/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Blender Foundation (2008). * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/makesrna/intern/rna_scene.c * \ingroup RNA */ #include #include "DNA_brush_types.h" #include "DNA_group_types.h" #include "DNA_modifier_types.h" #include "DNA_particle_types.h" #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" #include "DNA_linestyle_types.h" #include "DNA_userdef_types.h" #include "DNA_world_types.h" #include "DNA_gpencil_types.h" #include "IMB_imbuf_types.h" #include "BLI_math.h" #include "BLI_string_utils.h" #include "BLT_translation.h" #include "BKE_editmesh.h" #include "BKE_paint.h" #include "GPU_extensions.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "rna_internal.h" /* Include for Bake Options */ #include "RE_engine.h" #include "RE_pipeline.h" #ifdef WITH_QUICKTIME # include "quicktime_export.h" # include AUD_TYPES_H #endif #ifdef WITH_FFMPEG # include "BKE_writeffmpeg.h" # include # include # include "ffmpeg_compat.h" #endif #include "ED_render.h" #include "WM_api.h" #include "WM_types.h" #include "BLI_threads.h" #ifdef WITH_OPENEXR EnumPropertyItem rna_enum_exr_codec_items[] = { {R_IMF_EXR_CODEC_NONE, "NONE", 0, "None", ""}, {R_IMF_EXR_CODEC_PXR24, "PXR24", 0, "Pxr24 (lossy)", ""}, {R_IMF_EXR_CODEC_ZIP, "ZIP", 0, "ZIP (lossless)", ""}, {R_IMF_EXR_CODEC_PIZ, "PIZ", 0, "PIZ (lossless)", ""}, {R_IMF_EXR_CODEC_RLE, "RLE", 0, "RLE (lossless)", ""}, {R_IMF_EXR_CODEC_ZIPS, "ZIPS", 0, "ZIPS (lossless)", ""}, {R_IMF_EXR_CODEC_B44, "B44", 0, "B44 (lossy)", ""}, {R_IMF_EXR_CODEC_B44A, "B44A", 0, "B44A (lossy)", ""}, {R_IMF_EXR_CODEC_DWAA, "DWAA", 0, "DWAA (lossy)", ""}, {R_IMF_EXR_CODEC_DWAB, "DWAB", 0, "DWAB (lossy)", ""}, {0, NULL, 0, NULL, NULL} }; #endif EnumPropertyItem uv_sculpt_relaxation_items[] = { {UV_SCULPT_TOOL_RELAX_LAPLACIAN, "LAPLACIAN", 0, "Laplacian", "Use Laplacian method for relaxation"}, {UV_SCULPT_TOOL_RELAX_HC, "HC", 0, "HC", "Use HC method for relaxation"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem uv_sculpt_tool_items[] = { {UV_SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", "Pinch UVs"}, {UV_SCULPT_TOOL_RELAX, "RELAX", 0, "Relax", "Relax UVs"}, {UV_SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", "Grab UVs"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_snap_target_items[] = { {SCE_SNAP_TARGET_CLOSEST, "CLOSEST", 0, "Closest", "Snap closest point onto target"}, {SCE_SNAP_TARGET_CENTER, "CENTER", 0, "Center", "Snap center onto target"}, {SCE_SNAP_TARGET_MEDIAN, "MEDIAN", 0, "Median", "Snap median onto target"}, {SCE_SNAP_TARGET_ACTIVE, "ACTIVE", 0, "Active", "Snap active onto target"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_proportional_falloff_items[] = { {PROP_SMOOTH, "SMOOTH", ICON_SMOOTHCURVE, "Smooth", "Smooth falloff"}, {PROP_SPHERE, "SPHERE", ICON_SPHERECURVE, "Sphere", "Spherical falloff"}, {PROP_ROOT, "ROOT", ICON_ROOTCURVE, "Root", "Root falloff"}, {PROP_INVSQUARE, "INVERSE_SQUARE", ICON_ROOTCURVE, "Inverse Square", "Inverse Square falloff"}, {PROP_SHARP, "SHARP", ICON_SHARPCURVE, "Sharp", "Sharp falloff"}, {PROP_LIN, "LINEAR", ICON_LINCURVE, "Linear", "Linear falloff"}, {PROP_CONST, "CONSTANT", ICON_NOCURVE, "Constant", "Constant falloff"}, {PROP_RANDOM, "RANDOM", ICON_RNDCURVE, "Random", "Random falloff"}, {0, NULL, 0, NULL, NULL} }; /* subset of the enum - only curves, missing random and const */ EnumPropertyItem rna_enum_proportional_falloff_curve_only_items[] = { {PROP_SMOOTH, "SMOOTH", ICON_SMOOTHCURVE, "Smooth", "Smooth falloff"}, {PROP_SPHERE, "SPHERE", ICON_SPHERECURVE, "Sphere", "Spherical falloff"}, {PROP_ROOT, "ROOT", ICON_ROOTCURVE, "Root", "Root falloff"}, {PROP_INVSQUARE, "INVERSE_SQUARE", ICON_ROOTCURVE, "Inverse Square", "Inverse Square falloff"}, {PROP_SHARP, "SHARP", ICON_SHARPCURVE, "Sharp", "Sharp falloff"}, {PROP_LIN, "LINEAR", ICON_LINCURVE, "Linear", "Linear falloff"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_proportional_editing_items[] = { {PROP_EDIT_OFF, "DISABLED", ICON_PROP_OFF, "Disable", "Proportional Editing disabled"}, {PROP_EDIT_ON, "ENABLED", ICON_PROP_ON, "Enable", "Proportional Editing enabled"}, {PROP_EDIT_PROJECTED, "PROJECTED", ICON_PROP_ON, "Projected (2D)", "Proportional Editing using screen space locations"}, {PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected", "Proportional Editing using connected geometry only"}, {0, NULL, 0, NULL, NULL} }; /* keep for operators, not used here */ EnumPropertyItem rna_enum_mesh_select_mode_items[] = { {SCE_SELECT_VERTEX, "VERTEX", ICON_VERTEXSEL, "Vertex", "Vertex selection mode"}, {SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edge", "Edge selection mode"}, {SCE_SELECT_FACE, "FACE", ICON_FACESEL, "Face", "Face selection mode"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_snap_element_items[] = { {SCE_SNAP_MODE_INCREMENT, "INCREMENT", ICON_SNAP_INCREMENT, "Increment", "Snap to increments of grid"}, {SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices"}, {SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges"}, {SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces"}, {SCE_SNAP_MODE_VOLUME, "VOLUME", ICON_SNAP_VOLUME, "Volume", "Snap to volume"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_snap_node_element_items[] = { {SCE_SNAP_MODE_GRID, "GRID", ICON_SNAP_GRID, "Grid", "Snap to grid"}, {SCE_SNAP_MODE_NODE_X, "NODE_X", ICON_SNAP_EDGE, "Node X", "Snap to left/right node border"}, {SCE_SNAP_MODE_NODE_Y, "NODE_Y", ICON_SNAP_EDGE, "Node Y", "Snap to top/bottom node border"}, {SCE_SNAP_MODE_NODE_XY, "NODE_XY", ICON_SNAP_EDGE, "Node X / Y", "Snap to any node border"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem snap_uv_element_items[] = { {SCE_SNAP_MODE_INCREMENT, "INCREMENT", ICON_SNAP_INCREMENT, "Increment", "Snap to increments of grid"}, {SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_curve_fit_method_items[] = { {CURVE_PAINT_FIT_METHOD_REFIT, "REFIT", 0, "Refit", "Incrementally re-fit the curve (high quality)"}, {CURVE_PAINT_FIT_METHOD_SPLIT, "SPLIT", 0, "Split", "Split the curve until the tolerance is met (fast)"}, {0, NULL, 0, NULL, NULL}}; /* workaround for duplicate enums, * have each enum line as a define then conditionally set it or not */ #define R_IMF_ENUM_BMP {R_IMF_IMTYPE_BMP, "BMP", ICON_FILE_IMAGE, "BMP", "Output image in bitmap format"}, #define R_IMF_ENUM_IRIS {R_IMF_IMTYPE_IRIS, "IRIS", ICON_FILE_IMAGE, "Iris", \ "Output image in (old!) SGI IRIS format"}, #define R_IMF_ENUM_PNG {R_IMF_IMTYPE_PNG, "PNG", ICON_FILE_IMAGE, "PNG", "Output image in PNG format"}, #define R_IMF_ENUM_JPEG {R_IMF_IMTYPE_JPEG90, "JPEG", ICON_FILE_IMAGE, "JPEG", "Output image in JPEG format"}, #define R_IMF_ENUM_TAGA {R_IMF_IMTYPE_TARGA, "TARGA", ICON_FILE_IMAGE, "Targa", "Output image in Targa format"}, #define R_IMF_ENUM_TAGA_RAW {R_IMF_IMTYPE_RAWTGA, "TARGA_RAW", ICON_FILE_IMAGE, "Targa Raw", \ "Output image in uncompressed Targa format"}, #if 0 /* UNUSED (so far) */ #ifdef WITH_DDS # define R_IMF_ENUM_DDS {R_IMF_IMTYPE_DDS, "DDS", ICON_FILE_IMAGE, "DDS", "Output image in DDS format"}, #else # define R_IMF_ENUM_DDS #endif #endif #ifdef WITH_OPENJPEG # define R_IMF_ENUM_JPEG2K {R_IMF_IMTYPE_JP2, "JPEG2000", ICON_FILE_IMAGE, "JPEG 2000", \ "Output image in JPEG 2000 format"}, #else # define R_IMF_ENUM_JPEG2K #endif #ifdef WITH_CINEON # define R_IMF_ENUM_CINEON {R_IMF_IMTYPE_CINEON, "CINEON", ICON_FILE_IMAGE, "Cineon", \ "Output image in Cineon format"}, # define R_IMF_ENUM_DPX {R_IMF_IMTYPE_DPX, "DPX", ICON_FILE_IMAGE, "DPX", "Output image in DPX format"}, #else # define R_IMF_ENUM_CINEON # define R_IMF_ENUM_DPX #endif #ifdef WITH_OPENEXR # define R_IMF_ENUM_EXR_MULTILAYER {R_IMF_IMTYPE_MULTILAYER, "OPEN_EXR_MULTILAYER", ICON_FILE_IMAGE, \ "OpenEXR MultiLayer", \ "Output image in multilayer OpenEXR format"}, # define R_IMF_ENUM_EXR {R_IMF_IMTYPE_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", \ "Output image in OpenEXR format"}, #else # define R_IMF_ENUM_EXR_MULTILAYER # define R_IMF_ENUM_EXR #endif #ifdef WITH_HDR # define R_IMF_ENUM_HDR {R_IMF_IMTYPE_RADHDR, "HDR", ICON_FILE_IMAGE, "Radiance HDR", \ "Output image in Radiance HDR format"}, #else # define R_IMF_ENUM_HDR #endif #ifdef WITH_TIFF # define R_IMF_ENUM_TIFF {R_IMF_IMTYPE_TIFF, "TIFF", ICON_FILE_IMAGE, "TIFF", "Output image in TIFF format"}, #else # define R_IMF_ENUM_TIFF #endif #define IMAGE_TYPE_ITEMS_IMAGE_ONLY \ R_IMF_ENUM_BMP \ /* DDS save not supported yet R_IMF_ENUM_DDS */ \ R_IMF_ENUM_IRIS \ R_IMF_ENUM_PNG \ R_IMF_ENUM_JPEG \ R_IMF_ENUM_JPEG2K \ R_IMF_ENUM_TAGA \ R_IMF_ENUM_TAGA_RAW \ {0, "", 0, " ", NULL}, \ R_IMF_ENUM_CINEON \ R_IMF_ENUM_DPX \ R_IMF_ENUM_EXR_MULTILAYER \ R_IMF_ENUM_EXR \ R_IMF_ENUM_HDR \ R_IMF_ENUM_TIFF \ EnumPropertyItem image_only_type_items[] = { IMAGE_TYPE_ITEMS_IMAGE_ONLY {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_image_type_items[] = { {0, "", 0, N_("Image"), NULL}, IMAGE_TYPE_ITEMS_IMAGE_ONLY {0, "", 0, N_("Movie"), NULL}, {R_IMF_IMTYPE_AVIJPEG, "AVI_JPEG", ICON_FILE_MOVIE, "AVI JPEG", "Output video in AVI JPEG format"}, {R_IMF_IMTYPE_AVIRAW, "AVI_RAW", ICON_FILE_MOVIE, "AVI Raw", "Output video in AVI Raw format"}, #ifdef WITH_FRAMESERVER {R_IMF_IMTYPE_FRAMESERVER, "FRAMESERVER", ICON_FILE_SCRIPT, "Frame Server", "Output image to a frameserver"}, #endif #ifdef WITH_FFMPEG {R_IMF_IMTYPE_FFMPEG, "FFMPEG", ICON_FILE_MOVIE, "FFmpeg video", "The most versatile way to output video files"}, #endif #ifdef WITH_QUICKTIME {R_IMF_IMTYPE_QUICKTIME, "QUICKTIME", ICON_FILE_MOVIE, "QuickTime", "Output video in Quicktime format"}, #endif {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_image_color_mode_items[] = { {R_IMF_PLANES_BW, "BW", 0, "BW", "Images get saved in 8 bits grayscale (only PNG, JPEG, TGA, TIF)"}, {R_IMF_PLANES_RGB, "RGB", 0, "RGB", "Images are saved with RGB (color) data"}, {R_IMF_PLANES_RGBA, "RGBA", 0, "RGBA", "Images are saved with RGB and Alpha data (if supported)"}, {0, NULL, 0, NULL, NULL} }; #ifdef RNA_RUNTIME #define IMAGE_COLOR_MODE_BW rna_enum_image_color_mode_items[0] #define IMAGE_COLOR_MODE_RGB rna_enum_image_color_mode_items[1] #define IMAGE_COLOR_MODE_RGBA rna_enum_image_color_mode_items[2] #endif EnumPropertyItem rna_enum_image_color_depth_items[] = { /* 1 (monochrome) not used */ {R_IMF_CHAN_DEPTH_8, "8", 0, "8", "8 bit color channels"}, {R_IMF_CHAN_DEPTH_10, "10", 0, "10", "10 bit color channels"}, {R_IMF_CHAN_DEPTH_12, "12", 0, "12", "12 bit color channels"}, {R_IMF_CHAN_DEPTH_16, "16", 0, "16", "16 bit color channels"}, /* 24 not used */ {R_IMF_CHAN_DEPTH_32, "32", 0, "32", "32 bit color channels"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_normal_space_items[] = { {R_BAKE_SPACE_OBJECT, "OBJECT", 0, "Object", "Bake the normals in object space"}, {R_BAKE_SPACE_TANGENT, "TANGENT", 0, "Tangent", "Bake the normals in tangent space"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_normal_swizzle_items[] = { {R_BAKE_POSX, "POS_X", 0, "+X", ""}, {R_BAKE_POSY, "POS_Y", 0, "+Y", ""}, {R_BAKE_POSZ, "POS_Z", 0, "+Z", ""}, {R_BAKE_NEGX, "NEG_X", 0, "-X", ""}, {R_BAKE_NEGY, "NEG_Y", 0, "-Y", ""}, {R_BAKE_NEGZ, "NEG_Z", 0, "-Z", ""}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_bake_save_mode_items[] = { {R_BAKE_SAVE_INTERNAL, "INTERNAL", 0, "Internal", "Save the baking map in an internal image data-block"}, {R_BAKE_SAVE_EXTERNAL, "EXTERNAL", 0, "External", "Save the baking map in an external file"}, {0, NULL, 0, NULL, NULL} }; #define R_IMF_VIEWS_ENUM_IND {R_IMF_VIEWS_INDIVIDUAL, "INDIVIDUAL", 0, "Individual", \ "Individual files for each view with the prefix as defined by the scene views"}, #define R_IMF_VIEWS_ENUM_S3D {R_IMF_VIEWS_STEREO_3D, "STEREO_3D", 0, "Stereo 3D", \ "Single file with an encoded stereo pair"}, #define R_IMF_VIEWS_ENUM_MV {R_IMF_VIEWS_MULTIVIEW, "MULTIVIEW", 0, "Multi-View", "Single file with all the views"}, EnumPropertyItem rna_enum_views_format_items[] = { R_IMF_VIEWS_ENUM_IND R_IMF_VIEWS_ENUM_S3D {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_views_format_multilayer_items[] = { R_IMF_VIEWS_ENUM_IND R_IMF_VIEWS_ENUM_MV {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_views_format_multiview_items[] = { R_IMF_VIEWS_ENUM_IND R_IMF_VIEWS_ENUM_S3D R_IMF_VIEWS_ENUM_MV {0, NULL, 0, NULL, NULL} }; #undef R_IMF_VIEWS_ENUM_IND #undef R_IMF_VIEWS_ENUM_S3D #undef R_IMF_VIEWS_ENUM_MV EnumPropertyItem rna_enum_stereo3d_display_items[] = { {S3D_DISPLAY_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", "Render views for left and right eyes as two differently filtered colors in a single image " "(anaglyph glasses are required)"}, {S3D_DISPLAY_INTERLACE, "INTERLACE", 0, "Interlace", "Render views for left and right eyes interlaced in a single image (3D-ready monitor is required)"}, {S3D_DISPLAY_PAGEFLIP, "TIMESEQUENTIAL", 0, "Time Sequential", "Render alternate eyes (also known as page flip, quad buffer support in the graphic card is required)"}, {S3D_DISPLAY_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-Side", "Render views for left and right eyes side-by-side"}, {S3D_DISPLAY_TOPBOTTOM, "TOPBOTTOM", 0, "Top-Bottom", "Render views for left and right eyes one above another"}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_stereo3d_anaglyph_type_items[] = { {S3D_ANAGLYPH_REDCYAN, "RED_CYAN", 0, "Red-Cyan", ""}, {S3D_ANAGLYPH_GREENMAGENTA, "GREEN_MAGENTA", 0, "Green-Magenta", ""}, {S3D_ANAGLYPH_YELLOWBLUE, "YELLOW_BLUE", 0, "Yellow-Blue", ""}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_stereo3d_interlace_type_items[] = { {S3D_INTERLACE_ROW, "ROW_INTERLEAVED", 0, "Row Interleaved", ""}, {S3D_INTERLACE_COLUMN, "COLUMN_INTERLEAVED", 0, "Column Interleaved", ""}, {S3D_INTERLACE_CHECKERBOARD, "CHECKERBOARD_INTERLEAVED", 0, "Checkerboard Interleaved", ""}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_bake_pass_filter_type_items[] = { {R_BAKE_PASS_FILTER_NONE, "NONE", 0, "None", ""}, {R_BAKE_PASS_FILTER_AO, "AO", 0, "AO", ""}, {R_BAKE_PASS_FILTER_EMIT, "EMIT", 0, "Emit", ""}, {R_BAKE_PASS_FILTER_DIRECT, "DIRECT", 0, "Direct", ""}, {R_BAKE_PASS_FILTER_INDIRECT, "INDIRECT", 0, "Indirect", ""}, {R_BAKE_PASS_FILTER_COLOR, "COLOR", 0, "Color", ""}, {R_BAKE_PASS_FILTER_DIFFUSE, "DIFFUSE", 0, "Diffuse", ""}, {R_BAKE_PASS_FILTER_GLOSSY, "GLOSSY", 0, "Glossy", ""}, {R_BAKE_PASS_FILTER_TRANSM, "TRANSMISSION", 0, "Transmission", ""}, {R_BAKE_PASS_FILTER_SUBSURFACE, "SUBSURFACE", 0, "Subsurface", ""}, {0, NULL, 0, NULL, NULL} }; EnumPropertyItem rna_enum_gpencil_interpolation_mode_items[] = { /* interpolation */ {0, "", 0, N_("Interpolation"), "Standard transitions between keyframes"}, {GP_IPO_LINEAR, "LINEAR", ICON_IPO_LINEAR, "Linear", "Straight-line interpolation between A and B (i.e. no ease in/out)"}, {GP_IPO_CURVEMAP, "CUSTOM", ICON_IPO_BEZIER, "Custom", "Custom interpolation defined using a curvemap"}, /* easing */ {0, "", 0, N_("Easing (by strength)"), "Predefined inertial transitions, useful for motion graphics (from least to most ''dramatic'')"}, {GP_IPO_SINE, "SINE", ICON_IPO_SINE, "Sinusoidal", "Sinusoidal easing (weakest, almost linear but with a slight curvature)"}, {GP_IPO_QUAD, "QUAD", ICON_IPO_QUAD, "Quadratic", "Quadratic easing"}, {GP_IPO_CUBIC, "CUBIC", ICON_IPO_CUBIC, "Cubic", "Cubic easing"}, {GP_IPO_QUART, "QUART", ICON_IPO_QUART, "Quartic", "Quartic easing"}, {GP_IPO_QUINT, "QUINT", ICON_IPO_QUINT, "Quintic", "Quintic easing"}, {GP_IPO_EXPO, "EXPO", ICON_IPO_EXPO, "Exponential", "Exponential easing (dramatic)"}, {GP_IPO_CIRC, "CIRC", ICON_IPO_CIRC, "Circular", "Circular easing (strongest and most dynamic)"}, {0, "", 0, N_("Dynamic Effects"), "Simple physics-inspired easing effects"}, {GP_IPO_BACK, "BACK", ICON_IPO_BACK, "Back", "Cubic easing with overshoot and settle"}, {GP_IPO_BOUNCE, "BOUNCE", ICON_IPO_BOUNCE, "Bounce", "Exponentially decaying parabolic bounce, like when objects collide"}, {GP_IPO_ELASTIC, "ELASTIC", ICON_IPO_ELASTIC, "Elastic", "Exponentially decaying sine wave, like an elastic band"}, {0, NULL, 0, NULL, NULL} }; #ifdef RNA_RUNTIME #include "DNA_anim_types.h" #include "DNA_color_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_mesh_types.h" #include "DNA_text_types.h" #include "RNA_access.h" #include "MEM_guardedalloc.h" #include "BKE_brush.h" #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_main.h" #include "BKE_node.h" #include "BKE_pointcache.h" #include "BKE_scene.h" #include "BKE_depsgraph.h" #include "BKE_mesh.h" #include "BKE_sound.h" #include "BKE_screen.h" #include "BKE_sequencer.h" #include "BKE_animsys.h" #include "BKE_freestyle.h" #include "BKE_gpencil.h" #include "ED_info.h" #include "ED_node.h" #include "ED_view3d.h" #include "ED_mesh.h" #include "ED_keyframing.h" #include "ED_image.h" #ifdef WITH_FREESTYLE #include "FRS_freestyle.h" #endif /* Grease Pencil Interpolation settings */ static char *rna_GPencilInterpolateSettings_path(PointerRNA *UNUSED(ptr)) { return BLI_strdup("tool_settings.gpencil_interpolate"); } static void rna_GPencilInterpolateSettings_type_set(PointerRNA *ptr, int value) { GP_Interpolate_Settings *settings = (GP_Interpolate_Settings *)ptr->data; /* NOTE: This cast should be fine, as we have a small + finite set of values (eGP_Interpolate_Type) * that should fit well within a char */ settings->type = (char)value; /* init custom interpolation curve here now the first time it's used */ if ((settings->type == GP_IPO_CURVEMAP) && (settings->custom_ipo == NULL)) { settings->custom_ipo = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); } } /* Grease pencil Drawing Brushes */ static bGPDbrush *rna_GPencil_brush_new(ToolSettings *ts, const char *name, int setactive) { bGPDbrush *brush = BKE_gpencil_brush_addnew(ts, name, setactive != 0); WM_main_add_notifier(NC_GPENCIL | ND_DATA | NA_EDITED, NULL); return brush; } static void rna_GPencil_brush_remove(ToolSettings *ts, ReportList *reports, PointerRNA *brush_ptr) { bGPDbrush *brush = brush_ptr->data; if (BLI_findindex(&ts->gp_brushes, brush) == -1) { BKE_report(reports, RPT_ERROR, "Brush not found in grease pencil data"); return; } BKE_gpencil_brush_delete(ts, brush); RNA_POINTER_INVALIDATE(brush_ptr); WM_main_add_notifier(NC_GPENCIL | ND_DATA | NA_EDITED, NULL); } static PointerRNA rna_GPencilBrushes_active_get(PointerRNA *ptr) { ToolSettings *ts = (ToolSettings *) ptr->data; bGPDbrush *brush; for (brush = ts->gp_brushes.first; brush; brush = brush->next) { if (brush->flag & GP_BRUSH_ACTIVE) { break; } } if (brush) { return rna_pointer_inherit_refine(ptr, &RNA_GPencilBrush, brush); } return rna_pointer_inherit_refine(ptr, NULL, NULL); } static void rna_GPencilBrushes_active_set(PointerRNA *ptr, PointerRNA value) { ToolSettings *ts = (ToolSettings *) ptr->data; bGPDbrush *brush; for (brush = ts->gp_brushes.first; brush; brush = brush->next) { if (brush == value.data) { brush->flag |= GP_BRUSH_ACTIVE; } else { brush->flag &= ~GP_BRUSH_ACTIVE; } } WM_main_add_notifier(NC_GPENCIL | NA_EDITED, NULL); } static int rna_GPencilBrushes_index_get(PointerRNA *ptr) { ToolSettings *ts = (ToolSettings *) ptr->data; bGPDbrush *brush = BKE_gpencil_brush_getactive(ts); return BLI_findindex(&ts->gp_brushes, brush); } static void rna_GPencilBrushes_index_set(PointerRNA *ptr, int value) { ToolSettings *ts = (ToolSettings *) ptr->data; bGPDbrush *brush = BLI_findlink(&ts->gp_brushes, value); BKE_gpencil_brush_setactive(ts, brush); WM_main_add_notifier(NC_GPENCIL | ND_DATA | NA_EDITED, NULL); } static void rna_GPencilBrushes_index_range(PointerRNA *ptr, int *min, int *max, int *softmin, int *softmax) { ToolSettings *ts = (ToolSettings *) ptr->data; *min = 0; *max = max_ii(0, BLI_listbase_count(&ts->gp_brushes) - 1); *softmin = *min; *softmax = *max; } static void rna_GPencilBrush_name_set(PointerRNA *ptr, const char *value) { ToolSettings *ts = ((Scene *) ptr->id.data)->toolsettings; bGPDbrush *brush = ptr->data; /* copy the new name into the name slot */ BLI_strncpy_utf8(brush->info, value, sizeof(brush->info)); BLI_uniquename(&ts->gp_brushes, brush, DATA_("GP_Brush"), '.', offsetof(bGPDbrush, info), sizeof(brush->info)); } /* ----------------- end of Grease pencil drawing brushes ------------*/ static void rna_SpaceImageEditor_uv_sculpt_update(Main *bmain, Scene *scene, PointerRNA *UNUSED(ptr)) { ED_space_image_uv_sculpt_update(bmain->wm.first, scene); } static int rna_Scene_object_bases_lookup_string(PointerRNA *ptr, const char *key, PointerRNA *r_ptr) { Scene *scene = (Scene *)ptr->data; Base *base; for (base = scene->base.first; base; base = base->next) { if (STREQLEN(base->object->id.name + 2, key, sizeof(base->object->id.name) - 2)) { *r_ptr = rna_pointer_inherit_refine(ptr, &RNA_ObjectBase, base); return true; } } return false; } static PointerRNA rna_Scene_objects_get(CollectionPropertyIterator *iter) { ListBaseIterator *internal = &iter->internal.listbase; /* we are actually iterating a Base list, so override get */ return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((Base *)internal->link)->object); } static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *reports, Object *ob) { Scene *scene_act = CTX_data_scene(C); Base *base; if (BKE_scene_base_find(scene, ob)) { BKE_reportf(reports, RPT_ERROR, "Object '%s' is already in scene '%s'", ob->id.name + 2, scene->id.name + 2); return NULL; } base = BKE_scene_base_add(scene, ob); id_us_plus(&ob->id); /* this is similar to what object_add_type and BKE_object_add do */ base->lay = scene->lay; /* when linking to an inactive scene don't touch the layer */ if (scene == scene_act) ob->lay = base->lay; /* TODO(sergey): Only update relations for the current scene. */ DAG_relations_tag_update(CTX_data_main(C)); DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* slows down importers too much, run scene.update() */ /* DAG_srelations_tag_update(G.main); */ WM_main_add_notifier(NC_SCENE | ND_OB_ACTIVE, scene); return base; } static void rna_Scene_object_unlink(Scene *scene, ReportList *reports, Object *ob) { Base *base = BKE_scene_base_find(scene, ob); if (!base) { BKE_reportf(reports, RPT_ERROR, "Object '%s' is not in this scene '%s'", ob->id.name + 2, scene->id.name + 2); return; } if (base == scene->basact && ob->mode != OB_MODE_OBJECT) { BKE_reportf(reports, RPT_ERROR, "Object '%s' must be in object mode to unlink", ob->id.name + 2); return; } if (scene->basact == base) { scene->basact = NULL; } BKE_scene_base_unlink(scene, base); MEM_freeN(base); id_us_min(&ob->id); /* needed otherwise the depgraph will contain freed objects which can crash, see [#20958] */ DAG_relations_tag_update(G.main); WM_main_add_notifier(NC_SCENE | ND_OB_ACTIVE, scene); } static void rna_Scene_skgen_etch_template_set(PointerRNA *ptr, PointerRNA value) { ToolSettings *ts = (ToolSettings *)ptr->data; if (value.data && ((Object *)value.data)->type == OB_ARMATURE) ts->skgen_template = value.data; else ts->skgen_template = NULL; } static PointerRNA rna_Scene_active_object_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; return rna_pointer_inherit_refine(ptr, &RNA_Object, scene->basact ? scene->basact->object : NULL); } static void rna_Scene_active_object_set(PointerRNA *ptr, PointerRNA value) { Scene *scene = (Scene *)ptr->data; if (value.data) scene->basact = BKE_scene_base_find(scene, (Object *)value.data); else scene->basact = NULL; } static void rna_Scene_set_set(PointerRNA *ptr, PointerRNA value) { Scene *scene = (Scene *)ptr->data; Scene *set = (Scene *)value.data; Scene *nested_set; for (nested_set = set; nested_set; nested_set = nested_set->set) { if (nested_set == scene) return; /* prevent eternal loops, set can point to next, and next to set, without problems usually */ if (nested_set->set == set) return; } id_lib_extern((ID *)set); scene->set = set; } static void rna_Scene_layer_set(PointerRNA *ptr, const int *values) { Scene *scene = (Scene *)ptr->data; scene->lay = ED_view3d_scene_layer_set(scene->lay, values, &scene->layact); } static int rna_Scene_active_layer_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; return (int)(log(scene->layact) / M_LN2); } static void rna_Scene_view3d_update(Main *bmain, Scene *UNUSED(scene_unused), PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; BKE_screen_view3d_main_sync(&bmain->screen, scene); } static void rna_Scene_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) { rna_Scene_view3d_update(bmain, scene, ptr); /* XXX We would need do_time=true here, else we can have update issues like [#36289]... * However, this has too much drawbacks (like slower layer switch, undesired updates...). * That's TODO for future DAG updates. */ DAG_on_visible_update(bmain, false); } static void rna_Scene_fps_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) { BKE_sound_update_fps(scene); BKE_sequencer_update_sound_bounds_all(scene); } static void rna_Scene_listener_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) { BKE_sound_update_scene_listener(scene); } static void rna_Scene_volume_set(PointerRNA *ptr, float value) { Scene *scene = (Scene *)(ptr->data); scene->audio.volume = value; if (scene->sound_scene) BKE_sound_set_scene_volume(scene, value); } static void rna_Scene_framelen_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) { scene->r.framelen = (float)scene->r.framapto / (float)scene->r.images; } static void rna_Scene_frame_current_set(PointerRNA *ptr, int value) { Scene *data = (Scene *)ptr->data; /* if negative frames aren't allowed, then we can't use them */ FRAMENUMBER_MIN_CLAMP(value); data->r.cfra = value; } static float rna_Scene_frame_current_final_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; return BKE_scene_frame_get_from_ctime(scene, (float)scene->r.cfra); } static void rna_Scene_start_frame_set(PointerRNA *ptr, int value) { Scene *data = (Scene *)ptr->data; /* MINFRAME not MINAFRAME, since some output formats can't taken negative frames */ CLAMP(value, MINFRAME, MAXFRAME); data->r.sfra = value; if (data->r.sfra >= data->r.efra) { data->r.efra = MIN2(data->r.sfra, MAXFRAME); } } static void rna_Scene_end_frame_set(PointerRNA *ptr, int value) { Scene *data = (Scene *)ptr->data; CLAMP(value, MINFRAME, MAXFRAME); data->r.efra = value; if (data->r.sfra >= data->r.efra) { data->r.sfra = MAX2(data->r.efra, MINFRAME); } } static void rna_Scene_use_preview_range_set(PointerRNA *ptr, int value) { Scene *data = (Scene *)ptr->data; if (value) { /* copy range from scene if not set before */ if ((data->r.psfra == data->r.pefra) && (data->r.psfra == 0)) { data->r.psfra = data->r.sfra; data->r.pefra = data->r.efra; } data->r.flag |= SCER_PRV_RANGE; } else data->r.flag &= ~SCER_PRV_RANGE; } static void rna_Scene_preview_range_start_frame_set(PointerRNA *ptr, int value) { Scene *data = (Scene *)ptr->data; /* check if enabled already */ if ((data->r.flag & SCER_PRV_RANGE) == 0) { /* set end of preview range to end frame, then clamp as per normal */ /* TODO: or just refuse to set instead? */ data->r.pefra = data->r.efra; } /* now set normally */ CLAMP(value, MINAFRAME, data->r.pefra); data->r.psfra = value; } static void rna_Scene_preview_range_end_frame_set(PointerRNA *ptr, int value) { Scene *data = (Scene *)ptr->data; /* check if enabled already */ if ((data->r.flag & SCER_PRV_RANGE) == 0) { /* set start of preview range to start frame, then clamp as per normal */ /* TODO: or just refuse to set instead? */ data->r.psfra = data->r.sfra; } /* now set normally */ CLAMP(value, data->r.psfra, MAXFRAME); data->r.pefra = value; } static void rna_Scene_frame_update(Main *bmain, Scene *UNUSED(current_scene), PointerRNA *ptr) { Scene *scene = (Scene *)ptr->id.data; BKE_sound_seek_scene(bmain, scene); } static PointerRNA rna_Scene_active_keying_set_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; return rna_pointer_inherit_refine(ptr, &RNA_KeyingSet, ANIM_scene_get_active_keyingset(scene)); } static void rna_Scene_active_keying_set_set(PointerRNA *ptr, PointerRNA value) { Scene *scene = (Scene *)ptr->data; KeyingSet *ks = (KeyingSet *)value.data; scene->active_keyingset = ANIM_scene_get_keyingset_index(scene, ks); } /* get KeyingSet index stuff for list of Keying Sets editing UI * - active_keyingset-1 since 0 is reserved for 'none' * - don't clamp, otherwise can never set builtins types as active... */ static int rna_Scene_active_keying_set_index_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; return scene->active_keyingset - 1; } /* get KeyingSet index stuff for list of Keying Sets editing UI * - value+1 since 0 is reserved for 'none' */ static void rna_Scene_active_keying_set_index_set(PointerRNA *ptr, int value) { Scene *scene = (Scene *)ptr->data; scene->active_keyingset = value + 1; } /* XXX: evil... builtin_keyingsets is defined in keyingsets.c! */ /* TODO: make API function to retrieve this... */ extern ListBase builtin_keyingsets; static void rna_Scene_all_keyingsets_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; /* start going over the scene KeyingSets first, while we still have pointer to it * but only if we have any Keying Sets to use... */ if (scene->keyingsets.first) rna_iterator_listbase_begin(iter, &scene->keyingsets, NULL); else rna_iterator_listbase_begin(iter, &builtin_keyingsets, NULL); } static void rna_Scene_all_keyingsets_next(CollectionPropertyIterator *iter) { ListBaseIterator *internal = &iter->internal.listbase; KeyingSet *ks = (KeyingSet *)internal->link; /* if we've run out of links in Scene list, jump over to the builtins list unless we're there already */ if ((ks->next == NULL) && (ks != builtin_keyingsets.last)) internal->link = (Link *)builtin_keyingsets.first; else internal->link = (Link *)ks->next; iter->valid = (internal->link != NULL); } static int rna_RenderSettings_stereoViews_skip(CollectionPropertyIterator *iter, void *UNUSED(data)) { ListBaseIterator *internal = &iter->internal.listbase; SceneRenderView *srv = (SceneRenderView *)internal->link; if ((STREQ(srv->name, STEREO_LEFT_NAME)) || (STREQ(srv->name, STEREO_RIGHT_NAME))) { return 0; } return 1; }; static void rna_RenderSettings_stereoViews_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; rna_iterator_listbase_begin(iter, &rd->views, rna_RenderSettings_stereoViews_skip); } static char *rna_RenderSettings_path(PointerRNA *UNUSED(ptr)) { return BLI_sprintfN("render"); } static char *rna_ImageFormatSettings_path(PointerRNA *ptr) { ImageFormatData *imf = (ImageFormatData *)ptr->data; ID *id = ptr->id.data; switch (GS(id->name)) { case ID_SCE: { Scene *scene = (Scene *)id; if (&scene->r.im_format == imf) { return BLI_sprintfN("render.image_settings"); } else if (&scene->r.bake.im_format == imf) { return BLI_sprintfN("render.bake.image_settings"); } return BLI_sprintfN(".."); } case ID_NT: { bNodeTree *ntree = (bNodeTree *)id; bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_OUTPUT_FILE) { if (&((NodeImageMultiFile *)node->storage)->format == imf) { return BLI_sprintfN("nodes['%s'].format", node->name); } else { bNodeSocket *sock; for (sock = node->inputs.first; sock; sock = sock->next) { NodeImageMultiFileSocket *sockdata = sock->storage; if (&sockdata->format == imf) { return BLI_sprintfN("nodes['%s'].file_slots['%s'].format", node->name, sockdata->path); } } } } } return BLI_sprintfN(".."); } default: return BLI_sprintfN(".."); } } static int rna_RenderSettings_threads_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; return BKE_render_num_threads(rd); } static int rna_RenderSettings_threads_mode_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; int override = BLI_system_num_threads_override_get(); if (override > 0) return R_FIXED_THREADS; else return (rd->mode & R_FIXED_THREADS); } static int rna_RenderSettings_is_movie_format_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; return BKE_imtype_is_movie(rd->im_format.imtype); } static int rna_RenderSettings_save_buffers_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; Scene *scene = (Scene *)ptr->id.data; if (!BKE_scene_use_new_shading_nodes(scene)) return (rd->scemode & (R_EXR_TILE_FILE | R_FULL_SAMPLE)) != 0; else return (rd->scemode & R_EXR_TILE_FILE) != 0; } static void rna_ImageFormatSettings_file_format_set(PointerRNA *ptr, int value) { ImageFormatData *imf = (ImageFormatData *)ptr->data; ID *id = ptr->id.data; const bool is_render = (id && GS(id->name) == ID_SCE); /* see note below on why this is */ const char chan_flag = BKE_imtype_valid_channels(imf->imtype, true) | (is_render ? IMA_CHAN_FLAG_BW : 0); imf->imtype = value; /* ensure depth and color settings match */ if ( ((imf->planes == R_IMF_PLANES_BW) && !(chan_flag & IMA_CHAN_FLAG_BW)) || ((imf->planes == R_IMF_PLANES_RGBA) && !(chan_flag & IMA_CHAN_FLAG_ALPHA))) { imf->planes = R_IMF_PLANES_RGB; } /* ensure usable depth */ { const int depth_ok = BKE_imtype_valid_depths(imf->imtype); if ((imf->depth & depth_ok) == 0) { /* set first available depth */ char depth_ls[] = {R_IMF_CHAN_DEPTH_32, R_IMF_CHAN_DEPTH_24, R_IMF_CHAN_DEPTH_16, R_IMF_CHAN_DEPTH_12, R_IMF_CHAN_DEPTH_10, R_IMF_CHAN_DEPTH_8, R_IMF_CHAN_DEPTH_1, 0}; int i; for (i = 0; depth_ls[i]; i++) { if (depth_ok & depth_ls[i]) { imf->depth = depth_ls[i]; break; } } } } if (id && GS(id->name) == ID_SCE) { Scene *scene = ptr->id.data; RenderData *rd = &scene->r; #ifdef WITH_FFMPEG BKE_ffmpeg_image_type_verify(rd, imf); #endif #ifdef WITH_QUICKTIME quicktime_verify_image_type(rd, imf); #endif (void)rd; } } static EnumPropertyItem *rna_ImageFormatSettings_file_format_itemf( bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *UNUSED(r_free)) { ID *id = ptr->id.data; if (id && GS(id->name) == ID_SCE) { return rna_enum_image_type_items; } else { return image_only_type_items; } } static EnumPropertyItem *rna_ImageFormatSettings_color_mode_itemf( bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free) { ImageFormatData *imf = (ImageFormatData *)ptr->data; ID *id = ptr->id.data; const bool is_render = (id && GS(id->name) == ID_SCE); /* note, we need to act differently for render * where 'BW' will force grayscale even if the output format writes * as RGBA, this is age old blender convention and not sure how useful * it really is but keep it for now - campbell */ char chan_flag = BKE_imtype_valid_channels(imf->imtype, true) | (is_render ? IMA_CHAN_FLAG_BW : 0); #ifdef WITH_FFMPEG /* a WAY more crappy case than B&W flag: depending on codec, file format MIGHT support * alpha channel. for example MPEG format with h264 codec can't do alpha channel, but * the same MPEG format with QTRLE codec can easily handle alpha channel. * not sure how to deal with such cases in a nicer way (sergey) */ if (is_render) { Scene *scene = ptr->id.data; RenderData *rd = &scene->r; if (BKE_ffmpeg_alpha_channel_is_supported(rd)) chan_flag |= IMA_CHAN_FLAG_ALPHA; } #endif if (chan_flag == (IMA_CHAN_FLAG_BW | IMA_CHAN_FLAG_RGB | IMA_CHAN_FLAG_ALPHA)) { return rna_enum_image_color_mode_items; } else { int totitem = 0; EnumPropertyItem *item = NULL; if (chan_flag & IMA_CHAN_FLAG_BW) RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_BW); if (chan_flag & IMA_CHAN_FLAG_RGB) RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_RGB); if (chan_flag & IMA_CHAN_FLAG_ALPHA) RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_RGBA); RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } } static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf( bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free) { ImageFormatData *imf = (ImageFormatData *)ptr->data; if (imf == NULL) { return rna_enum_image_color_depth_items; } else { const int depth_ok = BKE_imtype_valid_depths(imf->imtype); const int is_float = ELEM(imf->imtype, R_IMF_IMTYPE_RADHDR, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER); EnumPropertyItem *item_8bit = &rna_enum_image_color_depth_items[0]; EnumPropertyItem *item_10bit = &rna_enum_image_color_depth_items[1]; EnumPropertyItem *item_12bit = &rna_enum_image_color_depth_items[2]; EnumPropertyItem *item_16bit = &rna_enum_image_color_depth_items[3]; EnumPropertyItem *item_32bit = &rna_enum_image_color_depth_items[4]; int totitem = 0; EnumPropertyItem *item = NULL; EnumPropertyItem tmp = {0, "", 0, "", ""}; if (depth_ok & R_IMF_CHAN_DEPTH_8) { RNA_enum_item_add(&item, &totitem, item_8bit); } if (depth_ok & R_IMF_CHAN_DEPTH_10) { RNA_enum_item_add(&item, &totitem, item_10bit); } if (depth_ok & R_IMF_CHAN_DEPTH_12) { RNA_enum_item_add(&item, &totitem, item_12bit); } if (depth_ok & R_IMF_CHAN_DEPTH_16) { if (is_float) { tmp = *item_16bit; tmp.name = "Float (Half)"; RNA_enum_item_add(&item, &totitem, &tmp); } else { RNA_enum_item_add(&item, &totitem, item_16bit); } } if (depth_ok & R_IMF_CHAN_DEPTH_32) { if (is_float) { tmp = *item_32bit; tmp.name = "Float (Full)"; RNA_enum_item_add(&item, &totitem, &tmp); } else { RNA_enum_item_add(&item, &totitem, item_32bit); } } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } } static EnumPropertyItem *rna_ImageFormatSettings_views_format_itemf( bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *UNUSED(r_free)) { ImageFormatData *imf = (ImageFormatData *)ptr->data; if (imf == NULL) { return rna_enum_views_format_items; } else if (imf->imtype == R_IMF_IMTYPE_OPENEXR) { return rna_enum_views_format_multiview_items; } else if (imf->imtype == R_IMF_IMTYPE_MULTILAYER) { return rna_enum_views_format_multilayer_items; } else { return rna_enum_views_format_items; } } #ifdef WITH_OPENEXR /* OpenEXR */ static EnumPropertyItem *rna_ImageFormatSettings_exr_codec_itemf( bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free) { ImageFormatData *imf = (ImageFormatData *)ptr->data; EnumPropertyItem *item = NULL; int i = 1, totitem = 0; if (imf->depth == 16) return rna_enum_exr_codec_items; /* All compression types are defined for halfs */ for (i = 0; i < R_IMF_EXR_CODEC_MAX; i++) { if ((i == R_IMF_EXR_CODEC_B44 || i == R_IMF_EXR_CODEC_B44A)) { continue; /* B44 and B44A are not defined for 32 bit floats */ } RNA_enum_item_add(&item, &totitem, &rna_enum_exr_codec_items[i]); } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } #endif static int rna_SceneRender_file_ext_length(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; char ext[8]; ext[0] = '\0'; BKE_image_path_ensure_ext_from_imformat(ext, &rd->im_format); return strlen(ext); } static void rna_SceneRender_file_ext_get(PointerRNA *ptr, char *str) { RenderData *rd = (RenderData *)ptr->data; str[0] = '\0'; BKE_image_path_ensure_ext_from_imformat(str, &rd->im_format); } #ifdef WITH_QUICKTIME static int rna_RenderSettings_qtcodecsettings_codecType_get(PointerRNA *ptr) { QuicktimeCodecSettings *settings = (QuicktimeCodecSettings *)ptr->data; return quicktime_rnatmpvalue_from_videocodectype(settings->codecType); } static void rna_RenderSettings_qtcodecsettings_codecType_set(PointerRNA *ptr, int value) { QuicktimeCodecSettings *settings = (QuicktimeCodecSettings *)ptr->data; settings->codecType = quicktime_videocodecType_from_rnatmpvalue(value); } static EnumPropertyItem *rna_RenderSettings_qtcodecsettings_codecType_itemf( bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) { EnumPropertyItem *item = NULL; EnumPropertyItem tmp = {0, "", 0, "", ""}; QuicktimeCodecTypeDesc *codecTypeDesc; int i = 1, totitem = 0; for (i = 0; i < quicktime_get_num_videocodecs(); i++) { codecTypeDesc = quicktime_get_videocodecType_desc(i); if (!codecTypeDesc) break; tmp.value = codecTypeDesc->rnatmpvalue; tmp.identifier = codecTypeDesc->codecName; tmp.name = codecTypeDesc->codecName; RNA_enum_item_add(&item, &totitem, &tmp); } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } static int rna_RenderSettings_qtcodecsettings_audiocodecType_get(PointerRNA *ptr) { QuicktimeCodecSettings *settings = (QuicktimeCodecSettings *)ptr->data; return quicktime_rnatmpvalue_from_audiocodectype(settings->audiocodecType); } static void rna_RenderSettings_qtcodecsettings_audiocodecType_set(PointerRNA *ptr, int value) { QuicktimeCodecSettings *settings = (QuicktimeCodecSettings *)ptr->data; settings->audiocodecType = quicktime_audiocodecType_from_rnatmpvalue(value); } static EnumPropertyItem *rna_RenderSettings_qtcodecsettings_audiocodecType_itemf( bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) { EnumPropertyItem *item = NULL; EnumPropertyItem tmp = {0, "", 0, "", ""}; QuicktimeCodecTypeDesc *codecTypeDesc; int i = 1, totitem = 0; for (i = 0; i < quicktime_get_num_audiocodecs(); i++) { codecTypeDesc = quicktime_get_audiocodecType_desc(i); if (!codecTypeDesc) break; tmp.value = codecTypeDesc->rnatmpvalue; tmp.identifier = codecTypeDesc->codecName; tmp.name = codecTypeDesc->codecName; RNA_enum_item_add(&item, &totitem, &tmp); } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } #endif #ifdef WITH_FFMPEG static void rna_FFmpegSettings_lossless_output_set(PointerRNA *ptr, int value) { Scene *scene = (Scene *) ptr->id.data; RenderData *rd = &scene->r; if (value) rd->ffcodecdata.flags |= FFMPEG_LOSSLESS_OUTPUT; else rd->ffcodecdata.flags &= ~FFMPEG_LOSSLESS_OUTPUT; BKE_ffmpeg_codec_settings_verify(rd); } static void rna_FFmpegSettings_codec_settings_update(Main *UNUSED(bmain), Scene *UNUSED(scene_unused), PointerRNA *ptr) { Scene *scene = (Scene *) ptr->id.data; RenderData *rd = &scene->r; BKE_ffmpeg_codec_settings_verify(rd); } #endif static int rna_RenderSettings_active_layer_index_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; return rd->actlay; } static void rna_RenderSettings_active_layer_index_set(PointerRNA *ptr, int value) { RenderData *rd = (RenderData *)ptr->data; int num_layers = BLI_listbase_count(&rd->layers); rd->actlay = min_ff(value, num_layers - 1); } static void rna_RenderSettings_active_layer_index_range( PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { RenderData *rd = (RenderData *)ptr->data; *min = 0; *max = max_ii(0, BLI_listbase_count(&rd->layers) - 1); } static PointerRNA rna_RenderSettings_active_layer_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; SceneRenderLayer *srl = BLI_findlink(&rd->layers, rd->actlay); return rna_pointer_inherit_refine(ptr, &RNA_SceneRenderLayer, srl); } static void rna_RenderSettings_active_layer_set(PointerRNA *ptr, PointerRNA value) { RenderData *rd = (RenderData *)ptr->data; SceneRenderLayer *srl = (SceneRenderLayer *)value.data; const int index = BLI_findindex(&rd->layers, srl); if (index != -1) rd->actlay = index; } static SceneRenderLayer *rna_RenderLayer_new(ID *id, RenderData *UNUSED(rd), const char *name) { Scene *scene = (Scene *)id; SceneRenderLayer *srl = BKE_scene_add_render_layer(scene, name); DAG_id_tag_update(&scene->id, 0); WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); return srl; } static void rna_RenderLayer_remove( ID *id, RenderData *UNUSED(rd), Main *bmain, ReportList *reports, PointerRNA *srl_ptr) { SceneRenderLayer *srl = srl_ptr->data; Scene *scene = (Scene *)id; if (!BKE_scene_remove_render_layer(bmain, scene, srl)) { BKE_reportf(reports, RPT_ERROR, "Render layer '%s' could not be removed from scene '%s'", srl->name, scene->id.name + 2); return; } RNA_POINTER_INVALIDATE(srl_ptr); DAG_id_tag_update(&scene->id, 0); WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); } static int rna_RenderSettings_active_view_index_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; return rd->actview; } static void rna_RenderSettings_active_view_index_set(PointerRNA *ptr, int value) { RenderData *rd = (RenderData *)ptr->data; rd->actview = value; } static void rna_RenderSettings_active_view_index_range( PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { RenderData *rd = (RenderData *)ptr->data; *min = 0; *max = max_ii(0, BLI_listbase_count(&rd->views) - 1); } static PointerRNA rna_RenderSettings_active_view_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; SceneRenderView *srv = BLI_findlink(&rd->views, rd->actview); return rna_pointer_inherit_refine(ptr, &RNA_SceneRenderView, srv); } static void rna_RenderSettings_active_view_set(PointerRNA *ptr, PointerRNA value) { RenderData *rd = (RenderData *)ptr->data; SceneRenderView *srv = (SceneRenderView *)value.data; const int index = BLI_findindex(&rd->views, srv); if (index != -1) rd->actview = index; } static SceneRenderView *rna_RenderView_new(ID *id, RenderData *UNUSED(rd), const char *name) { Scene *scene = (Scene *)id; SceneRenderView *srv = BKE_scene_add_render_view(scene, name); WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); return srv; } static void rna_RenderView_remove( ID *id, RenderData *UNUSED(rd), Main *UNUSED(bmain), ReportList *reports, PointerRNA *srv_ptr) { SceneRenderView *srv = srv_ptr->data; Scene *scene = (Scene *)id; if (!BKE_scene_remove_render_view(scene, srv)) { BKE_reportf(reports, RPT_ERROR, "Render view '%s' could not be removed from scene '%s'", srv->name, scene->id.name + 2); return; } RNA_POINTER_INVALIDATE(srv_ptr); WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); } static void rna_RenderSettings_engine_set(PointerRNA *ptr, int value) { RenderData *rd = (RenderData *)ptr->data; RenderEngineType *type = BLI_findlink(&R_engines, value); if (type) BLI_strncpy_utf8(rd->engine, type->idname, sizeof(rd->engine)); } static EnumPropertyItem *rna_RenderSettings_engine_itemf( bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) { RenderEngineType *type; EnumPropertyItem *item = NULL; EnumPropertyItem tmp = {0, "", 0, "", ""}; int a = 0, totitem = 0; for (type = R_engines.first; type; type = type->next, a++) { tmp.value = a; tmp.identifier = type->idname; tmp.name = type->name; RNA_enum_item_add(&item, &totitem, &tmp); } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } static int rna_RenderSettings_engine_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; RenderEngineType *type; int a = 0; for (type = R_engines.first; type; type = type->next, a++) if (STREQ(type->idname, rd->engine)) return a; return 0; } static void rna_RenderSettings_engine_update(Main *bmain, Scene *UNUSED(unused), PointerRNA *UNUSED(ptr)) { ED_render_engine_changed(bmain); } static void rna_Scene_glsl_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { Scene *scene = (Scene *)ptr->id.data; DAG_id_tag_update(&scene->id, 0); } static void rna_Scene_freestyle_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { Scene *scene = (Scene *)ptr->id.data; DAG_id_tag_update(&scene->id, 0); } static void rna_Scene_use_view_map_cache_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr)) { #ifdef WITH_FREESTYLE FRS_free_view_map_cache(); #endif } static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value) { Scene *scene = (Scene *)ptr->id.data; SceneRenderLayer *rl = (SceneRenderLayer *)ptr->data; char oldname[sizeof(rl->name)]; BLI_strncpy(oldname, rl->name, sizeof(rl->name)); BLI_strncpy_utf8(rl->name, value, sizeof(rl->name)); BLI_uniquename(&scene->r.layers, rl, DATA_("RenderLayer"), '.', offsetof(SceneRenderLayer, name), sizeof(rl->name)); if (scene->nodetree) { bNode *node; int index = BLI_findindex(&scene->r.layers, rl); for (node = scene->nodetree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_R_LAYERS && node->id == NULL) { if (node->custom1 == index) BLI_strncpy(node->name, rl->name, NODE_MAXSTR); } } } /* fix all the animation data which may link to this */ BKE_animdata_fix_paths_rename_all(NULL, "render.layers", oldname, rl->name); } static char *rna_SceneRenderLayer_path(PointerRNA *ptr) { SceneRenderLayer *srl = (SceneRenderLayer *)ptr->data; char name_esc[sizeof(srl->name) * 2]; BLI_strescape(name_esc, srl->name, sizeof(name_esc)); return BLI_sprintfN("render.layers[\"%s\"]", name_esc); } static void rna_SceneRenderView_name_set(PointerRNA *ptr, const char *value) { Scene *scene = (Scene *)ptr->id.data; SceneRenderView *rv = (SceneRenderView *)ptr->data; BLI_strncpy_utf8(rv->name, value, sizeof(rv->name)); BLI_uniquename(&scene->r.views, rv, DATA_("RenderView"), '.', offsetof(SceneRenderView, name), sizeof(rv->name)); } static char *rna_SceneRenderView_path(PointerRNA *ptr) { SceneRenderView *srv = (SceneRenderView *)ptr->data; return BLI_sprintfN("render.views[\"%s\"]", srv->name); } static void rna_RenderSettings_views_format_set(PointerRNA *ptr, int value) { RenderData *rd = (RenderData *)ptr->data; if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW && value == SCE_VIEWS_FORMAT_STEREO_3D) { /* make sure the actview is visible */ if (rd->actview > 1) rd->actview = 1; } rd->views_format = value; } static int rna_RenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr)) { return (BLI_listbase_count(&R_engines) > 1); } static int rna_RenderSettings_use_shading_nodes_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->id.data; return BKE_scene_use_new_shading_nodes(scene); } static int rna_RenderSettings_use_spherical_stereo_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->id.data; return BKE_scene_use_spherical_stereo(scene); } static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr) { RenderData *rd = (RenderData *)ptr->data; RenderEngineType *type; for (type = R_engines.first; type; type = type->next) if (STREQ(type->idname, rd->engine)) return (type->flag & RE_GAME) != 0; return 0; } static void rna_SceneRenderLayer_layer_set(PointerRNA *ptr, const int *values) { SceneRenderLayer *rl = (SceneRenderLayer *)ptr->data; rl->lay = ED_view3d_scene_layer_set(rl->lay, values, NULL); } static void rna_SceneRenderLayer_pass_update(Main *bmain, Scene *activescene, PointerRNA *ptr) { Scene *scene = (Scene *)ptr->id.data; if (scene->nodetree) ntreeCompositForceHidden(scene->nodetree); rna_Scene_glsl_update(bmain, activescene, ptr); } static void rna_Scene_use_nodes_update(bContext *C, PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; if (scene->use_nodes && scene->nodetree == NULL) ED_node_composit_default(C, scene); } static void rna_Physics_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { Scene *scene = (Scene *)ptr->id.data; Base *base; for (base = scene->base.first; base; base = base->next) BKE_ptcache_object_reset(scene, base->object, PTCACHE_RESET_DEPSGRAPH); } static void rna_Scene_editmesh_select_mode_set(PointerRNA *ptr, const int *value) { Scene *scene = (Scene *)ptr->id.data; ToolSettings *ts = (ToolSettings *)ptr->data; int flag = (value[0] ? SCE_SELECT_VERTEX : 0) | (value[1] ? SCE_SELECT_EDGE : 0) | (value[2] ? SCE_SELECT_FACE : 0); if (flag) { ts->selectmode = flag; if (scene->basact) { Mesh *me = BKE_mesh_from_object(scene->basact->object); if (me && me->edit_btmesh && me->edit_btmesh->selectmode != flag) { me->edit_btmesh->selectmode = flag; EDBM_selectmode_set(me->edit_btmesh); } } } } static void rna_Scene_editmesh_select_mode_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) { Mesh *me = NULL; if (scene->basact) { me = BKE_mesh_from_object(scene->basact->object); if (me && me->edit_btmesh == NULL) me = NULL; } WM_main_add_notifier(NC_GEOM | ND_SELECT, me); WM_main_add_notifier(NC_SCENE | ND_TOOLSETTINGS, NULL); } static void object_simplify_update(Object *ob) { ModifierData *md; ParticleSystem *psys; if ((ob->id.tag & LIB_TAG_DOIT) == 0) { return; } ob->id.tag &= ~LIB_TAG_DOIT; for (md = ob->modifiers.first; md; md = md->next) { if (ELEM(md->type, eModifierType_Subsurf, eModifierType_Multires, eModifierType_ParticleSystem)) { DAG_id_tag_update(&ob->id, OB_RECALC_DATA); } } for (psys = ob->particlesystem.first; psys; psys = psys->next) psys->recalc |= PSYS_RECALC_CHILD; if (ob->dup_group) { GroupObject *gob; for (gob = ob->dup_group->gobject.first; gob; gob = gob->next) object_simplify_update(gob->ob); } } static void rna_Scene_use_simplify_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr) { Scene *sce = ptr->id.data; Scene *sce_iter; Base *base; BKE_main_id_tag_listbase(&bmain->object, LIB_TAG_DOIT, true); for (SETLOOPER(sce, sce_iter, base)) object_simplify_update(base->object); WM_main_add_notifier(NC_GEOM | ND_DATA, NULL); } static void rna_Scene_simplify_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr) { Scene *sce = ptr->id.data; if (sce->r.mode & R_SIMPLIFY) rna_Scene_use_simplify_update(bmain, sce, ptr); } static void rna_Scene_use_persistent_data_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { Scene *sce = ptr->id.data; if (!(sce->r.mode & R_PERSISTENT_DATA)) RE_FreePersistentData(); } static int rna_Scene_use_audio_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; return (scene->audio.flag & AUDIO_MUTE) != 0; } static void rna_Scene_use_audio_set(PointerRNA *ptr, int value) { Scene *scene = (Scene *)ptr->data; if (value) scene->audio.flag |= AUDIO_MUTE; else scene->audio.flag &= ~AUDIO_MUTE; BKE_sound_mute_scene(scene, value); } static int rna_Scene_sync_mode_get(PointerRNA *ptr) { Scene *scene = (Scene *)ptr->data; if (scene->audio.flag & AUDIO_SYNC) return AUDIO_SYNC; return scene->flag & SCE_FRAME_DROP; } static void rna_Scene_sync_mode_set(PointerRNA *ptr, int value) { Scene *scene = (Scene *)ptr->data; if (value == AUDIO_SYNC) { scene->audio.flag |= AUDIO_SYNC; } else if (value == SCE_FRAME_DROP) { scene->audio.flag &= ~AUDIO_SYNC; scene->flag |= SCE_FRAME_DROP; } else { scene->audio.flag &= ~AUDIO_SYNC; scene->flag &= ~SCE_FRAME_DROP; } } static int rna_GameSettings_auto_start_get(PointerRNA *UNUSED(ptr)) { return (G.fileflags & G_FILE_AUTOPLAY) != 0; } static void rna_GameSettings_auto_start_set(PointerRNA *UNUSED(ptr), int value) { if (value) G.fileflags |= G_FILE_AUTOPLAY; else G.fileflags &= ~G_FILE_AUTOPLAY; } static void rna_GameSettings_exit_key_set(PointerRNA *ptr, int value) { GameData *gm = (GameData *)ptr->data; if (ISKEYBOARD(value)) gm->exitkey = value; } static TimeMarker *rna_TimeLine_add(Scene *scene, const char name[], int frame) { TimeMarker *marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker"); marker->flag = SELECT; marker->frame = frame; BLI_strncpy_utf8(marker->name, name, sizeof(marker->name)); BLI_addtail(&scene->markers, marker); WM_main_add_notifier(NC_SCENE | ND_MARKERS, NULL); WM_main_add_notifier(NC_ANIMATION | ND_MARKERS, NULL); return marker; } static void rna_TimeLine_remove(Scene *scene, ReportList *reports, PointerRNA *marker_ptr) { TimeMarker *marker = marker_ptr->data; if (BLI_remlink_safe(&scene->markers, marker) == false) { BKE_reportf(reports, RPT_ERROR, "Timeline marker '%s' not found in scene '%s'", marker->name, scene->id.name + 2); return; } MEM_freeN(marker); RNA_POINTER_INVALIDATE(marker_ptr); WM_main_add_notifier(NC_SCENE | ND_MARKERS, NULL); WM_main_add_notifier(NC_ANIMATION | ND_MARKERS, NULL); } static void rna_TimeLine_clear(Scene *scene) { BLI_freelistN(&scene->markers); WM_main_add_notifier(NC_SCENE | ND_MARKERS, NULL); WM_main_add_notifier(NC_ANIMATION | ND_MARKERS, NULL); } static KeyingSet *rna_Scene_keying_set_new(Scene *sce, ReportList *reports, const char idname[], const char name[]) { KeyingSet *ks = NULL; /* call the API func, and set the active keyingset index */ ks = BKE_keyingset_add(&sce->keyingsets, idname, name, KEYINGSET_ABSOLUTE, 0); if (ks) { sce->active_keyingset = BLI_listbase_count(&sce->keyingsets); return ks; } else { BKE_report(reports, RPT_ERROR, "Keying set could not be added"); return NULL; } } static void rna_UnifiedPaintSettings_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) { Brush *br = BKE_paint_brush(BKE_paint_get_active(scene)); WM_main_add_notifier(NC_BRUSH | NA_EDITED, br); } static void rna_UnifiedPaintSettings_size_set(PointerRNA *ptr, int value) { UnifiedPaintSettings *ups = ptr->data; /* scale unprojected radius so it stays consistent with brush size */ BKE_brush_scale_unprojected_radius(&ups->unprojected_radius, value, ups->size); ups->size = value; } static void rna_UnifiedPaintSettings_unprojected_radius_set(PointerRNA *ptr, float value) { UnifiedPaintSettings *ups = ptr->data; /* scale brush size so it stays consistent with unprojected_radius */ BKE_brush_scale_size(&ups->size, value, ups->unprojected_radius); ups->unprojected_radius = value; } static void rna_UnifiedPaintSettings_radius_update(Main *bmain, Scene *scene, PointerRNA *ptr) { /* changing the unified size should invalidate the overlay but also update the brush */ BKE_paint_invalidate_overlay_all(); rna_UnifiedPaintSettings_update(bmain, scene, ptr); } static char *rna_UnifiedPaintSettings_path(PointerRNA *UNUSED(ptr)) { return BLI_strdup("tool_settings.unified_paint_settings"); } static char *rna_CurvePaintSettings_path(PointerRNA *UNUSED(ptr)) { return BLI_strdup("tool_settings.curve_paint_settings"); } /* generic function to recalc geometry */ static void rna_EditMesh_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) { Mesh *me = NULL; if (scene->basact) { me = BKE_mesh_from_object(scene->basact->object); if (me && me->edit_btmesh == NULL) me = NULL; } if (me) { DAG_id_tag_update(&me->id, OB_RECALC_DATA); WM_main_add_notifier(NC_GEOM | ND_DATA, me); } } static char *rna_MeshStatVis_path(PointerRNA *UNUSED(ptr)) { return BLI_strdup("tool_settings.statvis"); } /* note: without this, when Multi-Paint is activated/deactivated, the colors * will not change right away when multiple bones are selected, this function * is not for general use and only for the few cases where changing scene * settings and NOT for general purpose updates, possibly this should be * given its own notifier. */ static void rna_Scene_update_active_object_data(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) { Object *ob = OBACT; if (ob) { DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_main_add_notifier(NC_OBJECT | ND_DRAW, &ob->id); } } static void rna_SceneCamera_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { Scene *scene = (Scene *)ptr->id.data; Object *camera = scene->camera; if (camera) DAG_id_tag_update(&camera->id, 0); } static void rna_SceneSequencer_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr)) { BKE_sequencer_cache_cleanup(); BKE_sequencer_preprocessed_cache_cleanup(); } static char *rna_ToolSettings_path(PointerRNA *UNUSED(ptr)) { return BLI_strdup("tool_settings"); } static PointerRNA rna_FreestyleLineSet_linestyle_get(PointerRNA *ptr) { FreestyleLineSet *lineset = (FreestyleLineSet *)ptr->data; return rna_pointer_inherit_refine(ptr, &RNA_FreestyleLineStyle, lineset->linestyle); } static void rna_FreestyleLineSet_linestyle_set(PointerRNA *ptr, PointerRNA value) { FreestyleLineSet *lineset = (FreestyleLineSet *)ptr->data; if (lineset->linestyle) id_us_min(&lineset->linestyle->id); lineset->linestyle = (FreestyleLineStyle *)value.data; id_us_plus(&lineset->linestyle->id); } static FreestyleLineSet *rna_FreestyleSettings_lineset_add( ID *id, FreestyleSettings *config, Main *bmain, const char *name) { Scene *scene = (Scene *)id; FreestyleLineSet *lineset = BKE_freestyle_lineset_add(bmain, (FreestyleConfig *)config, name); DAG_id_tag_update(&scene->id, 0); WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); return lineset; } static void rna_FreestyleSettings_lineset_remove( ID *id, FreestyleSettings *config, ReportList *reports, PointerRNA *lineset_ptr) { FreestyleLineSet *lineset = lineset_ptr->data; Scene *scene = (Scene *)id; if (!BKE_freestyle_lineset_delete((FreestyleConfig *)config, lineset)) { BKE_reportf(reports, RPT_ERROR, "Line set '%s' could not be removed", lineset->name); return; } RNA_POINTER_INVALIDATE(lineset_ptr); DAG_id_tag_update(&scene->id, 0); WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); } static PointerRNA rna_FreestyleSettings_active_lineset_get(PointerRNA *ptr) { FreestyleConfig *config = (FreestyleConfig *)ptr->data; FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config); return rna_pointer_inherit_refine(ptr, &RNA_FreestyleLineSet, lineset); } static void rna_FreestyleSettings_active_lineset_index_range( PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax)) { FreestyleConfig *config = (FreestyleConfig *)ptr->data; *min = 0; *max = max_ii(0, BLI_listbase_count(&config->linesets) - 1); } static int rna_FreestyleSettings_active_lineset_index_get(PointerRNA *ptr) { FreestyleConfig *config = (FreestyleConfig *)ptr->data; return BKE_freestyle_lineset_get_active_index(config); } static void rna_FreestyleSettings_active_lineset_index_set(PointerRNA *ptr, int value) { FreestyleConfig *config = (FreestyleConfig *)ptr->data; BKE_freestyle_lineset_set_active_index(config, value); } static FreestyleModuleConfig *rna_FreestyleSettings_module_add(ID *id, FreestyleSettings *config) { Scene *scene = (Scene *)id; FreestyleModuleConfig *module = BKE_freestyle_module_add((FreestyleConfig *)config); DAG_id_tag_update(&scene->id, 0); WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); return module; } static void rna_FreestyleSettings_module_remove( ID *id, FreestyleSettings *config, ReportList *reports, PointerRNA *module_ptr) { Scene *scene = (Scene *)id; FreestyleModuleConfig *module = module_ptr->data; if (!BKE_freestyle_module_delete((FreestyleConfig *)config, module)) { if (module->script) BKE_reportf(reports, RPT_ERROR, "Style module '%s' could not be removed", module->script->id.name + 2); else BKE_report(reports, RPT_ERROR, "Style module could not be removed"); return; } RNA_POINTER_INVALIDATE(module_ptr); DAG_id_tag_update(&scene->id, 0); WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); } char *rna_GPUDOF_path(PointerRNA *ptr) { /* if there is ID-data, resolve the path using the index instead of by name, * since the name used is the name of the texture assigned, but the texture * may be used multiple times in the same stack */ if (ptr->id.data) { if (GS(((ID *)ptr->id.data)->name) == ID_CA) { return BLI_strdup("gpu_dof"); } } return BLI_strdup(""); } static void rna_GPUFXSettings_fx_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { GPUFXSettings *fx_settings = ptr->data; BKE_screen_gpu_fx_validate(fx_settings); } static void rna_GPUDOFSettings_blades_set(PointerRNA *ptr, const int value) { GPUDOFSettings *dofsettings = (GPUDOFSettings *)ptr->data; if (value < 3 && dofsettings->num_blades > 2) dofsettings->num_blades = 0; else if (value > 0 && dofsettings->num_blades == 0) dofsettings->num_blades = 3; else dofsettings->num_blades = value; } static void rna_Stereo3dFormat_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { ID *id = ptr->id.data; if (id && GS(id->name) == ID_IM) { Image *ima = (Image *)id; ImBuf *ibuf; void *lock; if (!BKE_image_is_stereo(ima)) return; ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock); if (ibuf) { BKE_image_signal(ima, NULL, IMA_SIGNAL_FREE); } BKE_image_release_ibuf(ima, ibuf, lock); } } static int rna_gpu_is_hq_supported_get(PointerRNA *UNUSED(ptr)) { return GPU_instanced_drawing_support() && GPU_geometry_shader_support(); } #else /* Grease Pencil Interpolation tool settings */ static void rna_def_gpencil_interpolate(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "GPencilInterpolateSettings", NULL); RNA_def_struct_sdna(srna, "GP_Interpolate_Settings"); RNA_def_struct_path_func(srna, "rna_GPencilInterpolateSettings_path"); RNA_def_struct_ui_text(srna, "Grease Pencil Interpolate Settings", "Settings for Grease Pencil interpolation tools"); /* flags */ prop = RNA_def_property(srna, "interpolate_all_layers", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TOOLFLAG_INTERPOLATE_ALL_LAYERS); RNA_def_property_ui_text(prop, "Interpolate All Layers", "Interpolate all layers, not only active"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); prop = RNA_def_property(srna, "interpolate_selected_only", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TOOLFLAG_INTERPOLATE_ONLY_SELECTED); RNA_def_property_ui_text(prop, "Interpolate Selected Strokes", "Interpolate only selected strokes in the original frame"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* interpolation type */ prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "type"); RNA_def_property_enum_items(prop, rna_enum_gpencil_interpolation_mode_items); RNA_def_property_enum_funcs(prop, NULL, "rna_GPencilInterpolateSettings_type_set", NULL); RNA_def_property_ui_text(prop, "Type", "Interpolation method to use the next time 'Interpolate Sequence' is run"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* easing */ prop = RNA_def_property(srna, "easing", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "easing"); RNA_def_property_enum_items(prop, rna_enum_beztriple_interpolation_easing_items); RNA_def_property_ui_text(prop, "Easing", "Which ends of the segment between the preceding and following grease pencil frames " "easing interpolation is applied to"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* easing options */ prop = RNA_def_property(srna, "back", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "back"); RNA_def_property_ui_text(prop, "Back", "Amount of overshoot for 'back' easing"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); prop = RNA_def_property(srna, "amplitude", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "amplitude"); RNA_def_property_range(prop, 0.0f, FLT_MAX); /* only positive values... */ RNA_def_property_ui_text(prop, "Amplitude", "Amount to boost elastic bounces for 'elastic' easing"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); prop = RNA_def_property(srna, "period", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "period"); RNA_def_property_ui_text(prop, "Period", "Time between bounces for elastic easing"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* custom curvemap */ prop = RNA_def_property(srna, "interpolation_curve", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "custom_ipo"); RNA_def_property_struct_type(prop, "CurveMapping"); RNA_def_property_ui_text(prop, "Interpolation Curve", "Custom curve to control 'sequence' interpolation between Grease Pencil frames"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); } /* Grease Pencil Drawing Brushes */ static void rna_def_gpencil_brush(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "GPencilBrush", NULL); RNA_def_struct_sdna(srna, "bGPDbrush"); RNA_def_struct_ui_text(srna, "Grease Pencil Brush", "Collection of brushes being used to control the line style of new strokes"); RNA_def_struct_ui_icon(srna, ICON_BRUSH_DATA); /* Name */ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "info"); RNA_def_property_ui_text(prop, "Name", "Brush name"); RNA_def_property_string_funcs(prop, NULL, NULL, "rna_GPencilBrush_name_set"); RNA_def_struct_name_property(srna, prop); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Line Thickness */ prop = RNA_def_property(srna, "line_width", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "thickness"); RNA_def_property_range(prop, 1, 300); RNA_def_property_ui_range(prop, 1, 10, 1, 0); RNA_def_property_ui_text(prop, "Thickness", "Thickness of strokes (in pixels)"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Sensitivity factor for new strokes */ prop = RNA_def_property(srna, "pen_sensitivity_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "draw_sensitivity"); RNA_def_property_range(prop, 0.1f, 3.0f); RNA_def_property_ui_text(prop, "Sensitivity", "Pressure sensitivity factor for new strokes"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Strength factor for new strokes */ prop = RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "draw_strength"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Strength", "Color strength for new strokes (affect alpha factor of color)"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Jitter factor for new strokes */ prop = RNA_def_property(srna, "jitter", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "draw_jitter"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Jitter", "Jitter factor for new strokes"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Randomnes factor for sensitivity and strength */ prop = RNA_def_property(srna, "random_press", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "draw_random_press"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Randomness", "Randomness factor for pressure and strength in new strokes"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Randomnes factor for subdivision */ prop = RNA_def_property(srna, "random_subdiv", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "draw_random_sub"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Random Subdivision", "Randomness factor for new strokes after subdivision"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Angle when brush is full size */ prop = RNA_def_property(srna, "angle", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "draw_angle"); RNA_def_property_range(prop, -M_PI_2, M_PI_2); RNA_def_property_ui_text(prop, "Angle", "Direction of the stroke at which brush gives maximal thickness " "(0° for horizontal)"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Factor to change brush size depending of angle */ prop = RNA_def_property(srna, "angle_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "draw_angle_factor"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Angle Factor", "Reduce brush thickness by this factor when stroke is perpendicular to 'Angle' direction"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Smoothing factor for new strokes */ prop = RNA_def_property(srna, "pen_smooth_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "draw_smoothfac"); RNA_def_property_range(prop, 0.0, 2.0f); RNA_def_property_ui_text(prop, "Smooth", "Amount of smoothing to apply to newly created strokes, to reduce jitter/noise"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Iterations of the Smoothing factor */ prop = RNA_def_property(srna, "pen_smooth_steps", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "draw_smoothlvl"); RNA_def_property_range(prop, 1, 3); RNA_def_property_ui_text(prop, "Iterations", "Number of times to smooth newly created strokes"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Subdivision level for new strokes */ prop = RNA_def_property(srna, "pen_subdivision_steps", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "sublevel"); RNA_def_property_range(prop, 0, 3); RNA_def_property_ui_text(prop, "Subdivision Steps", "Number of times to subdivide newly created strokes, for less jagged strokes"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Curves for pressure */ prop = RNA_def_property(srna, "curve_sensitivity", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "cur_sensitivity"); RNA_def_property_struct_type(prop, "CurveMapping"); RNA_def_property_ui_text(prop, "Curve Sensitivity", "Curve used for the sensitivity"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); prop = RNA_def_property(srna, "curve_strength", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "cur_strength"); RNA_def_property_struct_type(prop, "CurveMapping"); RNA_def_property_ui_text(prop, "Curve Strength", "Curve used for the strength"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); prop = RNA_def_property(srna, "curve_jitter", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "cur_jitter"); RNA_def_property_struct_type(prop, "CurveMapping"); RNA_def_property_ui_text(prop, "Curve Jitter", "Curve used for the jitter effect"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Flags */ prop = RNA_def_property(srna, "use_pressure", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BRUSH_USE_PRESSURE); RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0); RNA_def_property_ui_text(prop, "Use Pressure", "Use tablet pressure"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); prop = RNA_def_property(srna, "use_strength_pressure", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BRUSH_USE_STENGTH_PRESSURE); RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0); RNA_def_property_ui_text(prop, "Use Pressure Strength", "Use tablet pressure for color strength"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); prop = RNA_def_property(srna, "use_jitter_pressure", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BRUSH_USE_JITTER_PRESSURE); RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0); RNA_def_property_ui_text(prop, "Use Pressure Jitter", "Use tablet pressure for jitter"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); prop = RNA_def_property(srna, "use_random_pressure", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BRUSH_USE_RANDOM_PRESSURE); RNA_def_property_ui_icon(prop, ICON_PARTICLES, 0); RNA_def_property_ui_text(prop, "Random Pressure", "Use random value for pressure"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); prop = RNA_def_property(srna, "use_random_strength", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BRUSH_USE_RANDOM_STRENGTH); RNA_def_property_ui_icon(prop, ICON_PARTICLES, 0); RNA_def_property_ui_text(prop, "Random Strength", "Use random value for strength"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); } /* Grease Pencil Drawing Brushes API */ static void rna_def_gpencil_brushes(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "GreasePencilBrushes"); srna = RNA_def_struct(brna, "GreasePencilBrushes", NULL); RNA_def_struct_sdna(srna, "ToolSettings"); RNA_def_struct_ui_text(srna, "Grease Pencil Brushes", "Collection of grease pencil brushes"); func = RNA_def_function(srna, "new", "rna_GPencil_brush_new"); RNA_def_function_ui_description(func, "Add a new grease pencil brush"); parm = RNA_def_string(func, "name", "GPencilBrush", MAX_NAME, "Name", "Name of the brush"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_boolean(func, "set_active", 0, "Set Active", "Set the newly created brush to the active brush"); parm = RNA_def_pointer(func, "palette", "GPencilBrush", "", "The newly created brush"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "remove", "rna_GPencil_brush_remove"); RNA_def_function_ui_description(func, "Remove a grease pencil brush"); RNA_def_function_flag(func, FUNC_USE_REPORTS); parm = RNA_def_pointer(func, "brush", "GPencilBrush", "", "The brush to remove"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR); RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "GPencilBrush"); RNA_def_property_pointer_funcs(prop, "rna_GPencilBrushes_active_get", "rna_GPencilBrushes_active_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Brush", "Current active brush"); prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_funcs(prop, "rna_GPencilBrushes_index_get", "rna_GPencilBrushes_index_set", "rna_GPencilBrushes_index_range"); RNA_def_property_ui_text(prop, "Active Brush Index", "Index of active brush"); } static void rna_def_transform_orientation(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "TransformOrientation", NULL); prop = RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX); RNA_def_property_float_sdna(prop, NULL, "mat"); RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_3x3); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_struct_name_property(srna, prop); RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); } static void rna_def_tool_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem uv_select_mode_items[] = { {UV_SELECT_VERTEX, "VERTEX", ICON_UV_VERTEXSEL, "Vertex", "Vertex selection mode"}, {UV_SELECT_EDGE, "EDGE", ICON_UV_EDGESEL, "Edge", "Edge selection mode"}, {UV_SELECT_FACE, "FACE", ICON_UV_FACESEL, "Face", "Face selection mode"}, {UV_SELECT_ISLAND, "ISLAND", ICON_UV_ISLANDSEL, "Island", "Island selection mode"}, {0, NULL, 0, NULL, NULL} }; /* the construction of this enum is quite special - everything is stored as bitflags, * with 1st position only for for on/off (and exposed as boolean), while others are mutually * exclusive options but which will only have any effect when autokey is enabled */ static EnumPropertyItem auto_key_items[] = { {AUTOKEY_MODE_NORMAL & ~AUTOKEY_ON, "ADD_REPLACE_KEYS", 0, "Add & Replace", ""}, {AUTOKEY_MODE_EDITKEYS & ~AUTOKEY_ON, "REPLACE_KEYS", 0, "Replace", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem retarget_roll_items[] = { {SK_RETARGET_ROLL_NONE, "NONE", 0, "None", "Don't adjust roll"}, {SK_RETARGET_ROLL_VIEW, "VIEW", 0, "View", "Roll bones to face the view"}, {SK_RETARGET_ROLL_JOINT, "JOINT", 0, "Joint", "Roll bone to original joint plane offset"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem sketch_convert_items[] = { {SK_CONVERT_CUT_FIXED, "FIXED", 0, "Fixed", "Subdivide stroke in fixed number of bones"}, {SK_CONVERT_CUT_LENGTH, "LENGTH", 0, "Length", "Subdivide stroke in bones of specific length"}, {SK_CONVERT_CUT_ADAPTATIVE, "ADAPTIVE", 0, "Adaptive", "Subdivide stroke adaptively, with more subdivision in curvier parts"}, {SK_CONVERT_RETARGET, "RETARGET", 0, "Retarget", "Retarget template bone chain to stroke"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem edge_tag_items[] = { {EDGE_MODE_SELECT, "SELECT", 0, "Select", ""}, {EDGE_MODE_TAG_SEAM, "SEAM", 0, "Tag Seam", ""}, {EDGE_MODE_TAG_SHARP, "SHARP", 0, "Tag Sharp", ""}, {EDGE_MODE_TAG_CREASE, "CREASE", 0, "Tag Crease", ""}, {EDGE_MODE_TAG_BEVEL, "BEVEL", 0, "Tag Bevel", ""}, {EDGE_MODE_TAG_FREESTYLE, "FREESTYLE", 0, "Tag Freestyle Edge Mark", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem draw_groupuser_items[] = { {OB_DRAW_GROUPUSER_NONE, "NONE", 0, "None", ""}, {OB_DRAW_GROUPUSER_ACTIVE, "ACTIVE", 0, "Active", "Show vertices with no weights in the active group"}, {OB_DRAW_GROUPUSER_ALL, "ALL", 0, "All", "Show vertices with no weights in any group"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem vertex_group_select_items[] = { {WT_VGROUP_ALL, "ALL", 0, "All", "All Vertex Groups"}, {WT_VGROUP_BONE_DEFORM, "BONE_DEFORM", 0, "Deform", "Vertex Groups assigned to Deform Bones"}, {WT_VGROUP_BONE_DEFORM_OFF, "OTHER_DEFORM", 0, "Other", "Vertex Groups assigned to non Deform Bones"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem gpencil_source_3d_items[] = { {GP_TOOL_SOURCE_SCENE, "SCENE", 0, "Scene", "Grease Pencil data attached to the current scene is used, " "unless the active object already has Grease Pencil data (i.e. for old files)"}, {GP_TOOL_SOURCE_OBJECT, "OBJECT", 0, "Object", "Grease Pencil data-blocks attached to the active object are used " "(required when using pre 2.73 add-ons, e.g. BSurfaces)"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem gpencil_stroke_placement_items[] = { {GP_PROJECT_VIEWSPACE, "CURSOR", 0, "Cursor", "Draw stroke at the 3D cursor"}, {0, "VIEW", 0, "View", "Stick stroke to the view "}, /* weird, GP_PROJECT_VIEWALIGN is inverted */ {GP_PROJECT_VIEWSPACE | GP_PROJECT_DEPTH_VIEW, "SURFACE", 0, "Surface", "Stick stroke to surfaces"}, {GP_PROJECT_VIEWSPACE | GP_PROJECT_DEPTH_STROKE, "STROKE", 0, "Stroke", "Stick stroke to other strokes"}, {0, NULL, 0, NULL, NULL} }; srna = RNA_def_struct(brna, "ToolSettings", NULL); RNA_def_struct_path_func(srna, "rna_ToolSettings_path"); RNA_def_struct_ui_text(srna, "Tool Settings", ""); prop = RNA_def_property(srna, "sculpt", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Sculpt"); RNA_def_property_ui_text(prop, "Sculpt", ""); prop = RNA_def_property(srna, "use_auto_normalize", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "auto_normalize", 1); RNA_def_property_ui_text(prop, "WPaint Auto-Normalize", "Ensure all bone-deforming vertex groups add up " "to 1.0 while weight painting"); RNA_def_property_update(prop, 0, "rna_Scene_update_active_object_data"); prop = RNA_def_property(srna, "use_multipaint", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "multipaint", 1); RNA_def_property_ui_text(prop, "WPaint Multi-Paint", "Paint across the weights of all selected bones, " "maintaining their relative influence"); RNA_def_property_update(prop, 0, "rna_Scene_update_active_object_data"); prop = RNA_def_property(srna, "vertex_group_user", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "weightuser"); RNA_def_property_enum_items(prop, draw_groupuser_items); RNA_def_property_ui_text(prop, "Mask Non-Group Vertices", "Display unweighted vertices"); RNA_def_property_update(prop, 0, "rna_Scene_update_active_object_data"); prop = RNA_def_property(srna, "vertex_group_subset", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "vgroupsubset"); RNA_def_property_enum_items(prop, vertex_group_select_items); RNA_def_property_ui_text(prop, "Subset", "Filter Vertex groups for Display"); RNA_def_property_update(prop, 0, "rna_Scene_update_active_object_data"); prop = RNA_def_property(srna, "vertex_paint", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "vpaint"); RNA_def_property_ui_text(prop, "Vertex Paint", ""); prop = RNA_def_property(srna, "weight_paint", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "wpaint"); RNA_def_property_ui_text(prop, "Weight Paint", ""); prop = RNA_def_property(srna, "image_paint", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "imapaint"); RNA_def_property_ui_text(prop, "Image Paint", ""); prop = RNA_def_property(srna, "uv_sculpt", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "uvsculpt"); RNA_def_property_ui_text(prop, "UV Sculpt", ""); prop = RNA_def_property(srna, "particle_edit", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "particle"); RNA_def_property_ui_text(prop, "Particle Edit", ""); prop = RNA_def_property(srna, "use_uv_sculpt", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "use_uv_sculpt", 1); RNA_def_property_ui_text(prop, "UV Sculpt", "Enable brush for UV sculpting"); RNA_def_property_ui_icon(prop, ICON_TPAINT_HLT, 0); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, "rna_SpaceImageEditor_uv_sculpt_update"); prop = RNA_def_property(srna, "uv_sculpt_lock_borders", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uv_sculpt_settings", UV_SCULPT_LOCK_BORDERS); RNA_def_property_ui_text(prop, "Lock Borders", "Disable editing of boundary edges"); prop = RNA_def_property(srna, "uv_sculpt_all_islands", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uv_sculpt_settings", UV_SCULPT_ALL_ISLANDS); RNA_def_property_ui_text(prop, "Sculpt All Islands", "Brush operates on all islands"); prop = RNA_def_property(srna, "uv_sculpt_tool", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "uv_sculpt_tool"); RNA_def_property_enum_items(prop, uv_sculpt_tool_items); RNA_def_property_ui_text(prop, "UV Sculpt Tools", "Select Tools for the UV sculpt brushes"); prop = RNA_def_property(srna, "uv_relax_method", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "uv_relax_method"); RNA_def_property_enum_items(prop, uv_sculpt_relaxation_items); RNA_def_property_ui_text(prop, "Relaxation Method", "Algorithm used for UV relaxation"); /* Transform */ prop = RNA_def_property(srna, "proportional_edit", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "proportional"); RNA_def_property_enum_items(prop, rna_enum_proportional_editing_items); RNA_def_property_ui_text(prop, "Proportional Editing", "Proportional Editing mode, allows transforms with distance fall-off"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_proportional_edit_objects", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "proportional_objects", 0); RNA_def_property_ui_text(prop, "Proportional Editing Objects", "Proportional editing object mode"); RNA_def_property_ui_icon(prop, ICON_PROP_OFF, 1); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_proportional_edit_mask", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "proportional_mask", 0); RNA_def_property_ui_text(prop, "Proportional Editing Objects", "Proportional editing mask mode"); RNA_def_property_ui_icon(prop, ICON_PROP_OFF, 1); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_proportional_action", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "proportional_action", 0); RNA_def_property_ui_text(prop, "Proportional Editing Actions", "Proportional editing in action editor"); RNA_def_property_ui_icon(prop, ICON_PROP_OFF, 1); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_proportional_fcurve", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "proportional_fcurve", 0); RNA_def_property_ui_text(prop, "Proportional Editing FCurves", "Proportional editing in FCurve editor"); RNA_def_property_ui_icon(prop, ICON_PROP_OFF, 1); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "lock_markers", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "lock_markers", 0); RNA_def_property_ui_text(prop, "Lock Markers", "Prevent marker editing"); prop = RNA_def_property(srna, "proportional_edit_falloff", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "prop_mode"); RNA_def_property_enum_items(prop, rna_enum_proportional_falloff_items); RNA_def_property_ui_text(prop, "Proportional Editing Falloff", "Falloff type for proportional editing mode"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "proportional_size", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "proportional_size"); RNA_def_property_ui_text(prop, "Proportional Size", "Display size for proportional editing circle"); RNA_def_property_range(prop, 0.00001, 5000.0); prop = RNA_def_property(srna, "normal_size", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "normalsize"); RNA_def_property_ui_text(prop, "Normal Size", "Display size for normals in the 3D view"); RNA_def_property_range(prop, 0.00001, 1000.0); RNA_def_property_ui_range(prop, 0.01, 10.0, 10.0, 2); RNA_def_property_update(prop, NC_GEOM | ND_DATA, NULL); prop = RNA_def_property(srna, "double_threshold", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "doublimit"); RNA_def_property_ui_text(prop, "Double Threshold", "Limit for removing duplicates and 'Auto Merge'"); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_range(prop, 0.0, 0.1, 0.01, 6); prop = RNA_def_property(srna, "use_mesh_automerge", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "automerge", 0); RNA_def_property_ui_text(prop, "AutoMerge Editing", "Automatically merge vertices moved to the same location"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_snap", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP); RNA_def_property_ui_text(prop, "Snap", "Snap during transform"); RNA_def_property_ui_icon(prop, ICON_SNAP_OFF, 1); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_snap_align_rotation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ROTATE); RNA_def_property_ui_text(prop, "Snap Align Rotation", "Align rotation with the snapping target"); RNA_def_property_ui_icon(prop, ICON_SNAP_NORMAL, 0); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_snap_grid_absolute", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ABS_GRID); RNA_def_property_ui_text(prop, "Absolute Grid Snap", "Absolute grid alignment while translating (based on the pivot center)"); RNA_def_property_ui_icon(prop, ICON_SNAP_GRID, 0); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "snap_element", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "snap_mode"); RNA_def_property_enum_items(prop, rna_enum_snap_element_items); RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ /* node editor uses own set of snap modes */ prop = RNA_def_property(srna, "snap_node_element", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "snap_node_mode"); RNA_def_property_enum_items(prop, rna_enum_snap_node_element_items); RNA_def_property_ui_text(prop, "Snap Node Element", "Type of element to snap to"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ /* image editor uses own set of snap modes */ prop = RNA_def_property(srna, "snap_uv_element", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "snap_uv_mode"); RNA_def_property_enum_items(prop, snap_uv_element_items); RNA_def_property_ui_text(prop, "Snap UV Element", "Type of element to snap to"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "snap_target"); RNA_def_property_enum_items(prop, rna_enum_snap_target_items); RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_snap_peel_object", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PEEL_OBJECT); RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center"); RNA_def_property_ui_icon(prop, ICON_SNAP_PEEL_OBJECT, 0); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_snap_project", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT); RNA_def_property_ui_text(prop, "Project Individual Elements", "Project individual elements on the surface of other objects"); RNA_def_property_ui_icon(prop, ICON_RETOPO, 0); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ prop = RNA_def_property(srna, "use_snap_self", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_NO_SELF); RNA_def_property_ui_text(prop, "Project to Self", "Snap onto itself (editmode)"); RNA_def_property_ui_icon(prop, ICON_ORTHO, 0); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */ /* Grease Pencil */ prop = RNA_def_property(srna, "use_gpencil_continuous_drawing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gpencil_flags", GP_TOOL_FLAG_PAINTSESSIONS_ON); RNA_def_property_ui_text(prop, "Use Continuous Drawing", "Allow drawing multiple strokes at a time with Grease Pencil"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* xxx: need toolbar to be redrawn... */ prop = RNA_def_property(srna, "use_gpencil_additive_drawing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gpencil_flags", GP_TOOL_FLAG_RETAIN_LAST); RNA_def_property_ui_text(prop, "Use Additive Drawing", "When creating new frames, the strokes from the previous/active frame " "are included as the basis for the new one"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); prop = RNA_def_property(srna, "use_gpencil_draw_onback", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gpencil_flags", GP_TOOL_FLAG_PAINT_ONBACK); RNA_def_property_ui_text(prop, "Draw Strokes on Back", "When draw new strokes, the new stroke is drawn below of all strokes in the layer"); RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); prop = RNA_def_property(srna, "grease_pencil_source", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "gpencil_src"); RNA_def_property_enum_items(prop, gpencil_source_3d_items); RNA_def_property_ui_text(prop, "Grease Pencil Source", "Data-block where active Grease Pencil data is found from"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); prop = RNA_def_property(srna, "gpencil_sculpt", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "gp_sculpt"); RNA_def_property_struct_type(prop, "GPencilSculptSettings"); RNA_def_property_ui_text(prop, "Grease Pencil Sculpt", "Settings for stroke sculpting tools and brushes"); prop = RNA_def_property(srna, "gpencil_interpolate", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "gp_interpolate"); RNA_def_property_struct_type(prop, "GPencilInterpolateSettings"); RNA_def_property_ui_text(prop, "Grease Pencil Interpolate", "Settings for Grease Pencil Interpolation tools"); /* Grease Pencil - Drawing brushes */ prop = RNA_def_property(srna, "gpencil_brushes", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "gp_brushes", NULL); RNA_def_property_struct_type(prop, "GPencilBrush"); RNA_def_property_ui_text(prop, "Grease Pencil Brushes", "Grease Pencil drawing brushes"); rna_def_gpencil_brushes(brna, prop); /* Grease Pencil - 3D View Stroke Placement */ prop = RNA_def_property(srna, "gpencil_stroke_placement_view3d", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "gpencil_v3d_align"); RNA_def_property_enum_items(prop, gpencil_stroke_placement_items); RNA_def_property_ui_text(prop, "Stroke Placement (3D View)", ""); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); prop = RNA_def_property(srna, "use_gpencil_stroke_endpoints", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "gpencil_v3d_align", GP_PROJECT_DEPTH_STROKE_ENDPOINTS); RNA_def_property_ui_text(prop, "Only Endpoints", "Only use the first and last parts of the stroke for snapping"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Grease Pencil - 2D Views Stroke Placement */ prop = RNA_def_property(srna, "gpencil_stroke_placement_view2d", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "gpencil_v2d_align"); RNA_def_property_enum_items(prop, gpencil_stroke_placement_items); RNA_def_property_ui_text(prop, "Stroke Placement (2D View)", ""); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Grease Pencil - Sequencer Preview Stroke Placement */ prop = RNA_def_property(srna, "gpencil_stroke_placement_sequencer_preview", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "gpencil_seq_align"); RNA_def_property_enum_items(prop, gpencil_stroke_placement_items); RNA_def_property_ui_text(prop, "Stroke Placement (Sequencer Preview)", ""); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Grease Pencil - Image Editor Stroke Placement */ prop = RNA_def_property(srna, "gpencil_stroke_placement_image_editor", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "gpencil_ima_align"); RNA_def_property_enum_items(prop, gpencil_stroke_placement_items); RNA_def_property_ui_text(prop, "Stroke Placement (Image Editor)", ""); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL); /* Auto Keying */ prop = RNA_def_property(srna, "use_keyframe_insert_auto", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "autokey_mode", AUTOKEY_ON); RNA_def_property_ui_text(prop, "Auto Keying", "Automatic keyframe insertion for Objects and Bones"); RNA_def_property_ui_icon(prop, ICON_REC, 0); prop = RNA_def_property(srna, "auto_keying_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "autokey_mode"); RNA_def_property_enum_items(prop, auto_key_items); RNA_def_property_ui_text(prop, "Auto-Keying Mode", "Mode of automatic keyframe insertion for Objects and Bones"); prop = RNA_def_property(srna, "use_record_with_nla", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", ANIMRECORD_FLAG_WITHNLA); RNA_def_property_ui_text(prop, "Layered", "Add a new NLA Track + Strip for every loop/pass made over the animation " "to allow non-destructive tweaking"); prop = RNA_def_property(srna, "use_keyframe_insert_keyingset", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", AUTOKEY_FLAG_ONLYKEYINGSET); RNA_def_property_ui_text(prop, "Auto Keyframe Insert Keying Set", "Automatic keyframe insertion using active Keying Set only"); RNA_def_property_ui_icon(prop, ICON_KEYINGSET, 0); /* Keyframing */ prop = RNA_def_property(srna, "keyframe_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "keyframe_type"); RNA_def_property_enum_items(prop, rna_enum_beztriple_keyframe_type_items); RNA_def_property_ui_text(prop, "New Keyframe Type", "Type of keyframes to create when inserting keyframes"); /* UV */ prop = RNA_def_property(srna, "uv_select_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "uv_selectmode"); RNA_def_property_enum_items(prop, uv_select_mode_items); RNA_def_property_ui_text(prop, "UV Selection Mode", "UV selection and display mode"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL); prop = RNA_def_property(srna, "use_uv_select_sync", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SYNC_SELECTION); RNA_def_property_ui_text(prop, "UV Sync Selection", "Keep UV and edit mode mesh selection in sync"); RNA_def_property_ui_icon(prop, ICON_EDIT, 0); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL); prop = RNA_def_property(srna, "show_uv_local_view", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SHOW_SAME_IMAGE); RNA_def_property_ui_text(prop, "UV Local View", "Draw only faces with the currently displayed image assigned"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL); /* Mesh */ prop = RNA_def_property(srna, "mesh_select_mode", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "selectmode", 1); RNA_def_property_array(prop, 3); RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_editmesh_select_mode_set"); RNA_def_property_ui_text(prop, "Mesh Selection Mode", "Which mesh elements selection works on"); RNA_def_property_update(prop, 0, "rna_Scene_editmesh_select_mode_update"); prop = RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "vgroup_weight"); RNA_def_property_ui_text(prop, "Vertex Group Weight", "Weight to assign in vertex groups"); /* use with MESH_OT_shortest_path_pick */ prop = RNA_def_property(srna, "edge_path_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "edge_mode"); RNA_def_property_enum_items(prop, edge_tag_items); RNA_def_property_ui_text(prop, "Edge Tag Mode", "The edge flag to tag when selecting the shortest path"); prop = RNA_def_property(srna, "edge_path_live_unwrap", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_mode_live_unwrap", 1); RNA_def_property_ui_text(prop, "Live Unwrap", "Changing edges seam re-calculates UV unwrap"); /* etch-a-ton */ prop = RNA_def_property(srna, "use_bone_sketching", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING); RNA_def_property_ui_text(prop, "Use Bone Sketching", "Use sketching to create and edit bones"); /* RNA_def_property_ui_icon(prop, ICON_EDIT, 0); */ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "use_etch_quick", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING_QUICK); RNA_def_property_ui_text(prop, "Quick Sketching", "Automatically convert and delete on stroke end"); prop = RNA_def_property(srna, "use_etch_overdraw", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING_ADJUST); RNA_def_property_ui_text(prop, "Overdraw Sketching", "Adjust strokes by drawing near them"); prop = RNA_def_property(srna, "use_etch_autoname", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skgen_retarget_options", SK_RETARGET_AUTONAME); RNA_def_property_ui_text(prop, "Autoname Bones", "Automatically generate values to replace &N and &S suffix placeholders in template names"); prop = RNA_def_property(srna, "etch_number", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "skgen_num_string"); RNA_def_property_ui_text(prop, "Number", "Text to replace &N with (e.g. 'Finger.&N' -> 'Finger.1' or 'Finger.One')"); prop = RNA_def_property(srna, "etch_side", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "skgen_num_string"); RNA_def_property_ui_text(prop, "Side", "Text to replace &S with (e.g. 'Arm.&S' -> 'Arm.R' or 'Arm.Right')"); prop = RNA_def_property(srna, "etch_template", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "skgen_template"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_skgen_etch_template_set", NULL, NULL); RNA_def_property_ui_text(prop, "Template", "Template armature that will be retargeted to the stroke"); prop = RNA_def_property(srna, "etch_subdivision_number", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "skgen_subdivision_number"); RNA_def_property_range(prop, 1, 255); RNA_def_property_ui_text(prop, "Subdivisions", "Number of bones in the subdivided stroke"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "etch_adaptive_limit", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "skgen_correlation_limit"); RNA_def_property_range(prop, 0.00001, 1.0); RNA_def_property_ui_range(prop, 0.01, 1.0, 0.01, 2); RNA_def_property_ui_text(prop, "Limit", "Correlation threshold for number of bones in the subdivided stroke"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "etch_length_limit", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "skgen_length_limit"); RNA_def_property_range(prop, 0.00001, 100000.0); RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3); RNA_def_property_ui_text(prop, "Length", "Maximum length of the subdivided bones"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "etch_roll_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "skgen_retarget_roll"); RNA_def_property_enum_items(prop, retarget_roll_items); RNA_def_property_ui_text(prop, "Retarget roll mode", "Method used to adjust the roll of bones when retargeting"); prop = RNA_def_property(srna, "etch_convert_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "bone_sketching_convert"); RNA_def_property_enum_items(prop, sketch_convert_items); RNA_def_property_ui_text(prop, "Stroke conversion method", "Method used to convert stroke to bones"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); /* Unified Paint Settings */ prop = RNA_def_property(srna, "unified_paint_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "UnifiedPaintSettings"); RNA_def_property_ui_text(prop, "Unified Paint Settings", NULL); /* Curve Paint Settings */ prop = RNA_def_property(srna, "curve_paint_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "CurvePaintSettings"); RNA_def_property_ui_text(prop, "Curve Paint Settings", NULL); /* Mesh Statistics */ prop = RNA_def_property(srna, "statvis", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "MeshStatVis"); RNA_def_property_ui_text(prop, "Mesh Statistics Visualization", NULL); } static void rna_def_unified_paint_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "UnifiedPaintSettings", NULL); RNA_def_struct_path_func(srna, "rna_UnifiedPaintSettings_path"); RNA_def_struct_ui_text(srna, "Unified Paint Settings", "Overrides for some of the active brush's settings"); /* high-level flags to enable or disable unified paint settings */ prop = RNA_def_property(srna, "use_unified_size", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_SIZE); RNA_def_property_ui_text(prop, "Use Unified Radius", "Instead of per-brush radius, the radius is shared across brushes"); prop = RNA_def_property(srna, "use_unified_strength", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_ALPHA); RNA_def_property_ui_text(prop, "Use Unified Strength", "Instead of per-brush strength, the strength is shared across brushes"); prop = RNA_def_property(srna, "use_unified_weight", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_WEIGHT); RNA_def_property_ui_text(prop, "Use Unified Weight", "Instead of per-brush weight, the weight is shared across brushes"); prop = RNA_def_property(srna, "use_unified_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_COLOR); RNA_def_property_ui_text(prop, "Use Unified Color", "Instead of per-brush color, the color is shared across brushes"); /* unified paint settings that override the equivalent settings * from the active brush */ prop = RNA_def_property(srna, "size", PROP_INT, PROP_PIXEL); RNA_def_property_int_funcs(prop, NULL, "rna_UnifiedPaintSettings_size_set", NULL); RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS * 10); RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, -1); RNA_def_property_ui_text(prop, "Radius", "Radius of the brush"); RNA_def_property_update(prop, 0, "rna_UnifiedPaintSettings_radius_update"); prop = RNA_def_property(srna, "unprojected_radius", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_funcs(prop, NULL, "rna_UnifiedPaintSettings_unprojected_radius_set", NULL); RNA_def_property_range(prop, 0.001, FLT_MAX); RNA_def_property_ui_range(prop, 0.001, 1, 0, -1); RNA_def_property_ui_text(prop, "Unprojected Radius", "Radius of brush in Blender units"); RNA_def_property_update(prop, 0, "rna_UnifiedPaintSettings_radius_update"); prop = RNA_def_property(srna, "strength", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "alpha"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, 10.0f); RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 3); RNA_def_property_ui_text(prop, "Strength", "How powerful the effect of the brush is when applied"); RNA_def_property_update(prop, 0, "rna_UnifiedPaintSettings_update"); prop = RNA_def_property(srna, "weight", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "weight"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 3); RNA_def_property_ui_text(prop, "Weight", "Weight to assign in vertex groups"); RNA_def_property_update(prop, 0, "rna_UnifiedPaintSettings_update"); prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR_GAMMA); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_float_sdna(prop, NULL, "rgb"); RNA_def_property_ui_text(prop, "Color", ""); RNA_def_property_update(prop, 0, "rna_UnifiedPaintSettings_update"); prop = RNA_def_property(srna, "secondary_color", PROP_FLOAT, PROP_COLOR_GAMMA); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_float_sdna(prop, NULL, "secondary_rgb"); RNA_def_property_ui_text(prop, "Secondary Color", ""); RNA_def_property_update(prop, 0, "rna_UnifiedPaintSettings_update"); prop = RNA_def_property(srna, "use_pressure_size", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_SIZE_PRESSURE); RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0); RNA_def_property_ui_text(prop, "Size Pressure", "Enable tablet pressure sensitivity for size"); prop = RNA_def_property(srna, "use_pressure_strength", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE); RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0); RNA_def_property_ui_text(prop, "Strength Pressure", "Enable tablet pressure sensitivity for strength"); prop = RNA_def_property(srna, "use_locked_size", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_LOCK_SIZE); RNA_def_property_ui_text(prop, "Use Blender Units", "When locked brush stays same size relative to object; " "when unlocked brush size is given in pixels"); } static void rna_def_curve_paint_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "CurvePaintSettings", NULL); RNA_def_struct_path_func(srna, "rna_CurvePaintSettings_path"); RNA_def_struct_ui_text(srna, "Curve Paint Settings", ""); static EnumPropertyItem curve_type_items[] = { {CU_POLY, "POLY", 0, "Poly", ""}, {CU_BEZIER, "BEZIER", 0, "Bezier", ""}, {0, NULL, 0, NULL, NULL}}; prop = RNA_def_property(srna, "curve_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "curve_type"); RNA_def_property_enum_items(prop, curve_type_items); RNA_def_property_ui_text(prop, "Type", "Type of curve to use for new strokes"); prop = RNA_def_property(srna, "use_corners_detect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", CURVE_PAINT_FLAG_CORNERS_DETECT); RNA_def_property_ui_text(prop, "Detect Corners", "Detect corners and use non-aligned handles"); prop = RNA_def_property(srna, "use_pressure_radius", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", CURVE_PAINT_FLAG_PRESSURE_RADIUS); RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0); RNA_def_property_ui_text(prop, "Use Pressure", "Map tablet pressure to curve radius"); prop = RNA_def_property(srna, "use_stroke_endpoints", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", CURVE_PAINT_FLAG_DEPTH_STROKE_ENDPOINTS); RNA_def_property_ui_text(prop, "Only First", "Use the start of the stroke for the depth"); prop = RNA_def_property(srna, "use_offset_absolute", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", CURVE_PAINT_FLAG_DEPTH_STROKE_OFFSET_ABS); RNA_def_property_ui_text(prop, "Absolute Offset", "Apply a fixed offset (don't scale by the radius)"); prop = RNA_def_property(srna, "error_threshold", PROP_INT, PROP_PIXEL); RNA_def_property_range(prop, 1, 100); RNA_def_property_ui_text(prop, "Tolerance", "Allow deviation for a smoother, less precise line"); prop = RNA_def_property(srna, "fit_method", PROP_ENUM, PROP_PIXEL); RNA_def_property_enum_sdna(prop, NULL, "fit_method"); RNA_def_property_enum_items(prop, rna_enum_curve_fit_method_items); RNA_def_property_ui_text(prop, "Method", "Curve fitting method"); prop = RNA_def_property(srna, "corner_angle", PROP_FLOAT, PROP_ANGLE); RNA_def_property_range(prop, 0, M_PI); RNA_def_property_ui_text(prop, "Corner Angle", "Angles above this are considered corners"); prop = RNA_def_property(srna, "radius_min", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_range(prop, 0.0f, 10.0, 10, 2); RNA_def_property_ui_text(prop, "Radius Min", "Minimum radius when the minimum pressure is applied (also the minimum when tapering)"); prop = RNA_def_property(srna, "radius_max", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 100.0); RNA_def_property_ui_range(prop, 0.0f, 10.0, 10, 2); RNA_def_property_ui_text(prop, "Radius Max", "Radius to use when the maximum pressure is applied (or when a tablet isn't used)"); prop = RNA_def_property(srna, "radius_taper_start", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_range(prop, 0.0f, 1.0, 1, 2); RNA_def_property_ui_text(prop, "Radius Min", "Taper factor for the radius of each point along the curve"); prop = RNA_def_property(srna, "radius_taper_end", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, 10.0); RNA_def_property_ui_range(prop, 0.0f, 1.0, 1, 2); RNA_def_property_ui_text(prop, "Radius Max", "Taper factor for the radius of each point along the curve"); prop = RNA_def_property(srna, "surface_offset", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, -10.0, 10.0); RNA_def_property_ui_range(prop, -1.0f, 1.0, 1, 2); RNA_def_property_ui_text(prop, "Offset", "Offset the stroke from the surface"); static EnumPropertyItem depth_mode_items[] = { {CURVE_PAINT_PROJECT_CURSOR, "CURSOR", 0, "Cursor", ""}, {CURVE_PAINT_PROJECT_SURFACE, "SURFACE", 0, "Surface", ""}, {0, NULL, 0, NULL, NULL}}; prop = RNA_def_property(srna, "depth_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "depth_mode"); RNA_def_property_enum_items(prop, depth_mode_items); RNA_def_property_ui_text(prop, "Depth", "Method of projecting depth"); static EnumPropertyItem surface_plane_items[] = { {CURVE_PAINT_SURFACE_PLANE_NORMAL_VIEW, "NORMAL_VIEW", 0, "Normal/View", "Draw perpendicular to the surface"}, {CURVE_PAINT_SURFACE_PLANE_NORMAL_SURFACE, "NORMAL_SURFACE", 0, "Normal/Surface", "Draw aligned to the surface"}, {CURVE_PAINT_SURFACE_PLANE_VIEW, "VIEW", 0, "View", "Draw aligned to the viewport"}, {0, NULL, 0, NULL, NULL}}; prop = RNA_def_property(srna, "surface_plane", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "surface_plane"); RNA_def_property_enum_items(prop, surface_plane_items); RNA_def_property_ui_text(prop, "Plane", "Plane for projected stroke"); } static void rna_def_statvis(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem stat_type[] = { {SCE_STATVIS_OVERHANG, "OVERHANG", 0, "Overhang", ""}, {SCE_STATVIS_THICKNESS, "THICKNESS", 0, "Thickness", ""}, {SCE_STATVIS_INTERSECT, "INTERSECT", 0, "Intersect", ""}, {SCE_STATVIS_DISTORT, "DISTORT", 0, "Distortion", ""}, {SCE_STATVIS_SHARP, "SHARP", 0, "Sharp", ""}, {0, NULL, 0, NULL, NULL}}; srna = RNA_def_struct(brna, "MeshStatVis", NULL); RNA_def_struct_path_func(srna, "rna_MeshStatVis_path"); RNA_def_struct_ui_text(srna, "Mesh Visualize Statistics", ""); prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, stat_type); RNA_def_property_ui_text(prop, "Type", "Type of data to visualize/check"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); /* overhang */ prop = RNA_def_property(srna, "overhang_min", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "overhang_min"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, DEG2RADF(180.0f)); RNA_def_property_ui_range(prop, 0.0f, DEG2RADF(180.0f), 0.001, 3); RNA_def_property_ui_text(prop, "Overhang Min", "Minimum angle to display"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); prop = RNA_def_property(srna, "overhang_max", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "overhang_max"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, DEG2RADF(180.0f)); RNA_def_property_ui_range(prop, 0.0f, DEG2RADF(180.0f), 10, 3); RNA_def_property_ui_text(prop, "Overhang Max", "Maximum angle to display"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); prop = RNA_def_property(srna, "overhang_axis", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "overhang_axis"); RNA_def_property_enum_items(prop, rna_enum_object_axis_items); RNA_def_property_ui_text(prop, "Axis", ""); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); /* thickness */ prop = RNA_def_property(srna, "thickness_min", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "thickness_min"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, 1000.0); RNA_def_property_ui_range(prop, 0.0f, 100.0, 0.001, 3); RNA_def_property_ui_text(prop, "Thickness Min", "Minimum for measuring thickness"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); prop = RNA_def_property(srna, "thickness_max", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "thickness_max"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, 1000.0); RNA_def_property_ui_range(prop, 0.0f, 100.0, 0.001, 3); RNA_def_property_ui_text(prop, "Thickness Max", "Maximum for measuring thickness"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); prop = RNA_def_property(srna, "thickness_samples", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "thickness_samples"); RNA_def_property_range(prop, 1, 32); RNA_def_property_ui_text(prop, "Samples", "Number of samples to test per face"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); /* distort */ prop = RNA_def_property(srna, "distort_min", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "distort_min"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, DEG2RADF(180.0f)); RNA_def_property_ui_range(prop, 0.0f, DEG2RADF(180.0f), 10, 3); RNA_def_property_ui_text(prop, "Distort Min", "Minimum angle to display"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); prop = RNA_def_property(srna, "distort_max", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "distort_max"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, 0.0f, DEG2RADF(180.0f)); RNA_def_property_ui_range(prop, 0.0f, DEG2RADF(180.0f), 10, 3); RNA_def_property_ui_text(prop, "Distort Max", "Maximum angle to display"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); /* sharp */ prop = RNA_def_property(srna, "sharp_min", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "sharp_min"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, -DEG2RADF(180.0f), DEG2RADF(180.0f)); RNA_def_property_ui_range(prop, -DEG2RADF(180.0f), DEG2RADF(180.0f), 10, 3); RNA_def_property_ui_text(prop, "Distort Min", "Minimum angle to display"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); prop = RNA_def_property(srna, "sharp_max", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "sharp_max"); RNA_def_property_float_default(prop, 0.5f); RNA_def_property_range(prop, -DEG2RADF(180.0f), DEG2RADF(180.0f)); RNA_def_property_ui_range(prop, -DEG2RADF(180.0f), DEG2RADF(180.0f), 10, 3); RNA_def_property_ui_text(prop, "Distort Max", "Maximum angle to display"); RNA_def_property_update(prop, 0, "rna_EditMesh_update"); } static void rna_def_unit_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem unit_systems[] = { {USER_UNIT_NONE, "NONE", 0, "None", ""}, {USER_UNIT_METRIC, "METRIC", 0, "Metric", ""}, {USER_UNIT_IMPERIAL, "IMPERIAL", 0, "Imperial", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem rotation_units[] = { {0, "DEGREES", 0, "Degrees", "Use degrees for measuring angles and rotations"}, {USER_UNIT_ROT_RADIANS, "RADIANS", 0, "Radians", ""}, {0, NULL, 0, NULL, NULL} }; srna = RNA_def_struct(brna, "UnitSettings", NULL); RNA_def_struct_ui_text(srna, "Unit Settings", ""); /* Units */ prop = RNA_def_property(srna, "system", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, unit_systems); RNA_def_property_ui_text(prop, "Unit System", "The unit system to use for button display"); RNA_def_property_update(prop, NC_WINDOW, NULL); prop = RNA_def_property(srna, "system_rotation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, rotation_units); RNA_def_property_ui_text(prop, "Rotation Units", "Unit to use for displaying/editing rotation values"); RNA_def_property_update(prop, NC_WINDOW, NULL); prop = RNA_def_property(srna, "scale_length", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_ui_text(prop, "Unit Scale", "Scale to use when converting between blender units and dimensions"); RNA_def_property_range(prop, 0.00001, 100000.0); RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 6); RNA_def_property_update(prop, NC_WINDOW, NULL); prop = RNA_def_property(srna, "use_separate", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_UNIT_OPT_SPLIT); RNA_def_property_ui_text(prop, "Separate Units", "Display units in pairs (e.g. 1m 0cm)"); RNA_def_property_update(prop, NC_WINDOW, NULL); } void rna_def_render_layer_common(StructRNA *srna, int scene) { PropertyRNA *prop; prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); if (scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderLayer_name_set"); else RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_ui_text(prop, "Name", "Render layer name"); RNA_def_struct_name_property(srna, prop); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "material_override", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "mat_override"); RNA_def_property_struct_type(prop, "Material"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Material Override", "Material to override all other materials in this render layer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "light_override", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "light_override"); RNA_def_property_struct_type(prop, "Group"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Light Override", "Group to override all other lights in this render layer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* layers */ prop = RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER); RNA_def_property_boolean_sdna(prop, NULL, "lay", 1); RNA_def_property_array(prop, 20); RNA_def_property_ui_text(prop, "Visible Layers", "Scene layers included in this render layer"); if (scene) RNA_def_property_boolean_funcs(prop, NULL, "rna_SceneRenderLayer_layer_set"); else RNA_def_property_boolean_funcs(prop, NULL, "rna_RenderLayer_layer_set"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* this seems to be too much trouble with depsgraph updates/etc. currently (20140423) */ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); prop = RNA_def_property(srna, "layers_zmask", PROP_BOOLEAN, PROP_LAYER); RNA_def_property_boolean_sdna(prop, NULL, "lay_zmask", 1); RNA_def_property_array(prop, 20); RNA_def_property_ui_text(prop, "Zmask Layers", "Zmask scene layers for solid faces"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "layers_exclude", PROP_BOOLEAN, PROP_LAYER); RNA_def_property_boolean_sdna(prop, NULL, "lay_exclude", 1); RNA_def_property_array(prop, 20); RNA_def_property_ui_text(prop, "Exclude Layers", "Exclude scene layers from having any influence"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); if (scene) { prop = RNA_def_property(srna, "samples", PROP_INT, PROP_UNSIGNED); RNA_def_property_ui_text(prop, "Samples", "Override number of render samples for this render layer, " "0 will use the scene setting"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "pass_alpha_threshold", PROP_FLOAT, PROP_FACTOR); RNA_def_property_ui_text(prop, "Alpha Threshold", "Z, Index, normal, UV and vector passes are only affected by surfaces with " "alpha transparency equal to or higher than this threshold"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); } /* layer options */ prop = RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "layflag", SCE_LAY_DISABLE); RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render layer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_zmask", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZMASK); RNA_def_property_ui_text(prop, "Zmask", "Only render what's in front of the solid z values"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "invert_zmask", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_NEG_ZMASK); RNA_def_property_ui_text(prop, "Zmask Negate", "For Zmask, only render what is behind solid z values instead of in front"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_all_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ALL_Z); RNA_def_property_ui_text(prop, "All Z", "Fill in Z values for solid faces in invisible layers, for masking"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_solid", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SOLID); RNA_def_property_ui_text(prop, "Solid", "Render Solid faces in this Layer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_halo", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_HALO); RNA_def_property_ui_text(prop, "Halo", "Render Halos in this Layer (on top of Solid)"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_ztransp", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZTRA); RNA_def_property_ui_text(prop, "ZTransp", "Render Z-Transparent faces in this Layer (on top of Solid and Halos)"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SKY); RNA_def_property_ui_text(prop, "Sky", "Render Sky in this Layer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_ao", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_AO); RNA_def_property_ui_text(prop, "AO", "Render AO in this Layer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_EDGE); RNA_def_property_ui_text(prop, "Edge", "Render Edge-enhance in this Layer (only works for Solid faces)"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_strand", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_STRAND); RNA_def_property_ui_text(prop, "Strand", "Render Strands in this Layer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_freestyle", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_FRS); RNA_def_property_ui_text(prop, "Freestyle", "Render stylized strokes in this Layer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* passes */ prop = RNA_def_property(srna, "use_pass_combined", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_COMBINED); RNA_def_property_ui_text(prop, "Combined", "Deliver full combined RGBA buffer"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_z", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_Z); RNA_def_property_ui_text(prop, "Z", "Deliver Z values pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_vector", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_VECTOR); RNA_def_property_ui_text(prop, "Vector", "Deliver speed vector pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_normal", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_NORMAL); RNA_def_property_ui_text(prop, "Normal", "Deliver normal pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_uv", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_UV); RNA_def_property_ui_text(prop, "UV", "Deliver texture UV pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_mist", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_MIST); RNA_def_property_ui_text(prop, "Mist", "Deliver mist factor pass (0.0-1.0)"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_object_index", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXOB); RNA_def_property_ui_text(prop, "Object Index", "Deliver object index pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_material_index", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXMA); RNA_def_property_ui_text(prop, "Material Index", "Deliver material index pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_RGBA); RNA_def_property_ui_text(prop, "Color", "Deliver shade-less color pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_diffuse", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE); RNA_def_property_ui_text(prop, "Diffuse", "Deliver diffuse pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_specular", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SPEC); RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_shadow", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SHADOW); RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_ambient_occlusion", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_AO); RNA_def_property_ui_text(prop, "AO", "Deliver AO pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_reflection", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFLECT); RNA_def_property_ui_text(prop, "Reflection", "Deliver raytraced reflection pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_refraction", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFRACT); RNA_def_property_ui_text(prop, "Refraction", "Deliver raytraced refraction pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_emit", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_EMIT); RNA_def_property_ui_text(prop, "Emit", "Deliver emission pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_environment", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_ENVIRONMENT); RNA_def_property_ui_text(prop, "Environment", "Deliver environment lighting pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_indirect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDIRECT); RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "exclude_specular", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SPEC); RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular pass from combined"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "exclude_shadow", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SHADOW); RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass from combined"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "exclude_ambient_occlusion", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_AO); RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from combined"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "exclude_reflection", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFLECT); RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced reflection pass from combined"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "exclude_refraction", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFRACT); RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced refraction pass from combined"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "exclude_emit", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_EMIT); RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass from combined"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "exclude_environment", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_ENVIRONMENT); RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude environment pass from combined"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "exclude_indirect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_INDIRECT); RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect pass from combined"); RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_diffuse_direct", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_DIRECT); RNA_def_property_ui_text(prop, "Diffuse Direct", "Deliver diffuse direct pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_diffuse_indirect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_INDIRECT); RNA_def_property_ui_text(prop, "Diffuse Indirect", "Deliver diffuse indirect pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_diffuse_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_COLOR); RNA_def_property_ui_text(prop, "Diffuse Color", "Deliver diffuse color pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_glossy_direct", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_DIRECT); RNA_def_property_ui_text(prop, "Glossy Direct", "Deliver glossy direct pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_glossy_indirect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_INDIRECT); RNA_def_property_ui_text(prop, "Glossy Indirect", "Deliver glossy indirect pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_glossy_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_COLOR); RNA_def_property_ui_text(prop, "Glossy Color", "Deliver glossy color pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_transmission_direct", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_DIRECT); RNA_def_property_ui_text(prop, "Transmission Direct", "Deliver transmission direct pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_transmission_indirect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_INDIRECT); RNA_def_property_ui_text(prop, "Transmission Indirect", "Deliver transmission indirect pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_transmission_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_COLOR); RNA_def_property_ui_text(prop, "Transmission Color", "Deliver transmission color pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_subsurface_direct", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_DIRECT); RNA_def_property_ui_text(prop, "Subsurface Direct", "Deliver subsurface direct pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_subsurface_indirect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_INDIRECT); RNA_def_property_ui_text(prop, "Subsurface Indirect", "Deliver subsurface indirect pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "use_pass_subsurface_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_COLOR); RNA_def_property_ui_text(prop, "Subsurface Color", "Deliver subsurface color pass"); if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update"); else RNA_def_property_clear_flag(prop, PROP_EDITABLE); } static void rna_def_freestyle_modules(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "FreestyleModules"); srna = RNA_def_struct(brna, "FreestyleModules", NULL); RNA_def_struct_sdna(srna, "FreestyleSettings"); RNA_def_struct_ui_text(srna, "Style Modules", "A list of style modules (to be applied from top to bottom)"); func = RNA_def_function(srna, "new", "rna_FreestyleSettings_module_add"); RNA_def_function_ui_description(func, "Add a style module to scene render layer Freestyle settings"); RNA_def_function_flag(func, FUNC_USE_SELF_ID); parm = RNA_def_pointer(func, "module", "FreestyleModuleSettings", "", "Newly created style module"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "remove", "rna_FreestyleSettings_module_remove"); RNA_def_function_ui_description(func, "Remove a style module from scene render layer Freestyle settings"); RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_USE_REPORTS); parm = RNA_def_pointer(func, "module", "FreestyleModuleSettings", "", "Style module to remove"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR); RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0); } static void rna_def_freestyle_linesets(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "Linesets"); srna = RNA_def_struct(brna, "Linesets", NULL); RNA_def_struct_sdna(srna, "FreestyleSettings"); RNA_def_struct_ui_text(srna, "Line Sets", "Line sets for associating lines and style parameters"); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "FreestyleLineSet"); RNA_def_property_pointer_funcs(prop, "rna_FreestyleSettings_active_lineset_get", NULL, NULL, NULL); RNA_def_property_ui_text(prop, "Active Line Set", "Active line set being displayed"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_funcs(prop, "rna_FreestyleSettings_active_lineset_index_get", "rna_FreestyleSettings_active_lineset_index_set", "rna_FreestyleSettings_active_lineset_index_range"); RNA_def_property_ui_text(prop, "Active Line Set Index", "Index of active line set slot"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); func = RNA_def_function(srna, "new", "rna_FreestyleSettings_lineset_add"); RNA_def_function_ui_description(func, "Add a line set to scene render layer Freestyle settings"); RNA_def_function_flag(func, FUNC_USE_MAIN | FUNC_USE_SELF_ID); parm = RNA_def_string(func, "name", "LineSet", 0, "", "New name for the line set (not unique)"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "lineset", "FreestyleLineSet", "", "Newly created line set"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "remove", "rna_FreestyleSettings_lineset_remove"); RNA_def_function_ui_description(func, "Remove a line set from scene render layer Freestyle settings"); RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_USE_REPORTS); parm = RNA_def_pointer(func, "lineset", "FreestyleLineSet", "", "Line set to remove"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR); RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0); } static void rna_def_freestyle_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem edge_type_negation_items[] = { {0, "INCLUSIVE", 0, "Inclusive", "Select feature edges satisfying the given edge type conditions"}, {FREESTYLE_LINESET_FE_NOT, "EXCLUSIVE", 0, "Exclusive", "Select feature edges not satisfying the given edge type conditions"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem edge_type_combination_items[] = { {0, "OR", 0, "Logical OR", "Select feature edges satisfying at least one of edge type conditions"}, {FREESTYLE_LINESET_FE_AND, "AND", 0, "Logical AND", "Select feature edges satisfying all edge type conditions"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem group_negation_items[] = { {0, "INCLUSIVE", 0, "Inclusive", "Select feature edges belonging to some object in the group"}, {FREESTYLE_LINESET_GR_NOT, "EXCLUSIVE", 0, "Exclusive", "Select feature edges not belonging to any object in the group"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem face_mark_negation_items[] = { {0, "INCLUSIVE", 0, "Inclusive", "Select feature edges satisfying the given face mark conditions"}, {FREESTYLE_LINESET_FM_NOT, "EXCLUSIVE", 0, "Exclusive", "Select feature edges not satisfying the given face mark conditions"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem face_mark_condition_items[] = { {0, "ONE", 0, "One Face", "Select a feature edge if either of its adjacent faces is marked"}, {FREESTYLE_LINESET_FM_BOTH, "BOTH", 0, "Both Faces", "Select a feature edge if both of its adjacent faces are marked"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem freestyle_ui_mode_items[] = { {FREESTYLE_CONTROL_SCRIPT_MODE, "SCRIPT", 0, "Python Scripting Mode", "Advanced mode for using style modules written in Python"}, {FREESTYLE_CONTROL_EDITOR_MODE, "EDITOR", 0, "Parameter Editor Mode", "Basic mode for interactive style parameter editing"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem visibility_items[] = { {FREESTYLE_QI_VISIBLE, "VISIBLE", 0, "Visible", "Select visible feature edges"}, {FREESTYLE_QI_HIDDEN, "HIDDEN", 0, "Hidden", "Select hidden feature edges"}, {FREESTYLE_QI_RANGE, "RANGE", 0, "QI Range", "Select feature edges within a range of quantitative invisibility (QI) values"}, {0, NULL, 0, NULL, NULL} }; /* FreestyleLineSet */ srna = RNA_def_struct(brna, "FreestyleLineSet", NULL); RNA_def_struct_ui_text(srna, "Freestyle Line Set", "Line set for associating lines and style parameters"); /* access to line style settings is redirected through functions * to allow proper id-buttons functionality */ prop = RNA_def_property(srna, "linestyle", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "FreestyleLineStyle"); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL); RNA_def_property_pointer_funcs(prop, "rna_FreestyleLineSet_linestyle_get", "rna_FreestyleLineSet_linestyle_set", NULL, NULL); RNA_def_property_ui_text(prop, "Line Style", "Line style settings"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "name"); RNA_def_property_ui_text(prop, "Line Set Name", "Line set name"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); RNA_def_struct_name_property(srna, prop); prop = RNA_def_property(srna, "show_render", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_LINESET_ENABLED); RNA_def_property_ui_text(prop, "Render", "Enable or disable this line set during stroke rendering"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_by_visibility", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "selection", FREESTYLE_SEL_VISIBILITY); RNA_def_property_ui_text(prop, "Selection by Visibility", "Select feature edges based on visibility"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_by_edge_types", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "selection", FREESTYLE_SEL_EDGE_TYPES); RNA_def_property_ui_text(prop, "Selection by Edge Types", "Select feature edges based on edge types"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_by_group", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "selection", FREESTYLE_SEL_GROUP); RNA_def_property_ui_text(prop, "Selection by Group", "Select feature edges based on a group of objects"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_by_image_border", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "selection", FREESTYLE_SEL_IMAGE_BORDER); RNA_def_property_ui_text(prop, "Selection by Image Border", "Select feature edges by image border (less memory consumption)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_by_face_marks", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "selection", FREESTYLE_SEL_FACE_MARK); RNA_def_property_ui_text(prop, "Selection by Face Marks", "Select feature edges by face marks"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "edge_type_negation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flags"); RNA_def_property_enum_items(prop, edge_type_negation_items); RNA_def_property_ui_text(prop, "Edge Type Negation", "Specify either inclusion or exclusion of feature edges selected by edge types"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "edge_type_combination", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flags"); RNA_def_property_enum_items(prop, edge_type_combination_items); RNA_def_property_ui_text(prop, "Edge Type Combination", "Specify a logical combination of selection conditions on feature edge types"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "group", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "group"); RNA_def_property_struct_type(prop, "Group"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Group", "A group of objects based on which feature edges are selected"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "group_negation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flags"); RNA_def_property_enum_items(prop, group_negation_items); RNA_def_property_ui_text(prop, "Group Negation", "Specify either inclusion or exclusion of feature edges belonging to a group of objects"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "face_mark_negation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flags"); RNA_def_property_enum_items(prop, face_mark_negation_items); RNA_def_property_ui_text(prop, "Face Mark Negation", "Specify either inclusion or exclusion of feature edges selected by face marks"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "face_mark_condition", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flags"); RNA_def_property_enum_items(prop, face_mark_condition_items); RNA_def_property_ui_text(prop, "Face Mark Condition", "Specify a feature edge selection condition based on face marks"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_silhouette", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_SILHOUETTE); RNA_def_property_ui_text(prop, "Silhouette", "Select silhouettes (edges at the boundary of visible and hidden faces)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_border", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_BORDER); RNA_def_property_ui_text(prop, "Border", "Select border edges (open mesh edges)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_crease", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_CREASE); RNA_def_property_ui_text(prop, "Crease", "Select crease edges (those between two faces making an angle smaller than the Crease Angle)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_ridge_valley", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_RIDGE_VALLEY); RNA_def_property_ui_text(prop, "Ridge & Valley", "Select ridges and valleys (boundary lines between convex and concave areas of surface)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_suggestive_contour", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_SUGGESTIVE_CONTOUR); RNA_def_property_ui_text(prop, "Suggestive Contour", "Select suggestive contours (almost silhouette/contour edges)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_material_boundary", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_MATERIAL_BOUNDARY); RNA_def_property_ui_text(prop, "Material Boundary", "Select edges at material boundaries"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_contour", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_CONTOUR); RNA_def_property_ui_text(prop, "Contour", "Select contours (outer silhouettes of each object)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_external_contour", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_EXTERNAL_CONTOUR); RNA_def_property_ui_text(prop, "External Contour", "Select external contours (outer silhouettes of occluding and occluded objects)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "select_edge_mark", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_EDGE_MARK); RNA_def_property_ui_text(prop, "Edge Mark", "Select edge marks (edges annotated by Freestyle edge marks)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_silhouette", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_SILHOUETTE); RNA_def_property_ui_text(prop, "Silhouette", "Exclude silhouette edges"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_border", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_BORDER); RNA_def_property_ui_text(prop, "Border", "Exclude border edges"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_crease", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_CREASE); RNA_def_property_ui_text(prop, "Crease", "Exclude crease edges"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_ridge_valley", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_RIDGE_VALLEY); RNA_def_property_ui_text(prop, "Ridge & Valley", "Exclude ridges and valleys"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_suggestive_contour", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_SUGGESTIVE_CONTOUR); RNA_def_property_ui_text(prop, "Suggestive Contour", "Exclude suggestive contours"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_material_boundary", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_MATERIAL_BOUNDARY); RNA_def_property_ui_text(prop, "Material Boundary", "Exclude edges at material boundaries"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_contour", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_CONTOUR); RNA_def_property_ui_text(prop, "Contour", "Exclude contours"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_external_contour", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_EXTERNAL_CONTOUR); RNA_def_property_ui_text(prop, "External Contour", "Exclude external contours"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "exclude_edge_mark", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "exclude_edge_types", FREESTYLE_FE_EDGE_MARK); RNA_def_property_ui_text(prop, "Edge Mark", "Exclude edge marks"); RNA_def_property_ui_icon(prop, ICON_X, 0); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "visibility", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "qi"); RNA_def_property_enum_items(prop, visibility_items); RNA_def_property_ui_text(prop, "Visibility", "Determine how to use visibility for feature edge selection"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "qi_start", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "qi_start"); RNA_def_property_range(prop, 0, INT_MAX); RNA_def_property_ui_text(prop, "Start", "First QI value of the QI range"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "qi_end", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "qi_end"); RNA_def_property_range(prop, 0, INT_MAX); RNA_def_property_ui_text(prop, "End", "Last QI value of the QI range"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); /* FreestyleModuleSettings */ srna = RNA_def_struct(brna, "FreestyleModuleSettings", NULL); RNA_def_struct_sdna(srna, "FreestyleModuleConfig"); RNA_def_struct_ui_text(srna, "Freestyle Module", "Style module configuration for specifying a style module"); prop = RNA_def_property(srna, "script", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Text"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Style Module", "Python script to define a style module"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "is_displayed", 1); RNA_def_property_ui_text(prop, "Use", "Enable or disable this style module during stroke rendering"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); /* FreestyleSettings */ srna = RNA_def_struct(brna, "FreestyleSettings", NULL); RNA_def_struct_sdna(srna, "FreestyleConfig"); RNA_def_struct_nested(brna, srna, "SceneRenderLayer"); RNA_def_struct_ui_text(srna, "Freestyle Settings", "Freestyle settings for a SceneRenderLayer data-block"); prop = RNA_def_property(srna, "modules", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "modules", NULL); RNA_def_property_struct_type(prop, "FreestyleModuleSettings"); RNA_def_property_ui_text(prop, "Style Modules", "A list of style modules (to be applied from top to bottom)"); rna_def_freestyle_modules(brna, prop); prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "mode"); RNA_def_property_enum_items(prop, freestyle_ui_mode_items); RNA_def_property_ui_text(prop, "Control Mode", "Select the Freestyle control mode"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "use_culling", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_CULLING); RNA_def_property_ui_text(prop, "Culling", "If enabled, out-of-view edges are ignored"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "use_suggestive_contours", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_SUGGESTIVE_CONTOURS_FLAG); RNA_def_property_ui_text(prop, "Suggestive Contours", "Enable suggestive contours"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "use_ridges_and_valleys", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_RIDGES_AND_VALLEYS_FLAG); RNA_def_property_ui_text(prop, "Ridges and Valleys", "Enable ridges and valleys"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "use_material_boundaries", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_MATERIAL_BOUNDARIES_FLAG); RNA_def_property_ui_text(prop, "Material Boundaries", "Enable material boundaries"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "use_smoothness", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_FACE_SMOOTHNESS_FLAG); RNA_def_property_ui_text(prop, "Face Smoothness", "Take face smoothness into account in view map calculation"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "use_advanced_options", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_ADVANCED_OPTIONS_FLAG); RNA_def_property_ui_text(prop, "Advanced Options", "Enable advanced edge detection options (sphere radius and Kr derivative epsilon)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "use_view_map_cache", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FREESTYLE_VIEW_MAP_CACHE); RNA_def_property_ui_text(prop, "View Map Cache", "Keep the computed view map and avoid re-calculating it if mesh geometry is unchanged"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_use_view_map_cache_update"); prop = RNA_def_property(srna, "sphere_radius", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "sphere_radius"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Sphere Radius", "Sphere radius for computing curvatures"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "kr_derivative_epsilon", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dkr_epsilon"); RNA_def_property_range(prop, -1000.0, 1000.0); RNA_def_property_ui_text(prop, "Kr Derivative Epsilon", "Kr derivative epsilon for computing suggestive contours"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "crease_angle", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "crease_angle"); RNA_def_property_range(prop, 0.0, DEG2RAD(180.0)); RNA_def_property_ui_text(prop, "Crease Angle", "Angular threshold for detecting crease edges"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "linesets", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "linesets", NULL); RNA_def_property_struct_type(prop, "FreestyleLineSet"); RNA_def_property_ui_text(prop, "Line Sets", ""); rna_def_freestyle_linesets(brna, prop); } static void rna_def_scene_game_recast_data(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem rna_enum_partitioning_items[] = { {RC_PARTITION_WATERSHED, "WATERSHED", 0, "Watershed", "Classic Recast partitioning method generating the nicest tessellation"}, {RC_PARTITION_MONOTONE, "MONOTONE", 0, "Monotone", "Fastest navmesh generation method, may create long thin polygons"}, {RC_PARTITION_LAYERS, "LAYERS", 0, "Layers", "Reasonably fast method that produces better triangles than monotone partitioning"}, {0, NULL, 0, NULL, NULL} }; srna = RNA_def_struct(brna, "SceneGameRecastData", NULL); RNA_def_struct_sdna(srna, "RecastData"); RNA_def_struct_nested(brna, srna, "Scene"); RNA_def_struct_ui_text(srna, "Recast Data", "Recast data for a Game data-block"); prop = RNA_def_property(srna, "cell_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "cellsize"); RNA_def_property_ui_range(prop, 0.1, 1, 1, 2); RNA_def_property_float_default(prop, 0.3f); RNA_def_property_ui_text(prop, "Cell Size", "Rasterized cell size"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "cell_height", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "cellheight"); RNA_def_property_ui_range(prop, 0.1, 1, 1, 2); RNA_def_property_float_default(prop, 0.2f); RNA_def_property_ui_text(prop, "Cell Height", "Rasterized cell height"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "agent_height", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "agentheight"); RNA_def_property_ui_range(prop, 0.1, 5, 1, 2); RNA_def_property_float_default(prop, 2.0f); RNA_def_property_ui_text(prop, "Agent Height", "Minimum height where the agent can still walk"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "agent_radius", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "agentradius"); RNA_def_property_ui_range(prop, 0.1, 5, 1, 2); RNA_def_property_float_default(prop, 0.6f); RNA_def_property_ui_text(prop, "Agent Radius", "Radius of the agent"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "climb_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "agentmaxclimb"); RNA_def_property_ui_range(prop, 0.1, 5, 1, 2); RNA_def_property_float_default(prop, 0.9f); RNA_def_property_ui_text(prop, "Max Climb", "Maximum height between grid cells the agent can climb"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "slope_max", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "agentmaxslope"); RNA_def_property_range(prop, 0, M_PI_2); RNA_def_property_float_default(prop, M_PI_4); RNA_def_property_ui_text(prop, "Max Slope", "Maximum walkable slope angle"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "region_min_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "regionminsize"); RNA_def_property_ui_range(prop, 0, 150, 1, 2); RNA_def_property_float_default(prop, 8.0f); RNA_def_property_ui_text(prop, "Min Region Size", "Minimum regions size (smaller regions will be deleted)"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "region_merge_size", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "regionmergesize"); RNA_def_property_ui_range(prop, 0, 150, 1, 2); RNA_def_property_float_default(prop, 20.0f); RNA_def_property_ui_text(prop, "Merged Region Size", "Minimum regions size (smaller regions will be merged)"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "partitioning", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "partitioning"); RNA_def_property_enum_items(prop, rna_enum_partitioning_items); RNA_def_property_enum_default(prop, RC_PARTITION_WATERSHED); RNA_def_property_ui_text(prop, "Partitioning", "Choose partitioning method"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "edge_max_len", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "edgemaxlen"); RNA_def_property_ui_range(prop, 0, 50, 1, 2); RNA_def_property_float_default(prop, 12.0f); RNA_def_property_ui_text(prop, "Max Edge Length", "Maximum contour edge length"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "edge_max_error", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "edgemaxerror"); RNA_def_property_ui_range(prop, 0.1, 3.0, 1, 2); RNA_def_property_float_default(prop, 1.3f); RNA_def_property_ui_text(prop, "Max Edge Error", "Maximum distance error from contour to cells"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "verts_per_poly", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "vertsperpoly"); RNA_def_property_ui_range(prop, 3, 12, 1, -1); RNA_def_property_int_default(prop, 6); RNA_def_property_ui_text(prop, "Verts Per Poly", "Max number of vertices per polygon"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "sample_dist", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "detailsampledist"); RNA_def_property_ui_range(prop, 0.0, 16.0, 1, 2); RNA_def_property_float_default(prop, 6.0f); RNA_def_property_ui_text(prop, "Sample Distance", "Detail mesh sample spacing"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "sample_max_error", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "detailsamplemaxerror"); RNA_def_property_ui_range(prop, 0.0, 16.0, 1, 2); RNA_def_property_float_default(prop, 1.0f); RNA_def_property_ui_text(prop, "Max Sample Error", "Detail mesh simplification max sample error"); RNA_def_property_update(prop, NC_SCENE, NULL); } static void rna_def_bake_data(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "BakeSettings", NULL); RNA_def_struct_sdna(srna, "BakeData"); RNA_def_struct_nested(brna, srna, "RenderSettings"); RNA_def_struct_ui_text(srna, "Bake Data", "Bake data for a Scene data-block"); prop = RNA_def_property(srna, "cage_object", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "cage"); RNA_def_property_ui_text(prop, "Cage Object", "Object to use as cage " "instead of calculating the cage from the active object with cage extrusion"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH); RNA_def_property_ui_text(prop, "File Path", "Image filepath to use when saving externally"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "width", PROP_INT, PROP_PIXEL); RNA_def_property_range(prop, 4, 10000); RNA_def_property_ui_text(prop, "Width", "Horizontal dimension of the baking map"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "height", PROP_INT, PROP_PIXEL); RNA_def_property_range(prop, 4, 10000); RNA_def_property_ui_text(prop, "Height", "Vertical dimension of the baking map"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "margin", PROP_INT, PROP_PIXEL); RNA_def_property_range(prop, 0, SHRT_MAX); RNA_def_property_ui_range(prop, 0, 64, 1, 1); RNA_def_property_ui_text(prop, "Margin", "Extends the baked result as a post process filter"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "cage_extrusion", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0, FLT_MAX); RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 3); RNA_def_property_ui_text(prop, "Cage Extrusion", "Distance to use for the inward ray cast when using selected to active"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "normal_space", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "normal_space"); RNA_def_property_enum_items(prop, rna_enum_normal_space_items); RNA_def_property_ui_text(prop, "Normal Space", "Choose normal space for baking"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "normal_r", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "normal_swizzle[0]"); RNA_def_property_enum_items(prop, rna_enum_normal_swizzle_items); RNA_def_property_ui_text(prop, "Normal Space", "Axis to bake in red channel"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "normal_g", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "normal_swizzle[1]"); RNA_def_property_enum_items(prop, rna_enum_normal_swizzle_items); RNA_def_property_ui_text(prop, "Normal Space", "Axis to bake in green channel"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "normal_b", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "normal_swizzle[2]"); RNA_def_property_enum_items(prop, rna_enum_normal_swizzle_items); RNA_def_property_ui_text(prop, "Normal Space", "Axis to bake in blue channel"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "image_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "im_format"); RNA_def_property_struct_type(prop, "ImageFormatSettings"); RNA_def_property_ui_text(prop, "Image Format", ""); prop = RNA_def_property(srna, "save_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "save_mode"); RNA_def_property_enum_items(prop, rna_enum_bake_save_mode_items); RNA_def_property_ui_text(prop, "Save Mode", "Choose how to save the baking map"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* flags */ prop = RNA_def_property(srna, "use_selected_to_active", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", R_BAKE_TO_ACTIVE); RNA_def_property_ui_text(prop, "Selected to Active", "Bake shading on the surface of selected objects to the active object"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_clear", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", R_BAKE_CLEAR); RNA_def_property_ui_text(prop, "Clear", "Clear Images before baking (internal only)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_split_materials", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", R_BAKE_SPLIT_MAT); RNA_def_property_ui_text(prop, "Split Materials", "Split external images per material (external only)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_automatic_name", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", R_BAKE_AUTO_NAME); RNA_def_property_ui_text(prop, "Automatic Name", "Automatically name the output file with the pass type (external only)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_cage", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", R_BAKE_CAGE); RNA_def_property_ui_text(prop, "Cage", "Cast rays to active object from a cage"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* custom passes flags */ prop = RNA_def_property(srna, "use_pass_ambient_occlusion", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_AO); RNA_def_property_ui_text(prop, "AO", "Add ambient occlusion contribution"); prop = RNA_def_property(srna, "use_pass_emit", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_EMIT); RNA_def_property_ui_text(prop, "Emit", "Add emission contribution"); prop = RNA_def_property(srna, "use_pass_direct", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_DIRECT); RNA_def_property_ui_text(prop, "Direct", "Add direct lighting contribution"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_pass_indirect", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_INDIRECT); RNA_def_property_ui_text(prop, "Indirect", "Add indirect lighting contribution"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_pass_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_COLOR); RNA_def_property_ui_text(prop, "Color", "Color the pass"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_pass_diffuse", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_DIFFUSE); RNA_def_property_ui_text(prop, "Diffuse", "Add diffuse contribution"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_pass_glossy", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_GLOSSY); RNA_def_property_ui_text(prop, "Glossy", "Add glossy contribution"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_pass_transmission", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_TRANSM); RNA_def_property_ui_text(prop, "Transmission", "Add transmission contribution"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_pass_subsurface", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "pass_filter", R_BAKE_PASS_FILTER_SUBSURFACE); RNA_def_property_ui_text(prop, "Subsurface", "Add subsurface contribution"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "pass_filter", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "pass_filter"); RNA_def_property_enum_items(prop, rna_enum_bake_pass_filter_type_items); RNA_def_property_flag(prop, PROP_ENUM_FLAG); RNA_def_property_ui_text(prop, "Pass Filter", "Passes to include in the active baking pass"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); } static void rna_def_scene_game_data(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem aasamples_items[] = { {0, "SAMPLES_0", 0, "Off", ""}, {2, "SAMPLES_2", 0, "2x", ""}, {4, "SAMPLES_4", 0, "4x", ""}, {8, "SAMPLES_8", 0, "8x", ""}, {16, "SAMPLES_16", 0, "16x", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem framing_types_items[] = { {SCE_GAMEFRAMING_BARS, "LETTERBOX", 0, "Letterbox", "Show the entire viewport in the display window, using bar horizontally or vertically"}, {SCE_GAMEFRAMING_EXTEND, "EXTEND", 0, "Extend", "Show the entire viewport in the display window, viewing more horizontally " "or vertically"}, {SCE_GAMEFRAMING_SCALE, "SCALE", 0, "Scale", "Stretch or squeeze the viewport to fill the display window"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem dome_modes_items[] = { {DOME_FISHEYE, "FISHEYE", 0, "Fisheye", ""}, {DOME_TRUNCATED_FRONT, "TRUNCATED_FRONT", 0, "Front-Truncated", ""}, {DOME_TRUNCATED_REAR, "TRUNCATED_REAR", 0, "Rear-Truncated", ""}, {DOME_ENVMAP, "ENVMAP", 0, "Cube Map", ""}, {DOME_PANORAM_SPH, "PANORAM_SPH", 0, "Spherical Panoramic", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem stereo_modes_items[] = { {STEREO_QUADBUFFERED, "QUADBUFFERED", 0, "Quad-Buffer", ""}, {STEREO_ABOVEBELOW, "ABOVEBELOW", 0, "Above-Below", ""}, {STEREO_INTERLACED, "INTERLACED", 0, "Interlaced", ""}, {STEREO_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", ""}, {STEREO_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-side", ""}, {STEREO_VINTERLACE, "VINTERLACE", 0, "Vinterlace", ""}, {STEREO_3DTVTOPBOTTOM, "3DTVTOPBOTTOM", 0, "3DTV Top-Bottom", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem stereo_items[] = { {STEREO_NOSTEREO, "NONE", 0, "None", "Disable Stereo and Dome environments"}, {STEREO_ENABLED, "STEREO", 0, "Stereo", "Enable Stereo environment"}, {STEREO_DOME, "DOME", 0, "Dome", "Enable Dome environment"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem physics_engine_items[] = { {WOPHY_NONE, "NONE", 0, "None", "Don't use a physics engine"}, {WOPHY_BULLET, "BULLET", 0, "Bullet", "Use the Bullet physics engine"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem material_items[] = { {GAME_MAT_MULTITEX, "MULTITEXTURE", 0, "Multitexture", "Multitexture materials"}, {GAME_MAT_GLSL, "GLSL", 0, "GLSL", "OpenGL shading language shaders"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem obstacle_simulation_items[] = { {OBSTSIMULATION_NONE, "NONE", 0, "None", ""}, {OBSTSIMULATION_TOI_rays, "RVO_RAYS", 0, "RVO (rays)", ""}, {OBSTSIMULATION_TOI_cells, "RVO_CELLS", 0, "RVO (cells)", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem vsync_items[] = { {VSYNC_OFF, "OFF", 0, "Off", "Disable vsync"}, {VSYNC_ON, "ON", 0, "On", "Enable vsync"}, {VSYNC_ADAPTIVE, "ADAPTIVE", 0, "Adaptive", "Enable adaptive vsync (if supported)"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem storage_items[] = { {RAS_STORE_AUTO, "AUTO", 0, "Auto Select", "Choose the best supported mode"}, {RAS_STORE_VA, "VERTEX_ARRAY", 0, "Vertex Arrays", "Usually the best choice (good performance with display lists)"}, {RAS_STORE_VBO, "VERTEX_BUFFER_OBJECT", 0, "Vertex Buffer Objects", "Typically slower than vertex arrays with display lists, requires at least OpenGL 1.4"}, {0, NULL, 0, NULL, NULL}}; srna = RNA_def_struct(brna, "SceneGameData", NULL); RNA_def_struct_sdna(srna, "GameData"); RNA_def_struct_nested(brna, srna, "Scene"); RNA_def_struct_ui_text(srna, "Game Data", "Game data for a Scene data-block"); prop = RNA_def_property(srna, "resolution_x", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "xplay"); RNA_def_property_range(prop, 4, 10000); RNA_def_property_int_default(prop, 640); RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the screen"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "resolution_y", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "yplay"); RNA_def_property_range(prop, 4, 10000); RNA_def_property_int_default(prop, 480); RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the screen"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "vsync", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "vsync"); RNA_def_property_enum_items(prop, vsync_items); RNA_def_property_ui_text(prop, "Vsync", "Change vsync settings"); prop = RNA_def_property(srna, "samples", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "aasamples"); RNA_def_property_enum_items(prop, aasamples_items); RNA_def_property_ui_text(prop, "AA Samples", "The number of AA Samples to use for MSAA"); prop = RNA_def_property(srna, "depth", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "depth"); RNA_def_property_range(prop, 8, 32); RNA_def_property_int_default(prop, 32); RNA_def_property_ui_text(prop, "Bits", "Display bit depth of full screen display"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "exit_key", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "exitkey"); RNA_def_property_enum_items(prop, rna_enum_event_type_items); RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_UI_EVENTS); RNA_def_property_enum_default(prop, ESCKEY); RNA_def_property_enum_funcs(prop, NULL, "rna_GameSettings_exit_key_set", NULL); RNA_def_property_ui_text(prop, "Exit Key", "The key that exits the Game Engine"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "raster_storage", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "raster_storage"); RNA_def_property_enum_items(prop, storage_items); RNA_def_property_ui_text(prop, "Storage", "Set the storage mode used by the rasterizer"); RNA_def_property_update(prop, NC_SCENE, NULL); /* Do we need it here ? (since we already have it in World */ prop = RNA_def_property(srna, "frequency", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "freqplay"); RNA_def_property_range(prop, 4, 2000); RNA_def_property_int_default(prop, 60); RNA_def_property_ui_text(prop, "Freq", "Display clock frequency of fullscreen display"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "show_fullscreen", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "playerflag", GAME_PLAYER_FULLSCREEN); RNA_def_property_ui_text(prop, "Fullscreen", "Start player in a new fullscreen display"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "use_desktop", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "playerflag", GAME_PLAYER_DESKTOP_RESOLUTION); RNA_def_property_ui_text(prop, "Desktop", "Use the current desktop resolution in fullscreen mode"); RNA_def_property_update(prop, NC_SCENE, NULL); /* Framing */ prop = RNA_def_property(srna, "frame_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "framing.type"); RNA_def_property_enum_items(prop, framing_types_items); RNA_def_property_ui_text(prop, "Framing Types", "Select the type of Framing you want"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "frame_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "framing.col"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Framing Color", "Set color of the bars"); RNA_def_property_update(prop, NC_SCENE, NULL); /* Stereo */ prop = RNA_def_property(srna, "stereo", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "stereoflag"); RNA_def_property_enum_items(prop, stereo_items); RNA_def_property_ui_text(prop, "Stereo Options", ""); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "stereo_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "stereomode"); RNA_def_property_enum_items(prop, stereo_modes_items); RNA_def_property_enum_default(prop, STEREO_ANAGLYPH); RNA_def_property_ui_text(prop, "Stereo Mode", "Stereographic techniques"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "stereo_eye_separation", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "eyeseparation"); RNA_def_property_range(prop, 0.01, 5.0); RNA_def_property_float_default(prop, 0.1f); RNA_def_property_ui_text(prop, "Eye Separation", "Set the distance between the eyes - the camera focal distance/30 should be fine"); RNA_def_property_update(prop, NC_SCENE, NULL); /* Dome */ prop = RNA_def_property(srna, "dome_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "dome.mode"); RNA_def_property_enum_items(prop, dome_modes_items); RNA_def_property_ui_text(prop, "Dome Mode", "Dome physical configurations"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "dome_tessellation", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "dome.res"); RNA_def_property_ui_range(prop, 1, 8, 1, 1); RNA_def_property_int_default(prop, 4); RNA_def_property_ui_text(prop, "Tessellation", "Tessellation level - check the generated mesh in wireframe mode"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "dome_buffer_resolution", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dome.resbuf"); RNA_def_property_ui_range(prop, 0.1, 1.0, 0.1, 2); RNA_def_property_float_default(prop, 1.0f); RNA_def_property_ui_text(prop, "Buffer Resolution", "Buffer Resolution - decrease it to increase speed"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "dome_angle", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "dome.angle"); RNA_def_property_ui_range(prop, 90, 250, 1, 1); RNA_def_property_int_default(prop, 180); RNA_def_property_ui_text(prop, "Angle", "Field of View of the Dome - it only works in mode Fisheye and Truncated"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "dome_tilt", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "dome.tilt"); RNA_def_property_ui_range(prop, -180, 180, 1, 1); RNA_def_property_ui_text(prop, "Tilt", "Camera rotation in horizontal axis"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "dome_text", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "dome.warptext"); RNA_def_property_struct_type(prop, "Text"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Warp Data", "Custom Warp Mesh data file"); RNA_def_property_update(prop, NC_SCENE, NULL); /* physics */ prop = RNA_def_property(srna, "physics_engine", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "physicsEngine"); RNA_def_property_enum_items(prop, physics_engine_items); RNA_def_property_enum_default(prop, WOPHY_BULLET); RNA_def_property_ui_text(prop, "Physics Engine", "Physics engine used for physics simulation in the game engine"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "physics_gravity", PROP_FLOAT, PROP_ACCELERATION); RNA_def_property_float_sdna(prop, NULL, "gravity"); RNA_def_property_ui_range(prop, 0.0, 25.0, 1, 2); RNA_def_property_range(prop, 0.0, 10000.0); RNA_def_property_float_default(prop, 9.8f); RNA_def_property_ui_text(prop, "Physics Gravity", "Gravitational constant used for physics simulation in the game engine"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "occlusion_culling_resolution", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "occlusionRes"); RNA_def_property_range(prop, 128.0, 1024.0); RNA_def_property_int_default(prop, 128); RNA_def_property_ui_text(prop, "Occlusion Resolution", "Size of the occlusion buffer, use higher value for better precision (slower)"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "fps", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "ticrate"); RNA_def_property_ui_range(prop, 1, 60, 1, 1); RNA_def_property_range(prop, 1, 10000); RNA_def_property_int_default(prop, 60); RNA_def_property_ui_text(prop, "Frames Per Second", "Nominal number of game frames per second " "(physics fixed timestep = 1/fps, independently of actual frame rate)"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "logic_step_max", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "maxlogicstep"); RNA_def_property_range(prop, 1, 10000); RNA_def_property_ui_range(prop, 1, 50, 1, 1); RNA_def_property_int_default(prop, 5); RNA_def_property_ui_text(prop, "Max Logic Steps", "Maximum number of logic frame per game frame if graphics slows down the game, " "higher value allows better synchronization with physics"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "physics_step_max", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "maxphystep"); RNA_def_property_range(prop, 1, 10000); RNA_def_property_ui_range(prop, 1, 50, 1, 1); RNA_def_property_int_default(prop, 5); RNA_def_property_ui_text(prop, "Max Physics Steps", "Maximum number of physics step per game frame if graphics slows down the game, " "higher value allows physics to keep up with realtime"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "physics_step_sub", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "physubstep"); RNA_def_property_range(prop, 1, 50); RNA_def_property_ui_range(prop, 1, 5, 1, 1); RNA_def_property_int_default(prop, 1); RNA_def_property_ui_text(prop, "Physics Sub Steps", "Number of simulation substep per physic timestep, " "higher value give better physics precision"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "deactivation_linear_threshold", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "lineardeactthreshold"); RNA_def_property_ui_range(prop, 0.001, 10000.0, 2, 3); RNA_def_property_range(prop, 0.001, 10000.0); RNA_def_property_float_default(prop, 0.8f); RNA_def_property_ui_text(prop, "Deactivation Linear Threshold", "Linear velocity that an object must be below before the deactivation timer can start"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "deactivation_angular_threshold", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "angulardeactthreshold"); RNA_def_property_ui_range(prop, 0.001, 10000.0, 2, 3); RNA_def_property_range(prop, 0.001, 10000.0); RNA_def_property_float_default(prop, 1.0f); RNA_def_property_ui_text(prop, "Deactivation Angular Threshold", "Angular velocity that an object must be below before the deactivation timer can start"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "deactivation_time", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "deactivationtime"); RNA_def_property_ui_range(prop, 0.0, 60.0, 1, 1); RNA_def_property_range(prop, 0.0, 60.0); RNA_def_property_ui_text(prop, "Deactivation Time", "Amount of time (in seconds) after which objects with a velocity less than the given " "threshold will deactivate (0.0 means no deactivation)"); RNA_def_property_update(prop, NC_SCENE, NULL); /* mode */ /* not used *//* deprecated !!!!!!!!!!!!! */ prop = RNA_def_property(srna, "use_occlusion_culling", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_DBVT_CULLING); RNA_def_property_ui_text(prop, "DBVT Culling", "Use optimized Bullet DBVT tree for view frustum and occlusion culling (more efficient, " "but it can waste unnecessary CPU if the scene doesn't have occluder objects)"); /* not used *//* deprecated !!!!!!!!!!!!! */ prop = RNA_def_property(srna, "use_activity_culling", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_ACTIVITY_CULLING); RNA_def_property_ui_text(prop, "Activity Culling", "Activity culling is enabled"); /* not used *//* deprecated !!!!!!!!!!!!! */ prop = RNA_def_property(srna, "activity_culling_box_radius", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "activityBoxRadius"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Box Radius", "Radius of the activity bubble, in Manhattan length " "(objects outside the box are activity-culled)"); /* booleans */ prop = RNA_def_property(srna, "show_debug_properties", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_DEBUG_PROPS); RNA_def_property_ui_text(prop, "Show Debug Properties", "Show properties marked for debugging while the game runs"); prop = RNA_def_property(srna, "show_framerate_profile", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_FRAMERATE); RNA_def_property_ui_text(prop, "Show Framerate and Profile", "Show framerate and profiling information while the game runs"); prop = RNA_def_property(srna, "show_physics_visualization", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_PHYSICS); RNA_def_property_ui_text(prop, "Show Physics Visualization", "Show a visualization of physics bounds and interactions"); prop = RNA_def_property(srna, "show_mouse", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_MOUSE); RNA_def_property_ui_text(prop, "Show Mouse", "Start player with a visible mouse cursor"); prop = RNA_def_property(srna, "use_frame_rate", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_ENABLE_ALL_FRAMES); RNA_def_property_ui_text(prop, "Use Frame Rate", "Respect the frame rate from the Physics panel in the world properties " "rather than rendering as many frames as possible"); prop = RNA_def_property(srna, "use_display_lists", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_DISPLAY_LISTS); RNA_def_property_ui_text(prop, "Display Lists", "Use display lists to speed up rendering by keeping geometry on the GPU"); prop = RNA_def_property(srna, "use_deprecation_warnings", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_IGNORE_DEPRECATION_WARNINGS); RNA_def_property_ui_text(prop, "Deprecation Warnings", "Print warnings when using deprecated features in the python API"); prop = RNA_def_property(srna, "use_animation_record", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_ENABLE_ANIMATION_RECORD); RNA_def_property_ui_text(prop, "Record Animation", "Record animation to F-Curves"); prop = RNA_def_property(srna, "use_auto_start", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_GameSettings_auto_start_get", "rna_GameSettings_auto_start_set"); RNA_def_property_ui_text(prop, "Auto Start", "Automatically start game at load time"); prop = RNA_def_property(srna, "use_restrict_animation_updates", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_RESTRICT_ANIM_UPDATES); RNA_def_property_ui_text(prop, "Restrict Animation Updates", "Restrict the number of animation updates to the animation FPS (this is " "better for performance, but can cause issues with smooth playback)"); /* materials */ prop = RNA_def_property(srna, "material_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "matmode"); RNA_def_property_enum_items(prop, material_items); RNA_def_property_ui_text(prop, "Material Mode", "Material mode to use for rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, NULL); prop = RNA_def_property(srna, "use_glsl_lights", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_LIGHTS); RNA_def_property_ui_text(prop, "GLSL Lights", "Use lights for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_glsl_shaders", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADERS); RNA_def_property_ui_text(prop, "GLSL Shaders", "Use shaders for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_glsl_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADOWS); RNA_def_property_ui_text(prop, "GLSL Shadows", "Use shadows for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_glsl_ramps", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_RAMPS); RNA_def_property_ui_text(prop, "GLSL Ramps", "Use ramps for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_glsl_nodes", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_NODES); RNA_def_property_ui_text(prop, "GLSL Nodes", "Use nodes for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_glsl_color_management", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_COLOR_MANAGEMENT); RNA_def_property_ui_text(prop, "GLSL Color Management", "Use color management for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_glsl_extra_textures", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_EXTRA_TEX); RNA_def_property_ui_text(prop, "GLSL Extra Textures", "Use extra textures like normal or specular maps for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_glsl_environment_lighting", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_ENV_LIGHTING); RNA_def_property_ui_text(prop, "GLSL Environment Lighting", "Use environment lighting for GLSL rendering"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_material_caching", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_NO_MATERIAL_CACHING); RNA_def_property_ui_text(prop, "Use Material Caching", "Cache materials in the converter (this is faster, but can cause problems with older " "Singletexture and Multitexture games)"); /* obstacle simulation */ prop = RNA_def_property(srna, "obstacle_simulation", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "obstacleSimulation"); RNA_def_property_enum_items(prop, obstacle_simulation_items); RNA_def_property_ui_text(prop, "Obstacle simulation", "Simulation used for obstacle avoidance in the game engine"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "level_height", PROP_FLOAT, PROP_ACCELERATION); RNA_def_property_float_sdna(prop, NULL, "levelHeight"); RNA_def_property_range(prop, 0.0f, 200.0f); RNA_def_property_float_default(prop, 2.0f); RNA_def_property_ui_text(prop, "Level height", "Max difference in heights of obstacles to enable their interaction"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "show_obstacle_simulation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_OBSTACLE_SIMULATION); RNA_def_property_ui_text(prop, "Visualization", "Enable debug visualization for obstacle simulation"); /* Recast Settings */ prop = RNA_def_property(srna, "recast_data", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "recastData"); RNA_def_property_struct_type(prop, "SceneGameRecastData"); RNA_def_property_ui_text(prop, "Recast Data", ""); /* Nestled Data */ rna_def_scene_game_recast_data(brna); /* LoD */ prop = RNA_def_property(srna, "use_scene_hysteresis", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "lodflag", SCE_LOD_USE_HYST); RNA_def_property_ui_text(prop, "Hysteresis", "Use LoD Hysteresis setting for the scene"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "scene_hysteresis_percentage", PROP_INT, PROP_PERCENTAGE); RNA_def_property_int_sdna(prop, NULL, "scehysteresis"); RNA_def_property_range(prop, 0, 100); RNA_def_property_ui_range(prop, 0, 100, 10, 1); RNA_def_property_int_default(prop, 10); RNA_def_property_ui_text(prop, "Hysteresis %", "Minimum distance change required to transition to the previous level of detail"); RNA_def_property_update(prop, NC_SCENE, NULL); } static void rna_def_gpu_dof_fx(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "GPUDOFSettings", NULL); RNA_def_struct_ui_text(srna, "GPU DOF", "Settings for GPU based depth of field"); RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS); RNA_def_struct_path_func(srna, "rna_GPUDOF_path"); prop = RNA_def_property(srna, "focus_distance", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_ui_text(prop, "Focus distance", "Viewport depth of field focus distance"); RNA_def_property_range(prop, 0.0f, FLT_MAX); RNA_def_property_ui_range(prop, 0.0f, 5000.0f, 1, 2); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "focal_length", PROP_FLOAT, PROP_DISTANCE_CAMERA); RNA_def_property_ui_text(prop, "Focal Length", "Focal length for dof effect"); RNA_def_property_range(prop, 1.0f, FLT_MAX); RNA_def_property_ui_range(prop, 1.0f, 5000.0f, 1, 2); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "sensor", PROP_FLOAT, PROP_DISTANCE_CAMERA); RNA_def_property_ui_text(prop, "Sensor", "Size of sensor"); RNA_def_property_range(prop, 1.0f, FLT_MAX); RNA_def_property_ui_range(prop, 1.0f, 5000.0f, 1, 2); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "fstop", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "F-stop", "F-stop for dof effect"); RNA_def_property_range(prop, 0.0f, FLT_MAX); RNA_def_property_ui_range(prop, 0.1f, 128.0f, 10, 1); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "blades", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "num_blades"); RNA_def_property_ui_text(prop, "Blades", "Blades for dof effect"); RNA_def_property_range(prop, 0, 16); RNA_def_property_int_funcs(prop, NULL, "rna_GPUDOFSettings_blades_set", NULL); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "use_high_quality", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "high_quality", 1); RNA_def_property_ui_text(prop, "High Quality", "Use high quality depth of field"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "is_hq_supported", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_gpu_is_hq_supported_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "High Quality", "Use high quality depth of field"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); } static void rna_def_gpu_ssao_fx(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "GPUSSAOSettings", NULL); RNA_def_struct_ui_text(srna, "GPU SSAO", "Settings for GPU based screen space ambient occlusion"); RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS); prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Strength", "Strength of the SSAO effect"); RNA_def_property_range(prop, 0.0f, 250.0f); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "distance_max", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Distance", "Distance of object that contribute to the SSAO effect"); RNA_def_property_range(prop, 0.0f, 100000.0f); RNA_def_property_ui_range(prop, 0.0f, 100.0f, 1, 3); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "attenuation", PROP_FLOAT, PROP_NONE); RNA_def_property_ui_text(prop, "Attenuation", "Attenuation constant"); RNA_def_property_range(prop, 1.0f, 100000.0f); RNA_def_property_ui_range(prop, 1.0f, 100.0f, 1, 3); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE); RNA_def_property_ui_text(prop, "Samples", "Number of samples"); RNA_def_property_range(prop, 1, 500); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR_GAMMA); RNA_def_property_ui_text(prop, "Color", "Color for screen space ambient occlusion effect"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); } static void rna_def_gpu_fx(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; rna_def_gpu_ssao_fx(brna); rna_def_gpu_dof_fx(brna); srna = RNA_def_struct(brna, "GPUFXSettings", NULL); RNA_def_struct_ui_text(srna, "GPU FX Settings", "Settings for GPU based compositing"); RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS); prop = RNA_def_property(srna, "dof", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "GPUDOFSettings"); RNA_def_property_ui_text(prop, "Depth Of Field settings", ""); prop = RNA_def_property(srna, "use_dof", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "fx_flag", GPU_FX_FLAG_DOF); RNA_def_property_ui_text(prop, "Depth Of Field", "Use depth of field on viewport using the values from active camera"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUFXSettings_fx_update"); prop = RNA_def_property(srna, "ssao", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "GPUSSAOSettings"); RNA_def_property_ui_text(prop, "Screen Space Ambient Occlusion settings", ""); prop = RNA_def_property(srna, "use_ssao", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "fx_flag", GPU_FX_FLAG_SSAO); RNA_def_property_ui_text(prop, "SSAO", "Use screen space ambient occlusion of field on viewport"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPUFXSettings_fx_update"); } static void rna_def_scene_render_layer(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "SceneRenderLayer", NULL); RNA_def_struct_ui_text(srna, "Scene Render Layer", "Render layer"); RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS); RNA_def_struct_path_func(srna, "rna_SceneRenderLayer_path"); rna_def_render_layer_common(srna, 1); /* Freestyle */ rna_def_freestyle_settings(brna); prop = RNA_def_property(srna, "freestyle_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "freestyleConfig"); RNA_def_property_struct_type(prop, "FreestyleSettings"); RNA_def_property_ui_text(prop, "Freestyle Settings", ""); } /* Render Layers */ static void rna_def_render_layers(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "RenderLayers"); srna = RNA_def_struct(brna, "RenderLayers", NULL); RNA_def_struct_sdna(srna, "RenderData"); RNA_def_struct_ui_text(srna, "Render Layers", "Collection of render layers"); prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "actlay"); RNA_def_property_int_funcs(prop, "rna_RenderSettings_active_layer_index_get", "rna_RenderSettings_active_layer_index_set", "rna_RenderSettings_active_layer_index_range"); RNA_def_property_ui_text(prop, "Active Layer Index", "Active index in render layer array"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "SceneRenderLayer"); RNA_def_property_pointer_funcs(prop, "rna_RenderSettings_active_layer_get", "rna_RenderSettings_active_layer_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL); RNA_def_property_ui_text(prop, "Active Render Layer", "Active Render Layer"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); func = RNA_def_function(srna, "new", "rna_RenderLayer_new"); RNA_def_function_ui_description(func, "Add a render layer to scene"); RNA_def_function_flag(func, FUNC_USE_SELF_ID); parm = RNA_def_string(func, "name", "RenderLayer", 0, "", "New name for the render layer (not unique)"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "result", "SceneRenderLayer", "", "Newly created render layer"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "remove", "rna_RenderLayer_remove"); RNA_def_function_ui_description(func, "Remove a render layer"); RNA_def_function_flag(func, FUNC_USE_MAIN | FUNC_USE_REPORTS | FUNC_USE_SELF_ID); parm = RNA_def_pointer(func, "layer", "SceneRenderLayer", "", "Render layer to remove"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR); RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0); } /* Render Views - MultiView */ static void rna_def_scene_render_view(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "SceneRenderView", NULL); RNA_def_struct_ui_text(srna, "Scene Render View", "Render viewpoint for 3D stereo and multiview rendering"); RNA_def_struct_ui_icon(srna, ICON_RESTRICT_RENDER_OFF); RNA_def_struct_path_func(srna, "rna_SceneRenderView_path"); prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderView_name_set"); RNA_def_property_ui_text(prop, "Name", "Render view name"); RNA_def_struct_name_property(srna, prop); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "file_suffix", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "suffix"); RNA_def_property_ui_text(prop, "File Suffix", "Suffix added to the render images for this view"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "camera_suffix", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "suffix"); RNA_def_property_ui_text(prop, "Camera Suffix", "Suffix to identify the cameras to use, and added to the render images for this view"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "viewflag", SCE_VIEW_DISABLE); RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render view"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); } static void rna_def_render_views(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "RenderViews"); srna = RNA_def_struct(brna, "RenderViews", NULL); RNA_def_struct_sdna(srna, "RenderData"); RNA_def_struct_ui_text(srna, "Render Views", "Collection of render views"); prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "actview"); RNA_def_property_int_funcs(prop, "rna_RenderSettings_active_view_index_get", "rna_RenderSettings_active_view_index_set", "rna_RenderSettings_active_view_index_range"); RNA_def_property_ui_text(prop, "Active View Index", "Active index in render view array"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "SceneRenderView"); RNA_def_property_pointer_funcs(prop, "rna_RenderSettings_active_view_get", "rna_RenderSettings_active_view_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL); RNA_def_property_ui_text(prop, "Active Render View", "Active Render View"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); func = RNA_def_function(srna, "new", "rna_RenderView_new"); RNA_def_function_ui_description(func, "Add a render view to scene"); RNA_def_function_flag(func, FUNC_USE_SELF_ID); parm = RNA_def_string(func, "name", "RenderView", 0, "", "New name for the marker (not unique)"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_pointer(func, "result", "SceneRenderView", "", "Newly created render view"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "remove", "rna_RenderView_remove"); RNA_def_function_ui_description(func, "Remove a render view"); RNA_def_function_flag(func, FUNC_USE_MAIN | FUNC_USE_REPORTS | FUNC_USE_SELF_ID); parm = RNA_def_pointer(func, "view", "SceneRenderView", "", "Render view to remove"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR); RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0); } static void rna_def_image_format_stereo3d_format(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; /* rna_enum_stereo3d_display_items, without (S3D_DISPLAY_PAGEFLIP) */ static EnumPropertyItem stereo3d_display_items[] = { {S3D_DISPLAY_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", "Render views for left and right eyes as two differently filtered colors in a single image " "(anaglyph glasses are required)"}, {S3D_DISPLAY_INTERLACE, "INTERLACE", 0, "Interlace", "Render views for left and right eyes interlaced in a single image (3D-ready monitor is required)"}, {S3D_DISPLAY_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-Side", "Render views for left and right eyes side-by-side"}, {S3D_DISPLAY_TOPBOTTOM, "TOPBOTTOM", 0, "Top-Bottom", "Render views for left and right eyes one above another"}, {0, NULL, 0, NULL, NULL} }; srna = RNA_def_struct(brna, "Stereo3dFormat", NULL); RNA_def_struct_sdna(srna, "Stereo3dFormat"); RNA_def_struct_clear_flag(srna, STRUCT_UNDO); RNA_def_struct_ui_text(srna, "Stereo Output", "Settings for stereo output"); prop = RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "display_mode"); RNA_def_property_enum_items(prop, stereo3d_display_items); RNA_def_property_ui_text(prop, "Stereo Mode", ""); RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update"); prop = RNA_def_property(srna, "anaglyph_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, rna_enum_stereo3d_anaglyph_type_items); RNA_def_property_ui_text(prop, "Anaglyph Type", ""); RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update"); prop = RNA_def_property(srna, "interlace_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, rna_enum_stereo3d_interlace_type_items); RNA_def_property_ui_text(prop, "Interlace Type", ""); RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update"); prop = RNA_def_property(srna, "use_interlace_swap", PROP_BOOLEAN, PROP_BOOLEAN); RNA_def_property_boolean_sdna(prop, NULL, "flag", S3D_INTERLACE_SWAP); RNA_def_property_ui_text(prop, "Swap Left/Right", "Swap left and right stereo channels"); RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update"); prop = RNA_def_property(srna, "use_sidebyside_crosseyed", PROP_BOOLEAN, PROP_BOOLEAN); RNA_def_property_boolean_sdna(prop, NULL, "flag", S3D_SIDEBYSIDE_CROSSEYED); RNA_def_property_ui_text(prop, "Cross-Eyed", "Right eye should see left image and vice-versa"); RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update"); prop = RNA_def_property(srna, "use_squeezed_frame", PROP_BOOLEAN, PROP_BOOLEAN); RNA_def_property_boolean_sdna(prop, NULL, "flag", S3D_SQUEEZED_FRAME); RNA_def_property_ui_text(prop, "Squeezed Frame", "Combine both views in a squeezed image"); RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, "rna_Stereo3dFormat_update"); } /* use for render output and image save operator, * note: there are some cases where the members act differently when this is * used from a scene, video formats can only be selected for render output * for example, this is checked by seeing if the ptr->id.data is a Scene id */ static void rna_def_scene_image_format_data(BlenderRNA *brna) { #ifdef WITH_OPENJPEG static EnumPropertyItem jp2_codec_items[] = { {R_IMF_JP2_CODEC_JP2, "JP2", 0, "JP2", ""}, {R_IMF_JP2_CODEC_J2K, "J2K", 0, "J2K", ""}, {0, NULL, 0, NULL, NULL} }; #endif #ifdef WITH_TIFF static EnumPropertyItem tiff_codec_items[] = { {R_IMF_TIFF_CODEC_NONE, "NONE", 0, "None", ""}, {R_IMF_TIFF_CODEC_DEFLATE, "DEFLATE", 0, "Deflate", ""}, {R_IMF_TIFF_CODEC_LZW, "LZW", 0, "LZW", ""}, {R_IMF_TIFF_CODEC_PACKBITS, "PACKBITS", 0, "Pack Bits", ""}, {0, NULL, 0, NULL, NULL} }; #endif StructRNA *srna; PropertyRNA *prop; rna_def_image_format_stereo3d_format(brna); srna = RNA_def_struct(brna, "ImageFormatSettings", NULL); RNA_def_struct_sdna(srna, "ImageFormatData"); RNA_def_struct_nested(brna, srna, "Scene"); RNA_def_struct_path_func(srna, "rna_ImageFormatSettings_path"); RNA_def_struct_ui_text(srna, "Image Format", "Settings for image formats"); prop = RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "imtype"); RNA_def_property_enum_items(prop, rna_enum_image_type_items); RNA_def_property_enum_funcs(prop, NULL, "rna_ImageFormatSettings_file_format_set", "rna_ImageFormatSettings_file_format_itemf"); RNA_def_property_ui_text(prop, "File Format", "File format to save the rendered images as"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "color_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "planes"); RNA_def_property_enum_items(prop, rna_enum_image_color_mode_items); RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_color_mode_itemf"); RNA_def_property_ui_text(prop, "Color Mode", "Choose BW for saving grayscale images, RGB for saving red, green and blue channels, " "and RGBA for saving red, green, blue and alpha channels"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "color_depth", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "depth"); RNA_def_property_enum_items(prop, rna_enum_image_color_depth_items); RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_color_depth_itemf"); RNA_def_property_ui_text(prop, "Color Depth", "Bit depth per channel"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* was 'file_quality' */ prop = RNA_def_property(srna, "quality", PROP_INT, PROP_PERCENTAGE); RNA_def_property_int_sdna(prop, NULL, "quality"); RNA_def_property_range(prop, 0, 100); /* 0 is needed for compression. */ RNA_def_property_ui_text(prop, "Quality", "Quality for image formats that support lossy compression"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* was shared with file_quality */ prop = RNA_def_property(srna, "compression", PROP_INT, PROP_PERCENTAGE); RNA_def_property_int_sdna(prop, NULL, "compress"); RNA_def_property_range(prop, 0, 100); /* 0 is needed for compression. */ RNA_def_property_ui_text(prop, "Compression", "Amount of time to determine best compression: " "0 = no compression with fast file output, " "100 = maximum lossless compression with slow file output"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* flag */ prop = RNA_def_property(srna, "use_zbuffer", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", R_IMF_FLAG_ZBUF); RNA_def_property_ui_text(prop, "Z Buffer", "Save the z-depth per pixel (32 bit unsigned int z-buffer)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_preview", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", R_IMF_FLAG_PREVIEW_JPG); RNA_def_property_ui_text(prop, "Preview", "When rendering animations, save JPG preview images in same directory"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* format specific */ #ifdef WITH_OPENEXR /* OpenEXR */ prop = RNA_def_property(srna, "exr_codec", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "exr_codec"); RNA_def_property_enum_items(prop, rna_enum_exr_codec_items); RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_exr_codec_itemf"); RNA_def_property_ui_text(prop, "Codec", "Codec settings for OpenEXR"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); #endif #ifdef WITH_OPENJPEG /* Jpeg 2000 */ prop = RNA_def_property(srna, "use_jpeg2k_ycc", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_YCC); RNA_def_property_ui_text(prop, "YCC", "Save luminance-chrominance-chrominance channels instead of RGB colors"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_jpeg2k_cinema_preset", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_CINE_PRESET); RNA_def_property_ui_text(prop, "Cinema", "Use Openjpeg Cinema Preset"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_jpeg2k_cinema_48", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_CINE_48); RNA_def_property_ui_text(prop, "Cinema (48)", "Use Openjpeg Cinema Preset (48fps)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "jpeg2k_codec", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "jp2_codec"); RNA_def_property_enum_items(prop, jp2_codec_items); RNA_def_property_ui_text(prop, "Codec", "Codec settings for Jpek2000"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); #endif #ifdef WITH_TIFF /* TIFF */ prop = RNA_def_property(srna, "tiff_codec", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "tiff_codec"); RNA_def_property_enum_items(prop, tiff_codec_items); RNA_def_property_ui_text(prop, "Compression", "Compression mode for TIFF"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); #endif /* Cineon and DPX */ prop = RNA_def_property(srna, "use_cineon_log", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "cineon_flag", R_IMF_CINEON_FLAG_LOG); RNA_def_property_ui_text(prop, "Log", "Convert to logarithmic color space"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "cineon_black", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "cineon_black"); RNA_def_property_range(prop, 0, 1024); RNA_def_property_ui_text(prop, "B", "Log conversion reference blackpoint"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "cineon_white", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "cineon_white"); RNA_def_property_range(prop, 0, 1024); RNA_def_property_ui_text(prop, "W", "Log conversion reference whitepoint"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "cineon_gamma", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "cineon_gamma"); RNA_def_property_range(prop, 0.0f, 10.0f); RNA_def_property_ui_text(prop, "G", "Log conversion gamma"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* multiview */ prop = RNA_def_property(srna, "views_format", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "views_format"); RNA_def_property_enum_items(prop, rna_enum_views_format_items); RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_views_format_itemf"); RNA_def_property_ui_text(prop, "Views Format", "Format of multiview media"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "stereo_3d_format", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "stereo3d_format"); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "Stereo3dFormat"); RNA_def_property_ui_text(prop, "Stereo 3D Format", "Settings for stereo 3d"); /* color management */ prop = RNA_def_property(srna, "view_settings", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "view_settings"); RNA_def_property_struct_type(prop, "ColorManagedViewSettings"); RNA_def_property_ui_text(prop, "View Settings", "Color management settings applied on image before saving"); prop = RNA_def_property(srna, "display_settings", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "display_settings"); RNA_def_property_struct_type(prop, "ColorManagedDisplaySettings"); RNA_def_property_ui_text(prop, "Display Settings", "Settings of device saved image would be displayed on"); } static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; #ifdef WITH_FFMPEG /* Container types */ static EnumPropertyItem ffmpeg_format_items[] = { {FFMPEG_MPEG1, "MPEG1", 0, "MPEG-1", ""}, {FFMPEG_MPEG2, "MPEG2", 0, "MPEG-2", ""}, {FFMPEG_MPEG4, "MPEG4", 0, "MPEG-4", ""}, {FFMPEG_AVI, "AVI", 0, "AVI", ""}, {FFMPEG_MOV, "QUICKTIME", 0, "Quicktime", ""}, {FFMPEG_DV, "DV", 0, "DV", ""}, // {FFMPEG_H264, "H264", 0, "H.264", ""}, not a container // {FFMPEG_XVID, "XVID", 0, "Xvid", ""}, not a container {FFMPEG_OGG, "OGG", 0, "Ogg", ""}, {FFMPEG_MKV, "MKV", 0, "Matroska", ""}, {FFMPEG_FLV, "FLASH", 0, "Flash", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem ffmpeg_codec_items[] = { {AV_CODEC_ID_NONE, "NONE", 0, "None", ""}, {AV_CODEC_ID_MPEG1VIDEO, "MPEG1", 0, "MPEG-1", ""}, {AV_CODEC_ID_MPEG2VIDEO, "MPEG2", 0, "MPEG-2", ""}, {AV_CODEC_ID_MPEG4, "MPEG4", 0, "MPEG-4(divx)", ""}, {AV_CODEC_ID_HUFFYUV, "HUFFYUV", 0, "HuffYUV", ""}, {AV_CODEC_ID_DVVIDEO, "DV", 0, "DV", ""}, {AV_CODEC_ID_H264, "H264", 0, "H.264", ""}, {AV_CODEC_ID_THEORA, "THEORA", 0, "Theora", ""}, {AV_CODEC_ID_FLV1, "FLASH", 0, "Flash Video", ""}, {AV_CODEC_ID_FFV1, "FFV1", 0, "FFmpeg video codec #1", ""}, {AV_CODEC_ID_QTRLE, "QTRLE", 0, "QT rle / QT Animation", ""}, {AV_CODEC_ID_DNXHD, "DNXHD", 0, "DNxHD", ""}, {AV_CODEC_ID_PNG, "PNG", 0, "PNG", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem ffmpeg_preset_items[] = { {FFM_PRESET_ULTRAFAST, "ULTRAFAST", 0, "Ultra fast; biggest file", ""}, {FFM_PRESET_SUPERFAST, "SUPERFAST", 0, "Super fast", ""}, {FFM_PRESET_VERYFAST, "VERYFAST", 0, "Very fast", ""}, {FFM_PRESET_FASTER, "FASTER", 0, "Faster", ""}, {FFM_PRESET_FAST, "FAST", 0, "Fast", ""}, {FFM_PRESET_MEDIUM, "MEDIUM", 0, "Medium speed", ""}, {FFM_PRESET_SLOW, "SLOW", 0, "Slow", ""}, {FFM_PRESET_SLOWER, "SLOWER", 0, "Slower", ""}, {FFM_PRESET_VERYSLOW, "VERYSLOW", 0, "Very slow; smallest file", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem ffmpeg_crf_items[] = { {FFM_CRF_NONE, "NONE", 0, "None; use constant bit-rate", "Use constant bit rate, rather than constant output quality"}, {FFM_CRF_LOSSLESS, "LOSSLESS", 0, "Lossless", ""}, {FFM_CRF_PERC_LOSSLESS, "PERC_LOSSLESS", 0, "Perceptually lossless", ""}, {FFM_CRF_HIGH, "HIGH", 0, "High quality", ""}, {FFM_CRF_MEDIUM, "MEDIUM", 0, "Medium quality", ""}, {FFM_CRF_LOW, "LOW", 0, "Low quality", ""}, {FFM_CRF_VERYLOW, "VERYLOW", 0, "Very low quality", ""}, {FFM_CRF_LOWEST, "LOWEST", 0, "Lowest quality", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem ffmpeg_audio_codec_items[] = { {AV_CODEC_ID_NONE, "NONE", 0, "None", ""}, {AV_CODEC_ID_MP2, "MP2", 0, "MP2", ""}, {AV_CODEC_ID_MP3, "MP3", 0, "MP3", ""}, {AV_CODEC_ID_AC3, "AC3", 0, "AC3", ""}, {AV_CODEC_ID_AAC, "AAC", 0, "AAC", ""}, {AV_CODEC_ID_VORBIS, "VORBIS", 0, "Vorbis", ""}, {AV_CODEC_ID_FLAC, "FLAC", 0, "FLAC", ""}, {AV_CODEC_ID_PCM_S16LE, "PCM", 0, "PCM", ""}, {0, NULL, 0, NULL, NULL} }; #endif static EnumPropertyItem audio_channel_items[] = { {1, "MONO", 0, "Mono", "Set audio channels to mono"}, {2, "STEREO", 0, "Stereo", "Set audio channels to stereo"}, {4, "SURROUND4", 0, "4 Channels", "Set audio channels to 4 channels"}, {6, "SURROUND51", 0, "5.1 Surround", "Set audio channels to 5.1 surround sound"}, {8, "SURROUND71", 0, "7.1 Surround", "Set audio channels to 7.1 surround sound"}, {0, NULL, 0, NULL, NULL} }; srna = RNA_def_struct(brna, "FFmpegSettings", NULL); RNA_def_struct_sdna(srna, "FFMpegCodecData"); RNA_def_struct_ui_text(srna, "FFmpeg Settings", "FFmpeg related settings for the scene"); #ifdef WITH_FFMPEG prop = RNA_def_property(srna, "format", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "type"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_enum_items(prop, ffmpeg_format_items); RNA_def_property_enum_default(prop, FFMPEG_MKV); RNA_def_property_ui_text(prop, "Container", "Output file container"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_FFmpegSettings_codec_settings_update"); prop = RNA_def_property(srna, "codec", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "codec"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_enum_items(prop, ffmpeg_codec_items); RNA_def_property_enum_default(prop, AV_CODEC_ID_H264); RNA_def_property_ui_text(prop, "Codec", "FFmpeg codec to use"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_FFmpegSettings_codec_settings_update"); prop = RNA_def_property(srna, "video_bitrate", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "video_bitrate"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Bitrate", "Video bitrate (kb/s)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "minrate", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "rc_min_rate"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Min Rate", "Rate control: min rate (kb/s)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "maxrate", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "rc_max_rate"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Max Rate", "Rate control: max rate (kb/s)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "muxrate", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "mux_rate"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0, 100000000); RNA_def_property_ui_text(prop, "Mux Rate", "Mux rate (bits/s(!))"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "gopsize", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "gop_size"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0, 500); RNA_def_property_int_default(prop, 25); RNA_def_property_ui_text(prop, "Keyframe interval", "Distance between key frames, also known as GOP size; " "influences file size and seekability"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "max_b_frames", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "max_b_frames"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0, 16); RNA_def_property_ui_text(prop, "Max B-frames", "Maximum number of B-frames between non-B-frames; influences file size and seekability"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_max_b_frames", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FFMPEG_USE_MAX_B_FRAMES); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Use max B-frames", "Set a maximum number of B-frames"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "buffersize", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "rc_buffer_size"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0, 2000); RNA_def_property_ui_text(prop, "Buffersize", "Rate control: buffer size (kb)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "packetsize", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "mux_packet_size"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0, 16384); RNA_def_property_ui_text(prop, "Mux Packet Size", "Mux packet size (byte)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "constant_rate_factor", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "constant_rate_factor"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_enum_items(prop, ffmpeg_crf_items); RNA_def_property_enum_default(prop, FFM_CRF_MEDIUM); RNA_def_property_ui_text(prop, "Output quality", "Constant Rate Factor (CRF); tradeoff between video quality and file size"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "ffmpeg_preset", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "ffmpeg_preset"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_enum_items(prop, ffmpeg_preset_items); RNA_def_property_enum_default(prop, FFM_PRESET_MEDIUM); RNA_def_property_ui_text(prop, "Encoding speed", "Tradeoff between encoding speed and compression ratio"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_autosplit", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FFMPEG_AUTOSPLIT_OUTPUT); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Autosplit Output", "Autosplit output at 2GB boundary"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_lossless_output", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", FFMPEG_LOSSLESS_OUTPUT); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_boolean_funcs(prop, NULL, "rna_FFmpegSettings_lossless_output_set"); RNA_def_property_ui_text(prop, "Lossless Output", "Use lossless output for video streams"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* FFMPEG Audio*/ prop = RNA_def_property(srna, "audio_codec", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio_codec"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_enum_items(prop, ffmpeg_audio_codec_items); RNA_def_property_ui_text(prop, "Audio Codec", "FFmpeg audio codec to use"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audio_bitrate", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "audio_bitrate"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 32, 384); RNA_def_property_ui_text(prop, "Bitrate", "Audio bitrate (kb/s)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audio_volume", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "audio_volume"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Volume", "Audio volume"); RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_SOUND); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); #endif /* the following two "ffmpeg" settings are general audio settings */ prop = RNA_def_property(srna, "audio_mixrate", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "audio_mixrate"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 8000, 192000); RNA_def_property_ui_text(prop, "Samplerate", "Audio samplerate(samples/s)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audio_channels", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "audio_channels"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_enum_items(prop, audio_channel_items); RNA_def_property_ui_text(prop, "Audio Channels", "Audio channel count"); } #ifdef WITH_QUICKTIME static void rna_def_scene_quicktime_settings(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem quicktime_codec_type_items[] = { {0, "codec", 0, "codec", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem quicktime_audio_samplerate_items[] = { {22050, "22050", 0, "22kHz", ""}, {44100, "44100", 0, "44.1kHz", ""}, {48000, "48000", 0, "48kHz", ""}, {88200, "88200", 0, "88.2kHz", ""}, {96000, "96000", 0, "96kHz", ""}, {192000, "192000", 0, "192kHz", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem quicktime_audio_bitdepth_items[] = { {AUD_FORMAT_U8, "8BIT", 0, "8bit", ""}, {AUD_FORMAT_S16, "16BIT", 0, "16bit", ""}, {AUD_FORMAT_S24, "24BIT", 0, "24bit", ""}, {AUD_FORMAT_S32, "32BIT", 0, "32bit", ""}, {AUD_FORMAT_FLOAT32, "FLOAT32", 0, "float32", ""}, {AUD_FORMAT_FLOAT64, "FLOAT64", 0, "float64", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem quicktime_audio_bitrate_items[] = { {64000, "64000", 0, "64kbps", ""}, {112000, "112000", 0, "112kpbs", ""}, {128000, "128000", 0, "128kbps", ""}, {192000, "192000", 0, "192kbps", ""}, {256000, "256000", 0, "256kbps", ""}, {320000, "320000", 0, "320kbps", ""}, {0, NULL, 0, NULL, NULL} }; /* QuickTime */ srna = RNA_def_struct(brna, "QuickTimeSettings", NULL); RNA_def_struct_sdna(srna, "QuicktimeCodecSettings"); RNA_def_struct_ui_text(srna, "QuickTime Settings", "QuickTime related settings for the scene"); prop = RNA_def_property(srna, "codec_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "codecType"); RNA_def_property_enum_items(prop, quicktime_codec_type_items); RNA_def_property_enum_funcs(prop, "rna_RenderSettings_qtcodecsettings_codecType_get", "rna_RenderSettings_qtcodecsettings_codecType_set", "rna_RenderSettings_qtcodecsettings_codecType_itemf"); RNA_def_property_ui_text(prop, "Codec", "QuickTime codec type"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "codec_spatial_quality", PROP_INT, PROP_PERCENTAGE); RNA_def_property_int_sdna(prop, NULL, "codecSpatialQuality"); RNA_def_property_range(prop, 0, 100); RNA_def_property_ui_text(prop, "Spatial quality", "Intra-frame spatial quality level"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audiocodec_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "audiocodecType"); RNA_def_property_enum_items(prop, quicktime_codec_type_items); RNA_def_property_enum_funcs(prop, "rna_RenderSettings_qtcodecsettings_audiocodecType_get", "rna_RenderSettings_qtcodecsettings_audiocodecType_set", "rna_RenderSettings_qtcodecsettings_audiocodecType_itemf"); RNA_def_property_ui_text(prop, "Audio Codec", "QuickTime audio codec type"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audio_samplerate", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "audioSampleRate"); RNA_def_property_enum_items(prop, quicktime_audio_samplerate_items); RNA_def_property_ui_text(prop, "Smp Rate", "Sample Rate"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audio_bitdepth", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "audioBitDepth"); RNA_def_property_enum_items(prop, quicktime_audio_bitdepth_items); RNA_def_property_ui_text(prop, "Bit Depth", "Bit Depth"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audio_resampling_hq", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "audioCodecFlags", QTAUDIO_FLAG_RESAMPLE_NOHQ); RNA_def_property_ui_text(prop, "HQ", "Use High Quality resampling algorithm"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audio_codec_isvbr", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "audioCodecFlags", QTAUDIO_FLAG_CODEC_ISCBR); RNA_def_property_ui_text(prop, "VBR", "Use Variable Bit Rate compression (improves quality at same bitrate)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "audio_bitrate", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "audioBitRate"); RNA_def_property_enum_items(prop, quicktime_audio_bitrate_items); RNA_def_property_ui_text(prop, "Bitrate", "Compressed audio bitrate"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); } #endif static void rna_def_scene_render_data(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static EnumPropertyItem pixel_filter_items[] = { {R_FILTER_BOX, "BOX", 0, "Box", "Use a box filter for anti-aliasing"}, {R_FILTER_TENT, "TENT", 0, "Tent", "Use a tent filter for anti-aliasing"}, {R_FILTER_QUAD, "QUADRATIC", 0, "Quadratic", "Use a quadratic filter for anti-aliasing"}, {R_FILTER_CUBIC, "CUBIC", 0, "Cubic", "Use a cubic filter for anti-aliasing"}, {R_FILTER_CATROM, "CATMULLROM", 0, "Catmull-Rom", "Use a Catmull-Rom filter for anti-aliasing"}, {R_FILTER_GAUSS, "GAUSSIAN", 0, "Gaussian", "Use a Gaussian filter for anti-aliasing"}, {R_FILTER_MITCH, "MITCHELL", 0, "Mitchell-Netravali", "Use a Mitchell-Netravali filter for anti-aliasing"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem alpha_mode_items[] = { {R_ADDSKY, "SKY", 0, "Sky", "Transparent pixels are filled with sky color"}, {R_ALPHAPREMUL, "TRANSPARENT", 0, "Transparent", "World background is transparent with premultiplied alpha"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem display_mode_items[] = { {R_OUTPUT_SCREEN, "SCREEN", 0, "Full Screen", "Images are rendered in full Screen"}, {R_OUTPUT_AREA, "AREA", 0, "Image Editor", "Images are rendered in Image Editor"}, {R_OUTPUT_WINDOW, "WINDOW", 0, "New Window", "Images are rendered in new Window"}, {R_OUTPUT_NONE, "NONE", 0, "Keep UI", "Images are rendered without forcing UI changes"}, {0, NULL, 0, NULL, NULL} }; /* Bake */ static EnumPropertyItem bake_mode_items[] = { {RE_BAKE_ALL, "FULL", 0, "Full Render", "Bake everything"}, {RE_BAKE_AO, "AO", 0, "Ambient Occlusion", "Bake ambient occlusion"}, {RE_BAKE_SHADOW, "SHADOW", 0, "Shadow", "Bake shadows"}, {RE_BAKE_NORMALS, "NORMALS", 0, "Normals", "Bake normals"}, {RE_BAKE_TEXTURE, "TEXTURE", 0, "Textures", "Bake textures"}, {RE_BAKE_DISPLACEMENT, "DISPLACEMENT", 0, "Displacement", "Bake displacement"}, {RE_BAKE_DERIVATIVE, "DERIVATIVE", 0, "Derivative", "Bake derivative map"}, {RE_BAKE_VERTEX_COLORS, "VERTEX_COLORS", 0, "Vertex Colors", "Bake vertex colors"}, {RE_BAKE_EMIT, "EMIT", 0, "Emission", "Bake Emit values (glow)"}, {RE_BAKE_ALPHA, "ALPHA", 0, "Alpha", "Bake Alpha values (transparency)"}, {RE_BAKE_MIRROR_INTENSITY, "MIRROR_INTENSITY", 0, "Mirror Intensity", "Bake Mirror values"}, {RE_BAKE_MIRROR_COLOR, "MIRROR_COLOR", 0, "Mirror Colors", "Bake Mirror colors"}, {RE_BAKE_SPEC_INTENSITY, "SPEC_INTENSITY", 0, "Specular Intensity", "Bake Specular values"}, {RE_BAKE_SPEC_COLOR, "SPEC_COLOR", 0, "Specular Colors", "Bake Specular colors"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem bake_normal_space_items[] = { {R_BAKE_SPACE_CAMERA, "CAMERA", 0, "Camera", "Bake the normals in camera space"}, {R_BAKE_SPACE_WORLD, "WORLD", 0, "World", "Bake the normals in world space"}, {R_BAKE_SPACE_OBJECT, "OBJECT", 0, "Object", "Bake the normals in object space"}, {R_BAKE_SPACE_TANGENT, "TANGENT", 0, "Tangent", "Bake the normals in tangent space"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem bake_qyad_split_items[] = { {0, "AUTO", 0, "Automatic", "Split quads to give the least distortion while baking"}, {1, "FIXED", 0, "Fixed", "Split quads predictably (0,1,2) (0,2,3)"}, {2, "FIXED_ALT", 0, "Fixed Alternate", "Split quads predictably (1,2,3) (1,3,0)"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem octree_resolution_items[] = { {64, "64", 0, "64", ""}, {128, "128", 0, "128", ""}, {256, "256", 0, "256", ""}, {512, "512", 0, "512", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem raytrace_structure_items[] = { {R_RAYSTRUCTURE_AUTO, "AUTO", 0, "Auto", "Automatically select acceleration structure"}, {R_RAYSTRUCTURE_OCTREE, "OCTREE", 0, "Octree", "Use old Octree structure"}, {R_RAYSTRUCTURE_VBVH, "VBVH", 0, "vBVH", "Use vBVH"}, {R_RAYSTRUCTURE_SIMD_SVBVH, "SIMD_SVBVH", 0, "SIMD SVBVH", "Use SIMD SVBVH"}, {R_RAYSTRUCTURE_SIMD_QBVH, "SIMD_QBVH", 0, "SIMD QBVH", "Use SIMD QBVH"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem fixed_oversample_items[] = { {5, "5", 0, "5", ""}, {8, "8", 0, "8", ""}, {11, "11", 0, "11", ""}, {16, "16", 0, "16", ""}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem field_order_items[] = { {0, "EVEN_FIRST", 0, "Upper First", "Upper field first"}, {R_ODDFIELD, "ODD_FIRST", 0, "Lower First", "Lower field first"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem threads_mode_items[] = { {0, "AUTO", 0, "Auto-detect", "Automatically determine the number of threads, based on CPUs"}, {R_FIXED_THREADS, "FIXED", 0, "Fixed", "Manually determine the number of threads"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem engine_items[] = { {0, "BLENDER_RENDER", 0, "Blender Render", "Use the Blender internal rendering engine for rendering"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem freestyle_thickness_items[] = { {R_LINE_THICKNESS_ABSOLUTE, "ABSOLUTE", 0, "Absolute", "Specify unit line thickness in pixels"}, {R_LINE_THICKNESS_RELATIVE, "RELATIVE", 0, "Relative", "Unit line thickness is scaled by the proportion of the present vertical image " "resolution to 480 pixels"}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem views_format_items[] = { {SCE_VIEWS_FORMAT_STEREO_3D, "STEREO_3D", 0, "Stereo 3D", "Single stereo camera system, adjust the stereo settings in the camera panel"}, {SCE_VIEWS_FORMAT_MULTIVIEW, "MULTIVIEW", 0, "Multi-View", "Multi camera system, adjust the cameras individually"}, {0, NULL, 0, NULL, NULL} }; rna_def_scene_ffmpeg_settings(brna); #ifdef WITH_QUICKTIME rna_def_scene_quicktime_settings(brna); #endif srna = RNA_def_struct(brna, "RenderSettings", NULL); RNA_def_struct_sdna(srna, "RenderData"); RNA_def_struct_nested(brna, srna, "Scene"); RNA_def_struct_path_func(srna, "rna_RenderSettings_path"); RNA_def_struct_ui_text(srna, "Render Data", "Rendering settings for a Scene data-block"); /* Render Data */ prop = RNA_def_property(srna, "image_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "im_format"); RNA_def_property_struct_type(prop, "ImageFormatSettings"); RNA_def_property_ui_text(prop, "Image Format", ""); prop = RNA_def_property(srna, "resolution_x", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "xsch"); RNA_def_property_flag(prop, PROP_PROPORTIONAL); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 4, 65536); RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the rendered image"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneCamera_update"); prop = RNA_def_property(srna, "resolution_y", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "ysch"); RNA_def_property_flag(prop, PROP_PROPORTIONAL); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 4, 65536); RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the rendered image"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneCamera_update"); prop = RNA_def_property(srna, "resolution_percentage", PROP_INT, PROP_PERCENTAGE); RNA_def_property_int_sdna(prop, NULL, "size"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 1, SHRT_MAX); RNA_def_property_ui_range(prop, 1, 100, 10, 1); RNA_def_property_ui_text(prop, "Resolution %", "Percentage scale for render resolution"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "tile_x", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "tilex"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 8, 65536); RNA_def_property_ui_text(prop, "Tile X", "Horizontal tile size to use while rendering"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "tile_y", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "tiley"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 8, 65536); RNA_def_property_ui_text(prop, "Tile Y", "Vertical tile size to use while rendering"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "preview_start_resolution", PROP_INT, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 8, 16384); RNA_def_property_int_default(prop, 64); RNA_def_property_ui_text(prop, "Start Resolution", "Resolution to start rendering preview at, " "progressively increasing it to the full viewport size"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "pixel_aspect_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "xasp"); RNA_def_property_flag(prop, PROP_PROPORTIONAL); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 1.0f, 200.0f); RNA_def_property_ui_text(prop, "Pixel Aspect X", "Horizontal aspect ratio - for anamorphic or non-square pixel output"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneCamera_update"); prop = RNA_def_property(srna, "pixel_aspect_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "yasp"); RNA_def_property_flag(prop, PROP_PROPORTIONAL); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 1.0f, 200.0f); RNA_def_property_ui_text(prop, "Pixel Aspect Y", "Vertical aspect ratio - for anamorphic or non-square pixel output"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneCamera_update"); #ifdef WITH_QUICKTIME prop = RNA_def_property(srna, "quicktime", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "QuickTimeSettings"); RNA_def_property_pointer_sdna(prop, NULL, "qtcodecsettings"); RNA_def_property_flag(prop, PROP_NEVER_UNLINK); RNA_def_property_ui_text(prop, "QuickTime Settings", "QuickTime related settings for the scene"); #endif prop = RNA_def_property(srna, "ffmpeg", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "FFmpegSettings"); RNA_def_property_pointer_sdna(prop, NULL, "ffcodecdata"); RNA_def_property_flag(prop, PROP_NEVER_UNLINK); RNA_def_property_ui_text(prop, "FFmpeg Settings", "FFmpeg related settings for the scene"); prop = RNA_def_property(srna, "fps", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "frs_sec"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 1, 120); RNA_def_property_ui_text(prop, "FPS", "Framerate, expressed in frames per second"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_fps_update"); prop = RNA_def_property(srna, "fps_base", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "frs_sec_base"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0.1f, 120.0f); RNA_def_property_ui_text(prop, "FPS Base", "Framerate base"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_fps_update"); /* frame mapping */ prop = RNA_def_property(srna, "frame_map_old", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "framapto"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 1, 900); RNA_def_property_ui_text(prop, "Frame Map Old", "Old mapping value in frames"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, "rna_Scene_framelen_update"); prop = RNA_def_property(srna, "frame_map_new", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "images"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 1, 900); RNA_def_property_ui_text(prop, "Frame Map New", "How many frames the Map Old will last"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, "rna_Scene_framelen_update"); prop = RNA_def_property(srna, "dither_intensity", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "dither_intensity"); RNA_def_property_range(prop, 0.0f, 2.0f); RNA_def_property_ui_text(prop, "Dither Intensity", "Amount of dithering noise added to the rendered image to break up banding"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "pixel_filter_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "filtertype"); RNA_def_property_enum_items(prop, pixel_filter_items); RNA_def_property_ui_text(prop, "Pixel Filter", "Reconstruction filter used for combining anti-aliasing samples"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "filter_size", PROP_FLOAT, PROP_PIXEL); RNA_def_property_float_sdna(prop, NULL, "gauss"); RNA_def_property_range(prop, 0.5f, 1.5f); RNA_def_property_ui_text(prop, "Filter Size", "Width over which the reconstruction filter combines samples"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "alpha_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "alphamode"); RNA_def_property_enum_items(prop, alpha_mode_items); RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "octree_resolution", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "ocres"); RNA_def_property_enum_items(prop, octree_resolution_items); RNA_def_property_ui_text(prop, "Octree Resolution", "Resolution of raytrace accelerator, use higher resolutions for larger scenes"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "raytrace_method", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "raytrace_structure"); RNA_def_property_enum_items(prop, raytrace_structure_items); RNA_def_property_ui_text(prop, "Raytrace Acceleration Structure", "Type of raytrace accelerator structure"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_instances", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_INSTANCES); RNA_def_property_ui_text(prop, "Use Instances", "Instance support leads to effective memory reduction when using duplicates"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_local_coords", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_LOCAL_COORDS); RNA_def_property_ui_text(prop, "Use Local Coords", "Vertex coordinates are stored locally on each primitive " "(increases memory usage, but may have impact on speed)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_antialiasing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_OSA); RNA_def_property_ui_text(prop, "Anti-Aliasing", "Render and combine multiple samples per pixel to prevent jagged edges"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "antialiasing_samples", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "osa"); RNA_def_property_enum_items(prop, fixed_oversample_items); RNA_def_property_ui_text(prop, "Anti-Aliasing Samples", "Amount of anti-aliasing samples per pixel"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_fields", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDS); RNA_def_property_ui_text(prop, "Fields", "Render image to two fields per frame, for interlaced TV output"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "field_order", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode"); RNA_def_property_enum_items(prop, field_order_items); RNA_def_property_ui_text(prop, "Field Order", "Order of video fields (select which lines get rendered first, " "to create smooth motion for TV output)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_fields_still", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDSTILL); RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* rendering features */ prop = RNA_def_property(srna, "use_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SHADOW); RNA_def_property_ui_text(prop, "Shadows", "Calculate shadows while rendering"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_envmaps", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_ENVMAP); RNA_def_property_ui_text(prop, "Environment Maps", "Calculate environment maps while rendering"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_sss", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SSS); RNA_def_property_ui_text(prop, "Subsurface Scattering", "Calculate sub-surface scattering in materials rendering"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_world_space_shading", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_USE_WS_SHADING); RNA_def_property_ui_text(prop, "World Space Shading", "Use world space interpretation of lighting data for node materials"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_raytrace", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RAYTRACE); RNA_def_property_ui_text(prop, "Raytracing", "Pre-calculate the raytrace accelerator and render raytracing effects"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_textures", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "scemode", R_NO_TEX); RNA_def_property_ui_text(prop, "Textures", "Use textures to affect material properties"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_EDGE); RNA_def_property_ui_text(prop, "Edge", "Create a toon outline around the edges of geometry"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "edge_threshold", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "edgeint"); RNA_def_property_range(prop, 0, 255); RNA_def_property_ui_text(prop, "Edge Threshold", "Threshold for drawing outlines on geometry edges"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "edge_color", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "edgeR"); RNA_def_property_array(prop, 3); RNA_def_property_ui_text(prop, "Edge Color", "Edge color"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "use_freestyle", PROP_BOOLEAN, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_EDGE_FRS); RNA_def_property_ui_text(prop, "Edge", "Draw stylized strokes using Freestyle"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); /* threads */ prop = RNA_def_property(srna, "threads", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "threads"); RNA_def_property_range(prop, 1, BLENDER_MAX_THREADS); RNA_def_property_int_funcs(prop, "rna_RenderSettings_threads_get", NULL, NULL); RNA_def_property_ui_text(prop, "Threads", "Number of CPU threads to use simultaneously while rendering " "(for multi-core/CPU systems)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "threads_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode"); RNA_def_property_enum_items(prop, threads_mode_items); RNA_def_property_enum_funcs(prop, "rna_RenderSettings_threads_mode_get", NULL, NULL); RNA_def_property_ui_text(prop, "Threads Mode", "Determine the amount of render threads used"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* motion blur */ prop = RNA_def_property(srna, "use_motion_blur", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_MBLUR); RNA_def_property_ui_text(prop, "Motion Blur", "Use multi-sampled 3D scene motion blur"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "motion_blur_samples", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "mblur_samples"); RNA_def_property_range(prop, 1, 32); RNA_def_property_ui_text(prop, "Motion Samples", "Number of scene samples to take with motion blur"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "motion_blur_shutter", PROP_FLOAT, PROP_UNSIGNED); RNA_def_property_float_sdna(prop, NULL, "blurfac"); RNA_def_property_ui_range(prop, 0.01f, 2.0f, 1, 2); RNA_def_property_ui_text(prop, "Shutter", "Time taken in frames between shutter open and close"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "motion_blur_shutter_curve", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "mblur_shutter_curve"); RNA_def_property_struct_type(prop, "CurveMapping"); RNA_def_property_ui_text(prop, "Shutter Curve", "Curve defining the shutter's openness over time"); /* border */ prop = RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Border", "Render a user-defined border region, within the frame size " "(note that this disables save_buffers and full_sample)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "border_min_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "border.xmin"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value for the render border"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "border.ymin"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Border Minimum Y", "Minimum Y value for the render border"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "border_max_x", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "border.xmax"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Border Maximum X", "Maximum X value for the render border"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "border_max_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "border.ymax"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Border Maximum Y", "Maximum Y value for the render border"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_crop_to_border", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_CROP); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Crop to Border", "Crop the rendered frame to the defined border size"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_placeholder", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_TOUCH); RNA_def_property_ui_text(prop, "Placeholders", "Create empty placeholder files while rendering frames (similar to Unix 'touch')"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_overwrite", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", R_NO_OVERWRITE); RNA_def_property_ui_text(prop, "Overwrite", "Overwrite existing files while rendering"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_compositing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOCOMP); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Compositing", "Process the render result through the compositing pipeline, " "if compositing nodes are enabled"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_sequencer", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOSEQ); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Sequencer", "Process the render (and composited) result through the video sequence " "editor pipeline, if sequencer strips exist"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_file_extension", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXTENSION); RNA_def_property_ui_text(prop, "File Extensions", "Add the file format extensions to the rendered file name (eg: filename + .jpg)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); #if 0 /* moved */ prop = RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "imtype"); RNA_def_property_enum_items(prop, rna_enum_image_type_items); RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_file_format_set", NULL); RNA_def_property_ui_text(prop, "File Format", "File format to save the rendered images as"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); #endif prop = RNA_def_property(srna, "file_extension", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_SceneRender_file_ext_get", "rna_SceneRender_file_ext_length", NULL); RNA_def_property_ui_text(prop, "Extension", "The file extension used for saving renders"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); prop = RNA_def_property(srna, "is_movie_format", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_is_movie_format_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Movie Format", "When true the format is a movie"); prop = RNA_def_property(srna, "use_free_image_textures", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FREE_IMAGE); RNA_def_property_ui_text(prop, "Free Image Textures", "Free all image textures from memory after render, to save memory before compositing"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_save_buffers", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXR_TILE_FILE); RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_save_buffers_get", NULL); RNA_def_property_ui_text(prop, "Save Buffers", "Save tiles for all RenderLayers and SceneNodes to files in the temp directory " "(saves memory, required for Full Sample)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_full_sample", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FULL_SAMPLE); RNA_def_property_ui_text(prop, "Full Sample", "Save for every anti-aliasing sample the entire RenderLayer results " "(this solves anti-aliasing issues with compositing)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "displaymode"); RNA_def_property_enum_items(prop, display_mode_items); RNA_def_property_ui_text(prop, "Display", "Select where rendered images will be displayed"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_lock_interface", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "use_lock_interface", 1); RNA_def_property_ui_icon(prop, ICON_UNLOCKED, true); RNA_def_property_ui_text(prop, "Lock Interface", "Lock interface during rendering in favor of giving more memory to the renderer"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH); RNA_def_property_string_sdna(prop, NULL, "pic"); RNA_def_property_ui_text(prop, "Output Path", "Directory/name to save animations, # characters defines the position " "and length of frame numbers"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* Render result EXR cache. */ prop = RNA_def_property(srna, "use_render_cache", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXR_CACHE_FILE); RNA_def_property_ui_text(prop, "Cache Result", "Save render cache to EXR files (useful for heavy compositing, " "Note: affects indirectly rendered scenes)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* Bake */ prop = RNA_def_property(srna, "bake_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_mode"); RNA_def_property_enum_items(prop, bake_mode_items); RNA_def_property_ui_text(prop, "Bake Mode", "Choose shading information to bake into the image"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "bake_normal_space", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_normal_space"); RNA_def_property_enum_items(prop, bake_normal_space_items); RNA_def_property_ui_text(prop, "Normal Space", "Choose normal space for baking"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "bake_quad_split", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, bake_qyad_split_items); RNA_def_property_ui_text(prop, "Quad Split", "Choose the method used to split a quad into 2 triangles for baking"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "bake_aa_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_osa"); RNA_def_property_enum_items(prop, fixed_oversample_items); RNA_def_property_ui_text(prop, "Anti-Aliasing Level", ""); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_bake_selected_to_active", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_TO_ACTIVE); RNA_def_property_ui_text(prop, "Selected to Active", "Bake shading on the surface of selected objects to the active object"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_bake_normalize", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_NORMALIZE); RNA_def_property_ui_text(prop, "Normalized", "With displacement normalize to the distance, with ambient occlusion " "normalize without using material settings"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_bake_clear", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_CLEAR); RNA_def_property_ui_text(prop, "Clear", "Clear Images before baking"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_bake_antialiasing", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_OSA); RNA_def_property_ui_text(prop, "Anti-Aliasing", "Enables Anti-aliasing"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "bake_margin", PROP_INT, PROP_PIXEL); RNA_def_property_int_sdna(prop, NULL, "bake_filter"); RNA_def_property_range(prop, 0, 64); RNA_def_property_ui_text(prop, "Margin", "Extends the baked result as a post process filter"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "bake_distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "bake_maxdist"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Distance", "Maximum distance from active object to other object (in blender units)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "bake_bias", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "bake_biasdist"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Bias", "Bias towards faces further away from the object (in blender units)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_bake_multires", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_MULTIRES); RNA_def_property_ui_text(prop, "Bake from Multires", "Bake directly from multires object"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_bake_lores_mesh", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_LORES_MESH); RNA_def_property_ui_text(prop, "Low Resolution Mesh", "Calculate heights against unsubdivided low resolution mesh"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "bake_samples", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "bake_samples"); RNA_def_property_range(prop, 64, 1024); RNA_def_property_int_default(prop, 256); RNA_def_property_ui_text(prop, "Samples", "Number of samples used for ambient occlusion baking from multires"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_bake_to_vertex_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_VCOL); RNA_def_property_ui_text(prop, "Bake to Vertex Color", "Bake to vertex colors instead of to a UV-mapped image"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_bake_user_scale", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_USERSCALE); RNA_def_property_ui_text(prop, "User scale", "Use a user scale for the derivative map"); prop = RNA_def_property(srna, "bake_user_scale", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "bake_user_scale"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Scale", "Instead of automatically normalizing to 0..1, " "apply a user scale to the derivative map"); /* stamp */ prop = RNA_def_property(srna, "use_stamp_time", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_TIME); RNA_def_property_ui_text(prop, "Stamp Time", "Include the rendered frame timecode as HH:MM:SS.FF in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_date", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_DATE); RNA_def_property_ui_text(prop, "Stamp Date", "Include the current date in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_frame", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_FRAME); RNA_def_property_ui_text(prop, "Stamp Frame", "Include the frame number in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_camera", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_CAMERA); RNA_def_property_ui_text(prop, "Stamp Camera", "Include the name of the active camera in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_lens", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_CAMERALENS); RNA_def_property_ui_text(prop, "Stamp Lens", "Include the active camera's lens in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_scene", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_SCENE); RNA_def_property_ui_text(prop, "Stamp Scene", "Include the name of the active scene in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_note", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_NOTE); RNA_def_property_ui_text(prop, "Stamp Note", "Include a custom note in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_marker", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_MARKER); RNA_def_property_ui_text(prop, "Stamp Marker", "Include the name of the last marker in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_filename", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_FILENAME); RNA_def_property_ui_text(prop, "Stamp Filename", "Include the .blend filename in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_sequencer_strip", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_SEQSTRIP); RNA_def_property_ui_text(prop, "Stamp Sequence Strip", "Include the name of the foreground sequence strip in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_render_time", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_RENDERTIME); RNA_def_property_ui_text(prop, "Stamp Render Time", "Include the render time in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "stamp_note_text", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "stamp_udata"); RNA_def_property_ui_text(prop, "Stamp Note Text", "Custom text to appear in the stamp note"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_DRAW); RNA_def_property_ui_text(prop, "Stamp Output", "Render the stamp info text in the rendered image"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_labels", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "stamp", R_STAMP_HIDE_LABELS); RNA_def_property_ui_text(prop, "Stamp Labels", "Draw stamp labels (\"Camera\" in front of camera name, etc.)"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_strip_meta", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_STRIPMETA); RNA_def_property_ui_text(prop, "Strip Metadata", "Use metadata from the strips in the sequencer"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "use_stamp_memory", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_MEMORY); RNA_def_property_ui_text(prop, "Stamp Peak Memory", "Include the peak memory usage in image metadata"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "stamp_font_size", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "stamp_font_id"); RNA_def_property_range(prop, 8, 64); RNA_def_property_ui_text(prop, "Font Size", "Size of the font used when rendering stamp text"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "stamp_foreground", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "fg_stamp"); RNA_def_property_array(prop, 4); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Text Color", "Color to use for stamp text"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); prop = RNA_def_property(srna, "stamp_background", PROP_FLOAT, PROP_COLOR); RNA_def_property_float_sdna(prop, NULL, "bg_stamp"); RNA_def_property_array(prop, 4); RNA_def_property_range(prop, 0.0, 1.0); RNA_def_property_ui_text(prop, "Background", "Color to use behind stamp text"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* sequencer draw options */ prop = RNA_def_property(srna, "use_sequencer_gl_preview", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_PREV); RNA_def_property_ui_text(prop, "Sequencer OpenGL", ""); RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SceneSequencer_update"); #if 0 /* see R_SEQ_GL_REND comment */ prop = RNA_def_property(srna, "use_sequencer_gl_render", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_REND); RNA_def_property_ui_text(prop, "Sequencer OpenGL", ""); #endif prop = RNA_def_property(srna, "sequencer_gl_preview", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "seq_prev_type"); RNA_def_property_enum_items(prop, rna_enum_viewport_shade_items); RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view"); RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SceneSequencer_update"); prop = RNA_def_property(srna, "sequencer_gl_render", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "seq_rend_type"); RNA_def_property_enum_items(prop, rna_enum_viewport_shade_items); RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view"); prop = RNA_def_property(srna, "use_sequencer_gl_textured_solid", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_SOLID_TEX); RNA_def_property_ui_text(prop, "Textured Solid", "Draw face-assigned textures in solid draw method"); RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SceneSequencer_update"); /* layers */ prop = RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "layers", NULL); RNA_def_property_struct_type(prop, "SceneRenderLayer"); RNA_def_property_ui_text(prop, "Render Layers", ""); rna_def_render_layers(brna, prop); prop = RNA_def_property(srna, "use_single_layer", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_SINGLE_LAYER); RNA_def_property_ui_text(prop, "Single Layer", "Only render the active layer"); RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* views (stereoscopy et al) */ prop = RNA_def_property(srna, "views", PROP_COLLECTION, PROP_NONE); RNA_def_property_struct_type(prop, "SceneRenderView"); RNA_def_property_ui_text(prop, "Render Views", ""); rna_def_render_views(brna, prop); prop = RNA_def_property(srna, "stereo_views", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "views", NULL); RNA_def_property_collection_funcs(prop, "rna_RenderSettings_stereoViews_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", NULL, NULL, NULL, NULL); RNA_def_property_struct_type(prop, "SceneRenderView"); RNA_def_property_ui_text(prop, "Render Views", ""); prop = RNA_def_property(srna, "use_multiview", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_MULTIVIEW); RNA_def_property_ui_text(prop, "Multiple Views", "Use multiple views in the scene"); RNA_def_property_update(prop, NC_WINDOW, NULL); prop = RNA_def_property(srna, "views_format", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, views_format_items); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Setup Stereo Mode", ""); RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_views_format_set", NULL); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); /* engine */ prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, engine_items); RNA_def_property_enum_funcs(prop, "rna_RenderSettings_engine_get", "rna_RenderSettings_engine_set", "rna_RenderSettings_engine_itemf"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering"); RNA_def_property_update(prop, NC_WINDOW, "rna_RenderSettings_engine_update"); prop = RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_multiple_engines_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available"); prop = RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_shading_nodes_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Use Shading Nodes", "Active render engine uses new shading nodes system"); prop = RNA_def_property(srna, "use_spherical_stereo", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_spherical_stereo_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Use Spherical Stereo", "Active render engine supports spherical stereo rendering"); prop = RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_game_engine_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine"); /* simplify */ prop = RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SIMPLIFY); RNA_def_property_ui_text(prop, "Use Simplify", "Enable simplification of scene for quicker preview renders"); RNA_def_property_update(prop, 0, "rna_Scene_use_simplify_update"); prop = RNA_def_property(srna, "simplify_subdivision", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "simplify_subsurf"); RNA_def_property_ui_range(prop, 0, 6, 1, -1); RNA_def_property_ui_text(prop, "Simplify Subdivision", "Global maximum subdivision level"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop = RNA_def_property(srna, "simplify_child_particles", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "simplify_particles"); RNA_def_property_ui_text(prop, "Simplify Child Particles", "Global child particles percentage"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop = RNA_def_property(srna, "simplify_subdivision_render", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "simplify_subsurf_render"); RNA_def_property_ui_range(prop, 0, 6, 1, -1); RNA_def_property_ui_text(prop, "Simplify Subdivision", "Global maximum subdivision level during rendering"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop = RNA_def_property(srna, "simplify_child_particles_render", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "simplify_particles_render"); RNA_def_property_ui_text(prop, "Simplify Child Particles", "Global child particles percentage during rendering"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop = RNA_def_property(srna, "simplify_shadow_samples", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "simplify_shadowsamples"); RNA_def_property_ui_range(prop, 1, 16, 1, -1); RNA_def_property_ui_text(prop, "Simplify Shadow Samples", "Global maximum shadow samples"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop = RNA_def_property(srna, "simplify_ao_sss", PROP_FLOAT, PROP_FACTOR); RNA_def_property_float_sdna(prop, NULL, "simplify_aosss"); RNA_def_property_ui_text(prop, "Simplify AO and SSS", "Global approximate AO and SSS quality factor"); RNA_def_property_update(prop, 0, "rna_Scene_simplify_update"); prop = RNA_def_property(srna, "use_simplify_triangulate", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "simplify_flag", R_SIMPLE_NO_TRIANGULATE); RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disable non-planar quads being triangulated"); /* persistent data */ prop = RNA_def_property(srna, "use_persistent_data", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_PERSISTENT_DATA); RNA_def_property_ui_text(prop, "Persistent Data", "Keep render data around for faster re-renders"); RNA_def_property_update(prop, 0, "rna_Scene_use_persistent_data_update"); /* Freestyle line thickness options */ prop = RNA_def_property(srna, "line_thickness_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "line_thickness_mode"); RNA_def_property_enum_items(prop, freestyle_thickness_items); RNA_def_property_ui_text(prop, "Line Thickness Mode", "Line thickness mode for Freestyle line drawing"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); prop = RNA_def_property(srna, "line_thickness", PROP_FLOAT, PROP_PIXEL); RNA_def_property_float_sdna(prop, NULL, "unit_line_thickness"); RNA_def_property_range(prop, 0.f, 10000.f); RNA_def_property_ui_text(prop, "Line Thickness", "Line thickness in pixels"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update"); /* Bake Settings */ prop = RNA_def_property(srna, "bake", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "bake"); RNA_def_property_struct_type(prop, "BakeSettings"); RNA_def_property_ui_text(prop, "Bake Data", ""); /* Debugging settings. */ #ifdef WITH_CYCLES_DEBUG prop = RNA_def_property(srna, "debug_pass_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, rna_enum_render_pass_debug_type_items); RNA_def_property_ui_text(prop, "Debug Pass Type", "Type of the debug pass to use"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); #endif /* Nestled Data */ /* *** Non-Animated *** */ RNA_define_animate_sdna(false); rna_def_bake_data(brna); RNA_define_animate_sdna(true); /* *** Animated *** */ /* Scene API */ RNA_api_scene_render(srna); } /* scene.objects */ static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "SceneObjects"); srna = RNA_def_struct(brna, "SceneObjects", NULL); RNA_def_struct_sdna(srna, "Scene"); RNA_def_struct_ui_text(srna, "Scene Objects", "Collection of scene objects"); func = RNA_def_function(srna, "link", "rna_Scene_object_link"); RNA_def_function_ui_description(func, "Link object to scene, run scene.update() after"); RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS); parm = RNA_def_pointer(func, "object", "Object", "", "Object to add to scene"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED); parm = RNA_def_pointer(func, "base", "ObjectBase", "", "The newly created base"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "unlink", "rna_Scene_object_unlink"); RNA_def_function_ui_description(func, "Unlink object from scene"); RNA_def_function_flag(func, FUNC_USE_REPORTS); parm = RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL, NULL); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_UNLINK); RNA_def_property_ui_text(prop, "Active Object", "Active object for this scene"); /* Could call: ED_base_object_activate(C, scene->basact); * but would be a bad level call and it seems the notifier is enough */ RNA_def_property_update(prop, NC_SCENE | ND_OB_ACTIVE, NULL); } /* scene.bases.* */ static void rna_def_scene_bases(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; /* FunctionRNA *func; */ /* PropertyRNA *parm; */ RNA_def_property_srna(cprop, "SceneBases"); srna = RNA_def_struct(brna, "SceneBases", NULL); RNA_def_struct_sdna(srna, "Scene"); RNA_def_struct_ui_text(srna, "Scene Bases", "Collection of scene bases"); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "ObjectBase"); RNA_def_property_pointer_sdna(prop, NULL, "basact"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Active Base", "Active object base in the scene"); RNA_def_property_update(prop, NC_SCENE | ND_OB_ACTIVE, NULL); } /* scene.timeline_markers */ static void rna_def_timeline_markers(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "TimelineMarkers"); srna = RNA_def_struct(brna, "TimelineMarkers", NULL); RNA_def_struct_sdna(srna, "Scene"); RNA_def_struct_ui_text(srna, "Timeline Markers", "Collection of timeline markers"); func = RNA_def_function(srna, "new", "rna_TimeLine_add"); RNA_def_function_ui_description(func, "Add a keyframe to the curve"); parm = RNA_def_string(func, "name", "Marker", 0, "", "New name for the marker (not unique)"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_int(func, "frame", 1, -MAXFRAME, MAXFRAME, "", "The frame for the new marker", -MAXFRAME, MAXFRAME); parm = RNA_def_pointer(func, "marker", "TimelineMarker", "", "Newly created timeline marker"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "remove", "rna_TimeLine_remove"); RNA_def_function_ui_description(func, "Remove a timeline marker"); RNA_def_function_flag(func, FUNC_USE_REPORTS); parm = RNA_def_pointer(func, "marker", "TimelineMarker", "", "Timeline marker to remove"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR); RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0); func = RNA_def_function(srna, "clear", "rna_TimeLine_clear"); RNA_def_function_ui_description(func, "Remove all timeline markers"); } /* scene.keying_sets */ static void rna_def_scene_keying_sets(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; RNA_def_property_srna(cprop, "KeyingSets"); srna = RNA_def_struct(brna, "KeyingSets", NULL); RNA_def_struct_sdna(srna, "Scene"); RNA_def_struct_ui_text(srna, "Keying Sets", "Scene keying sets"); /* Add Keying Set */ func = RNA_def_function(srna, "new", "rna_Scene_keying_set_new"); RNA_def_function_ui_description(func, "Add a new Keying Set to Scene"); RNA_def_function_flag(func, FUNC_USE_REPORTS); /* name */ RNA_def_string(func, "idname", "KeyingSet", 64, "IDName", "Internal identifier of Keying Set"); RNA_def_string(func, "name", "KeyingSet", 64, "Name", "User visible name of Keying Set"); /* returns the new KeyingSet */ parm = RNA_def_pointer(func, "keyingset", "KeyingSet", "", "Newly created Keying Set"); RNA_def_function_return(func, parm); prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "KeyingSet"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL, NULL); RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes"); RNA_def_property_update(prop, NC_SCENE | ND_KEYINGSET, NULL); prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "active_keyingset"); RNA_def_property_int_funcs(prop, "rna_Scene_active_keying_set_index_get", "rna_Scene_active_keying_set_index_set", NULL); RNA_def_property_ui_text(prop, "Active Keying Set Index", "Current Keying Set index (negative for 'builtin' and positive for 'absolute')"); RNA_def_property_update(prop, NC_SCENE | ND_KEYINGSET, NULL); } static void rna_def_scene_keying_sets_all(BlenderRNA *brna, PropertyRNA *cprop) { StructRNA *srna; PropertyRNA *prop; RNA_def_property_srna(cprop, "KeyingSetsAll"); srna = RNA_def_struct(brna, "KeyingSetsAll", NULL); RNA_def_struct_sdna(srna, "Scene"); RNA_def_struct_ui_text(srna, "Keying Sets All", "All available keying sets"); /* NOTE: no add/remove available here, without screwing up this amalgamated list... */ prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "KeyingSet"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL, NULL); RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes"); RNA_def_property_update(prop, NC_SCENE | ND_KEYINGSET, NULL); prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "active_keyingset"); RNA_def_property_int_funcs(prop, "rna_Scene_active_keying_set_index_get", "rna_Scene_active_keying_set_index_set", NULL); RNA_def_property_ui_text(prop, "Active Keying Set Index", "Current Keying Set index (negative for 'builtin' and positive for 'absolute')"); RNA_def_property_update(prop, NC_SCENE | ND_KEYINGSET, NULL); } /* Runtime property, used to remember uv indices, used only in UV stitch for now. */ static void rna_def_selected_uv_element(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; srna = RNA_def_struct(brna, "SelectedUvElement", "PropertyGroup"); RNA_def_struct_ui_text(srna, "Selected UV Element", ""); /* store the index to the UV element selected */ prop = RNA_def_property(srna, "element_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_flag(prop, PROP_IDPROPERTY); RNA_def_property_ui_text(prop, "Element Index", ""); prop = RNA_def_property(srna, "face_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_flag(prop, PROP_IDPROPERTY); RNA_def_property_ui_text(prop, "Face Index", ""); } static void rna_def_display_safe_areas(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; static float default_title[2] = {0.035f, 0.035f}; static float default_action[2] = {0.1f, 0.05f}; static float default_title_center[2] = {0.175f, 0.05f}; static float default_action_center[2] = {0.15f, 0.05f}; srna = RNA_def_struct(brna, "DisplaySafeAreas", NULL); RNA_def_struct_ui_text(srna, "Safe Areas", "Safe Areas used in 3D view and the VSE"); RNA_def_struct_sdna(srna, "DisplaySafeAreas"); /* SAFE AREAS */ prop = RNA_def_property(srna, "title", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "title"); RNA_def_property_array(prop, 2); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_float_array_default(prop, default_title); RNA_def_property_ui_text(prop, "Title Safe margins", "Safe area for text and graphics"); RNA_def_property_update(prop, NC_SCENE | ND_DRAW_RENDER_VIEWPORT, NULL); prop = RNA_def_property(srna, "action", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "action"); RNA_def_property_array(prop, 2); RNA_def_property_float_array_default(prop, default_action); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Action Safe Margins", "Safe area for general elements"); RNA_def_property_update(prop, NC_SCENE | ND_DRAW_RENDER_VIEWPORT, NULL); prop = RNA_def_property(srna, "title_center", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "title_center"); RNA_def_property_array(prop, 2); RNA_def_property_float_array_default(prop, default_title_center); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Center Title Safe Margins", "Safe area for text and graphics in a different aspect ratio"); RNA_def_property_update(prop, NC_SCENE | ND_DRAW_RENDER_VIEWPORT, NULL); prop = RNA_def_property(srna, "action_center", PROP_FLOAT, PROP_XYZ); RNA_def_property_float_sdna(prop, NULL, "action_center"); RNA_def_property_array(prop, 2); RNA_def_property_float_array_default(prop, default_action_center); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Center Action Safe Margins", "Safe area for general elements in a different aspect ratio"); RNA_def_property_update(prop, NC_SCENE | ND_DRAW_RENDER_VIEWPORT, NULL); } void RNA_def_scene(BlenderRNA *brna) { StructRNA *srna; PropertyRNA *prop; FunctionRNA *func; PropertyRNA *parm; static EnumPropertyItem audio_distance_model_items[] = { {0, "NONE", 0, "None", "No distance attenuation"}, {1, "INVERSE", 0, "Inverse", "Inverse distance model"}, {2, "INVERSE_CLAMPED", 0, "Inverse Clamped", "Inverse distance model with clamping"}, {3, "LINEAR", 0, "Linear", "Linear distance model"}, {4, "LINEAR_CLAMPED", 0, "Linear Clamped", "Linear distance model with clamping"}, {5, "EXPONENT", 0, "Exponent", "Exponent distance model"}, {6, "EXPONENT_CLAMPED", 0, "Exponent Clamped", "Exponent distance model with clamping"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem sync_mode_items[] = { {0, "NONE", 0, "No Sync", "Do not sync, play every frame"}, {SCE_FRAME_DROP, "FRAME_DROP", 0, "Frame Dropping", "Drop frames if playback is too slow"}, {AUDIO_SYNC, "AUDIO_SYNC", 0, "AV-sync", "Sync to audio playback, dropping frames"}, {0, NULL, 0, NULL, NULL} }; /* Struct definition */ srna = RNA_def_struct(brna, "Scene", "ID"); RNA_def_struct_ui_text(srna, "Scene", "Scene data-block, consisting in objects and " "defining time and render related settings"); RNA_def_struct_ui_icon(srna, ICON_SCENE_DATA); RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT); /* Global Settings */ prop = RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Camera_object_poll"); RNA_def_property_ui_text(prop, "Camera", "Active camera, used for rendering the scene"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_view3d_update"); prop = RNA_def_property(srna, "background_set", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "set"); RNA_def_property_struct_type(prop, "Scene"); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK); RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_set_set", NULL, NULL); RNA_def_property_ui_text(prop, "Background Scene", "Background set scene"); RNA_def_property_update(prop, NC_SCENE | NA_EDITED, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "world", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "World", "World used for rendering the scene"); RNA_def_property_update(prop, NC_SCENE | ND_WORLD, "rna_Scene_glsl_update"); prop = RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ_LENGTH); RNA_def_property_float_sdna(prop, NULL, "cursor"); RNA_def_property_ui_text(prop, "Cursor Location", "3D cursor location"); RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4); RNA_def_property_update(prop, NC_WINDOW, NULL); /* Bases/Objects */ prop = RNA_def_property(srna, "object_bases", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "base", NULL); RNA_def_property_struct_type(prop, "ObjectBase"); RNA_def_property_ui_text(prop, "Bases", ""); RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, NULL, NULL, NULL, "rna_Scene_object_bases_lookup_string", NULL); rna_def_scene_bases(brna, prop); prop = RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "base", NULL); RNA_def_property_struct_type(prop, "Object"); RNA_def_property_ui_text(prop, "Objects", ""); RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_Scene_objects_get", NULL, NULL, NULL, NULL); rna_def_scene_objects(brna, prop); /* Layers */ prop = RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER); /* this seems to be too much trouble with depsgraph updates/etc. currently (20110420) */ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_boolean_sdna(prop, NULL, "lay", 1); RNA_def_property_array(prop, 20); RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set"); RNA_def_property_ui_text(prop, "Layers", "Visible layers - Shift-Click/Drag to select multiple layers"); RNA_def_property_update(prop, NC_SCENE | ND_LAYER, "rna_Scene_layer_update"); /* active layer */ prop = RNA_def_property(srna, "active_layer", PROP_INT, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_int_funcs(prop, "rna_Scene_active_layer_get", NULL, NULL); RNA_def_property_ui_text(prop, "Active Layer", "Active scene layer index"); /* Frame Range Stuff */ prop = RNA_def_property(srna, "frame_current", PROP_INT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_sdna(prop, NULL, "r.cfra"); RNA_def_property_range(prop, MINAFRAME, MAXFRAME); RNA_def_property_int_funcs(prop, NULL, "rna_Scene_frame_current_set", NULL); RNA_def_property_ui_text(prop, "Current Frame", "Current Frame, to update animation data from python frame_set() instead"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, "rna_Scene_frame_update"); prop = RNA_def_property(srna, "frame_subframe", PROP_FLOAT, PROP_TIME); RNA_def_property_float_sdna(prop, NULL, "r.subframe"); RNA_def_property_ui_text(prop, "Current Sub-Frame", ""); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); prop = RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_sdna(prop, NULL, "r.sfra"); RNA_def_property_int_funcs(prop, NULL, "rna_Scene_start_frame_set", NULL); RNA_def_property_range(prop, MINFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "Start Frame", "First frame of the playback/rendering range"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME_RANGE, NULL); prop = RNA_def_property(srna, "frame_end", PROP_INT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_sdna(prop, NULL, "r.efra"); RNA_def_property_int_funcs(prop, NULL, "rna_Scene_end_frame_set", NULL); RNA_def_property_range(prop, MINFRAME, MAXFRAME); RNA_def_property_ui_text(prop, "End Frame", "Final frame of the playback/rendering range"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME_RANGE, NULL); prop = RNA_def_property(srna, "frame_step", PROP_INT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_sdna(prop, NULL, "r.frame_step"); RNA_def_property_range(prop, 0, MAXFRAME); RNA_def_property_ui_range(prop, 1, 100, 1, -1); RNA_def_property_ui_text(prop, "Frame Step", "Number of frames to skip forward while rendering/playing back each frame"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, NULL); prop = RNA_def_property(srna, "frame_current_final", PROP_FLOAT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE | PROP_EDITABLE); RNA_def_property_range(prop, MINAFRAME, MAXFRAME); RNA_def_property_float_funcs(prop, "rna_Scene_frame_current_final_get", NULL, NULL); RNA_def_property_ui_text(prop, "Current Frame Final", "Current frame with subframe and time remapping applied"); prop = RNA_def_property(srna, "lock_frame_selection_to_range", PROP_BOOLEAN, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_boolean_sdna(prop, NULL, "r.flag", SCER_LOCK_FRAME_SELECTION); RNA_def_property_ui_text(prop, "Lock Frame Selection", "Don't allow frame to be selected with mouse outside of frame range"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, NULL); RNA_def_property_ui_icon(prop, ICON_LOCKED, 0); /* Preview Range (frame-range for UI playback) */ prop = RNA_def_property(srna, "use_preview_range", PROP_BOOLEAN, PROP_NONE); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_boolean_sdna(prop, NULL, "r.flag", SCER_PRV_RANGE); RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_use_preview_range_set"); RNA_def_property_ui_text(prop, "Use Preview Range", "Use an alternative start/end frame range for animation playback and " "OpenGL renders instead of the Render properties start/end frame range"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, NULL); RNA_def_property_ui_icon(prop, ICON_PREVIEW_RANGE, 0); prop = RNA_def_property(srna, "frame_preview_start", PROP_INT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_sdna(prop, NULL, "r.psfra"); RNA_def_property_int_funcs(prop, NULL, "rna_Scene_preview_range_start_frame_set", NULL); RNA_def_property_ui_text(prop, "Preview Range Start Frame", "Alternative start frame for UI playback"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, NULL); prop = RNA_def_property(srna, "frame_preview_end", PROP_INT, PROP_TIME); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_int_sdna(prop, NULL, "r.pefra"); RNA_def_property_int_funcs(prop, NULL, "rna_Scene_preview_range_end_frame_set", NULL); RNA_def_property_ui_text(prop, "Preview Range End Frame", "Alternative end frame for UI playback"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, NULL); /* Timeline / Time Navigation settings */ prop = RNA_def_property(srna, "show_keys_from_selected_only", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SCE_KEYS_NO_SELONLY); RNA_def_property_ui_text(prop, "Only Keyframes from Selected Channels", "Consider keyframes for active Object and/or its selected bones only " "(in timeline and when jumping between keyframes)"); RNA_def_property_update(prop, NC_SCENE | ND_FRAME, NULL); /* Stamp */ prop = RNA_def_property(srna, "use_stamp_note", PROP_STRING, PROP_NONE); RNA_def_property_string_sdna(prop, NULL, "r.stamp_udata"); RNA_def_property_ui_text(prop, "Stamp Note", "User defined note for the render stamping"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL); /* Animation Data (for Scene) */ rna_def_animdata_common(srna); /* Readonly Properties */ prop = RNA_def_property(srna, "is_nla_tweakmode", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_NLA_EDIT_ON); RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* DO NOT MAKE THIS EDITABLE, OR NLA EDITOR BREAKS */ RNA_def_property_ui_text(prop, "NLA TweakMode", "Whether there is any action referenced by NLA being edited (strictly read-only)"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_GRAPH, NULL); /* Frame dropping flag for playback and sync enum */ prop = RNA_def_property(srna, "use_frame_drop", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_FRAME_DROP); RNA_def_property_ui_text(prop, "Frame Dropping", "Play back dropping frames if frame display is too slow"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "sync_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_funcs(prop, "rna_Scene_sync_mode_get", "rna_Scene_sync_mode_set", NULL); RNA_def_property_enum_items(prop, sync_mode_items); RNA_def_property_ui_text(prop, "Sync Mode", "How to sync playback"); RNA_def_property_update(prop, NC_SCENE, NULL); /* Nodes (Compositing) */ prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "nodetree"); RNA_def_property_ui_text(prop, "Node Tree", "Compositing node tree"); prop = RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "use_nodes", 1); RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); RNA_def_property_ui_text(prop, "Use Nodes", "Enable the compositing node tree"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_use_nodes_update"); /* Sequencer */ prop = RNA_def_property(srna, "sequence_editor", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "ed"); RNA_def_property_struct_type(prop, "SequenceEditor"); RNA_def_property_ui_text(prop, "Sequence Editor", ""); func = RNA_def_function(srna, "sequence_editor_create", "BKE_sequencer_editing_ensure"); RNA_def_function_ui_description(func, "Ensure sequence editor is valid in this scene"); parm = RNA_def_pointer(func, "sequence_editor", "SequenceEditor", "", "New sequence editor data or NULL"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "sequence_editor_clear", "BKE_sequencer_editing_free"); RNA_def_function_ui_description(func, "Clear sequence editor in this scene"); /* Keying Sets */ prop = RNA_def_property(srna, "keying_sets", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "keyingsets", NULL); RNA_def_property_struct_type(prop, "KeyingSet"); RNA_def_property_ui_text(prop, "Absolute Keying Sets", "Absolute Keying Sets for this Scene"); RNA_def_property_update(prop, NC_SCENE | ND_KEYINGSET, NULL); rna_def_scene_keying_sets(brna, prop); prop = RNA_def_property(srna, "keying_sets_all", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_funcs(prop, "rna_Scene_all_keyingsets_begin", "rna_Scene_all_keyingsets_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", NULL, NULL, NULL, NULL); RNA_def_property_struct_type(prop, "KeyingSet"); RNA_def_property_ui_text(prop, "All Keying Sets", "All Keying Sets available for use (Builtins and Absolute Keying Sets for this Scene)"); RNA_def_property_update(prop, NC_SCENE | ND_KEYINGSET, NULL); rna_def_scene_keying_sets_all(brna, prop); /* Rigid Body Simulation */ prop = RNA_def_property(srna, "rigidbody_world", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "rigidbody_world"); RNA_def_property_struct_type(prop, "RigidBodyWorld"); RNA_def_property_ui_text(prop, "Rigid Body World", ""); RNA_def_property_update(prop, NC_SCENE, NULL); /* Tool Settings */ prop = RNA_def_property(srna, "tool_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "toolsettings"); RNA_def_property_struct_type(prop, "ToolSettings"); RNA_def_property_ui_text(prop, "Tool Settings", ""); /* Unit Settings */ prop = RNA_def_property(srna, "unit_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "unit"); RNA_def_property_struct_type(prop, "UnitSettings"); RNA_def_property_ui_text(prop, "Unit Settings", "Unit editing settings"); /* Physics Settings */ prop = RNA_def_property(srna, "gravity", PROP_FLOAT, PROP_ACCELERATION); RNA_def_property_float_sdna(prop, NULL, "physics_settings.gravity"); RNA_def_property_array(prop, 3); RNA_def_property_ui_range(prop, -200.0f, 200.0f, 1, 2); RNA_def_property_ui_text(prop, "Gravity", "Constant acceleration in a given direction"); RNA_def_property_update(prop, 0, "rna_Physics_update"); prop = RNA_def_property(srna, "use_gravity", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "physics_settings.flag", PHYS_GLOBAL_GRAVITY); RNA_def_property_ui_text(prop, "Global Gravity", "Use global gravity for all dynamics"); RNA_def_property_update(prop, 0, "rna_Physics_update"); /* Render Data */ prop = RNA_def_property(srna, "render", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "r"); RNA_def_property_struct_type(prop, "RenderSettings"); RNA_def_property_ui_text(prop, "Render Data", ""); /* Safe Areas */ prop = RNA_def_property(srna, "safe_areas", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "safe_areas"); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_struct_type(prop, "DisplaySafeAreas"); RNA_def_property_ui_text(prop, "Safe Areas", ""); /* Markers */ prop = RNA_def_property(srna, "timeline_markers", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "markers", NULL); RNA_def_property_struct_type(prop, "TimelineMarker"); RNA_def_property_ui_text(prop, "Timeline Markers", "Markers used in all timelines for the current scene"); rna_def_timeline_markers(brna, prop); /* Audio Settings */ prop = RNA_def_property(srna, "use_audio", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_Scene_use_audio_get", "rna_Scene_use_audio_set"); RNA_def_property_ui_text(prop, "Audio Muted", "Play back of audio from Sequence Editor will be muted"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "use_audio_sync", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC); RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio clock, dropping frames if frame display is too slow"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "use_audio_scrub", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SCRUB); RNA_def_property_ui_text(prop, "Audio Scrubbing", "Play audio from Sequence Editor while scrubbing"); RNA_def_property_update(prop, NC_SCENE, NULL); prop = RNA_def_property(srna, "audio_doppler_speed", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "audio.speed_of_sound"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0.01f, FLT_MAX); RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for Doppler effect calculation"); RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update"); prop = RNA_def_property(srna, "audio_doppler_factor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "audio.doppler_factor"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_range(prop, 0.0, FLT_MAX); RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for Doppler effect calculation"); RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update"); prop = RNA_def_property(srna, "audio_distance_model", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio.distance_model"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); RNA_def_property_enum_items(prop, audio_distance_model_items); RNA_def_property_ui_text(prop, "Distance Model", "Distance model for distance attenuation calculation"); RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update"); prop = RNA_def_property(srna, "audio_volume", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "audio.volume"); RNA_def_property_range(prop, 0.0f, 100.0f); RNA_def_property_ui_text(prop, "Volume", "Audio volume"); RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_SOUND); RNA_def_property_update(prop, NC_SCENE, NULL); RNA_def_property_float_funcs(prop, NULL, "rna_Scene_volume_set", NULL); /* Game Settings */ prop = RNA_def_property(srna, "game_settings", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); RNA_def_property_pointer_sdna(prop, NULL, "gm"); RNA_def_property_struct_type(prop, "SceneGameData"); RNA_def_property_ui_text(prop, "Game Data", ""); /* Statistics */ func = RNA_def_function(srna, "statistics", "ED_info_stats_string"); parm = RNA_def_string(func, "statistics", NULL, 0, "Statistics", ""); RNA_def_function_return(func, parm); /* Grease Pencil */ prop = RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "gpd"); RNA_def_property_struct_type(prop, "GreasePencil"); RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT); RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil data-block"); RNA_def_property_update(prop, NC_GPENCIL | ND_DATA | NA_EDITED, NULL); /* Transform Orientations */ prop = RNA_def_property(srna, "orientations", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "transform_spaces", NULL); RNA_def_property_struct_type(prop, "TransformOrientation"); RNA_def_property_ui_text(prop, "Transform Orientations", ""); /* active MovieClip */ prop = RNA_def_property(srna, "active_clip", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "clip"); RNA_def_property_flag(prop, PROP_EDITABLE); RNA_def_property_struct_type(prop, "MovieClip"); RNA_def_property_ui_text(prop, "Active Movie Clip", "Active movie clip used for constraints and viewport drawing"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); /* color management */ prop = RNA_def_property(srna, "view_settings", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "view_settings"); RNA_def_property_struct_type(prop, "ColorManagedViewSettings"); RNA_def_property_ui_text(prop, "View Settings", "Color management settings applied on image before saving"); prop = RNA_def_property(srna, "display_settings", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "display_settings"); RNA_def_property_struct_type(prop, "ColorManagedDisplaySettings"); RNA_def_property_ui_text(prop, "Display Settings", "Settings of device saved image would be displayed on"); prop = RNA_def_property(srna, "sequencer_colorspace_settings", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "sequencer_colorspace_settings"); RNA_def_property_struct_type(prop, "ColorManagedSequencerColorspaceSettings"); RNA_def_property_ui_text(prop, "Sequencer Color Space Settings", "Settings of color space sequencer is working in"); /* Dependency Graph */ prop = RNA_def_property(srna, "depsgraph", PROP_POINTER, PROP_NONE); RNA_def_property_struct_type(prop, "Depsgraph"); RNA_def_property_ui_text(prop, "Dependency Graph", "Dependencies in the scene data"); /* Nestled Data */ /* *** Non-Animated *** */ RNA_define_animate_sdna(false); rna_def_tool_settings(brna); rna_def_gpencil_brush(brna); rna_def_gpencil_interpolate(brna); rna_def_unified_paint_settings(brna); rna_def_curve_paint_settings(brna); rna_def_statvis(brna); rna_def_unit_settings(brna); rna_def_scene_image_format_data(brna); rna_def_scene_game_data(brna); rna_def_transform_orientation(brna); rna_def_selected_uv_element(brna); rna_def_display_safe_areas(brna); RNA_define_animate_sdna(true); /* *** Animated *** */ rna_def_scene_render_data(brna); rna_def_scene_render_layer(brna); rna_def_gpu_fx(brna); rna_def_scene_render_view(brna); /* Scene API */ RNA_api_scene(srna); } #endif