/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/makesrna/intern/rna_object_api.c * \ingroup RNA */ #include #include #include #include #include "RNA_define.h" #include "DNA_object_types.h" #include "DNA_modifier_types.h" // #include "BLO_sys_types.h" /* needed for intptr_t used in ED_mesh.h */ // #include "ED_mesh.h" #include "BLI_math.h" #ifdef RNA_RUNTIME #include "BKE_main.h" #include "BKE_global.h" #include "BKE_context.h" #include "BKE_report.h" #include "BKE_object.h" #include "BKE_mesh.h" #include "BKE_DerivedMesh.h" #include "BKE_bvhutils.h" #include "BKE_customdata.h" #include "BKE_anim.h" #include "BKE_depsgraph.h" #include "BKE_displist.h" #include "BKE_font.h" #include "BKE_mball.h" #include "BKE_modifier.h" #include "DNA_mesh_types.h" #include "DNA_scene_types.h" #include "DNA_meshdata_types.h" #include "DNA_curve_types.h" #include "DNA_modifier_types.h" #include "DNA_constraint_types.h" #include "DNA_view3d_types.h" #include "MEM_guardedalloc.h" /* copied from Mesh_getFromObject and adapted to RNA interface */ /* settings: 0 - preview, 1 - render */ static Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_modifiers, int settings) { Mesh *tmpmesh; Curve *tmpcu = NULL; Object *tmpobj = NULL; int render = settings == eModifierMode_Render, i; int cage = !apply_modifiers; /* perform the mesh extraction based on type */ switch (ob->type) { case OB_FONT: case OB_CURVE: case OB_SURF: /* copies object and modifiers (but not the data) */ tmpobj= copy_object(ob); tmpcu = (Curve *)tmpobj->data; tmpcu->id.us--; /* if getting the original caged mesh, delete object modifiers */ if( cage ) object_free_modifiers(tmpobj); /* copies the data */ tmpobj->data = copy_curve( (Curve *) ob->data ); #if 0 /* copy_curve() sets disp.first null, so currently not need */ { Curve *cu; cu = (Curve *)tmpobj->data; if( cu->disp.first ) MEM_freeN( cu->disp.first ); cu->disp.first = NULL; } #endif /* get updated display list, and convert to a mesh */ makeDispListCurveTypes( sce, tmpobj, 0 ); nurbs_to_mesh( tmpobj ); /* nurbs_to_mesh changes the type to a mesh, check it worked */ if (tmpobj->type != OB_MESH) { free_libblock_us( &(G.main->object), tmpobj ); BKE_report(reports, RPT_ERROR, "cant convert curve to mesh. Does the curve have any segments?"); return NULL; } tmpmesh = tmpobj->data; free_libblock_us( &G.main->object, tmpobj ); break; case OB_MBALL: /* metaballs don't have modifiers, so just convert to mesh */ ob = find_basis_mball( sce, ob ); /* todo, re-generatre for render-res */ /* metaball_polygonize(scene, ob) */ tmpmesh = add_mesh("Mesh"); mball_to_mesh( &ob->disp, tmpmesh ); break; case OB_MESH: /* copies object and modifiers (but not the data) */ if (cage) { /* copies the data */ tmpmesh = copy_mesh( ob->data ); /* if not getting the original caged mesh, get final derived mesh */ } else { /* Make a dummy mesh, saves copying */ DerivedMesh *dm; /* CustomDataMask mask = CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL; */ CustomDataMask mask = CD_MASK_MESH; /* this seems more suitable, exporter, for example, needs CD_MASK_MDEFORMVERT */ /* Write the display mesh into the dummy mesh */ if (render) dm = mesh_create_derived_render( sce, ob, mask ); else dm = mesh_create_derived_view( sce, ob, mask ); tmpmesh = add_mesh( "Mesh" ); DM_to_mesh( dm, tmpmesh ); dm->release( dm ); } break; default: BKE_report(reports, RPT_ERROR, "Object does not have geometry data"); return NULL; } /* Copy materials to new mesh */ switch (ob->type) { case OB_SURF: case OB_FONT: case OB_CURVE: tmpmesh->totcol = tmpcu->totcol; /* free old material list (if it exists) and adjust user counts */ if( tmpcu->mat ) { for( i = tmpcu->totcol; i-- > 0; ) { /* are we an object material or data based? */ if (ob->colbits & 1<mat[i] = ob->mat[i]; else tmpmesh->mat[i] = tmpcu->mat[i]; if (tmpmesh->mat[i]) tmpmesh->mat[i]->id.us++; } } break; #if 0 /* Crashes when assigning the new material, not sure why */ case OB_MBALL: tmpmb = (MetaBall *)ob->data; tmpmesh->totcol = tmpmb->totcol; /* free old material list (if it exists) and adjust user counts */ if( tmpmb->mat ) { for( i = tmpmb->totcol; i-- > 0; ) { tmpmesh->mat[i] = tmpmb->mat[i]; /* CRASH HERE ??? */ if (tmpmesh->mat[i]) { tmpmb->mat[i]->id.us++; } } } break; #endif case OB_MESH: if (!cage) { Mesh *origmesh= ob->data; tmpmesh->flag= origmesh->flag; tmpmesh->mat = MEM_dupallocN(origmesh->mat); tmpmesh->totcol = origmesh->totcol; tmpmesh->smoothresh= origmesh->smoothresh; if( origmesh->mat ) { for( i = origmesh->totcol; i-- > 0; ) { /* are we an object material or data based? */ if (ob->colbits & 1<mat[i] = ob->mat[i]; else tmpmesh->mat[i] = origmesh->mat[i]; if (tmpmesh->mat[i]) tmpmesh->mat[i]->id.us++; } } } break; } /* end copy materials */ /* we don't assign it to anything */ tmpmesh->id.us--; /* make sure materials get updated in objects */ test_object_materials( ( ID * ) tmpmesh ); return tmpmesh; } /* mostly a copy from convertblender.c */ static void dupli_render_particle_set(Scene *scene, Object *ob, int level, int enable) { /* ugly function, but we need to set particle systems to their render * settings before calling object_duplilist, to get render level duplis */ Group *group; GroupObject *go; ParticleSystem *psys; DerivedMesh *dm; float mat[4][4]; unit_m4(mat); if(level >= MAX_DUPLI_RECUR) return; if(ob->transflag & OB_DUPLIPARTS) { for(psys=ob->particlesystem.first; psys; psys=psys->next) { if(ELEM(psys->part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { if(enable) psys_render_set(ob, psys, mat, mat, 1, 1, 0.f); else psys_render_restore(ob, psys); } } if(level == 0 && enable) { /* this is to make sure we get render level duplis in groups: * the derivedmesh must be created before init_render_mesh, * since object_duplilist does dupliparticles before that */ dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL); dm->release(dm); for(psys=ob->particlesystem.first; psys; psys=psys->next) psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated; } } if(ob->dup_group==NULL) return; group= ob->dup_group; for(go= group->gobject.first; go; go= go->next) dupli_render_particle_set(scene, go->ob, level+1, enable); } /* When no longer needed, duplilist should be freed with Object.free_duplilist */ static void rna_Object_create_duplilist(Object *ob, ReportList *reports, Scene *sce) { if (!(ob->transflag & OB_DUPLI)) { BKE_report(reports, RPT_ERROR, "Object does not have duplis."); return; } /* free duplilist if a user forgets to */ if (ob->duplilist) { BKE_reportf(reports, RPT_WARNING, "Object.dupli_list has not been freed."); free_object_duplilist(ob->duplilist); ob->duplilist= NULL; } if(G.rendering) dupli_render_particle_set(sce, ob, 0, 1); ob->duplilist= object_duplilist(sce, ob); if(G.rendering) dupli_render_particle_set(sce, ob, 0, 0); /* ob->duplilist should now be freed with Object.free_duplilist */ } static void rna_Object_free_duplilist(Object *ob) { if (ob->duplilist) { free_object_duplilist(ob->duplilist); ob->duplilist= NULL; } } static PointerRNA rna_Object_shape_key_add(Object *ob, bContext *C, ReportList *reports, const char *name, int from_mix) { Scene *scene= CTX_data_scene(C); KeyBlock *kb= NULL; if((kb=object_insert_shape_key(scene, ob, name, from_mix))) { PointerRNA keyptr; RNA_pointer_create((ID *)ob->data, &RNA_ShapeKey, kb, &keyptr); WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); return keyptr; } else { BKE_reportf(reports, RPT_ERROR, "Object \"%s\"does not support shapes.", ob->id.name+2); return PointerRNA_NULL; } } int rna_Object_is_visible(Object *ob, Scene *sce) { return !(ob->restrictflag & OB_RESTRICT_VIEW) && (ob->lay & sce->lay); } /* static void rna_Mesh_assign_verts_to_group(Object *ob, bDeformGroup *group, int *indices, int totindex, float weight, int assignmode) { if (ob->type != OB_MESH) { BKE_report(reports, RPT_ERROR, "Object should be of MESH type."); return; } Mesh *me = (Mesh*)ob->data; int group_index = defgroup_find_index(ob, group); if (group_index == -1) { BKE_report(reports, RPT_ERROR, "No deform groups assigned to mesh."); return; } if (assignmode != WEIGHT_REPLACE && assignmode != WEIGHT_ADD && assignmode != WEIGHT_SUBTRACT) { BKE_report(reports, RPT_ERROR, "Bad assignment mode." ); return; } // makes a set of dVerts corresponding to the mVerts if (!me->dvert) create_dverts(&me->id); // loop list adding verts to group for (i= 0; i < totindex; i++) { if(i < 0 || i >= me->totvert) { BKE_report(reports, RPT_ERROR, "Bad vertex index in list."); return; } add_vert_defnr(ob, group_index, i, weight, assignmode); } } */ void rna_Object_ray_cast(Object *ob, ReportList *reports, float ray_start[3], float ray_end[3], float r_location[3], float r_normal[3], int *index) { BVHTreeFromMesh treeData= {NULL}; if(ob->derivedFinal==NULL) { BKE_reportf(reports, RPT_ERROR, "object \"%s\" has no mesh data to be used for ray casting.", ob->id.name+2); return; } /* no need to managing allocation or freeing of the BVH data. this is generated and freed as needed */ bvhtree_from_mesh_faces(&treeData, ob->derivedFinal, 0.0f, 4, 6); if(treeData.tree==NULL) { BKE_reportf(reports, RPT_ERROR, "object \"%s\" could not create internal data for ray casting.", ob->id.name+2); return; } else { BVHTreeRayHit hit; float ray_nor[3], dist; sub_v3_v3v3(ray_nor, ray_end, ray_start); dist= hit.dist = normalize_v3(ray_nor); hit.index = -1; if(BLI_bvhtree_ray_cast(treeData.tree, ray_start, ray_nor, 0.0f, &hit, treeData.raycast_callback, &treeData) != -1) { if(hit.dist<=dist) { copy_v3_v3(r_location, hit.co); copy_v3_v3(r_normal, hit.no); *index= hit.index; return; } } } zero_v3(r_location); zero_v3(r_normal); *index= -1; } void rna_Object_closest_point_on_mesh(Object *ob, ReportList *reports, float point_co[3], float max_dist, float n_location[3], float n_normal[3], int *index) { BVHTreeFromMesh treeData= {NULL}; if(ob->derivedFinal==NULL) { BKE_reportf(reports, RPT_ERROR, "object \"%s\" has no mesh data to be used for finding nearest point.", ob->id.name+2); return; } /* no need to managing allocation or freeing of the BVH data. this is generated and freed as needed */ bvhtree_from_mesh_faces(&treeData, ob->derivedFinal, 0.0f, 4, 6); if(treeData.tree==NULL) { BKE_reportf(reports, RPT_ERROR, "object \"%s\" could not create internal data for finding nearest point", ob->id.name+2); return; } else { BVHTreeNearest nearest; nearest.index = -1; nearest.dist = max_dist * max_dist; if(BLI_bvhtree_find_nearest(treeData.tree, point_co, &nearest, treeData.nearest_callback, &treeData) != -1) { copy_v3_v3(n_location, nearest.co); copy_v3_v3(n_normal, nearest.no); *index= nearest.index; return; } } zero_v3(n_location); zero_v3(n_normal); *index= -1; } /* ObjectBase */ void rna_ObjectBase_layers_from_view(Base *base, View3D *v3d) { base->lay= base->object->lay= v3d->lay; } int rna_Object_is_modified(Object *ob, Scene *scene, int settings) { return object_is_modified(scene, ob) & settings; } #else void RNA_api_object(StructRNA *srna) { FunctionRNA *func; PropertyRNA *parm; static EnumPropertyItem mesh_type_items[] = { {eModifierMode_Realtime, "PREVIEW", 0, "Preview", "Apply modifier preview settings"}, {eModifierMode_Render, "RENDER", 0, "Render", "Apply modifier render settings"}, {0, NULL, 0, NULL, NULL} }; /* mesh */ func= RNA_def_function(srna, "to_mesh", "rna_Object_to_mesh"); RNA_def_function_ui_description(func, "Create a Mesh datablock with modifiers applied."); RNA_def_function_flag(func, FUNC_USE_REPORTS); parm= RNA_def_pointer(func, "scene", "Scene", "", "Scene within which to evaluate modifiers."); RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); parm= RNA_def_boolean(func, "apply_modifiers", 0, "", "Apply modifiers."); RNA_def_property_flag(parm, PROP_REQUIRED); parm= RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply."); RNA_def_property_flag(parm, PROP_REQUIRED); parm= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh created from object, remove it if it is only used for export."); RNA_def_function_return(func, parm); /* duplis */ func= RNA_def_function(srna, "dupli_list_create", "rna_Object_create_duplilist"); RNA_def_function_ui_description(func, "Create a list of dupli objects for this object, needs to be freed manually with free_dupli_list to restore the objects real matrix and layers."); parm= RNA_def_pointer(func, "scene", "Scene", "", "Scene within which to evaluate duplis."); RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); RNA_def_function_flag(func, FUNC_USE_REPORTS); func= RNA_def_function(srna, "dupli_list_clear", "rna_Object_free_duplilist"); RNA_def_function_ui_description(func, "Free the list of dupli objects."); /* Armature */ func= RNA_def_function(srna, "find_armature", "modifiers_isDeformedByArmature"); RNA_def_function_ui_description(func, "Find armature influencing this object as a parent or via a modifier."); parm= RNA_def_pointer(func, "ob_arm", "Object", "", "Armature object influencing this object or NULL."); RNA_def_function_return(func, parm); /* Shape key */ func= RNA_def_function(srna, "shape_key_add", "rna_Object_shape_key_add"); RNA_def_function_ui_description(func, "Add shape key to an object."); RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS); RNA_def_string(func, "name", "Key", 0, "", "Unique name for the new keylock."); /* optional */ RNA_def_boolean(func, "from_mix", 1, "", "Create new shape from existing mix of shapes."); parm= RNA_def_pointer(func, "key", "ShapeKey", "", "New shape keyblock."); RNA_def_property_flag(parm, PROP_RNAPTR); RNA_def_function_return(func, parm); /* Ray Cast */ func= RNA_def_function(srna, "ray_cast", "rna_Object_ray_cast"); RNA_def_function_ui_description(func, "Cast a ray onto in object space."); RNA_def_function_flag(func, FUNC_USE_REPORTS); /* ray start and end */ parm= RNA_def_float_vector(func, "start", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); RNA_def_property_flag(parm, PROP_REQUIRED); parm= RNA_def_float_vector(func, "end", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); RNA_def_property_flag(parm, PROP_REQUIRED); /* return location and normal */ parm= RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "The hit location of this ray cast", -1e4, 1e4); RNA_def_property_flag(parm, PROP_THICK_WRAP); RNA_def_function_output(func, parm); parm= RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "The face normal at the ray cast hit location", -1e4, 1e4); RNA_def_property_flag(parm, PROP_THICK_WRAP); RNA_def_function_output(func, parm); parm= RNA_def_int(func, "index", 0, 0, 0, "", "The face index, -1 when no intersection is found.", 0, 0); RNA_def_function_output(func, parm); /* Nearest Point */ func= RNA_def_function(srna, "closest_point_on_mesh", "rna_Object_closest_point_on_mesh"); RNA_def_function_ui_description(func, "Find the nearest point on the object."); RNA_def_function_flag(func, FUNC_USE_REPORTS); /* location of point for test and max distance */ parm= RNA_def_float_vector(func, "point", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); RNA_def_property_flag(parm, PROP_REQUIRED); RNA_def_float(func, "max_dist", sqrt(FLT_MAX), 0.0, FLT_MAX, "", "", 0.0, FLT_MAX); /* return location and normal */ parm= RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "The location on the object closest to the point", -1e4, 1e4); RNA_def_property_flag(parm, PROP_THICK_WRAP); RNA_def_function_output(func, parm); parm= RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "The face normal at the closest point", -1e4, 1e4); RNA_def_property_flag(parm, PROP_THICK_WRAP); RNA_def_function_output(func, parm); parm= RNA_def_int(func, "index", 0, 0, 0, "", "The face index, -1 when no closest point is found.", 0, 0); RNA_def_function_output(func, parm); /* View */ func= RNA_def_function(srna, "is_visible", "rna_Object_is_visible"); RNA_def_function_ui_description(func, "Determine if object is visible in a given scene."); parm= RNA_def_pointer(func, "scene", "Scene", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); parm= RNA_def_boolean(func, "result", 0, "", "Object visibility."); RNA_def_function_return(func, parm); /* utility function for checking if the object is modified */ func= RNA_def_function(srna, "is_modified", "rna_Object_is_modified"); RNA_def_function_ui_description(func, "Determine if this object is modified from the base mesh data."); parm= RNA_def_pointer(func, "scene", "Scene", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); parm= RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply."); RNA_def_property_flag(parm, PROP_REQUIRED); parm= RNA_def_boolean(func, "result", 0, "", "Object visibility."); RNA_def_function_return(func, parm); } void RNA_api_object_base(StructRNA *srna) { FunctionRNA *func; PropertyRNA *parm; func= RNA_def_function(srna, "layers_from_view", "rna_ObjectBase_layers_from_view"); RNA_def_function_ui_description(func, "Sets the object layers from a 3D View (use when adding an object in local view)."); parm= RNA_def_pointer(func, "view", "SpaceView3D", "", ""); RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); } #endif