/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Blender Foundation (2008). * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/makesrna/intern/rna_object.c * \ingroup RNA */ #include #include #include "DNA_action_types.h" #include "DNA_customdata_types.h" #include "DNA_controller_types.h" #include "DNA_group_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_object_force.h" #include "DNA_object_types.h" #include "DNA_property_types.h" #include "DNA_scene_types.h" #include "DNA_meta_types.h" #include "BLI_utildefines.h" #include "BLI_listbase.h" #include "BKE_camera.h" #include "BKE_paint.h" #include "BKE_editmesh.h" #include "BKE_group.h" /* needed for BKE_group_object_exists() */ #include "BKE_object.h" /* Needed for BKE_object_matrix_local_get() */ #include "BKE_object_deform.h" #include "RNA_access.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "rna_internal.h" #include "BLI_sys_types.h" /* needed for intptr_t used in ED_mesh.h */ #include "ED_mesh.h" #include "WM_api.h" #include "WM_types.h" EnumPropertyItem object_mode_items[] = { {OB_MODE_OBJECT, "OBJECT", ICON_OBJECT_DATAMODE, "Object Mode", ""}, {OB_MODE_EDIT, "EDIT", ICON_EDITMODE_HLT, "Edit Mode", ""}, {OB_MODE_POSE, "POSE", ICON_POSE_HLT, "Pose Mode", ""}, {OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt Mode", ""}, {OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""}, {OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""}, {OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""}, {OB_MODE_PARTICLE_EDIT, "PARTICLE_EDIT", ICON_PARTICLEMODE, "Particle Edit", ""}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem object_empty_drawtype_items[] = { {OB_PLAINAXES, "PLAIN_AXES", 0, "Plain Axes", ""}, {OB_ARROWS, "ARROWS", 0, "Arrows", ""}, {OB_SINGLE_ARROW, "SINGLE_ARROW", 0, "Single Arrow", ""}, {OB_CIRCLE, "CIRCLE", 0, "Circle", ""}, {OB_CUBE, "CUBE", 0, "Cube", ""}, {OB_EMPTY_SPHERE, "SPHERE", 0, "Sphere", ""}, {OB_EMPTY_CONE, "CONE", 0, "Cone", ""}, {OB_EMPTY_IMAGE, "IMAGE", 0, "Image", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem parent_type_items[] = { {PAROBJECT, "OBJECT", 0, "Object", "The object is parented to an object"}, {PARCURVE, "CURVE", 0, "Curve", "The object is parented to a curve"}, {PARKEY, "KEY", 0, "Key", ""}, {PARSKEL, "ARMATURE", 0, "Armature", ""}, {PARSKEL, "LATTICE", 0, "Lattice", "The object is parented to a lattice"}, /* PARSKEL reuse will give issues */ {PARVERT1, "VERTEX", 0, "Vertex", "The object is parented to a vertex"}, {PARVERT3, "VERTEX_3", 0, "3 Vertices", ""}, {PARBONE, "BONE", 0, "Bone", "The object is parented to a bone"}, {0, NULL, 0, NULL, NULL} }; #ifndef RNA_RUNTIME static EnumPropertyItem dupli_items[] = { {0, "NONE", 0, "None", ""}, {OB_DUPLIFRAMES, "FRAMES", 0, "Frames", "Make copy of object for every frame"}, {OB_DUPLIVERTS, "VERTS", 0, "Verts", "Duplicate child objects on all vertices"}, {OB_DUPLIFACES, "FACES", 0, "Faces", "Duplicate child objects on all faces"}, {OB_DUPLIGROUP, "GROUP", 0, "Group", "Enable group instancing"}, {0, NULL, 0, NULL, NULL} }; #endif static EnumPropertyItem collision_bounds_items[] = { {OB_BOUND_BOX, "BOX", 0, "Box", ""}, {OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", ""}, {OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", ""}, {OB_BOUND_CONE, "CONE", 0, "Cone", ""}, {OB_BOUND_CONVEX_HULL, "CONVEX_HULL", 0, "Convex Hull", ""}, {OB_BOUND_TRIANGLE_MESH, "TRIANGLE_MESH", 0, "Triangle Mesh", ""}, {OB_BOUND_CAPSULE, "CAPSULE", 0, "Capsule", ""}, /*{OB_DYN_MESH, "DYNAMIC_MESH", 0, "Dynamic Mesh", ""}, */ {0, NULL, 0, NULL, NULL} }; EnumPropertyItem metaelem_type_items[] = { {MB_BALL, "BALL", ICON_META_BALL, "Ball", ""}, {MB_TUBE, "CAPSULE", ICON_META_CAPSULE, "Capsule", ""}, {MB_PLANE, "PLANE", ICON_META_PLANE, "Plane", ""}, {MB_ELIPSOID, "ELLIPSOID", ICON_META_ELLIPSOID, "Ellipsoid", ""}, /* NOTE: typo at original definition! */ {MB_CUBE, "CUBE", ICON_META_CUBE, "Cube", ""}, {0, NULL, 0, NULL, NULL} }; /* used for 2 enums */ #define OBTYPE_CU_CURVE {OB_CURVE, "CURVE", 0, "Curve", ""} #define OBTYPE_CU_SURF {OB_SURF, "SURFACE", 0, "Surface", ""} #define OBTYPE_CU_FONT {OB_FONT, "FONT", 0, "Font", ""} EnumPropertyItem object_type_items[] = { {OB_MESH, "MESH", 0, "Mesh", ""}, OBTYPE_CU_CURVE, OBTYPE_CU_SURF, {OB_MBALL, "META", 0, "Meta", ""}, OBTYPE_CU_FONT, {0, "", 0, NULL, NULL}, {OB_ARMATURE, "ARMATURE", 0, "Armature", ""}, {OB_LATTICE, "LATTICE", 0, "Lattice", ""}, {OB_EMPTY, "EMPTY", 0, "Empty", ""}, {0, "", 0, NULL, NULL}, {OB_CAMERA, "CAMERA", 0, "Camera", ""}, {OB_LAMP, "LAMP", 0, "Lamp", ""}, {OB_SPEAKER, "SPEAKER", 0, "Speaker", ""}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem object_type_curve_items[] = { OBTYPE_CU_CURVE, OBTYPE_CU_SURF, OBTYPE_CU_FONT, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem object_axis_items[] = { {OB_POSX, "POS_X", 0, "+X", ""}, {OB_POSY, "POS_Y", 0, "+Y", ""}, {OB_POSZ, "POS_Z", 0, "+Z", ""}, {OB_NEGX, "NEG_X", 0, "-X", ""}, {OB_NEGY, "NEG_Y", 0, "-Y", ""}, {OB_NEGZ, "NEG_Z", 0, "-Z", ""}, {0, NULL, 0, NULL, NULL} }; /* for general use (not just object) */ EnumPropertyItem object_axis_unsigned_items[] = { {0, "X", 0, "X", ""}, {1, "Y", 0, "Y", ""}, {2, "Z", 0, "Z", ""}, {0, NULL, 0, NULL, NULL} }; #ifdef RNA_RUNTIME #include "BLI_math.h" #include "DNA_key_types.h" #include "DNA_constraint_types.h" #include "DNA_lattice_types.h" #include "DNA_node_types.h" #include "BKE_armature.h" #include "BKE_bullet.h" #include "BKE_constraint.h" #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_effect.h" #include "BKE_global.h" #include "BKE_key.h" #include "BKE_object.h" #include "BKE_material.h" #include "BKE_mesh.h" #include "BKE_particle.h" #include "BKE_scene.h" #include "BKE_deform.h" #include "ED_mesh.h" #include "ED_object.h" #include "ED_particle.h" #include "ED_curve.h" #include "ED_lattice.h" static void rna_Object_internal_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { DAG_id_tag_update(ptr->id.data, OB_RECALC_OB); } static void rna_Object_matrix_world_update(Main *bmain, Scene *scene, PointerRNA *ptr) { /* don't use compat so we get predictable rotation */ BKE_object_apply_mat4(ptr->id.data, ((Object *)ptr->id.data)->obmat, false, true); rna_Object_internal_update(bmain, scene, ptr); } static void rna_Object_hide_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *UNUSED(ptr)) { DAG_id_type_tag(bmain, ID_OB); } static void rna_Object_matrix_local_get(PointerRNA *ptr, float values[16]) { Object *ob = ptr->id.data; BKE_object_matrix_local_get(ob, (float(*)[4])values); } static void rna_Object_matrix_local_set(PointerRNA *ptr, const float values[16]) { Object *ob = ptr->id.data; float local_mat[4][4]; /* localspace matrix is truly relative to the parent, but parameters stored in object are * relative to parentinv matrix. Undo the parent inverse part before applying it as local matrix. */ if (ob->parent) { float invmat[4][4]; invert_m4_m4(invmat, ob->parentinv); mul_m4_m4m4(local_mat, invmat, (float(*)[4])values); } else { copy_m4_m4(local_mat, (float(*)[4])values); } /* don't use compat so we get predictable rotation, and do not use parenting either, because it's a local matrix! */ BKE_object_apply_mat4(ob, local_mat, false, false); } static void rna_Object_matrix_basis_get(PointerRNA *ptr, float values[16]) { Object *ob = ptr->id.data; BKE_object_to_mat4(ob, (float(*)[4])values); } static void rna_Object_matrix_basis_set(PointerRNA *ptr, const float values[16]) { Object *ob = ptr->id.data; BKE_object_apply_mat4(ob, (float(*)[4])values, false, false); } void rna_Object_internal_update_data(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA); WM_main_add_notifier(NC_OBJECT | ND_DRAW, ptr->id.data); } static void rna_Object_active_shape_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Object *ob = ptr->id.data; if (scene->obedit == ob) { /* exit/enter editmode to get new shape */ switch (ob->type) { case OB_MESH: EDBM_mesh_load(ob); EDBM_mesh_make(scene->toolsettings, ob); EDBM_mesh_normals_update(((Mesh *)ob->data)->edit_btmesh); BKE_editmesh_tessface_calc(((Mesh *)ob->data)->edit_btmesh); break; case OB_CURVE: case OB_SURF: load_editNurb(ob); make_editNurb(ob); break; case OB_LATTICE: load_editLatt(ob); make_editLatt(ob); break; } } rna_Object_internal_update_data(bmain, scene, ptr); } static void rna_Object_dependency_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr) { DAG_id_tag_update(ptr->id.data, OB_RECALC_OB); DAG_relations_tag_update(bmain); WM_main_add_notifier(NC_OBJECT | ND_PARENT, ptr->id.data); } /* when changing the selection flag the scene needs updating */ static void rna_Object_select_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr) { if (scene) { Object *ob = (Object *)ptr->id.data; short mode = ob->flag & SELECT ? BA_SELECT : BA_DESELECT; ED_base_object_select(BKE_scene_base_find(scene, ob), mode); } } static void rna_Base_select_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { Base *base = (Base *)ptr->data; short mode = base->flag & BA_SELECT ? BA_SELECT : BA_DESELECT; ED_base_object_select(base, mode); } static void rna_Object_layer_update__internal(Main *bmain, Scene *scene, Base *base, Object *ob) { /* try to avoid scene sort */ if (scene == NULL) { /* pass - unlikely but when running scripts on startup it happens */ } else if ((ob->lay & scene->lay) && (base->lay & scene->lay)) { /* pass */ } else if ((ob->lay & scene->lay) == 0 && (base->lay & scene->lay) == 0) { /* pass */ } else { DAG_relations_tag_update(bmain); } DAG_id_type_tag(bmain, ID_OB); } static void rna_Object_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; Base *base; base = scene ? BKE_scene_base_find(scene, ob) : NULL; if (!base) return; SWAP(unsigned int, base->lay, ob->lay); rna_Object_layer_update__internal(bmain, scene, base, ob); ob->lay = base->lay; WM_main_add_notifier(NC_SCENE | ND_LAYER_CONTENT, scene); } static void rna_Base_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Base *base = (Base *)ptr->data; Object *ob = (Object *)base->object; rna_Object_layer_update__internal(bmain, scene, base, ob); ob->lay = base->lay; WM_main_add_notifier(NC_SCENE | ND_LAYER_CONTENT, scene); } static void rna_Object_data_set(PointerRNA *ptr, PointerRNA value) { Object *ob = (Object *)ptr->data; ID *id = value.data; if (ob->mode & OB_MODE_EDIT) { return; } /* assigning NULL only for empties */ if ((id == NULL) && (ob->type != OB_EMPTY)) { return; } if (ob->type == OB_EMPTY) { if (ob->data) { id_us_min((ID *)ob->data); ob->data = NULL; } if (!id || GS(id->name) == ID_IM) { id_us_plus(id); ob->data = id; } } else if (ob->type == OB_MESH) { BKE_mesh_assign_object(ob, (Mesh *)id); } else { if (ob->data) { id_us_min((ID *)ob->data); } /* no need to type-check here ID. this is done in the _typef() function */ BLI_assert(OB_DATA_SUPPORT_ID(GS(id->name))); id_us_plus(id); ob->data = id; test_object_materials(G.main, id); if (GS(id->name) == ID_CU) BKE_curve_type_test(ob); else if (ob->type == OB_ARMATURE) BKE_pose_rebuild(ob, ob->data); } } static StructRNA *rna_Object_data_typef(PointerRNA *ptr) { Object *ob = (Object *)ptr->data; /* keep in sync with OB_DATA_SUPPORT_ID() macro */ switch (ob->type) { case OB_EMPTY: return &RNA_Image; case OB_MESH: return &RNA_Mesh; case OB_CURVE: return &RNA_Curve; case OB_SURF: return &RNA_Curve; case OB_FONT: return &RNA_Curve; case OB_MBALL: return &RNA_MetaBall; case OB_LAMP: return &RNA_Lamp; case OB_CAMERA: return &RNA_Camera; case OB_LATTICE: return &RNA_Lattice; case OB_ARMATURE: return &RNA_Armature; case OB_SPEAKER: return &RNA_Speaker; default: return &RNA_ID; } } static void rna_Object_parent_set(PointerRNA *ptr, PointerRNA value) { Object *ob = (Object *)ptr->data; Object *par = (Object *)value.data; #ifdef FREE_WINDOWS /* NOTE: this dummy check here prevents this method causing weird runtime errors on mingw 4.6.2 */ if (ob) #endif { ED_object_parent(ob, par, ob->partype, ob->parsubstr); } } static void rna_Object_parent_type_set(PointerRNA *ptr, int value) { Object *ob = (Object *)ptr->data; ED_object_parent(ob, ob->parent, value, ob->parsubstr); } static EnumPropertyItem *rna_Object_parent_type_itemf(bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free) { Object *ob = (Object *)ptr->data; EnumPropertyItem *item = NULL; int totitem = 0; RNA_enum_items_add_value(&item, &totitem, parent_type_items, PAROBJECT); if (ob->parent) { Object *par = ob->parent; if (par->type == OB_CURVE) { RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARCURVE); } else if (par->type == OB_LATTICE) { /* special hack: prevents this overriding others */ RNA_enum_items_add_value(&item, &totitem, &parent_type_items[4], PARSKEL); } else if (par->type == OB_ARMATURE) { /* special hack: prevents this being overrided */ RNA_enum_items_add_value(&item, &totitem, &parent_type_items[3], PARSKEL); RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARBONE); } if (OB_TYPE_SUPPORT_PARVERT(par->type)) { RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARVERT1); RNA_enum_items_add_value(&item, &totitem, parent_type_items, PARVERT3); } } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } static void rna_Object_empty_draw_type_set(PointerRNA *ptr, int value) { Object *ob = (Object *)ptr->data; BKE_object_empty_draw_type_set(ob, value); } static EnumPropertyItem *rna_Object_collision_bounds_itemf(bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free) { Object *ob = (Object *)ptr->data; EnumPropertyItem *item = NULL; int totitem = 0; if (ob->body_type != OB_BODY_TYPE_CHARACTER) { RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_TRIANGLE_MESH); } RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CONVEX_HULL); if (ob->body_type != OB_BODY_TYPE_SOFT) { RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CONE); RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CYLINDER); RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_SPHERE); RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_BOX); RNA_enum_items_add_value(&item, &totitem, collision_bounds_items, OB_BOUND_CAPSULE); } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } static void rna_Object_parent_bone_set(PointerRNA *ptr, const char *value) { Object *ob = (Object *)ptr->data; ED_object_parent(ob, ob->parent, ob->partype, value); } static void rna_Object_dup_group_set(PointerRNA *ptr, PointerRNA value) { Object *ob = (Object *)ptr->data; Group *grp = (Group *)value.data; /* must not let this be set if the object belongs in this group already, * thus causing a cycle/infinite-recursion leading to crashes on load [#25298] */ if (BKE_group_object_exists(grp, ob) == 0) ob->dup_group = grp; else BKE_report(NULL, RPT_ERROR, "Cannot set dupli-group as object belongs in group being instanced, thus causing a cycle"); } static void rna_VertexGroup_name_set(PointerRNA *ptr, const char *value) { Object *ob = (Object *)ptr->id.data; bDeformGroup *dg = (bDeformGroup *)ptr->data; BLI_strncpy_utf8(dg->name, value, sizeof(dg->name)); defgroup_unique_name(dg, ob); } static int rna_VertexGroup_index_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; return BLI_findindex(&ob->defbase, ptr->data); } static PointerRNA rna_Object_active_vertex_group_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; return rna_pointer_inherit_refine(ptr, &RNA_VertexGroup, BLI_findlink(&ob->defbase, ob->actdef - 1)); } static int rna_Object_active_vertex_group_index_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; return ob->actdef - 1; } static void rna_Object_active_vertex_group_index_set(PointerRNA *ptr, int value) { Object *ob = (Object *)ptr->id.data; ob->actdef = value + 1; } static void rna_Object_active_vertex_group_index_range(PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { Object *ob = (Object *)ptr->id.data; *min = 0; *max = max_ii(0, BLI_listbase_count(&ob->defbase) - 1); } void rna_object_vgroup_name_index_get(PointerRNA *ptr, char *value, int index) { Object *ob = (Object *)ptr->id.data; bDeformGroup *dg; dg = BLI_findlink(&ob->defbase, index - 1); if (dg) BLI_strncpy(value, dg->name, sizeof(dg->name)); else value[0] = '\0'; } int rna_object_vgroup_name_index_length(PointerRNA *ptr, int index) { Object *ob = (Object *)ptr->id.data; bDeformGroup *dg; dg = BLI_findlink(&ob->defbase, index - 1); return (dg) ? strlen(dg->name) : 0; } void rna_object_vgroup_name_index_set(PointerRNA *ptr, const char *value, short *index) { Object *ob = (Object *)ptr->id.data; *index = defgroup_name_index(ob, value) + 1; } void rna_object_vgroup_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen) { Object *ob = (Object *)ptr->id.data; bDeformGroup *dg = defgroup_find_name(ob, value); if (dg) { BLI_strncpy(result, value, maxlen); /* no need for BLI_strncpy_utf8, since this matches an existing group */ return; } result[0] = '\0'; } void rna_object_uvlayer_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen) { Object *ob = (Object *)ptr->id.data; Mesh *me; CustomDataLayer *layer; int a; if (ob->type == OB_MESH && ob->data) { me = (Mesh *)ob->data; for (a = 0; a < me->pdata.totlayer; a++) { layer = &me->pdata.layers[a]; if (layer->type == CD_MTEXPOLY && STREQ(layer->name, value)) { BLI_strncpy(result, value, maxlen); return; } } } result[0] = '\0'; } void rna_object_vcollayer_name_set(PointerRNA *ptr, const char *value, char *result, int maxlen) { Object *ob = (Object *)ptr->id.data; Mesh *me; CustomDataLayer *layer; int a; if (ob->type == OB_MESH && ob->data) { me = (Mesh *)ob->data; for (a = 0; a < me->fdata.totlayer; a++) { layer = &me->fdata.layers[a]; if (layer->type == CD_MCOL && STREQ(layer->name, value)) { BLI_strncpy(result, value, maxlen); return; } } } result[0] = '\0'; } static int rna_Object_active_material_index_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; return MAX2(ob->actcol - 1, 0); } static void rna_Object_active_material_index_set(PointerRNA *ptr, int value) { Object *ob = (Object *)ptr->id.data; ob->actcol = value + 1; if (ob->type == OB_MESH) { Mesh *me = ob->data; if (me->edit_btmesh) me->edit_btmesh->mat_nr = value; } } static void rna_Object_active_material_index_range(PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { Object *ob = (Object *)ptr->id.data; *min = 0; *max = max_ii(ob->totcol - 1, 0); } /* returns active base material */ static PointerRNA rna_Object_active_material_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; Material *ma; ma = (ob->totcol) ? give_current_material(ob, ob->actcol) : NULL; return rna_pointer_inherit_refine(ptr, &RNA_Material, ma); } static void rna_Object_active_material_set(PointerRNA *ptr, PointerRNA value) { Object *ob = (Object *)ptr->id.data; DAG_id_tag_update(value.data, 0); assign_material(ob, value.data, ob->actcol, BKE_MAT_ASSIGN_USERPREF); } static int rna_Object_active_material_editable(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; bool is_editable; if ((ob->matbits == NULL) || (ob->actcol == 0) || ob->matbits[ob->actcol - 1]) { is_editable = (ob->id.lib == NULL); } else { is_editable = ob->data ? (((ID *)ob->data)->lib == NULL) : false; } return is_editable ? PROP_EDITABLE : 0; } static void rna_Object_active_particle_system_index_range(PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { Object *ob = (Object *)ptr->id.data; *min = 0; *max = max_ii(0, BLI_listbase_count(&ob->particlesystem) - 1); } static int rna_Object_active_particle_system_index_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; return psys_get_current_num(ob); } static void rna_Object_active_particle_system_index_set(PointerRNA *ptr, int value) { Object *ob = (Object *)ptr->id.data; psys_set_current_num(ob, value); } static void rna_Object_particle_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; PE_current_changed(scene, ob); } /* rotation - axis-angle */ static void rna_Object_rotation_axis_angle_get(PointerRNA *ptr, float *value) { Object *ob = ptr->data; /* for now, assume that rotation mode is axis-angle */ value[0] = ob->rotAngle; copy_v3_v3(&value[1], ob->rotAxis); } /* rotation - axis-angle */ static void rna_Object_rotation_axis_angle_set(PointerRNA *ptr, const float *value) { Object *ob = ptr->data; /* for now, assume that rotation mode is axis-angle */ ob->rotAngle = value[0]; copy_v3_v3(ob->rotAxis, &value[1]); /* TODO: validate axis? */ } static void rna_Object_rotation_mode_set(PointerRNA *ptr, int value) { Object *ob = ptr->data; /* use API Method for conversions... */ BKE_rotMode_change_values(ob->quat, ob->rot, ob->rotAxis, &ob->rotAngle, ob->rotmode, (short)value); /* finally, set the new rotation type */ ob->rotmode = value; } static void rna_Object_dimensions_get(PointerRNA *ptr, float *value) { Object *ob = ptr->data; BKE_object_dimensions_get(ob, value); } static void rna_Object_dimensions_set(PointerRNA *ptr, const float *value) { Object *ob = ptr->data; BKE_object_dimensions_set(ob, value); } static int rna_Object_location_editable(PointerRNA *ptr, int index) { Object *ob = (Object *)ptr->data; /* only if the axis in question is locked, not editable... */ if ((index == 0) && (ob->protectflag & OB_LOCK_LOCX)) return 0; else if ((index == 1) && (ob->protectflag & OB_LOCK_LOCY)) return 0; else if ((index == 2) && (ob->protectflag & OB_LOCK_LOCZ)) return 0; else return PROP_EDITABLE; } static int rna_Object_scale_editable(PointerRNA *ptr, int index) { Object *ob = (Object *)ptr->data; /* only if the axis in question is locked, not editable... */ if ((index == 0) && (ob->protectflag & OB_LOCK_SCALEX)) return 0; else if ((index == 1) && (ob->protectflag & OB_LOCK_SCALEY)) return 0; else if ((index == 2) && (ob->protectflag & OB_LOCK_SCALEZ)) return 0; else return PROP_EDITABLE; } static int rna_Object_rotation_euler_editable(PointerRNA *ptr, int index) { Object *ob = (Object *)ptr->data; /* only if the axis in question is locked, not editable... */ if ((index == 0) && (ob->protectflag & OB_LOCK_ROTX)) return 0; else if ((index == 1) && (ob->protectflag & OB_LOCK_ROTY)) return 0; else if ((index == 2) && (ob->protectflag & OB_LOCK_ROTZ)) return 0; else return PROP_EDITABLE; } static int rna_Object_rotation_4d_editable(PointerRNA *ptr, int index) { Object *ob = (Object *)ptr->data; /* only consider locks if locking components individually... */ if (ob->protectflag & OB_LOCK_ROT4D) { /* only if the axis in question is locked, not editable... */ if ((index == 0) && (ob->protectflag & OB_LOCK_ROTW)) return 0; else if ((index == 1) && (ob->protectflag & OB_LOCK_ROTX)) return 0; else if ((index == 2) && (ob->protectflag & OB_LOCK_ROTY)) return 0; else if ((index == 3) && (ob->protectflag & OB_LOCK_ROTZ)) return 0; } return PROP_EDITABLE; } static PointerRNA rna_MaterialSlot_material_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; Material *ma; int index = (Material **)ptr->data - ob->mat; ma = give_current_material(ob, index + 1); return rna_pointer_inherit_refine(ptr, &RNA_Material, ma); } static void rna_MaterialSlot_material_set(PointerRNA *ptr, PointerRNA value) { Object *ob = (Object *)ptr->id.data; int index = (Material **)ptr->data - ob->mat; assign_material(ob, value.data, index + 1, BKE_MAT_ASSIGN_USERPREF); } static int rna_MaterialSlot_link_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; int index = (Material **)ptr->data - ob->mat; return ob->matbits[index] != 0; } static void rna_MaterialSlot_link_set(PointerRNA *ptr, int value) { Object *ob = (Object *)ptr->id.data; int index = (Material **)ptr->data - ob->mat; if (value) { ob->matbits[index] = 1; /* ob->colbits |= (1 << index); */ /* DEPRECATED */ } else { ob->matbits[index] = 0; /* ob->colbits &= ~(1 << index); */ /* DEPRECATED */ } } static int rna_MaterialSlot_name_length(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; Material *ma; int index = (Material **)ptr->data - ob->mat; ma = give_current_material(ob, index + 1); if (ma) return strlen(ma->id.name + 2); return 0; } static void rna_MaterialSlot_name_get(PointerRNA *ptr, char *str) { Object *ob = (Object *)ptr->id.data; Material *ma; int index = (Material **)ptr->data - ob->mat; ma = give_current_material(ob, index + 1); if (ma) strcpy(str, ma->id.name + 2); else str[0] = '\0'; } static void rna_MaterialSlot_update(Main *bmain, Scene *scene, PointerRNA *ptr) { rna_Object_internal_update(bmain, scene, ptr); WM_main_add_notifier(NC_OBJECT | ND_OB_SHADING, ptr->id.data); WM_main_add_notifier(NC_MATERIAL | ND_SHADING_LINKS, NULL); } static char *rna_MaterialSlot_path(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; int index = (Material **)ptr->data - ob->mat; /* from armature... */ return BLI_sprintfN("material_slots[%d]", index); } /* why does this have to be so complicated?, can't all this crap be * moved to in BGE conversion function? - Campbell * * * logic from check_body_type() * */ static int rna_GameObjectSettings_physics_type_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; /* determine the body_type setting based on flags */ if (!(ob->gameflag & OB_COLLISION)) { if (ob->gameflag & OB_OCCLUDER) { ob->body_type = OB_BODY_TYPE_OCCLUDER; } else if (ob->gameflag & OB_NAVMESH) { ob->body_type = OB_BODY_TYPE_NAVMESH; } else { ob->body_type = OB_BODY_TYPE_NO_COLLISION; } } else if (ob->gameflag & OB_CHARACTER) { ob->body_type = OB_BODY_TYPE_CHARACTER; } else if (ob->gameflag & OB_SENSOR) { ob->body_type = OB_BODY_TYPE_SENSOR; } else if (!(ob->gameflag & OB_DYNAMIC)) { ob->body_type = OB_BODY_TYPE_STATIC; } else if (!(ob->gameflag & (OB_RIGID_BODY | OB_SOFT_BODY))) { ob->body_type = OB_BODY_TYPE_DYNAMIC; } else if (ob->gameflag & OB_RIGID_BODY) { ob->body_type = OB_BODY_TYPE_RIGID; } else { ob->body_type = OB_BODY_TYPE_SOFT; /* create the structure here because we display soft body buttons in the main panel */ if (!ob->bsoft) ob->bsoft = bsbNew(); } return ob->body_type; } static void rna_GameObjectSettings_physics_type_set(PointerRNA *ptr, int value) { Object *ob = (Object *)ptr->id.data; const int was_navmesh = (ob->gameflag & OB_NAVMESH); ob->body_type = value; switch (ob->body_type) { case OB_BODY_TYPE_SENSOR: ob->gameflag |= OB_SENSOR | OB_COLLISION; ob->gameflag &= ~(OB_OCCLUDER | OB_CHARACTER | OB_DYNAMIC | OB_RIGID_BODY | OB_SOFT_BODY | OB_ACTOR | OB_ANISOTROPIC_FRICTION | OB_DO_FH | OB_ROT_FH | OB_COLLISION_RESPONSE | OB_NAVMESH); break; case OB_BODY_TYPE_OCCLUDER: ob->gameflag |= OB_OCCLUDER; ob->gameflag &= ~(OB_SENSOR | OB_RIGID_BODY | OB_SOFT_BODY | OB_COLLISION | OB_CHARACTER | OB_DYNAMIC | OB_NAVMESH); break; case OB_BODY_TYPE_NAVMESH: ob->gameflag |= OB_NAVMESH; ob->gameflag &= ~(OB_SENSOR | OB_RIGID_BODY | OB_SOFT_BODY | OB_COLLISION | OB_CHARACTER | OB_DYNAMIC | OB_OCCLUDER); if (ob->type == OB_MESH) { /* could be moved into mesh UI but for now ensure mesh data layer */ BKE_mesh_ensure_navmesh(ob->data); } break; case OB_BODY_TYPE_NO_COLLISION: ob->gameflag &= ~(OB_SENSOR | OB_RIGID_BODY | OB_SOFT_BODY | OB_COLLISION | OB_CHARACTER | OB_OCCLUDER | OB_DYNAMIC | OB_NAVMESH); break; case OB_BODY_TYPE_CHARACTER: ob->gameflag |= OB_COLLISION | OB_CHARACTER; ob->gameflag &= ~(OB_SENSOR | OB_OCCLUDER | OB_DYNAMIC | OB_RIGID_BODY | OB_SOFT_BODY | OB_ACTOR | OB_ANISOTROPIC_FRICTION | OB_DO_FH | OB_ROT_FH | OB_COLLISION_RESPONSE | OB_NAVMESH); break; case OB_BODY_TYPE_STATIC: ob->gameflag |= OB_COLLISION; ob->gameflag &= ~(OB_DYNAMIC | OB_RIGID_BODY | OB_SOFT_BODY | OB_OCCLUDER | OB_CHARACTER | OB_SENSOR | OB_NAVMESH); break; case OB_BODY_TYPE_DYNAMIC: ob->gameflag |= OB_COLLISION | OB_DYNAMIC | OB_ACTOR; ob->gameflag &= ~(OB_RIGID_BODY | OB_SOFT_BODY | OB_OCCLUDER | OB_CHARACTER | OB_SENSOR | OB_NAVMESH); break; case OB_BODY_TYPE_RIGID: ob->gameflag |= OB_COLLISION | OB_DYNAMIC | OB_RIGID_BODY | OB_ACTOR; ob->gameflag &= ~(OB_SOFT_BODY | OB_OCCLUDER | OB_CHARACTER | OB_SENSOR | OB_NAVMESH); break; default: case OB_BODY_TYPE_SOFT: ob->gameflag |= OB_COLLISION | OB_DYNAMIC | OB_SOFT_BODY | OB_ACTOR; ob->gameflag &= ~(OB_RIGID_BODY | OB_OCCLUDER | OB_CHARACTER | OB_SENSOR | OB_NAVMESH); /* assume triangle mesh, if no bounds chosen for soft body */ if ((ob->gameflag & OB_BOUNDS) && (ob->boundtype < OB_BOUND_TRIANGLE_MESH)) { ob->boundtype = OB_BOUND_TRIANGLE_MESH; } /* create a BulletSoftBody structure if not already existing */ if (!ob->bsoft) ob->bsoft = bsbNew(); break; } if (was_navmesh != (ob->gameflag & OB_NAVMESH)) { if (ob->type == OB_MESH) { /* this is needed to refresh the derived meshes draw func */ DAG_id_tag_update(ptr->id.data, OB_RECALC_DATA); } } WM_main_add_notifier(NC_OBJECT | ND_DRAW, ptr->id.data); } static PointerRNA rna_Object_active_particle_system_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; ParticleSystem *psys = psys_get_current(ob); return rna_pointer_inherit_refine(ptr, &RNA_ParticleSystem, psys); } static PointerRNA rna_Object_game_settings_get(PointerRNA *ptr) { return rna_pointer_inherit_refine(ptr, &RNA_GameObjectSettings, ptr->id.data); } static unsigned int rna_Object_layer_validate__internal(const int *values, unsigned int lay) { int i, tot = 0; /* ensure we always have some layer selected */ for (i = 0; i < 20; i++) if (values[i]) tot++; if (tot == 0) return 0; for (i = 0; i < 20; i++) { if (values[i]) lay |= (1 << i); else lay &= ~(1 << i); } return lay; } static void rna_Object_layer_set(PointerRNA *ptr, const int *values) { Object *ob = (Object *)ptr->data; unsigned int lay; lay = rna_Object_layer_validate__internal(values, ob->lay); if (lay) ob->lay = lay; } static void rna_Base_layer_set(PointerRNA *ptr, const int *values) { Base *base = (Base *)ptr->data; unsigned int lay; lay = rna_Object_layer_validate__internal(values, base->lay); if (lay) base->lay = lay; /* rna_Base_layer_update updates the objects layer */ } static void rna_GameObjectSettings_state_get(PointerRNA *ptr, int *values) { Object *ob = (Object *)ptr->data; int i; int all_states = (ob->scaflag & OB_ALLSTATE ? 1 : 0); memset(values, 0, sizeof(int) * OB_MAX_STATES); for (i = 0; i < OB_MAX_STATES; i++) { values[i] = (ob->state & (1 << i)) | all_states; } } static void rna_GameObjectSettings_state_set(PointerRNA *ptr, const int *values) { Object *ob = (Object *)ptr->data; int i, tot = 0; /* ensure we always have some state selected */ for (i = 0; i < OB_MAX_STATES; i++) if (values[i]) tot++; if (tot == 0) return; for (i = 0; i < OB_MAX_STATES; i++) { if (values[i]) ob->state |= (1 << i); else ob->state &= ~(1 << i); } } static void rna_GameObjectSettings_used_state_get(PointerRNA *ptr, int *values) { Object *ob = (Object *)ptr->data; bController *cont; memset(values, 0, sizeof(int) * OB_MAX_STATES); for (cont = ob->controllers.first; cont; cont = cont->next) { int i; for (i = 0; i < OB_MAX_STATES; i++) { if (cont->state_mask & (1 << i)) values[i] = 1; } } } static void rna_GameObjectSettings_col_group_get(PointerRNA *ptr, int *values) { Object *ob = (Object *)ptr->data; int i; for (i = 0; i < OB_MAX_COL_MASKS; i++) { values[i] = (ob->col_group & (1 << i)) != 0; } } static void rna_GameObjectSettings_col_group_set(PointerRNA *ptr, const int *values) { Object *ob = (Object *)ptr->data; int i, tot = 0; /* ensure we always have some group selected */ for (i = 0; i < OB_MAX_COL_MASKS; i++) if (values[i]) tot++; if (tot == 0) return; for (i = 0; i < OB_MAX_COL_MASKS; i++) { if (values[i]) ob->col_group |= (1 << i); else ob->col_group &= ~(1 << i); } } static void rna_GameObjectSettings_col_mask_get(PointerRNA *ptr, int *values) { Object *ob = (Object *)ptr->data; int i; for (i = 0; i < OB_MAX_COL_MASKS; i++) { values[i] = (ob->col_mask & (1 << i)) != 0; } } static void rna_GameObjectSettings_col_mask_set(PointerRNA *ptr, const int *values) { Object *ob = (Object *)ptr->data; int i, tot = 0; /* ensure we always have some mask selected */ for (i = 0; i < OB_MAX_COL_MASKS; i++) if (values[i]) tot++; if (tot == 0) return; for (i = 0; i < OB_MAX_COL_MASKS; i++) { if (values[i]) ob->col_mask |= (1 << i); else ob->col_mask &= ~(1 << i); } } static void rna_Object_active_shape_key_index_range(PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { Object *ob = (Object *)ptr->id.data; Key *key = BKE_key_from_object(ob); *min = 0; if (key) { *max = BLI_listbase_count(&key->block) - 1; if (*max < 0) *max = 0; } else { *max = 0; } } static int rna_Object_active_shape_key_index_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; return MAX2(ob->shapenr - 1, 0); } static void rna_Object_active_shape_key_index_set(PointerRNA *ptr, int value) { Object *ob = (Object *)ptr->id.data; ob->shapenr = value + 1; } static PointerRNA rna_Object_active_shape_key_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; Key *key = BKE_key_from_object(ob); KeyBlock *kb; PointerRNA keyptr; if (key == NULL) return PointerRNA_NULL; kb = BLI_findlink(&key->block, ob->shapenr - 1); RNA_pointer_create((ID *)key, &RNA_ShapeKey, kb, &keyptr); return keyptr; } static PointerRNA rna_Object_field_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; /* weak */ if (!ob->pd) ob->pd = object_add_collision_fields(0); return rna_pointer_inherit_refine(ptr, &RNA_FieldSettings, ob->pd); } static PointerRNA rna_Object_collision_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; if (ob->type != OB_MESH) return PointerRNA_NULL; /* weak */ if (!ob->pd) ob->pd = object_add_collision_fields(0); return rna_pointer_inherit_refine(ptr, &RNA_CollisionSettings, ob->pd); } static PointerRNA rna_Object_active_constraint_get(PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; bConstraint *con = BKE_constraints_active_get(&ob->constraints); return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con); } static void rna_Object_active_constraint_set(PointerRNA *ptr, PointerRNA value) { Object *ob = (Object *)ptr->id.data; BKE_constraints_active_set(&ob->constraints, (bConstraint *)value.data); } static bConstraint *rna_Object_constraints_new(Object *object, int type) { WM_main_add_notifier(NC_OBJECT | ND_CONSTRAINT | NA_ADDED, object); return BKE_constraint_add_for_object(object, NULL, type); } static void rna_Object_constraints_remove(Object *object, ReportList *reports, PointerRNA *con_ptr) { bConstraint *con = con_ptr->data; if (BLI_findindex(&object->constraints, con) == -1) { BKE_reportf(reports, RPT_ERROR, "Constraint '%s' not found in object '%s'", con->name, object->id.name + 2); return; } BKE_constraint_remove(&object->constraints, con); RNA_POINTER_INVALIDATE(con_ptr); ED_object_constraint_update(object); ED_object_constraint_set_active(object, NULL); WM_main_add_notifier(NC_OBJECT | ND_CONSTRAINT | NA_REMOVED, object); } static void rna_Object_constraints_clear(Object *object) { BKE_constraints_free(&object->constraints); ED_object_constraint_update(object); ED_object_constraint_set_active(object, NULL); WM_main_add_notifier(NC_OBJECT | ND_CONSTRAINT | NA_REMOVED, object); } static ModifierData *rna_Object_modifier_new(Object *object, bContext *C, ReportList *reports, const char *name, int type) { return ED_object_modifier_add(reports, CTX_data_main(C), CTX_data_scene(C), object, name, type); } static void rna_Object_modifier_remove(Object *object, bContext *C, ReportList *reports, PointerRNA *md_ptr) { ModifierData *md = md_ptr->data; if (ED_object_modifier_remove(reports, CTX_data_main(C), object, md) == false) { /* error is already set */ return; } RNA_POINTER_INVALIDATE(md_ptr); WM_main_add_notifier(NC_OBJECT | ND_MODIFIER | NA_REMOVED, object); } static void rna_Object_modifier_clear(Object *object, bContext *C) { ED_object_modifier_clear(CTX_data_main(C), object); WM_main_add_notifier(NC_OBJECT | ND_MODIFIER | NA_REMOVED, object); } static void rna_Object_boundbox_get(PointerRNA *ptr, float *values) { Object *ob = (Object *)ptr->id.data; BoundBox *bb = BKE_object_boundbox_get(ob); if (bb) { memcpy(values, bb->vec, sizeof(bb->vec)); } else { fill_vn_fl(values, sizeof(bb->vec) / sizeof(float), 0.0f); } } static bDeformGroup *rna_Object_vgroup_new(Object *ob, const char *name) { bDeformGroup *defgroup = BKE_object_defgroup_add_name(ob, name); WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob); return defgroup; } static void rna_Object_vgroup_remove(Object *ob, ReportList *reports, PointerRNA *defgroup_ptr) { bDeformGroup *defgroup = defgroup_ptr->data; if (BLI_findindex(&ob->defbase, defgroup) == -1) { BKE_reportf(reports, RPT_ERROR, "DeformGroup '%s' not in object '%s'", defgroup->name, ob->id.name + 2); return; } BKE_object_defgroup_remove(ob, defgroup); RNA_POINTER_INVALIDATE(defgroup_ptr); WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob); } static void rna_Object_vgroup_clear(Object *ob) { BKE_object_defgroup_remove_all(ob); WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob); } static void rna_VertexGroup_vertex_add(ID *id, bDeformGroup *def, ReportList *reports, int index_len, int *index, float weight, int assignmode) { Object *ob = (Object *)id; if (BKE_object_is_in_editmode_vgroup(ob)) { BKE_report(reports, RPT_ERROR, "VertexGroup.add(): cannot be called while object is in edit mode"); return; } while (index_len--) ED_vgroup_vert_add(ob, def, *index++, weight, assignmode); /* XXX, not efficient calling within loop*/ WM_main_add_notifier(NC_GEOM | ND_DATA, (ID *)ob->data); } static void rna_VertexGroup_vertex_remove(ID *id, bDeformGroup *dg, ReportList *reports, int index_len, int *index) { Object *ob = (Object *)id; if (BKE_object_is_in_editmode_vgroup(ob)) { BKE_report(reports, RPT_ERROR, "VertexGroup.remove(): cannot be called while object is in edit mode"); return; } while (index_len--) ED_vgroup_vert_remove(ob, dg, *index++); WM_main_add_notifier(NC_GEOM | ND_DATA, (ID *)ob->data); } static float rna_VertexGroup_weight(ID *id, bDeformGroup *dg, ReportList *reports, int index) { float weight = ED_vgroup_vert_weight((Object *)id, dg, index); if (weight < 0) { BKE_report(reports, RPT_ERROR, "Vertex not in group"); } return weight; } /* generic poll functions */ int rna_Lattice_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value) { return ((Object *)value.id.data)->type == OB_LATTICE; } int rna_Curve_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value) { return ((Object *)value.id.data)->type == OB_CURVE; } int rna_Armature_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value) { return ((Object *)value.id.data)->type == OB_ARMATURE; } int rna_Mesh_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value) { return ((Object *)value.id.data)->type == OB_MESH; } int rna_Camera_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value) { return ((Object *)value.id.data)->type == OB_CAMERA; } int rna_Lamp_object_poll(PointerRNA *UNUSED(ptr), PointerRNA value) { return ((Object *)value.id.data)->type == OB_LAMP; } int rna_DupliObject_index_get(PointerRNA *ptr) { DupliObject *dob = (DupliObject *)ptr->data; return dob->persistent_id[0]; } int rna_Object_use_dynamic_topology_sculpting_get(PointerRNA *ptr) { SculptSession *ss = ((Object *)ptr->id.data)->sculpt; return (ss && ss->bm); } static void rna_Object_lod_distance_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { Object *ob = (Object *)ptr->id.data; #ifdef WITH_GAMEENGINE BKE_object_lod_sort(ob); #else (void)ob; #endif } #else static void rna_def_vertex_group(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; static EnumPropertyItem assign_mode_items[] = { {WEIGHT_REPLACE, "REPLACE", 0, "Replace", "Replace"}, {WEIGHT_ADD, "ADD", 0, "Add", "Add"}, {WEIGHT_SUBTRACT, "SUBTRACT", 0, "Subtract", "Subtract"}, {0, NULL, 0, NULL, NULL} }; srna = RNA_def_struct(brna, "VertexGroup", NULL); RNA_def_struct_sdna(srna, "bDeformGroup"); RNA_def_struct_ui_text(srna, "Vertex Group", "Group of vertices, used for armature deform and other purposes"); RNA_def_struct_ui_icon(srna, ICON_GROUP_VERTEX); prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_ui_text(prop, "Name", "Vertex group name"); RNA_def_struct_name_property(srna, prop); RNA_def_property_string_funcs(prop, NULL, NULL, "rna_VertexGroup_name_set"); /* update data because modifiers may use [#24761] */ RNA_def_property_update(prop, NC_GEOM | ND_DATA | NA_RENAME, "rna_Object_internal_update_data"); prop = RNA_def_property(srna, "lock_weight", PROP_BOOLEAN, PROP_NONE); RNA_def_property_ui_text(prop, "", "Maintain the relative weights for the group"); RNA_def_property_boolean_sdna(prop, NULL, "flag", 0); /* update data because modifiers may use [#24761] */ RNA_def_property_update(prop, NC_GEOM | ND_DATA | NA_RENAME, "rna_Object_internal_update_data"); prop = RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_int_funcs(prop, "rna_VertexGroup_index_get", NULL, NULL); RNA_def_property_ui_text(prop, "Index", "Index number of the vertex group"); func = RNA_def_function(srna, "add", "rna_VertexGroup_vertex_add"); RNA_def_function_ui_description(func, "Add vertices to the group"); RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID); /* TODO, see how array size of 0 works, this shouldnt be used */ prop = RNA_def_int_array(func, "index", 1, NULL, 0, 0, "", "Index List", 0, 0); RNA_def_property_flag(prop, PROP_DYNAMIC | PROP_REQUIRED); prop = RNA_def_float(func, "weight", 0, 0.0f, 1.0f, "", "Vertex weight", 0.0f, 1.0f); RNA_def_property_flag(prop, PROP_REQUIRED); prop = RNA_def_enum(func, "type", assign_mode_items, 0, "", "Vertex assign mode"); RNA_def_property_flag(prop, PROP_REQUIRED); func = RNA_def_function(srna, "remove", "rna_VertexGroup_vertex_remove"); RNA_def_function_ui_description(func, "Remove a vertex from the group"); RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID); /* TODO, see how array size of 0 works, this shouldnt be used */ prop = RNA_def_int_array(func, "index", 1, NULL, 0, 0, "", "Index List", 0, 0); RNA_def_property_flag(prop, PROP_DYNAMIC | PROP_REQUIRED); func = RNA_def_function(srna, "weight", "rna_VertexGroup_weight"); RNA_def_function_ui_description(func, "Get a vertex weight from the group"); RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID); prop = RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "The index of the vertex", 0, INT_MAX); RNA_def_property_flag(prop, PROP_REQUIRED); prop = RNA_def_float(func, "weight", 0, 0.0f, 1.0f, "", "Vertex weight", 0.0f, 1.0f); RNA_def_function_return(func, prop); } static void rna_def_material_slot(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem link_items[] = { {1, "OBJECT", 0, "Object", ""}, {0, "DATA", 0, "Data", ""}, {0, NULL, 0, NULL, NULL} }; /* NOTE: there is no MaterialSlot equivalent in DNA, so the internal * pointer data points to ob->mat + index, and we manually implement * get/set for the properties. */ srna = RNA_def_struct(brna, "MaterialSlot", NULL); RNA_def_struct_ui_text(srna, "Material Slot", "Material slot in an object"); RNA_def_struct_ui_icon(srna, ICON_MATERIAL_DATA); prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Material"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_pointer_funcs(prop, "rna_MaterialSlot_material_get", "rna_MaterialSlot_material_set", NULL, NULL); RNA_def_property_ui_text(prop, "Material", "Material datablock used by this material slot"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_MaterialSlot_update"); prop = RNA_def_property(srna, "link", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, link_items); RNA_def_property_enum_funcs(prop, "rna_MaterialSlot_link_get", "rna_MaterialSlot_link_set", NULL); RNA_def_property_ui_text(prop, "Link", "Link material to object or the object's data"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_MaterialSlot_update"); prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_MaterialSlot_name_get", "rna_MaterialSlot_name_length", NULL); RNA_def_property_ui_text(prop, "Name", "Material slot name"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_struct_name_property(srna, prop); RNA_def_struct_path_func(srna, "rna_MaterialSlot_path"); } static void rna_def_object_game_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem body_type_items[] = { {OB_BODY_TYPE_NO_COLLISION, "NO_COLLISION", 0, "No Collision", "Disable collision for this object"}, {OB_BODY_TYPE_STATIC, "STATIC", 0, "Static", "Stationary object"}, {OB_BODY_TYPE_DYNAMIC, "DYNAMIC", 0, "Dynamic", "Linear physics"}, {OB_BODY_TYPE_RIGID, "RIGID_BODY", 0, "Rigid Body", "Linear and angular physics"}, {OB_BODY_TYPE_SOFT, "SOFT_BODY", 0, "Soft Body", "Soft body"}, {OB_BODY_TYPE_OCCLUDER, "OCCLUDER", 0, "Occluder", "Occluder for optimizing scene rendering"}, {OB_BODY_TYPE_SENSOR, "SENSOR", 0, "Sensor", "Collision Sensor, detects static and dynamic objects but not the other " "collision sensor objects"}, {OB_BODY_TYPE_NAVMESH, "NAVMESH", 0, "Navigation Mesh", "Navigation mesh"}, {OB_BODY_TYPE_CHARACTER, "CHARACTER", 0, "Character", "Simple kinematic physics appropriate for game characters"}, {0, NULL, 0, NULL, NULL} }; srna = RNA_def_struct(brna, "GameObjectSettings", NULL); RNA_def_struct_sdna(srna, "Object"); RNA_def_struct_nested(brna, srna, "Object"); RNA_def_struct_ui_text(srna, "Game Object Settings", "Game engine related settings for the object"); RNA_def_struct_ui_icon(srna, ICON_GAME); /* logic */ prop = RNA_def_property(srna, "sensors", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "Sensor"); RNA_def_property_ui_text(prop, "Sensors", "Game engine sensor to detect events"); prop = RNA_def_property(srna, "controllers", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "Controller"); RNA_def_property_ui_text(prop, "Controllers", "Game engine controllers to process events, connecting sensors to actuators"); prop = RNA_def_property(srna, "actuators", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "Actuator"); RNA_def_property_ui_text(prop, "Actuators", "Game engine actuators to act on events"); prop = RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "prop", NULL); RNA_def_property_struct_type(prop, "GameProperty"); /* rna_property.c */ RNA_def_property_ui_text(prop, "Properties", "Game engine properties"); prop = RNA_def_property(srna, "show_sensors", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWSENS); RNA_def_property_ui_text(prop, "Show Sensors", "Shows sensors for this object in the user interface"); prop = RNA_def_property(srna, "show_controllers", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWCONT); RNA_def_property_ui_text(prop, "Show Controllers", "Shows controllers for this object in the user interface"); prop = RNA_def_property(srna, "show_actuators", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWACT); RNA_def_property_ui_text(prop, "Show Actuators", "Shows actuators for this object in the user interface"); /* physics */ prop = RNA_def_property(srna, "physics_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "body_type"); RNA_def_property_enum_items(prop, body_type_items); RNA_def_property_enum_funcs(prop, "rna_GameObjectSettings_physics_type_get", "rna_GameObjectSettings_physics_type_set", NULL); RNA_def_property_ui_text(prop, "Physics Type", "Select the type of physical representation"); RNA_def_property_update(prop, NC_LOGIC, NULL); prop = RNA_def_property(srna, "use_record_animation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_RECORD_ANIMATION); RNA_def_property_ui_text(prop, "Record Animation", "Record animation objects without physics"); prop = RNA_def_property(srna, "use_actor", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ACTOR); RNA_def_property_ui_text(prop, "Actor", "Object is detected by the Near and Radar sensor"); prop = RNA_def_property(srna, "use_ghost", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_GHOST); RNA_def_property_ui_text(prop, "Ghost", "Object does not react to collisions, like a ghost"); prop = RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.01, 10000.0); RNA_def_property_ui_text(prop, "Mass", "Mass of the object"); prop = RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE | PROP_UNIT_LENGTH); RNA_def_property_float_sdna(prop, NULL, "inertia"); RNA_def_property_range(prop, 0.01f, FLT_MAX); RNA_def_property_ui_range(prop, 0.01f, 10.0f, 1, 3); RNA_def_property_ui_text(prop, "Radius", "Radius of bounding sphere and material physics"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "use_sleep", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_COLLISION_RESPONSE); RNA_def_property_ui_text(prop, "No Sleeping", "Disable auto (de)activation in physics simulation"); prop = RNA_def_property(srna, "damping", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "damping"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Damping", "General movement damping"); prop = RNA_def_property(srna, "rotation_damping", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "rdamping"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Rotation Damping", "General rotation damping"); prop = RNA_def_property(srna, "velocity_min", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "min_vel"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Velocity Min", "Clamp velocity to this minimum speed (except when totally still)"); prop = RNA_def_property(srna, "velocity_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "max_vel"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Velocity Max", "Clamp velocity to this maximum speed"); /* Character physics */ prop = RNA_def_property(srna, "step_height", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "step_height"); RNA_def_property_range(prop, 0.01, 1.0); RNA_def_property_ui_text(prop, "Step Height", "Maximum height of steps the character can run over"); prop = RNA_def_property(srna, "jump_speed", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "jump_speed"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Jump Force", "Upward velocity applied to the character when jumping"); prop = RNA_def_property(srna, "fall_speed", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "fall_speed"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Fall Speed Max", "Maximum speed at which the character will fall"); /* Collision Masks */ prop = RNA_def_property(srna, "collision_group", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "col_group", 1); RNA_def_property_array(prop, OB_MAX_COL_MASKS); RNA_def_property_ui_text(prop, "Collision Group", "The collision group of the object"); RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_col_group_get", "rna_GameObjectSettings_col_group_set"); prop = RNA_def_property(srna, "collision_mask", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "col_mask", 1); RNA_def_property_array(prop, OB_MAX_COL_MASKS); RNA_def_property_ui_text(prop, "Collision Mask", "The groups this object can collide with"); RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_col_mask_get", "rna_GameObjectSettings_col_mask_set"); /* lock position */ prop = RNA_def_property(srna, "lock_location_x", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_AXIS); RNA_def_property_ui_text(prop, "Lock X Axis", "Disable simulation of linear motion along the X axis"); prop = RNA_def_property(srna, "lock_location_y", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Y_AXIS); RNA_def_property_ui_text(prop, "Lock Y Axis", "Disable simulation of linear motion along the Y axis"); prop = RNA_def_property(srna, "lock_location_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Z_AXIS); RNA_def_property_ui_text(prop, "Lock Z Axis", "Disable simulation of linear motion along the Z axis"); /* lock rotation */ prop = RNA_def_property(srna, "lock_rotation_x", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_X_ROT_AXIS); RNA_def_property_ui_text(prop, "Lock X Rotation Axis", "Disable simulation of angular motion along the X axis"); prop = RNA_def_property(srna, "lock_rotation_y", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Y_ROT_AXIS); RNA_def_property_ui_text(prop, "Lock Y Rotation Axis", "Disable simulation of angular motion along the Y axis"); prop = RNA_def_property(srna, "lock_rotation_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag2", OB_LOCK_RIGID_BODY_Z_ROT_AXIS); RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis"); /* is this used anywhere ? */ prop = RNA_def_property(srna, "use_activity_culling", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflag2", OB_NEVER_DO_ACTIVITY_CULLING); RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis"); prop = RNA_def_property(srna, "use_material_physics_fh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_DO_FH); RNA_def_property_ui_text(prop, "Use Material Force Field", "React to force field physics settings in materials"); prop = RNA_def_property(srna, "use_rotate_from_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ROT_FH); RNA_def_property_ui_text(prop, "Rotate From Normal", "Use face normal to rotate object, so that it points away from the surface"); prop = RNA_def_property(srna, "form_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "formfactor"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Form Factor", "Form factor scales the inertia tensor"); prop = RNA_def_property(srna, "use_anisotropic_friction", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ANISOTROPIC_FRICTION); RNA_def_property_ui_text(prop, "Anisotropic Friction", "Enable anisotropic friction"); prop = RNA_def_property(srna, "friction_coefficients", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "anisotropicFriction"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Friction Coefficients", "Relative friction coefficients in the in the X, Y and Z directions, " "when anisotropic friction is enabled"); prop = RNA_def_property(srna, "use_collision_bounds", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_BOUNDS); RNA_def_property_ui_text(prop, "Use Collision Bounds", "Specify a collision bounds type other than the default"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "collision_bounds_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "collision_boundtype"); RNA_def_property_enum_items(prop, collision_bounds_items); RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Object_collision_bounds_itemf"); RNA_def_property_ui_text(prop, "Collision Shape", "Select the collision shape that better fits the object"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "use_collision_compound", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_CHILD); RNA_def_property_ui_text(prop, "Collision Compound", "Add children to form a compound collision object"); prop = RNA_def_property(srna, "collision_margin", PROP_FLOAT, PROP_NONE | PROP_UNIT_LENGTH); RNA_def_property_float_sdna(prop, NULL, "margin"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Collision Margin", "Extra margin around object for collision detection, small amount required " "for stability"); prop = RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "bsoft"); RNA_def_property_ui_text(prop, "Soft Body Settings", "Settings for Bullet soft body simulation"); prop = RNA_def_property(srna, "use_obstacle_create", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_HASOBSTACLE); RNA_def_property_ui_text(prop, "Create obstacle", "Create representation for obstacle simulation"); prop = RNA_def_property(srna, "obstacle_radius", PROP_FLOAT, PROP_NONE | PROP_UNIT_LENGTH); RNA_def_property_float_sdna(prop, NULL, "obstacleRad"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Obstacle Radius", "Radius of object representation in obstacle simulation"); /* state */ prop = RNA_def_property(srna, "states_visible", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "state", 1); RNA_def_property_array(prop, OB_MAX_STATES); RNA_def_property_ui_text(prop, "State", "State determining which controllers are displayed"); RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_state_get", "rna_GameObjectSettings_state_set"); prop = RNA_def_property(srna, "used_states", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_array(prop, OB_MAX_STATES); RNA_def_property_ui_text(prop, "Used State", "States which are being used by controllers"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_boolean_funcs(prop, "rna_GameObjectSettings_used_state_get", NULL); prop = RNA_def_property(srna, "states_initial", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "init_state", 1); RNA_def_property_array(prop, OB_MAX_STATES); RNA_def_property_ui_text(prop, "Initial State", "Initial state when the game starts"); prop = RNA_def_property(srna, "show_debug_state", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_DEBUGSTATE); RNA_def_property_ui_text(prop, "Debug State", "Print state debug info in the game engine"); RNA_def_property_ui_icon(prop, ICON_INFO, 0); prop = RNA_def_property(srna, "use_all_states", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_ALLSTATE); RNA_def_property_ui_text(prop, "All", "Set all state bits"); prop = RNA_def_property(srna, "show_state_panel", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scaflag", OB_SHOWSTATE); RNA_def_property_ui_text(prop, "States", "Show state panel"); RNA_def_property_ui_icon(prop, ICON_DISCLOSURE_TRI_RIGHT, 1); } static void rna_def_object_constraints(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "ObjectConstraints"); srna = RNA_def_struct(brna, "ObjectConstraints", NULL); RNA_def_struct_sdna(srna, "Object"); RNA_def_struct_ui_text(srna, "Object Constraints", "Collection of object constraints"); /* Collection active property */ prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Constraint"); RNA_def_property_pointer_funcs(prop, "rna_Object_active_constraint_get", "rna_Object_active_constraint_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Constraint", "Active Object constraint"); /* Constraint collection */ func = RNA_def_function(srna, "new", "rna_Object_constraints_new"); RNA_def_function_ui_description(func, "Add a new constraint to this object"); /* object to add */ parm = RNA_def_enum(func, "type", constraint_type_items, 1, "", "Constraint type to add"); RNA_def_property_flag(parm, PROP_REQUIRED); /* return type */ parm = RNA_def_pointer(func, "constraint", "Constraint", "", "New constraint"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "remove", "rna_Object_constraints_remove"); RNA_def_function_ui_description(func, "Remove a constraint from this object"); RNA_def_function_flag(func, FUNC_USE_REPORTS); /* constraint to remove */ parm = RNA_def_pointer(func, "constraint", "Constraint", "", "Removed constraint"); RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR); RNA_def_property_clear_flag(parm, PROP_THICK_WRAP); func = RNA_def_function(srna, "clear", "rna_Object_constraints_clear"); RNA_def_function_ui_description(func, "Remove all constraint from this object"); } /* object.modifiers */ static void rna_def_object_modifiers(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "ObjectModifiers"); srna = RNA_def_struct(brna, "ObjectModifiers", NULL); RNA_def_struct_sdna(srna, "Object"); RNA_def_struct_ui_text(srna, "Object Modifiers", "Collection of object modifiers"); #if 0 prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "EditBone"); RNA_def_property_pointer_sdna(prop, NULL, "act_edbone"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active EditBone", "Armatures active edit bone"); /*RNA_def_property_update(prop, 0, "rna_Armature_act_editbone_update"); */ RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL, NULL); /* todo, redraw */ /* RNA_def_property_collection_active(prop, prop_act); */ #endif /* add modifier */ func = RNA_def_function(srna, "new", "rna_Object_modifier_new"); RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS); RNA_def_function_ui_description(func, "Add a new modifier"); parm = RNA_def_string(func, "name", "Name", 0, "", "New name for the modifier"); RNA_def_property_flag(parm, PROP_REQUIRED); /* modifier to add */ parm = RNA_def_enum(func, "type", modifier_type_items, 1, "", "Modifier type to add"); RNA_def_property_flag(parm, PROP_REQUIRED); /* return type */ parm = RNA_def_pointer(func, "modifier", "Modifier", "", "Newly created modifier"); RNA_def_function_return(func, parm); /* remove modifier */ func = RNA_def_function(srna, "remove", "rna_Object_modifier_remove"); RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS); RNA_def_function_ui_description(func, "Remove an existing modifier from the object"); /* modifier to remove */ parm = RNA_def_pointer(func, "modifier", "Modifier", "", "Modifier to remove"); RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR); RNA_def_property_clear_flag(parm, PROP_THICK_WRAP); /* clear all modifiers */ func = RNA_def_function(srna, "clear", "rna_Object_modifier_clear"); RNA_def_function_flag(func, FUNC_USE_CONTEXT); RNA_def_function_ui_description(func, "Remove all modifiers from the object"); } /* object.particle_systems */ static void rna_def_object_particle_systems(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; /* FunctionRNA *func; */ /* PropertyRNA *parm; */ RNA_def_property_srna(cprop, "ParticleSystems"); srna = RNA_def_struct(brna, "ParticleSystems", NULL); RNA_def_struct_sdna(srna, "Object"); RNA_def_struct_ui_text(srna, "Particle Systems", "Collection of particle systems"); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ParticleSystem"); RNA_def_property_pointer_funcs(prop, "rna_Object_active_particle_system_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Particle System", "Active particle system being displayed"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_funcs(prop, "rna_Object_active_particle_system_index_get", "rna_Object_active_particle_system_index_set", "rna_Object_active_particle_system_index_range"); RNA_def_property_ui_text(prop, "Active Particle System Index", "Index of active particle system slot"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_particle_update"); } /* object.vertex_groups */ static void rna_def_object_vertex_groups(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "VertexGroups"); srna = RNA_def_struct(brna, "VertexGroups", NULL); RNA_def_struct_sdna(srna, "Object"); RNA_def_struct_ui_text(srna, "Vertex Groups", "Collection of vertex groups"); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "VertexGroup"); RNA_def_property_pointer_funcs(prop, "rna_Object_active_vertex_group_get", "rna_Object_active_vertex_group_set", NULL, NULL); RNA_def_property_ui_text(prop, "Active Vertex Group", "Vertex groups of the object"); RNA_def_property_update(prop, NC_GEOM | ND_DATA, "rna_Object_internal_update_data"); prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_sdna(prop, NULL, "actdef"); RNA_def_property_int_funcs(prop, "rna_Object_active_vertex_group_index_get", "rna_Object_active_vertex_group_index_set", "rna_Object_active_vertex_group_index_range"); RNA_def_property_ui_text(prop, "Active Vertex Group Index", "Active index in vertex group array"); RNA_def_property_update(prop, NC_GEOM | ND_DATA, "rna_Object_internal_update_data"); /* vertex groups */ /* add_vertex_group */ func = RNA_def_function(srna, "new", "rna_Object_vgroup_new"); RNA_def_function_ui_description(func, "Add vertex group to object"); RNA_def_string(func, "name", "Group", 0, "", "Vertex group name"); /* optional */ parm = RNA_def_pointer(func, "group", "VertexGroup", "", "New vertex group"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "remove", "rna_Object_vgroup_remove"); RNA_def_function_flag(func, FUNC_USE_REPORTS); RNA_def_function_ui_description(func, "Delete vertex group from object"); parm = RNA_def_pointer(func, "group", "VertexGroup", "", "Vertex group to remove"); RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR); RNA_def_property_clear_flag(parm, PROP_THICK_WRAP); func = RNA_def_function(srna, "clear", "rna_Object_vgroup_clear"); RNA_def_function_ui_description(func, "Delete all vertex groups from object"); } static void rna_def_object_lodlevel(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "LodLevel", NULL); RNA_def_struct_sdna(srna, "LodLevel"); prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "distance"); RNA_def_property_range(prop, 0.0, FLT_MAX); RNA_def_property_ui_text(prop, "Distance", "Distance to begin using this level of detail"); RNA_def_property_update(prop, NC_OBJECT | ND_LOD, "rna_Object_lod_distance_update"); prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "source"); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object", "Object to use for this level of detail"); RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL); prop = RNA_def_property(srna, "use_mesh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", OB_LOD_USE_MESH); RNA_def_property_ui_text(prop, "Use Mesh", "Use the mesh from this object at this level of detail"); RNA_def_property_ui_icon(prop, ICON_MESH_DATA, 0); RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL); prop = RNA_def_property(srna, "use_material", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", OB_LOD_USE_MAT); RNA_def_property_ui_text(prop, "Use Material", "Use the material from this object at this level of detail"); RNA_def_property_ui_icon(prop, ICON_MATERIAL, 0); RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL); } static void rna_def_object(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem up_items[] = { {OB_POSX, "X", 0, "X", ""}, {OB_POSY, "Y", 0, "Y", ""}, {OB_POSZ, "Z", 0, "Z", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem drawtype_items[] = { {OB_BOUNDBOX, "BOUNDS", 0, "Bounds", "Draw the bounds of the object"}, {OB_WIRE, "WIRE", 0, "Wire", "Draw the object as a wireframe"}, {OB_SOLID, "SOLID", 0, "Solid", "Draw the object as a solid (if solid drawing is enabled in the viewport)"}, {OB_TEXTURE, "TEXTURED", 0, "Textured", "Draw the object with textures (if textures are enabled in the viewport)"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem boundtype_items[] = { {OB_BOUND_BOX, "BOX", 0, "Box", "Draw bounds as box"}, {OB_BOUND_SPHERE, "SPHERE", 0, "Sphere", "Draw bounds as sphere"}, {OB_BOUND_CYLINDER, "CYLINDER", 0, "Cylinder", "Draw bounds as cylinder"}, {OB_BOUND_CONE, "CONE", 0, "Cone", "Draw bounds as cone"}, {OB_BOUND_CAPSULE, "CAPSULE", 0, "Capsule", "Draw bounds as capsule"}, {0, NULL, 0, NULL, NULL} }; /* XXX: this RNA enum define is currently duplicated for objects, * since there is some text here which is not applicable */ static EnumPropertyItem prop_rotmode_items[] = { {ROT_MODE_QUAT, "QUATERNION", 0, "Quaternion (WXYZ)", "No Gimbal Lock"}, {ROT_MODE_XYZ, "XYZ", 0, "XYZ Euler", "XYZ Rotation Order - prone to Gimbal Lock (default)"}, {ROT_MODE_XZY, "XZY", 0, "XZY Euler", "XZY Rotation Order - prone to Gimbal Lock"}, {ROT_MODE_YXZ, "YXZ", 0, "YXZ Euler", "YXZ Rotation Order - prone to Gimbal Lock"}, {ROT_MODE_YZX, "YZX", 0, "YZX Euler", "YZX Rotation Order - prone to Gimbal Lock"}, {ROT_MODE_ZXY, "ZXY", 0, "ZXY Euler", "ZXY Rotation Order - prone to Gimbal Lock"}, {ROT_MODE_ZYX, "ZYX", 0, "ZYX Euler", "ZYX Rotation Order - prone to Gimbal Lock"}, {ROT_MODE_AXISANGLE, "AXIS_ANGLE", 0, "Axis Angle", "Axis Angle (W+XYZ), defines a rotation around some axis defined by 3D-Vector"}, {0, NULL, 0, NULL, NULL} }; static float default_quat[4] = {1, 0, 0, 0}; /* default quaternion values */ static float default_axisAngle[4] = {0, 0, 1, 0}; /* default axis-angle rotation values */ static float default_scale[3] = {1, 1, 1}; /* default scale values */ static int boundbox_dimsize[] = {8, 3}; srna = RNA_def_struct(brna, "Object", "ID"); RNA_def_struct_ui_text(srna, "Object", "Object datablock defining an object in a scene"); RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT); RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA); prop = RNA_def_property(srna, "data", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ID"); RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_data_set", "rna_Object_data_typef", NULL); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_UNLINK); RNA_def_property_ui_text(prop, "Data", "Object data"); RNA_def_property_update(prop, 0, "rna_Object_internal_update_data"); prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, object_type_items); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Type", "Type of Object"); prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "mode"); RNA_def_property_enum_items(prop, object_mode_items); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Mode", "Object interaction mode"); prop = RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "lay", 1); RNA_def_property_array(prop, 20); RNA_def_property_ui_text(prop, "Layers", "Layers the object is on"); RNA_def_property_boolean_funcs(prop, NULL, "rna_Object_layer_set"); RNA_def_property_flag(prop, PROP_LIB_EXCEPTION); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_layer_update"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); prop = RNA_def_property(srna, "layers_local_view", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "lay", 0x01000000); RNA_def_property_array(prop, 8); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Local View Layers", "3D local view layers the object is on"); prop = RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SELECT); RNA_def_property_ui_text(prop, "Select", "Object selection state"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_select_update"); /* for data access */ prop = RNA_def_property(srna, "bound_box", PROP_FLOAT, PROP_NONE); RNA_def_property_multi_array(prop, 2, boundbox_dimsize); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_float_funcs(prop, "rna_Object_boundbox_get", NULL, NULL); RNA_def_property_ui_text(prop, "Bounding Box", "Object's bounding box in object-space coordinates, all values are -1.0 when " "not available"); /* parent */ prop = RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_parent_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK); RNA_def_property_ui_text(prop, "Parent", "Parent Object"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update"); prop = RNA_def_property(srna, "parent_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "partype"); RNA_def_property_enum_items(prop, parent_type_items); RNA_def_property_enum_funcs(prop, NULL, "rna_Object_parent_type_set", "rna_Object_parent_type_itemf"); RNA_def_property_ui_text(prop, "Parent Type", "Type of parent relation"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update"); prop = RNA_def_property(srna, "parent_vertices", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "par1"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Parent Vertices", "Indices of vertices in case of a vertex parenting relation"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "parent_bone", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "parsubstr"); RNA_def_property_string_funcs(prop, NULL, NULL, "rna_Object_parent_bone_set"); RNA_def_property_ui_text(prop, "Parent Bone", "Name of parent bone in case of a bone parenting relation"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update"); /* Track and Up flags */ /* XXX: these have been saved here for a bit longer (after old track was removed), * since some other tools still refer to this */ prop = RNA_def_property(srna, "track_axis", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "trackflag"); RNA_def_property_enum_items(prop, object_axis_items); RNA_def_property_ui_text(prop, "Track Axis", "Axis that points in 'forward' direction (applies to DupliFrame when " "parent 'Follow' is enabled)"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "up_axis", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "upflag"); RNA_def_property_enum_items(prop, up_items); RNA_def_property_ui_text(prop, "Up Axis", "Axis that points in the upward direction (applies to DupliFrame when " "parent 'Follow' is enabled)"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); /* proxy */ prop = RNA_def_property(srna, "proxy", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Proxy", "Library object this proxy object controls"); prop = RNA_def_property(srna, "proxy_group", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Proxy Group", "Library group duplicator object this proxy object controls"); /* materials */ prop = RNA_def_property(srna, "material_slots", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol"); RNA_def_property_struct_type(prop, "MaterialSlot"); /* don't dereference pointer! */ RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_iterator_array_get", NULL, NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Material Slots", "Material slots in the object"); prop = RNA_def_property(srna, "active_material", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Material"); RNA_def_property_pointer_funcs(prop, "rna_Object_active_material_get", "rna_Object_active_material_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_editable_func(prop, "rna_Object_active_material_editable"); RNA_def_property_ui_text(prop, "Active Material", "Active material being displayed"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_MaterialSlot_update"); prop = RNA_def_property(srna, "active_material_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "actcol"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_funcs(prop, "rna_Object_active_material_index_get", "rna_Object_active_material_index_set", "rna_Object_active_material_index_range"); RNA_def_property_ui_text(prop, "Active Material Index", "Index of active material slot"); RNA_def_property_update(prop, NC_MATERIAL | ND_SHADING_LINKS, NULL); /* transform */ prop = RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_float_sdna(prop, NULL, "loc"); RNA_def_property_editable_array_func(prop, "rna_Object_location_editable"); RNA_def_property_ui_text(prop, "Location", "Location of the object"); RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, RNA_TRANSLATION_PREC_DEFAULT); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); prop = RNA_def_property(srna, "rotation_quaternion", PROP_FLOAT, PROP_QUATERNION); RNA_def_property_float_sdna(prop, NULL, "quat"); RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable"); RNA_def_property_float_array_default(prop, default_quat); RNA_def_property_ui_text(prop, "Quaternion Rotation", "Rotation in Quaternions"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); /* XXX: for axis-angle, it would have been nice to have 2 separate fields for UI purposes, but * having a single one is better for Keyframing and other property-management situations... */ prop = RNA_def_property(srna, "rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE); RNA_def_property_array(prop, 4); RNA_def_property_float_funcs(prop, "rna_Object_rotation_axis_angle_get", "rna_Object_rotation_axis_angle_set", NULL); RNA_def_property_editable_array_func(prop, "rna_Object_rotation_4d_editable"); RNA_def_property_float_array_default(prop, default_axisAngle); RNA_def_property_ui_text(prop, "Axis-Angle Rotation", "Angle of Rotation for Axis-Angle rotation representation"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); prop = RNA_def_property(srna, "rotation_euler", PROP_FLOAT, PROP_EULER); RNA_def_property_float_sdna(prop, NULL, "rot"); RNA_def_property_editable_array_func(prop, "rna_Object_rotation_euler_editable"); RNA_def_property_ui_text(prop, "Euler Rotation", "Rotation in Eulers"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); prop = RNA_def_property(srna, "rotation_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "rotmode"); RNA_def_property_enum_items(prop, prop_rotmode_items); /* XXX move to using a single define of this someday */ RNA_def_property_enum_funcs(prop, NULL, "rna_Object_rotation_mode_set", NULL); RNA_def_property_ui_text(prop, "Rotation Mode", ""); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); prop = RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "size"); RNA_def_property_flag(prop, PROP_PROPORTIONAL); RNA_def_property_editable_array_func(prop, "rna_Object_scale_editable"); RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 3); RNA_def_property_float_array_default(prop, default_scale); RNA_def_property_ui_text(prop, "Scale", "Scaling of the object"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); prop = RNA_def_property(srna, "dimensions", PROP_FLOAT, PROP_XYZ_LENGTH); RNA_def_property_array(prop, 3); RNA_def_property_float_funcs(prop, "rna_Object_dimensions_get", "rna_Object_dimensions_set", NULL); RNA_def_property_ui_range(prop, 0.0f, FLT_MAX, 1, 3); RNA_def_property_ui_text(prop, "Dimensions", "Absolute bounding box dimensions of the object"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); /* delta transforms */ prop = RNA_def_property(srna, "delta_location", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_float_sdna(prop, NULL, "dloc"); RNA_def_property_ui_text(prop, "Delta Location", "Extra translation added to the location of the object"); RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, RNA_TRANSLATION_PREC_DEFAULT); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); prop = RNA_def_property(srna, "delta_rotation_euler", PROP_FLOAT, PROP_EULER); RNA_def_property_float_sdna(prop, NULL, "drot"); RNA_def_property_ui_text(prop, "Delta Rotation (Euler)", "Extra rotation added to the rotation of the object (when using Euler rotations)"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); prop = RNA_def_property(srna, "delta_rotation_quaternion", PROP_FLOAT, PROP_QUATERNION); RNA_def_property_float_sdna(prop, NULL, "dquat"); RNA_def_property_float_array_default(prop, default_quat); RNA_def_property_ui_text(prop, "Delta Rotation (Quaternion)", "Extra rotation added to the rotation of the object (when using Quaternion rotations)"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); #if 0 /* XXX not supported well yet... */ prop = RNA_def_property(srna, "delta_rotation_axis_angle", PROP_FLOAT, PROP_AXISANGLE); /* FIXME: this is not a single field any more! (drotAxis and drotAngle) */ RNA_def_property_float_sdna(prop, NULL, "dquat"); RNA_def_property_float_array_default(prop, default_axisAngle); RNA_def_property_ui_text(prop, "Delta Rotation (Axis Angle)", "Extra rotation added to the rotation of the object (when using Axis-Angle rotations)"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); #endif prop = RNA_def_property(srna, "delta_scale", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "dscale"); RNA_def_property_flag(prop, PROP_PROPORTIONAL); RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, 3); RNA_def_property_float_array_default(prop, default_scale); RNA_def_property_ui_text(prop, "Delta Scale", "Extra scaling added to the scale of the object"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); /* transform locks */ prop = RNA_def_property(srna, "lock_location", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_LOCX); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Lock Location", "Lock editing of location in the interface"); RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); prop = RNA_def_property(srna, "lock_rotation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROTX); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Lock Rotation", "Lock editing of rotation in the interface"); RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); /* XXX this is sub-optimal - it really should be included above, * but due to technical reasons we can't do this! */ prop = RNA_def_property(srna, "lock_rotation_w", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROTW); RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1); RNA_def_property_ui_text(prop, "Lock Rotation (4D Angle)", "Lock editing of 'angle' component of four-component rotations in the interface"); /* XXX this needs a better name */ prop = RNA_def_property(srna, "lock_rotations_4d", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_ROT4D); RNA_def_property_ui_text(prop, "Lock Rotations (4D)", "Lock editing of four component rotations by components (instead of as Eulers)"); prop = RNA_def_property(srna, "lock_scale", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "protectflag", OB_LOCK_SCALEX); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Lock Scale", "Lock editing of scale in the interface"); RNA_def_property_ui_icon(prop, ICON_UNLOCKED, 1); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); /* matrix */ prop = RNA_def_property(srna, "matrix_world", PROP_FLOAT, PROP_MATRIX); RNA_def_property_float_sdna(prop, NULL, "obmat"); RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Matrix World", "Worldspace transformation matrix"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_matrix_world_update"); prop = RNA_def_property(srna, "matrix_local", PROP_FLOAT, PROP_MATRIX); RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Local Matrix", "Parent relative transformation matrix - " "WARNING: Only takes into account 'Object' parenting, so e.g. in case of bone parenting " "you get a matrix relative to the Armature object, not to the actual parent bone"); RNA_def_property_float_funcs(prop, "rna_Object_matrix_local_get", "rna_Object_matrix_local_set", NULL); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, NULL); prop = RNA_def_property(srna, "matrix_basis", PROP_FLOAT, PROP_MATRIX); RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Input Matrix", "Matrix access to location, rotation and scale (including deltas), " "before constraints and parenting are applied"); RNA_def_property_float_funcs(prop, "rna_Object_matrix_basis_get", "rna_Object_matrix_basis_set", NULL); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); /*parent_inverse*/ prop = RNA_def_property(srna, "matrix_parent_inverse", PROP_FLOAT, PROP_MATRIX); RNA_def_property_float_sdna(prop, NULL, "parentinv"); RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4); RNA_def_property_ui_text(prop, "Matrix", "Inverse of object's parent matrix at time of parenting"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); /* modifiers */ prop = RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "Modifier"); RNA_def_property_ui_text(prop, "Modifiers", "Modifiers affecting the geometric data of the object"); rna_def_object_modifiers(brna, prop); /* constraints */ prop = RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "Constraint"); RNA_def_property_ui_text(prop, "Constraints", "Constraints affecting the transformation of the object"); /* RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, NULL, NULL, NULL, NULL, "constraints__add", "constraints__remove"); */ rna_def_object_constraints(brna, prop); /* game engine */ prop = RNA_def_property(srna, "game", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "GameObjectSettings"); RNA_def_property_pointer_funcs(prop, "rna_Object_game_settings_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Game Settings", "Game engine related settings for the object"); /* vertex groups */ prop = RNA_def_property(srna, "vertex_groups", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "defbase", NULL); RNA_def_property_struct_type(prop, "VertexGroup"); RNA_def_property_ui_text(prop, "Vertex Groups", "Vertex groups of the object"); rna_def_object_vertex_groups(brna, prop); /* empty */ prop = RNA_def_property(srna, "empty_draw_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "empty_drawtype"); RNA_def_property_enum_items(prop, object_empty_drawtype_items); RNA_def_property_enum_funcs(prop, NULL, "rna_Object_empty_draw_type_set", NULL); RNA_def_property_ui_text(prop, "Empty Display Type", "Viewport display style for empties"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "empty_draw_size", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "empty_drawsize"); RNA_def_property_range(prop, 0.0001f, 1000.0f); RNA_def_property_ui_range(prop, 0.01, 100, 1, 2); RNA_def_property_ui_text(prop, "Empty Display Size", "Size of display for empties in the viewport"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "empty_image_offset", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "ima_ofs"); RNA_def_property_ui_text(prop, "Origin Offset", "Origin offset distance"); RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 0.1f, 2); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "iuser"); RNA_def_property_ui_text(prop, "Image User", "Parameters defining which layer, pass and frame of the image is displayed"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); /* render */ prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "index"); RNA_def_property_ui_text(prop, "Pass Index", "Index number for the IndexOB render pass"); RNA_def_property_update(prop, NC_OBJECT, "rna_Object_internal_update"); prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "col"); RNA_def_property_ui_text(prop, "Color", "Object color and alpha, used when faces have the ObColor mode enabled"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); /* physics */ prop = RNA_def_property(srna, "field", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "pd"); RNA_def_property_struct_type(prop, "FieldSettings"); RNA_def_property_pointer_funcs(prop, "rna_Object_field_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Field Settings", "Settings for using the object as a field in physics simulation"); prop = RNA_def_property(srna, "collision", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "pd"); RNA_def_property_struct_type(prop, "CollisionSettings"); RNA_def_property_pointer_funcs(prop, "rna_Object_collision_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Collision Settings", "Settings for using the object as a collider in physics simulation"); prop = RNA_def_property(srna, "soft_body", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "soft"); RNA_def_property_struct_type(prop, "SoftBodySettings"); RNA_def_property_ui_text(prop, "Soft Body Settings", "Settings for soft body simulation"); prop = RNA_def_property(srna, "particle_systems", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "particlesystem", NULL); RNA_def_property_struct_type(prop, "ParticleSystem"); RNA_def_property_ui_text(prop, "Particle Systems", "Particle systems emitted from the object"); rna_def_object_particle_systems(brna, prop); prop = RNA_def_property(srna, "rigid_body", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "rigidbody_object"); RNA_def_property_struct_type(prop, "RigidBodyObject"); RNA_def_property_ui_text(prop, "Rigid Body Settings", "Settings for rigid body simulation"); prop = RNA_def_property(srna, "rigid_body_constraint", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "rigidbody_constraint"); RNA_def_property_struct_type(prop, "RigidBodyConstraint"); RNA_def_property_ui_text(prop, "Rigid Body Constraint", "Constraint constraining rigid bodies"); /* restrict */ prop = RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_VIEW); RNA_def_property_ui_text(prop, "Restrict View", "Restrict visibility in the viewport"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_VIEW_OFF, 1); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_hide_update"); prop = RNA_def_property(srna, "hide_select", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_SELECT); RNA_def_property_ui_text(prop, "Restrict Select", "Restrict selection in the viewport"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_SELECT_OFF, 1); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "hide_render", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "restrictflag", OB_RESTRICT_RENDER); RNA_def_property_ui_text(prop, "Restrict Render", "Restrict renderability"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_hide_update"); /* anim */ rna_def_animdata_common(srna); rna_def_animviz_common(srna); rna_def_motionpath_common(srna); /* slow parenting */ /* XXX: evil old crap */ prop = RNA_def_property(srna, "use_slow_parent", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "partype", PARSLOW); RNA_def_property_ui_text(prop, "Slow Parent", "Create a delay in the parent relationship (beware: this isn't renderfarm " "safe and may be invalid after jumping around the timeline)"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "slow_parent_offset", PROP_FLOAT, PROP_NONE | PROP_UNIT_TIME); RNA_def_property_float_sdna(prop, NULL, "sf"); RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF); RNA_def_property_ui_text(prop, "Slow Parent Offset", "Delay in the parent relationship"); RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update"); /* depsgraph hack */ prop = RNA_def_property(srna, "use_extra_recalc_object", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "depsflag", OB_DEPS_EXTRA_OB_RECALC); RNA_def_property_ui_text(prop, "Extra Object Update", "Refresh this object again on frame changes, dependency graph hack"); prop = RNA_def_property(srna, "use_extra_recalc_data", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "depsflag", OB_DEPS_EXTRA_DATA_RECALC); RNA_def_property_ui_text(prop, "Extra Data Update", "Refresh this object's data again on frame changes, dependency graph hack"); /* duplicates */ prop = RNA_def_property(srna, "dupli_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "transflag"); RNA_def_property_enum_items(prop, dupli_items); RNA_def_property_ui_text(prop, "Dupli Type", "If not None, object duplication method to use"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update"); prop = RNA_def_property(srna, "use_dupli_frames_speed", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "transflag", OB_DUPLINOSPEED); RNA_def_property_ui_text(prop, "Dupli Frames Speed", "Set dupliframes to use the current frame instead of parent curve's evaluation time"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "use_dupli_vertices_rotation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIROT); RNA_def_property_ui_text(prop, "Dupli Verts Rotation", "Rotate dupli according to vertex normal"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "use_dupli_faces_scale", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIFACES_SCALE); RNA_def_property_ui_text(prop, "Dupli Faces Inherit Scale", "Scale dupli based on face size"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "dupli_faces_scale", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dupfacesca"); RNA_def_property_range(prop, 0.001f, 10000.0f); RNA_def_property_ui_text(prop, "Dupli Faces Scale", "Scale the DupliFace objects"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "dupli_group", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "dup_group"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_pointer_funcs(prop, NULL, "rna_Object_dup_group_set", NULL, NULL); RNA_def_property_ui_text(prop, "Dupli Group", "Instance an existing group"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_dependency_update"); prop = RNA_def_property(srna, "dupli_frames_start", PROP_INT, PROP_NONE | PROP_UNIT_TIME); RNA_def_property_int_sdna(prop, NULL, "dupsta"); RNA_def_property_range(prop, MINAFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "Dupli Frames Start", "Start frame for DupliFrames"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "dupli_frames_end", PROP_INT, PROP_NONE | PROP_UNIT_TIME); RNA_def_property_int_sdna(prop, NULL, "dupend"); RNA_def_property_range(prop, MINAFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "Dupli Frames End", "End frame for DupliFrames"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "dupli_frames_on", PROP_INT, PROP_NONE | PROP_UNIT_TIME); RNA_def_property_int_sdna(prop, NULL, "dupon"); RNA_def_property_range(prop, MINFRAME, MAXFRAME); RNA_def_property_ui_range(prop, 1, 1500, 1, -1); RNA_def_property_ui_text(prop, "Dupli Frames On", "Number of frames to use between DupOff frames"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "dupli_frames_off", PROP_INT, PROP_NONE | PROP_UNIT_TIME); RNA_def_property_int_sdna(prop, NULL, "dupoff"); RNA_def_property_range(prop, 0, MAXFRAME); RNA_def_property_ui_range(prop, 0, 1500, 1, -1); RNA_def_property_ui_text(prop, "Dupli Frames Off", "Recurring frames to exclude from the Dupliframes"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "dupli_list", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "duplilist", NULL); RNA_def_property_struct_type(prop, "DupliObject"); RNA_def_property_ui_text(prop, "Dupli list", "Object duplis"); prop = RNA_def_property(srna, "is_duplicator", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLI); RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* drawing */ prop = RNA_def_property(srna, "draw_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "dt"); RNA_def_property_enum_items(prop, drawtype_items); RNA_def_property_ui_text(prop, "Maximum Draw Type", "Maximum draw type to display object with in viewport"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update"); prop = RNA_def_property(srna, "show_bounds", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWBOUNDOX); RNA_def_property_ui_text(prop, "Draw Bounds", "Display the object's bounds"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "draw_bounds_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "boundtype"); RNA_def_property_enum_items(prop, boundtype_items); RNA_def_property_ui_text(prop, "Draw Bounds Type", "Object boundary display type"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "show_name", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWNAME); RNA_def_property_ui_text(prop, "Draw Name", "Display the object's name"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "show_axis", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_AXIS); RNA_def_property_ui_text(prop, "Draw Axes", "Display the object's origin and axes"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "show_texture_space", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_TEXSPACE); RNA_def_property_ui_text(prop, "Draw Texture Space", "Display the object's texture space"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "show_wire", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWWIRE); RNA_def_property_ui_text(prop, "Draw Wire", "Add the object's wireframe over solid drawing"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "show_all_edges", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAW_ALL_EDGES); RNA_def_property_ui_text(prop, "Draw All Edges", "Display all edges for mesh objects"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "show_transparent", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWTRANSP); RNA_def_property_ui_text(prop, "Draw Transparent", "Display material transparency in the object (unsupported for duplicator drawing)"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); prop = RNA_def_property(srna, "show_x_ray", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_DRAWXRAY); RNA_def_property_ui_text(prop, "X-Ray", "Make the object draw in front of others (unsupported for duplicator drawing)"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); /* Grease Pencil */ prop = RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "gpd"); RNA_def_property_struct_type(prop, "GreasePencil"); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT); RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); /* pose */ prop = RNA_def_property(srna, "pose_library", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "poselib"); RNA_def_property_struct_type(prop, "Action"); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT); RNA_def_property_ui_text(prop, "Pose Library", "Action used as a pose library for armatures"); prop = RNA_def_property(srna, "pose", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "pose"); RNA_def_property_struct_type(prop, "Pose"); RNA_def_property_ui_text(prop, "Pose", "Current pose for armatures"); /* shape keys */ prop = RNA_def_property(srna, "show_only_shape_key", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_LOCK); RNA_def_property_ui_text(prop, "Shape Key Lock", "Always show the current Shape for this Object"); RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1); RNA_def_property_update(prop, 0, "rna_Object_internal_update_data"); prop = RNA_def_property(srna, "use_shape_key_edit_mode", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "shapeflag", OB_SHAPE_EDIT_MODE); RNA_def_property_ui_text(prop, "Shape Key Edit Mode", "Apply shape keys in edit mode (for Meshes only)"); RNA_def_property_ui_icon(prop, ICON_EDITMODE_HLT, 0); RNA_def_property_update(prop, 0, "rna_Object_internal_update_data"); prop = RNA_def_property(srna, "active_shape_key", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ShapeKey"); RNA_def_property_pointer_funcs(prop, "rna_Object_active_shape_key_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Shape Key", "Current shape key"); prop = RNA_def_property(srna, "active_shape_key_index", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "shapenr"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); /* XXX this is really unpredictable... */ RNA_def_property_int_funcs(prop, "rna_Object_active_shape_key_index_get", "rna_Object_active_shape_key_index_set", "rna_Object_active_shape_key_index_range"); RNA_def_property_ui_text(prop, "Active Shape Key Index", "Current shape key index"); RNA_def_property_update(prop, 0, "rna_Object_active_shape_update"); /* sculpt */ prop = RNA_def_property(srna, "use_dynamic_topology_sculpting", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_Object_use_dynamic_topology_sculpting_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Dynamic Topology Sculpting", NULL); /* Levels of Detail */ prop = RNA_def_property(srna, "lod_levels", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "lodlevels", NULL); RNA_def_property_struct_type(prop, "LodLevel"); RNA_def_property_ui_text(prop, "Level of Detail Levels", "A collection of detail levels to automatically switch between"); RNA_def_property_update(prop, NC_OBJECT | ND_LOD, NULL); RNA_api_object(srna); } static void rna_def_dupli_object(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "DupliObject", NULL); RNA_def_struct_sdna(srna, "DupliObject"); RNA_def_struct_ui_text(srna, "Object Duplicate", "An object duplicate"); /* RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA); */ prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ob"); /* RNA_def_property_pointer_funcs(prop, "rna_DupliObject_object_get", NULL, NULL, NULL); */ RNA_def_property_ui_text(prop, "Object", "Object being duplicated"); prop = RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX); RNA_def_property_float_sdna(prop, NULL, "mat"); RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_ui_text(prop, "Object Duplicate Matrix", "Object duplicate transformation matrix"); prop = RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "no_draw", 0); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_ui_text(prop, "Hide", "Don't show dupli object in viewport or render"); prop = RNA_def_property(srna, "index", PROP_INT, PROP_NONE); RNA_def_property_int_funcs(prop, "rna_DupliObject_index_get", NULL, NULL); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_ui_text(prop, "Index", "Index in the lowest-level dupli list"); prop = RNA_def_property(srna, "persistent_id", PROP_INT, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_ui_text(prop, "Persistent ID", "Persistent identifier for inter-frame matching of objects with motion blur"); prop = RNA_def_property(srna, "particle_system", PROP_POINTER, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_ui_text(prop, "Particle System", "Particle system that this dupli object was instanced from"); prop = RNA_def_property(srna, "orco", PROP_FLOAT, PROP_TRANSLATION); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_ui_text(prop, "Generated Coordinates", "Generated coordinates in parent object space"); prop = RNA_def_property(srna, "uv", PROP_FLOAT, PROP_NONE); RNA_def_property_array(prop, 2); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_ui_text(prop, "UV Coordinates", "UV coordinates in parent object space"); prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, dupli_items); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_ui_text(prop, "Dupli Type", "Duplicator type that generated this dupli object"); } static void rna_def_object_base(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "ObjectBase", NULL); RNA_def_struct_sdna(srna, "Base"); RNA_def_struct_ui_text(srna, "Object Base", "An object instance in a scene"); RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA); prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "object"); RNA_def_property_ui_text(prop, "Object", "Object this base links to"); /* same as object layer */ prop = RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "lay", 1); RNA_def_property_array(prop, 20); RNA_def_property_ui_text(prop, "Layers", "Layers the object base is on"); RNA_def_property_boolean_funcs(prop, NULL, "rna_Base_layer_set"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Base_layer_update"); prop = RNA_def_property(srna, "layers_local_view", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "lay", 0x01000000); RNA_def_property_array(prop, 8); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Local View Layers", "3D local view layers the object base is on"); prop = RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", BA_SELECT); RNA_def_property_ui_text(prop, "Select", "Object base selection state"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Base_select_update"); RNA_api_object_base(srna); } void RNA_def_object(BlenderRNA *brna) { rna_def_object(brna); RNA_define_animate_sdna(false); rna_def_object_game_settings(brna); rna_def_object_base(brna); rna_def_vertex_group(brna); rna_def_material_slot(brna); rna_def_dupli_object(brna); RNA_define_animate_sdna(true); rna_def_object_lodlevel(brna); } #endif