a volume."}, {MA_TYPE_HALO, "HALO", 0, "Halo", "Render object as halo particles."}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "Material", "ID"); RNA_def_struct_ui_text(srna, "Material", "Material datablock to defined the appearance of geometric objects for rendering."); RNA_def_struct_ui_icon(srna, ICON_MATERIAL_DATA); prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "material_type"); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Type", "Material type defining how the object is rendered."); RNA_def_property_enum_funcs(prop, NULL, "rna_Material_type_set", NULL); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL); prop= RNA_def_property(srna, "ambient", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "amb"); RNA_def_property_range(prop, 0, 1); RNA_def_property_ui_text(prop, "Ambient", "Amount of global ambient color the material receives."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "emit", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0, 2); RNA_def_property_ui_text(prop, "Emit", "Amount of light to emit."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "translucency", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0, 1); RNA_def_property_ui_text(prop, "Translucency", "Amount of diffuse shading on the back side."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "cubic", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "shade_flag", MA_CUBIC); RNA_def_property_ui_text(prop, "Cubic Interpolation", "Use cubic interpolation for diffuse values, for smoother transitions."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "object_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "shade_flag", MA_OBCOLOR); RNA_def_property_ui_text(prop, "Object Color", "Modulate the result with a per-object color."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "shadow_ray_bias", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sbias"); RNA_def_property_range(prop, 0, 0.25); RNA_def_property_ui_text(prop, "Shadow Ray Bias", "Shadow raytracing bias to prevent terminator problems on shadow boundary."); prop= RNA_def_property(srna, "shadow_buffer_bias", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "lbias"); RNA_def_property_range(prop, 0, 10); RNA_def_property_ui_text(prop, "Shadow Buffer Bias", "Factor to multiply shadow buffer bias with (0 is ignore.)"); prop= RNA_def_property(srna, "shadow_casting_alpha", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "shad_alpha"); RNA_def_property_range(prop, 0.001, 1); RNA_def_property_ui_text(prop, "Shadow Casting Alpha", "Shadow casting alpha, only in use for Irregular Shadowbuffer."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "light_group", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "group"); RNA_def_property_struct_type(prop, "Group"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Light Group", "Limit lighting to lamps in this Group."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); /* flags */ prop= RNA_def_property(srna, "light_group_exclusive", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_GROUP_NOLAY); RNA_def_property_ui_text(prop, "Light Group Exclusive", "Material uses the light group exclusively - these lamps are excluded from other scene lighting."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "traceable", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_TRACEBLE); RNA_def_property_ui_text(prop, "Traceable", "Include this material and geometry that uses it in ray tracing calculations."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_SHADOW); RNA_def_property_ui_text(prop, "Shadows", "Allows this material to receive shadows."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "shadeless", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_SHLESS); RNA_def_property_ui_text(prop, "Shadeless", "Makes this material insensitive to light or shadow."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "z_transparency", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ZTRA); RNA_def_property_ui_text(prop, "Z Transparency", "Enable alpha buffer for transparent faces."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "vertex_color_light", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_VERTEXCOL); RNA_def_property_ui_text(prop, "Vertex Color Light", "Add vertex colors as additional lighting."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "vertex_color_paint", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_VERTEXCOLP); RNA_def_property_ui_text(prop, "Vertex Color Paint", "Replaces object base color with vertex colors (multiplies with 'texture face' face assigned textures)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "invert_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ZINV); RNA_def_property_ui_text(prop, "Invert Z Depth", "Renders material's faces with an inverted Z buffer (scanline only)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ENV); RNA_def_property_ui_text(prop, "Sky", "Renders this material with zero alpha, with sky background in place (scanline only)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "only_shadow", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ONLYSHADOW); RNA_def_property_ui_text(prop, "Only Shadow", "Renders shadows as the material's alpha value, making materials transparent except for shadowed areas."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "face_texture", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FACETEXTURE); RNA_def_property_ui_text(prop, "Face Textures", "Replaces the object's base color with color from face assigned image textures"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "face_texture_alpha", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FACETEXTURE_ALPHA); RNA_def_property_ui_text(prop, "Face Textures Alpha", "Replaces the object's base alpha value with alpha from face assigned image textures"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "cast_shadows_only", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ONLYCAST); RNA_def_property_ui_text(prop, "Cast Shadows Only", "Makes objects with this material appear invisible, only casting shadows (not rendered)."); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "exclude_mist", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_NOMIST); RNA_def_property_ui_text(prop, "Exclude Mist", "Excludes this material from mist effects (in world settings)"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "radiosity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RADIO); RNA_def_property_ui_text(prop, "Radiosity", "Include this material in radiosity calculations"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "transparent_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_SHADOW_TRA); RNA_def_property_ui_text(prop, "Transparent Shadows", "Allow this object to receive transparent shadows casted through other objects"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "ray_shadow_bias", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RAYBIAS); RNA_def_property_ui_text(prop, "Ray Shadow Bias", "Prevents raytraced shadow errors on surfaces with smooth shaded normals (terminator problem)"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "full_oversampling", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FULL_OSA); RNA_def_property_ui_text(prop, "Full Oversampling", "Force this material to render full shading/textures for all anti-aliasing samples"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "cast_buffer_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_SHADBUF); RNA_def_property_ui_text(prop, "Cast Buffer Shadows", "Allow this material to cast shadows from shadow buffer lamps"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); prop= RNA_def_property(srna, "tangent_shading", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_TANGENT_V); RNA_def_property_ui_text(prop, "Tangent Shading", "Use the material's tangent vector instead of the normal for shading - for anisotropic shading effects"); RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL); /* nested structs */ prop= RNA_def_property(srna, "raytrace_mirror", PROP_POINTER, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialRaytraceMirror"); RNA_def_property_pointer_funcs(prop, "rna_Material_mirror_get", NULL, NULL); RNA_def_property_ui_text(prop, "Raytrace Mirror", "Raytraced reflection settings for the material."); prop= RNA_def_property(srna, "raytrace_transparency", PROP_POINTER, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialRaytraceTransparency"); RNA_def_property_pointer_funcs(prop, "rna_Material_transp_get", NULL, NULL); RNA_def_property_ui_text(prop, "Raytrace Transparency", "Raytraced reflection settings for the material."); prop= RNA_def_property(srna, "halo", PROP_POINTER, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialHalo"); RNA_def_property_pointer_funcs(prop, "rna_Material_halo_get", NULL, NULL); RNA_def_property_ui_text(prop, "Halo", "Halo settings for the material."); prop= RNA_def_property(srna, "subsurface_scattering", PROP_POINTER, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialSubsurfaceScattering"); RNA_def_property_pointer_funcs(prop, "rna_Material_sss_get", NULL, NULL); RNA_def_property_ui_text(prop, "Subsurface Scattering", "Subsurface scattering settings for the material."); prop= RNA_def_property(srna, "strand", PROP_POINTER, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialStrand"); RNA_def_property_pointer_funcs(prop, "rna_Material_strand_get", NULL, NULL); RNA_def_property_ui_text(prop, "Strand", "Strand settings for the material."); prop= RNA_def_property(srna, "physics", PROP_POINTER, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MaterialPhysics"); RNA_def_property_pointer_funcs(prop, "rna_Material_physics_get", NULL, NULL); RNA_def_property_ui_text(prop, "Physics", "Game physics settings."); /* nodetree */ prop= RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "nodetree"); RNA_def_property_ui_text(prop, "Node Tree", "Node tree for node based materials."); /* common */ rna_def_animdata_common(srna); rna_def_mtex_common(srna, "rna_Material_mtex_begin", "rna_Material_active_texture_get", "rna_Material_active_texture_set", "MaterialTextureSlot"); rna_def_material_colors(srna); rna_def_material_diffuse(srna); rna_def_material_specularity(srna); /* nested structs */ rna_def_material_raymirror(brna); rna_def_material_raytra(brna); rna_def_material_halo(brna); rna_def_material_sss(brna); rna_def_material_mtex(brna); rna_def_material_strand(brna); rna_def_material_physics(brna); } void rna_def_mtex_common(StructRNA *srna, const char *begin, const char *activeget, const char *activeset, const char *structname) { PropertyRNA *prop; /* mtex */ prop= RNA_def_property(srna, "textures", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, structname); RNA_def_property_collection_funcs(prop, begin, "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_dereference_get", 0, 0, 0, 0, 0); RNA_def_property_ui_text(prop, "Textures", "Texture slots defining the mapping and influence of textures."); prop= RNA_def_property(srna, "active_texture", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Texture"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_pointer_funcs(prop, activeget, activeset, NULL); RNA_def_property_ui_text(prop, "Active Texture", "Active texture slot being displayed."); prop= RNA_def_property(srna, "active_texture_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "texact"); RNA_def_property_range(prop, 0, MAX_MTEX-1); RNA_def_property_ui_text(prop, "Active Texture Index", "Index of active texture slot."); } #endif