/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup RNA */ #include #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_path_util.h" #include "BLI_utildefines.h" #ifdef WITH_PYTHON # include "BPY_extern.h" #endif #include "DEG_depsgraph.h" #include "BKE_image.h" #include "BKE_scene.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "rna_internal.h" #include "RE_engine.h" #include "RE_pipeline.h" #include "ED_render.h" /* Deprecated, only provided for API compatibility. */ const EnumPropertyItem rna_enum_render_pass_type_items[] = { {SCE_PASS_COMBINED, "COMBINED", 0, "Combined", ""}, {SCE_PASS_Z, "Z", 0, "Z", ""}, {SCE_PASS_SHADOW, "SHADOW", 0, "Shadow", ""}, {SCE_PASS_AO, "AO", 0, "Ambient Occlusion", ""}, {SCE_PASS_POSITION, "POSITION", 0, "Position", ""}, {SCE_PASS_NORMAL, "NORMAL", 0, "Normal", ""}, {SCE_PASS_VECTOR, "VECTOR", 0, "Vector", ""}, {SCE_PASS_INDEXOB, "OBJECT_INDEX", 0, "Object Index", ""}, {SCE_PASS_UV, "UV", 0, "UV", ""}, {SCE_PASS_MIST, "MIST", 0, "Mist", ""}, {SCE_PASS_EMIT, "EMIT", 0, "Emit", ""}, {SCE_PASS_ENVIRONMENT, "ENVIRONMENT", 0, "Environment", ""}, {SCE_PASS_INDEXMA, "MATERIAL_INDEX", 0, "Material Index", ""}, {SCE_PASS_DIFFUSE_DIRECT, "DIFFUSE_DIRECT", 0, "Diffuse Direct", ""}, {SCE_PASS_DIFFUSE_INDIRECT, "DIFFUSE_INDIRECT", 0, "Diffuse Indirect", ""}, {SCE_PASS_DIFFUSE_COLOR, "DIFFUSE_COLOR", 0, "Diffuse Color", ""}, {SCE_PASS_GLOSSY_DIRECT, "GLOSSY_DIRECT", 0, "Glossy Direct", ""}, {SCE_PASS_GLOSSY_INDIRECT, "GLOSSY_INDIRECT", 0, "Glossy Indirect", ""}, {SCE_PASS_GLOSSY_COLOR, "GLOSSY_COLOR", 0, "Glossy Color", ""}, {SCE_PASS_TRANSM_DIRECT, "TRANSMISSION_DIRECT", 0, "Transmission Direct", ""}, {SCE_PASS_TRANSM_INDIRECT, "TRANSMISSION_INDIRECT", 0, "Transmission Indirect", ""}, {SCE_PASS_TRANSM_COLOR, "TRANSMISSION_COLOR", 0, "Transmission Color", ""}, {SCE_PASS_SUBSURFACE_DIRECT, "SUBSURFACE_DIRECT", 0, "Subsurface Direct", ""}, {SCE_PASS_SUBSURFACE_INDIRECT, "SUBSURFACE_INDIRECT", 0, "Subsurface Indirect", ""}, {SCE_PASS_SUBSURFACE_COLOR, "SUBSURFACE_COLOR", 0, "Subsurface Color", ""}, {0, NULL, 0, NULL, NULL}, }; const EnumPropertyItem rna_enum_bake_pass_type_items[] = { {SCE_PASS_COMBINED, "COMBINED", 0, "Combined", ""}, {SCE_PASS_AO, "AO", 0, "Ambient Occlusion", ""}, {SCE_PASS_SHADOW, "SHADOW", 0, "Shadow", ""}, {SCE_PASS_POSITION, "POSITION", 0, "Position", ""}, {SCE_PASS_NORMAL, "NORMAL", 0, "Normal", ""}, {SCE_PASS_UV, "UV", 0, "UV", ""}, {SCE_PASS_ROUGHNESS, "ROUGHNESS", 0, "ROUGHNESS", ""}, {SCE_PASS_EMIT, "EMIT", 0, "Emit", ""}, {SCE_PASS_ENVIRONMENT, "ENVIRONMENT", 0, "Environment", ""}, {SCE_PASS_DIFFUSE_COLOR, "DIFFUSE", 0, "Diffuse", ""}, {SCE_PASS_GLOSSY_COLOR, "GLOSSY", 0, "Glossy", ""}, {SCE_PASS_TRANSM_COLOR, "TRANSMISSION", 0, "Transmission", ""}, {0, NULL, 0, NULL, NULL}, }; #ifdef RNA_RUNTIME # include "MEM_guardedalloc.h" # include "RNA_access.h" # include "BKE_appdir.h" # include "BKE_context.h" # include "BKE_report.h" # include "GPU_capabilities.h" # include "GPU_shader.h" # include "IMB_colormanagement.h" # include "DEG_depsgraph_query.h" /* RenderEngine Callbacks */ static void engine_tag_redraw(RenderEngine *engine) { engine->flag |= RE_ENGINE_DO_DRAW; } static void engine_tag_update(RenderEngine *engine) { engine->flag |= RE_ENGINE_DO_UPDATE; } static bool engine_support_display_space_shader(RenderEngine *UNUSED(engine), Scene *scene) { return IMB_colormanagement_support_glsl_draw(&scene->view_settings); } static int engine_get_preview_pixel_size(RenderEngine *UNUSED(engine), Scene *scene) { return BKE_render_preview_pixel_size(&scene->r); } static void engine_bind_display_space_shader(RenderEngine *UNUSED(engine), Scene *UNUSED(scene)) { GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_2D_IMAGE); GPU_shader_bind(shader); int img_loc = GPU_shader_get_uniform(shader, "image"); GPU_shader_uniform_int(shader, img_loc, 0); } static void engine_unbind_display_space_shader(RenderEngine *UNUSED(engine)) { GPU_shader_unbind(); } static void engine_update(RenderEngine *engine, Main *bmain, Depsgraph *depsgraph) { extern FunctionRNA rna_RenderEngine_update_func; PointerRNA ptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); func = &rna_RenderEngine_update_func; RNA_parameter_list_create(&list, &ptr, func); RNA_parameter_set_lookup(&list, "data", &bmain); RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } static void engine_render(RenderEngine *engine, Depsgraph *depsgraph) { extern FunctionRNA rna_RenderEngine_render_func; PointerRNA ptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); func = &rna_RenderEngine_render_func; RNA_parameter_list_create(&list, &ptr, func); RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } static void engine_render_frame_finish(RenderEngine *engine) { extern FunctionRNA rna_RenderEngine_render_frame_finish_func; PointerRNA ptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); func = &rna_RenderEngine_render_frame_finish_func; RNA_parameter_list_create(&list, &ptr, func); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } static void engine_draw(RenderEngine *engine, const struct bContext *context, Depsgraph *depsgraph) { extern FunctionRNA rna_RenderEngine_draw_func; PointerRNA ptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); func = &rna_RenderEngine_draw_func; RNA_parameter_list_create(&list, &ptr, func); RNA_parameter_set_lookup(&list, "context", &context); RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } static void engine_bake(RenderEngine *engine, struct Depsgraph *depsgraph, struct Object *object, const int pass_type, const int pass_filter, const int width, const int height) { extern FunctionRNA rna_RenderEngine_bake_func; PointerRNA ptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); func = &rna_RenderEngine_bake_func; RNA_parameter_list_create(&list, &ptr, func); RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph); RNA_parameter_set_lookup(&list, "object", &object); RNA_parameter_set_lookup(&list, "pass_type", &pass_type); RNA_parameter_set_lookup(&list, "pass_filter", &pass_filter); RNA_parameter_set_lookup(&list, "width", &width); RNA_parameter_set_lookup(&list, "height", &height); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } static void engine_view_update(RenderEngine *engine, const struct bContext *context, Depsgraph *depsgraph) { extern FunctionRNA rna_RenderEngine_view_update_func; PointerRNA ptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); func = &rna_RenderEngine_view_update_func; RNA_parameter_list_create(&list, &ptr, func); RNA_parameter_set_lookup(&list, "context", &context); RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } static void engine_view_draw(RenderEngine *engine, const struct bContext *context, Depsgraph *depsgraph) { extern FunctionRNA rna_RenderEngine_view_draw_func; PointerRNA ptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); func = &rna_RenderEngine_view_draw_func; RNA_parameter_list_create(&list, &ptr, func); RNA_parameter_set_lookup(&list, "context", &context); RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } static void engine_update_script_node(RenderEngine *engine, struct bNodeTree *ntree, struct bNode *node) { extern FunctionRNA rna_RenderEngine_update_script_node_func; PointerRNA ptr, nodeptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); RNA_pointer_create((ID *)ntree, &RNA_Node, node, &nodeptr); func = &rna_RenderEngine_update_script_node_func; RNA_parameter_list_create(&list, &ptr, func); RNA_parameter_set_lookup(&list, "node", &nodeptr); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } static void engine_update_render_passes(RenderEngine *engine, struct Scene *scene, struct ViewLayer *view_layer) { extern FunctionRNA rna_RenderEngine_update_render_passes_func; PointerRNA ptr; ParameterList list; FunctionRNA *func; RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr); func = &rna_RenderEngine_update_render_passes_func; RNA_parameter_list_create(&list, &ptr, func); RNA_parameter_set_lookup(&list, "scene", &scene); RNA_parameter_set_lookup(&list, "renderlayer", &view_layer); engine->type->rna_ext.call(NULL, &ptr, func, &list); RNA_parameter_list_free(&list); } /* RenderEngine registration */ static void rna_RenderEngine_unregister(Main *bmain, StructRNA *type) { RenderEngineType *et = RNA_struct_blender_type_get(type); if (!et) { return; } /* Stop all renders in case we were using this one. */ ED_render_engine_changed(bmain, false); RE_FreeAllPersistentData(); RNA_struct_free_extension(type, &et->rna_ext); RNA_struct_free(&BLENDER_RNA, type); BLI_freelinkN(&R_engines, et); } static StructRNA *rna_RenderEngine_register(Main *bmain, ReportList *reports, void *data, const char *identifier, StructValidateFunc validate, StructCallbackFunc call, StructFreeFunc free) { RenderEngineType *et, dummyet = {NULL}; RenderEngine dummyengine = {NULL}; PointerRNA dummyptr; int have_function[9]; /* setup dummy engine & engine type to store static properties in */ dummyengine.type = &dummyet; dummyet.flag |= RE_USE_SHADING_NODES_CUSTOM; RNA_pointer_create(NULL, &RNA_RenderEngine, &dummyengine, &dummyptr); /* validate the python class */ if (validate(&dummyptr, data, have_function) != 0) { return NULL; } if (strlen(identifier) >= sizeof(dummyet.idname)) { BKE_reportf(reports, RPT_ERROR, "Registering render engine class: '%s' is too long, maximum length is %d", identifier, (int)sizeof(dummyet.idname)); return NULL; } /* check if we have registered this engine type before, and remove it */ for (et = R_engines.first; et; et = et->next) { if (STREQ(et->idname, dummyet.idname)) { if (et->rna_ext.srna) { rna_RenderEngine_unregister(bmain, et->rna_ext.srna); } break; } } /* create a new engine type */ et = MEM_mallocN(sizeof(RenderEngineType), "python render engine"); memcpy(et, &dummyet, sizeof(dummyet)); et->rna_ext.srna = RNA_def_struct_ptr(&BLENDER_RNA, et->idname, &RNA_RenderEngine); et->rna_ext.data = data; et->rna_ext.call = call; et->rna_ext.free = free; RNA_struct_blender_type_set(et->rna_ext.srna, et); et->update = (have_function[0]) ? engine_update : NULL; et->render = (have_function[1]) ? engine_render : NULL; et->render_frame_finish = (have_function[2]) ? engine_render_frame_finish : NULL; et->draw = (have_function[3]) ? engine_draw : NULL; et->bake = (have_function[4]) ? engine_bake : NULL; et->view_update = (have_function[5]) ? engine_view_update : NULL; et->view_draw = (have_function[6]) ? engine_view_draw : NULL; et->update_script_node = (have_function[7]) ? engine_update_script_node : NULL; et->update_render_passes = (have_function[8]) ? engine_update_render_passes : NULL; RE_engines_register(et); return et->rna_ext.srna; } static void **rna_RenderEngine_instance(PointerRNA *ptr) { RenderEngine *engine = ptr->data; return &engine->py_instance; } static StructRNA *rna_RenderEngine_refine(PointerRNA *ptr) { RenderEngine *engine = (RenderEngine *)ptr->data; return (engine->type && engine->type->rna_ext.srna) ? engine->type->rna_ext.srna : &RNA_RenderEngine; } static void rna_RenderEngine_tempdir_get(PointerRNA *UNUSED(ptr), char *value) { BLI_strncpy(value, BKE_tempdir_session(), FILE_MAX); } static int rna_RenderEngine_tempdir_length(PointerRNA *UNUSED(ptr)) { return strlen(BKE_tempdir_session()); } static PointerRNA rna_RenderEngine_render_get(PointerRNA *ptr) { RenderEngine *engine = (RenderEngine *)ptr->data; if (engine->re) { RenderData *r = RE_engine_get_render_data(engine->re); return rna_pointer_inherit_refine(ptr, &RNA_RenderSettings, r); } else { return rna_pointer_inherit_refine(ptr, &RNA_RenderSettings, NULL); } } static PointerRNA rna_RenderEngine_camera_override_get(PointerRNA *ptr) { RenderEngine *engine = (RenderEngine *)ptr->data; /* TODO(sergey): Shouldn't engine point to an evaluated datablocks already? */ if (engine->re) { Object *cam = RE_GetCamera(engine->re); Object *cam_eval = DEG_get_evaluated_object(engine->depsgraph, cam); return rna_pointer_inherit_refine(ptr, &RNA_Object, cam_eval); } else { return rna_pointer_inherit_refine(ptr, &RNA_Object, engine->camera_override); } } static void rna_RenderEngine_engine_frame_set(RenderEngine *engine, int frame, float subframe) { # ifdef WITH_PYTHON BPy_BEGIN_ALLOW_THREADS; # endif RE_engine_frame_set(engine, frame, subframe); # ifdef WITH_PYTHON BPy_END_ALLOW_THREADS; # endif } static void rna_RenderResult_views_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { RenderResult *rr = (RenderResult *)ptr->data; rna_iterator_listbase_begin(iter, &rr->views, NULL); } static void rna_RenderResult_layers_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { RenderResult *rr = (RenderResult *)ptr->data; rna_iterator_listbase_begin(iter, &rr->layers, NULL); } static void rna_RenderResult_stamp_data_add_field(RenderResult *rr, const char *field, const char *value) { BKE_render_result_stamp_data(rr, field, value); } static void rna_RenderLayer_passes_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { RenderLayer *rl = (RenderLayer *)ptr->data; rna_iterator_listbase_begin(iter, &rl->passes, NULL); } static int rna_RenderPass_rect_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION]) { RenderPass *rpass = (RenderPass *)ptr->data; length[0] = rpass->rectx * rpass->recty; length[1] = rpass->channels; return length[0] * length[1]; } static void rna_RenderPass_rect_get(PointerRNA *ptr, float *values) { RenderPass *rpass = (RenderPass *)ptr->data; memcpy(values, rpass->rect, sizeof(float) * rpass->rectx * rpass->recty * rpass->channels); } void rna_RenderPass_rect_set(PointerRNA *ptr, const float *values) { RenderPass *rpass = (RenderPass *)ptr->data; memcpy(rpass->rect, values, sizeof(float) * rpass->rectx * rpass->recty * rpass->channels); } static RenderPass *rna_RenderPass_find_by_type(RenderLayer *rl, int passtype, const char *view) { return RE_pass_find_by_type(rl, passtype, view); } static RenderPass *rna_RenderPass_find_by_name(RenderLayer *rl, const char *name, const char *view) { return RE_pass_find_by_name(rl, name, view); } #else /* RNA_RUNTIME */ static void rna_def_render_engine(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; static const EnumPropertyItem render_pass_type_items[] = { {SOCK_FLOAT, "VALUE", 0, "Value", ""}, {SOCK_VECTOR, "VECTOR", 0, "Vector", ""}, {SOCK_RGBA, "COLOR", 0, "Color", ""}, {0, NULL, 0, NULL, NULL}, }; srna = RNA_def_struct(brna, "RenderEngine", NULL); RNA_def_struct_sdna(srna, "RenderEngine"); RNA_def_struct_ui_text(srna, "Render Engine", "Render engine"); RNA_def_struct_refine_func(srna, "rna_RenderEngine_refine"); RNA_def_struct_register_funcs(srna, "rna_RenderEngine_register", "rna_RenderEngine_unregister", "rna_RenderEngine_instance"); /* final render callbacks */ func = RNA_def_function(srna, "update", NULL); RNA_def_function_ui_description(func, "Export scene data for render"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE); RNA_def_pointer(func, "data", "BlendData", "", ""); RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); func = RNA_def_function(srna, "render", NULL); RNA_def_function_ui_description(func, "Render scene into an image"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE); parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "render_frame_finish", NULL); RNA_def_function_ui_description( func, "Perform finishing operations after all view layers in a frame were rendered"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE); func = RNA_def_function(srna, "draw", NULL); RNA_def_function_ui_description(func, "Draw render image"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL); parm = RNA_def_pointer(func, "context", "Context", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "bake", NULL); RNA_def_function_ui_description(func, "Bake passes"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE); parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "object", "Object", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_enum(func, "pass_type", rna_enum_bake_pass_type_items, 0, "Pass", "Pass to bake"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "pass_filter", 0, 0, INT_MAX, "Pass Filter", "Filter to combined, diffuse, glossy and transmission passes", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "width", 0, 0, INT_MAX, "Width", "Image width", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "height", 0, 0, INT_MAX, "Height", "Image height", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); /* viewport render callbacks */ func = RNA_def_function(srna, "view_update", NULL); RNA_def_function_ui_description(func, "Update on data changes for viewport render"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE); parm = RNA_def_pointer(func, "context", "Context", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "view_draw", NULL); RNA_def_function_ui_description(func, "Draw viewport render"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL); parm = RNA_def_pointer(func, "context", "Context", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); /* shader script callbacks */ func = RNA_def_function(srna, "update_script_node", NULL); RNA_def_function_ui_description(func, "Compile shader script node"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE); parm = RNA_def_pointer(func, "node", "Node", "", ""); RNA_def_parameter_flags(parm, 0, PARM_RNAPTR); func = RNA_def_function(srna, "update_render_passes", NULL); RNA_def_function_ui_description(func, "Update the render passes that will be generated"); RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE); parm = RNA_def_pointer(func, "scene", "Scene", "", ""); parm = RNA_def_pointer(func, "renderlayer", "ViewLayer", "", ""); /* tag for redraw */ func = RNA_def_function(srna, "tag_redraw", "engine_tag_redraw"); RNA_def_function_ui_description(func, "Request redraw for viewport rendering"); /* tag for update */ func = RNA_def_function(srna, "tag_update", "engine_tag_update"); RNA_def_function_ui_description(func, "Request update call for viewport rendering"); func = RNA_def_function(srna, "begin_result", "RE_engine_begin_result"); RNA_def_function_ui_description( func, "Create render result to write linear floating-point render layers and passes"); parm = RNA_def_int(func, "x", 0, 0, INT_MAX, "X", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "y", 0, 0, INT_MAX, "Y", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "w", 0, 0, INT_MAX, "Width", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "h", 0, 0, INT_MAX, "Height", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_string( func, "layer", NULL, 0, "Layer", "Single layer to get render result for"); /* NULL ok here */ RNA_def_string( func, "view", NULL, 0, "View", "Single view to get render result for"); /* NULL ok here */ parm = RNA_def_pointer(func, "result", "RenderResult", "Result", ""); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "update_result", "RE_engine_update_result"); RNA_def_function_ui_description( func, "Signal that pixels have been updated and can be redrawn in the user interface"); parm = RNA_def_pointer(func, "result", "RenderResult", "Result", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "end_result", "RE_engine_end_result"); RNA_def_function_ui_description(func, "All pixels in the render result have been set and are final"); parm = RNA_def_pointer(func, "result", "RenderResult", "Result", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_boolean( func, "cancel", 0, "Cancel", "Don't mark tile as done, don't merge results unless forced"); RNA_def_boolean(func, "highlight", 0, "Highlight", "Don't mark tile as done yet"); RNA_def_boolean( func, "do_merge_results", 0, "Merge Results", "Merge results even if cancel=true"); func = RNA_def_function(srna, "add_pass", "RE_engine_add_pass"); RNA_def_function_ui_description(func, "Add a pass to the render layer"); parm = RNA_def_string( func, "name", NULL, 0, "Name", "Name of the Pass, without view or channel tag"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "channels", 0, 0, INT_MAX, "Channels", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_string( func, "chan_id", NULL, 0, "Channel IDs", "Channel names, one character per channel"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_string( func, "layer", NULL, 0, "Layer", "Single layer to add render pass to"); /* NULL ok here */ func = RNA_def_function(srna, "get_result", "RE_engine_get_result"); RNA_def_function_ui_description(func, "Get final result for non-pixel operations"); parm = RNA_def_pointer(func, "result", "RenderResult", "Result", ""); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "test_break", "RE_engine_test_break"); RNA_def_function_ui_description(func, "Test if the render operation should been canceled, this is a " "fast call that should be used regularly for responsiveness"); parm = RNA_def_boolean(func, "do_break", 0, "Break", ""); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "pass_by_index_get", "RE_engine_pass_by_index_get"); parm = RNA_def_string(func, "layer", NULL, 0, "Layer", "Name of render layer to get pass for"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "Index of pass to get", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "render_pass", "RenderPass", "Index", "Index of pass to get"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "active_view_get", "RE_engine_active_view_get"); parm = RNA_def_string(func, "view", NULL, 0, "View", "Single view active"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "active_view_set", "RE_engine_active_view_set"); parm = RNA_def_string( func, "view", NULL, 0, "View", "Single view to set as active"); /* NULL ok here */ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "camera_shift_x", "RE_engine_get_camera_shift_x"); parm = RNA_def_pointer(func, "camera", "Object", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_boolean(func, "use_spherical_stereo", 0, "Spherical Stereo", ""); parm = RNA_def_float(func, "shift_x", 0.0f, 0.0f, FLT_MAX, "Shift X", "", 0.0f, FLT_MAX); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "camera_model_matrix", "RE_engine_get_camera_model_matrix"); parm = RNA_def_pointer(func, "camera", "Object", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_boolean(func, "use_spherical_stereo", 0, "Spherical Stereo", ""); parm = RNA_def_float_matrix(func, "r_model_matrix", 4, 4, NULL, 0.0f, 0.0f, "Model Matrix", "Normalized camera model matrix", 0.0f, 0.0f); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_function_output(func, parm); func = RNA_def_function(srna, "use_spherical_stereo", "RE_engine_get_spherical_stereo"); parm = RNA_def_pointer(func, "camera", "Object", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_boolean(func, "use_spherical_stereo", 0, "Spherical Stereo", ""); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "update_stats", "RE_engine_update_stats"); RNA_def_function_ui_description(func, "Update and signal to redraw render status text"); parm = RNA_def_string(func, "stats", NULL, 0, "Stats", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_string(func, "info", NULL, 0, "Info", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "frame_set", "rna_RenderEngine_engine_frame_set"); RNA_def_function_ui_description(func, "Evaluate scene at a different frame (for motion blur)"); parm = RNA_def_int(func, "frame", 0, INT_MIN, INT_MAX, "Frame", "", INT_MIN, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_float(func, "subframe", 0.0f, 0.0f, 1.0f, "Subframe", "", 0.0f, 1.0f); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "update_progress", "RE_engine_update_progress"); RNA_def_function_ui_description(func, "Update progress percentage of render"); parm = RNA_def_float( func, "progress", 0, 0.0f, 1.0f, "", "Percentage of render that's done", 0.0f, 1.0f); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "update_memory_stats", "RE_engine_update_memory_stats"); RNA_def_function_ui_description(func, "Update memory usage statistics"); RNA_def_float(func, "memory_used", 0, 0.0f, FLT_MAX, "", "Current memory usage in megabytes", 0.0f, FLT_MAX); RNA_def_float( func, "memory_peak", 0, 0.0f, FLT_MAX, "", "Peak memory usage in megabytes", 0.0f, FLT_MAX); func = RNA_def_function(srna, "report", "RE_engine_report"); RNA_def_function_ui_description(func, "Report info, warning or error messages"); parm = RNA_def_enum_flag(func, "type", rna_enum_wm_report_items, 0, "Type", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_string(func, "message", NULL, 0, "Report Message", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "error_set", "RE_engine_set_error_message"); RNA_def_function_ui_description(func, "Set error message displaying after the render is finished"); parm = RNA_def_string(func, "message", NULL, 0, "Report Message", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "bind_display_space_shader", "engine_bind_display_space_shader"); RNA_def_function_ui_description(func, "Bind GLSL fragment shader that converts linear colors to " "display space colors using scene color management settings"); parm = RNA_def_pointer(func, "scene", "Scene", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function( srna, "unbind_display_space_shader", "engine_unbind_display_space_shader"); RNA_def_function_ui_description( func, "Unbind GLSL display space shader, must always be called after binding the shader"); func = RNA_def_function( srna, "support_display_space_shader", "engine_support_display_space_shader"); RNA_def_function_ui_description(func, "Test if GLSL display space shader is supported for the " "combination of graphics card and scene settings"); parm = RNA_def_pointer(func, "scene", "Scene", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_boolean(func, "supported", 0, "Supported", ""); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "get_preview_pixel_size", "engine_get_preview_pixel_size"); RNA_def_function_ui_description(func, "Get the pixel size that should be used for preview rendering"); parm = RNA_def_pointer(func, "scene", "Scene", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "pixel_size", 0, 1, 8, "Pixel Size", "", 1, 8); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "free_blender_memory", "RE_engine_free_blender_memory"); RNA_def_function_ui_description(func, "Free Blender side memory of render engine"); func = RNA_def_function(srna, "tile_highlight_set", "RE_engine_tile_highlight_set"); RNA_def_function_ui_description(func, "Set highlighted state of the given tile"); parm = RNA_def_int(func, "x", 0, 0, INT_MAX, "X", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "y", 0, 0, INT_MAX, "Y", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "width", 0, 0, INT_MAX, "Width", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "height", 0, 0, INT_MAX, "Height", "", 0, INT_MAX); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_boolean(func, "highlight", 0, "Highlight", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "tile_highlight_clear_all", "RE_engine_tile_highlight_clear_all"); RNA_def_function_ui_description(func, "Clear highlight from all tiles"); RNA_define_verify_sdna(0); prop = RNA_def_property(srna, "is_animation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_ANIMATION); prop = RNA_def_property(srna, "is_preview", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_PREVIEW); prop = RNA_def_property(srna, "camera_override", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_funcs(prop, "rna_RenderEngine_camera_override_get", NULL, NULL, NULL); RNA_def_property_struct_type(prop, "Object"); prop = RNA_def_property(srna, "layer_override", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "layer_override", 1); RNA_def_property_array(prop, 20); prop = RNA_def_property(srna, "resolution_x", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "resolution_x"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "resolution_y", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "resolution_y"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "temporary_directory", PROP_STRING, PROP_NONE); RNA_def_function_ui_description(func, "The temp directory used by Blender"); RNA_def_property_string_funcs( prop, "rna_RenderEngine_tempdir_get", "rna_RenderEngine_tempdir_length", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* Render Data */ prop = RNA_def_property(srna, "render", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "RenderSettings"); RNA_def_property_pointer_funcs(prop, "rna_RenderEngine_render_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Render Data", ""); prop = RNA_def_property(srna, "use_highlight_tiles", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_HIGHLIGHT_TILES); func = RNA_def_function(srna, "register_pass", "RE_engine_register_pass"); RNA_def_function_ui_description( func, "Register a render pass that will be part of the render with the current settings"); parm = RNA_def_pointer(func, "scene", "Scene", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "view_layer", "ViewLayer", "", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_string(func, "name", NULL, MAX_NAME, "Name", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "channels", 1, 1, 8, "Channels", "", 1, 4); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_string(func, "chanid", NULL, 8, "Channel IDs", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_enum(func, "type", render_pass_type_items, SOCK_FLOAT, "Type", ""); RNA_def_property_enum_native_type(parm, "eNodeSocketDatatype"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); /* registration */ prop = RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->idname"); RNA_def_property_flag(prop, PROP_REGISTER); prop = RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "type->name"); RNA_def_property_flag(prop, PROP_REGISTER); prop = RNA_def_property(srna, "bl_use_preview", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_PREVIEW); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text( prop, "Use Preview Render", "Render engine supports being used for rendering previews of materials, lights and worlds"); prop = RNA_def_property(srna, "bl_use_postprocess", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", RE_USE_POSTPROCESS); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text(prop, "Use Post Processing", "Apply compositing on render results"); prop = RNA_def_property(srna, "bl_use_eevee_viewport", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_EEVEE_VIEWPORT); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text( prop, "Use Eevee Viewport", "Uses Eevee for viewport shading in LookDev shading mode"); prop = RNA_def_property(srna, "bl_use_custom_freestyle", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_CUSTOM_FREESTYLE); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text( prop, "Use Custom Freestyle", "Handles freestyle rendering on its own, instead of delegating it to EEVEE"); prop = RNA_def_property(srna, "bl_use_image_save", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", RE_USE_NO_IMAGE_SAVE); RNA_def_property_boolean_default(prop, true); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text( prop, "Use Image Save", "Save images/movie to disk while rendering an animation. " "Disabling image saving is only supported when bl_use_postprocess is also disabled"); prop = RNA_def_property(srna, "bl_use_gpu_context", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_GPU_CONTEXT); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text( prop, "Use GPU Context", "Enable OpenGL context for the render method, for engines that render using OpenGL"); prop = RNA_def_property(srna, "bl_use_shading_nodes_custom", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_SHADING_NODES_CUSTOM); RNA_def_property_boolean_default(prop, true); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text(prop, "Use Custom Shading Nodes", "Don't expose Cycles and Eevee shading nodes in the node editor user " "interface, so own nodes can be used instead"); prop = RNA_def_property(srna, "bl_use_spherical_stereo", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_SPHERICAL_STEREO); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text(prop, "Use Spherical Stereo", "Support spherical stereo camera models"); prop = RNA_def_property(srna, "bl_use_stereo_viewport", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_STEREO_VIEWPORT); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text(prop, "Use Stereo Viewport", "Support rendering stereo 3D viewport"); prop = RNA_def_property(srna, "bl_use_alembic_procedural", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_ALEMBIC_PROCEDURAL); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); RNA_def_property_ui_text( prop, "Use Alembic Procedural", "Support loading Alembic data at render time"); RNA_define_verify_sdna(1); } static void rna_def_render_result(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; srna = RNA_def_struct(brna, "RenderResult", NULL); RNA_def_struct_ui_text( srna, "Render Result", "Result of rendering, including all layers and passes"); func = RNA_def_function(srna, "load_from_file", "RE_result_load_from_file"); RNA_def_function_ui_description(func, "Copies the pixels of this render result from an image file"); RNA_def_function_flag(func, FUNC_USE_REPORTS); parm = RNA_def_string_file_name( func, "filename", NULL, FILE_MAX, "File Name", "Filename to load into this render tile, must be no smaller than " "the render result"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); func = RNA_def_function(srna, "stamp_data_add_field", "rna_RenderResult_stamp_data_add_field"); RNA_def_function_ui_description(func, "Add engine-specific stamp data to the result"); parm = RNA_def_string(func, "field", NULL, 1024, "Field", "Name of the stamp field to add"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_string(func, "value", NULL, 0, "Value", "Value of the stamp data"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_define_verify_sdna(0); prop = RNA_def_property(srna, "resolution_x", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "rectx"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "resolution_y", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "recty"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "RenderLayer"); RNA_def_property_collection_funcs(prop, "rna_RenderResult_layers_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", NULL, NULL, NULL, NULL); prop = RNA_def_property(srna, "views", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "RenderView"); RNA_def_property_collection_funcs(prop, "rna_RenderResult_views_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", NULL, NULL, NULL, NULL); RNA_define_verify_sdna(1); } static void rna_def_render_view(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "RenderView", NULL); RNA_def_struct_ui_text(srna, "Render View", ""); RNA_define_verify_sdna(0); prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_struct_name_property(srna, prop); RNA_define_verify_sdna(1); } static void rna_def_render_passes(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "RenderPasses"); srna = RNA_def_struct(brna, "RenderPasses", NULL); RNA_def_struct_sdna(srna, "RenderLayer"); RNA_def_struct_ui_text(srna, "Render Passes", "Collection of render passes"); func = RNA_def_function(srna, "find_by_type", "rna_RenderPass_find_by_type"); RNA_def_function_ui_description(func, "Get the render pass for a given type and view"); parm = RNA_def_enum( func, "pass_type", rna_enum_render_pass_type_items, SCE_PASS_COMBINED, "Pass", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_string( func, "view", NULL, 0, "View", "Render view to get pass from"); /* NULL ok here */ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "render_pass", "RenderPass", "", "The matching render pass"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "find_by_name", "rna_RenderPass_find_by_name"); RNA_def_function_ui_description(func, "Get the render pass for a given name and view"); parm = RNA_def_string(func, "name", RE_PASSNAME_COMBINED, 0, "Pass", ""); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_string( func, "view", NULL, 0, "View", "Render view to get pass from"); /* NULL ok here */ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "render_pass", "RenderPass", "", "The matching render pass"); RNA_def_function_return(func, parm); } static void rna_def_render_layer(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; srna = RNA_def_struct(brna, "RenderLayer", NULL); RNA_def_struct_ui_text(srna, "Render Layer", ""); func = RNA_def_function(srna, "load_from_file", "RE_layer_load_from_file"); RNA_def_function_ui_description(func, "Copies the pixels of this renderlayer from an image file"); RNA_def_function_flag(func, FUNC_USE_REPORTS); parm = RNA_def_string( func, "filename", NULL, 0, "Filename", "Filename to load into this render tile, must be no smaller than the renderlayer"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_int(func, "x", 0, 0, INT_MAX, "Offset X", "Offset the position to copy from if the image is larger than the render layer", 0, INT_MAX); RNA_def_int(func, "y", 0, 0, INT_MAX, "Offset Y", "Offset the position to copy from if the image is larger than the render layer", 0, INT_MAX); RNA_define_verify_sdna(0); rna_def_view_layer_common(brna, srna, false); prop = RNA_def_property(srna, "passes", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "RenderPass"); RNA_def_property_collection_funcs(prop, "rna_RenderLayer_passes_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", NULL, NULL, NULL, NULL); rna_def_render_passes(brna, prop); RNA_define_verify_sdna(1); } static void rna_def_render_pass(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "RenderPass", NULL); RNA_def_struct_ui_text(srna, "Render Pass", ""); RNA_define_verify_sdna(0); prop = RNA_def_property(srna, "fullname", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "fullname"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_struct_name_property(srna, prop); prop = RNA_def_property(srna, "channel_id", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "chan_id"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "channels", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "channels"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "rect", PROP_FLOAT, PROP_NONE); RNA_def_property_flag(prop, PROP_DYNAMIC); RNA_def_property_multi_array(prop, 2, NULL); RNA_def_property_dynamic_array_funcs(prop, "rna_RenderPass_rect_get_length"); RNA_def_property_float_funcs(prop, "rna_RenderPass_rect_get", "rna_RenderPass_rect_set", NULL); prop = RNA_def_property(srna, "view_id", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "view_id"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_define_verify_sdna(1); } void RNA_def_render(BlenderRNA *brna) { rna_def_render_engine(brna); rna_def_render_result(brna); rna_def_render_view(brna); rna_def_render_layer(brna); rna_def_render_pass(brna); } #endif /* RNA_RUNTIME */