/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2009 Blender Foundation. All rights reserved. */ /** \file * \ingroup RNA */ #include #include #include "BLI_kdopbvh.h" #include "BLI_path_util.h" #include "BLI_utildefines.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "DNA_anim_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "rna_internal.h" /* own include */ #ifdef WITH_ALEMBIC # include "ABC_alembic.h" #endif #ifdef RNA_RUNTIME # include "BKE_editmesh.h" # include "BKE_global.h" # include "BKE_image.h" # include "BKE_scene.h" # include "BKE_writeavi.h" # include "DEG_depsgraph_query.h" # include "ED_transform.h" # include "ED_transform_snap_object_context.h" # include "ED_uvedit.h" # ifdef WITH_PYTHON # include "BPY_extern.h" # endif static void rna_Scene_frame_set(Scene *scene, Main *bmain, int frame, float subframe) { double cfra = (double)frame + (double)subframe; CLAMP(cfra, MINAFRAME, MAXFRAME); BKE_scene_frame_set(scene, cfra); # ifdef WITH_PYTHON BPy_BEGIN_ALLOW_THREADS; # endif for (ViewLayer *view_layer = scene->view_layers.first; view_layer != NULL; view_layer = view_layer->next) { Depsgraph *depsgraph = BKE_scene_ensure_depsgraph(bmain, scene, view_layer); BKE_scene_graph_update_for_newframe(depsgraph); } # ifdef WITH_PYTHON BPy_END_ALLOW_THREADS; # endif if (BKE_scene_camera_switch_update(scene)) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { BKE_screen_view3d_scene_sync(screen, scene); } } /* don't do notifier when we're rendering, avoid some viewport crashes * redrawing while the data is being modified for render */ if (!G.is_rendering) { /* can't use NC_SCENE|ND_FRAME because this causes wm_event_do_notifiers to call * BKE_scene_graph_update_for_newframe which will lose any un-keyed changes T24690. */ // WM_main_add_notifier(NC_SCENE|ND_FRAME, scene); /* instead just redraw the views */ WM_main_add_notifier(NC_WINDOW, NULL); } } static void rna_Scene_uvedit_aspect(Scene *UNUSED(scene), Object *ob, float aspect[2]) { if ((ob->type == OB_MESH) && (ob->mode == OB_MODE_EDIT)) { BMEditMesh *em; em = BKE_editmesh_from_object(ob); if (EDBM_uv_check(em)) { ED_uvedit_get_aspect(ob, aspect, aspect + 1); return; } } aspect[0] = aspect[1] = 1.0f; } static void rna_SceneRender_get_frame_path( RenderData *rd, Main *bmain, int frame, bool preview, const char *view, char *name) { const char *suffix = BKE_scene_multiview_view_suffix_get(rd, view); /* avoid NULL pointer */ if (!suffix) { suffix = ""; } if (BKE_imtype_is_movie(rd->im_format.imtype)) { BKE_movie_filepath_get(name, rd, preview != 0, suffix); } else { BKE_image_path_from_imformat(name, rd->pic, BKE_main_blendfile_path(bmain), (frame == INT_MIN) ? rd->cfra : frame, &rd->im_format, (rd->scemode & R_EXTENSION) != 0, true, suffix); } } static void rna_Scene_ray_cast(Scene *scene, Depsgraph *depsgraph, float origin[3], float direction[3], float ray_dist, bool *r_success, float r_location[3], float r_normal[3], int *r_index, Object **r_ob, float r_obmat[16]) { normalize_v3(direction); SnapObjectContext *sctx = ED_transform_snap_object_context_create(scene, 0); bool ret = ED_transform_snap_object_project_ray_ex(sctx, depsgraph, NULL, &(const struct SnapObjectParams){ .snap_target_select = SCE_SNAP_TARGET_ALL, }, origin, direction, &ray_dist, r_location, r_normal, r_index, r_ob, (float(*)[4])r_obmat); ED_transform_snap_object_context_destroy(sctx); if (r_ob != NULL && *r_ob != NULL) { *r_ob = DEG_get_original_object(*r_ob); } if (ret) { *r_success = true; } else { *r_success = false; unit_m4((float(*)[4])r_obmat); zero_v3(r_location); zero_v3(r_normal); } } static void rna_Scene_sequencer_editing_free(Scene *scene) { SEQ_editing_free(scene, true); } # ifdef WITH_ALEMBIC static void rna_Scene_alembic_export(Scene *scene, bContext *C, const char *filepath, int frame_start, int frame_end, int xform_samples, int geom_samples, float shutter_open, float shutter_close, bool selected_only, bool uvs, bool normals, bool vcolors, bool apply_subdiv, bool flatten_hierarchy, bool visible_objects_only, bool face_sets, bool use_subdiv_schema, bool export_hair, bool export_particles, bool packuv, float scale, bool triangulate, int quad_method, int ngon_method) { /* We have to enable allow_threads, because we may change scene frame number * during export. */ # ifdef WITH_PYTHON BPy_BEGIN_ALLOW_THREADS; # endif const struct AlembicExportParams params = { .frame_start = frame_start, .frame_end = frame_end, .frame_samples_xform = xform_samples, .frame_samples_shape = geom_samples, .shutter_open = shutter_open, .shutter_close = shutter_close, .selected_only = selected_only, .uvs = uvs, .normals = normals, .vcolors = vcolors, .apply_subdiv = apply_subdiv, .flatten_hierarchy = flatten_hierarchy, .visible_objects_only = visible_objects_only, .face_sets = face_sets, .use_subdiv_schema = use_subdiv_schema, .export_hair = export_hair, .export_particles = export_particles, .packuv = packuv, .triangulate = triangulate, .quad_method = quad_method, .ngon_method = ngon_method, .global_scale = scale, }; ABC_export(scene, C, filepath, ¶ms, true); # ifdef WITH_PYTHON BPy_END_ALLOW_THREADS; # endif } # endif #else void RNA_api_scene(StructRNA *srna) { FunctionRNA *func; PropertyRNA *parm; func = RNA_def_function(srna, "frame_set", "rna_Scene_frame_set"); RNA_def_function_ui_description(func, "Set scene frame updating all objects immediately"); parm = RNA_def_int( func, "frame", 0, MINAFRAME, MAXFRAME, "", "Frame number to set", MINAFRAME, MAXFRAME); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_float( func, "subframe", 0.0, 0.0, 1.0, "", "Subframe time, between 0.0 and 1.0", 0.0, 1.0); RNA_def_function_flag(func, FUNC_USE_MAIN); func = RNA_def_function(srna, "uvedit_aspect", "rna_Scene_uvedit_aspect"); RNA_def_function_ui_description(func, "Get uv aspect for current object"); parm = RNA_def_pointer(func, "object", "Object", "", "Object"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED); parm = RNA_def_float_vector(func, "result", 2, NULL, 0.0f, FLT_MAX, "", "aspect", 0.0f, FLT_MAX); RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0); RNA_def_function_output(func, parm); /* Ray Cast */ func = RNA_def_function(srna, "ray_cast", "rna_Scene_ray_cast"); RNA_def_function_ui_description(func, "Cast a ray onto in object space"); parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", "The current dependency graph"); RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED); /* ray start and end */ parm = RNA_def_float_vector(func, "origin", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); parm = RNA_def_float_vector(func, "direction", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_float(func, "distance", BVH_RAYCAST_DIST_MAX, 0.0, BVH_RAYCAST_DIST_MAX, "", "Maximum distance", 0.0, BVH_RAYCAST_DIST_MAX); /* return location and normal */ parm = RNA_def_boolean(func, "result", 0, "", ""); RNA_def_function_output(func, parm); parm = RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "The hit location of this ray cast", -1e4, 1e4); RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0); RNA_def_function_output(func, parm); parm = RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "The face normal at the ray cast hit location", -1e4, 1e4); RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0); RNA_def_function_output(func, parm); parm = RNA_def_int( func, "index", 0, 0, 0, "", "The face index, -1 when original data isn't available", 0, 0); RNA_def_function_output(func, parm); parm = RNA_def_pointer(func, "object", "Object", "", "Ray cast object"); RNA_def_function_output(func, parm); parm = RNA_def_float_matrix(func, "matrix", 4, 4, NULL, 0.0f, 0.0f, "", "Matrix", 0.0f, 0.0f); RNA_def_function_output(func, parm); /* Sequencer. */ func = RNA_def_function(srna, "sequence_editor_create", "SEQ_editing_ensure"); RNA_def_function_ui_description(func, "Ensure sequence editor is valid in this scene"); parm = RNA_def_pointer( func, "sequence_editor", "SequenceEditor", "", "New sequence editor data or NULL"); RNA_def_function_return(func, parm); func = RNA_def_function(srna, "sequence_editor_clear", "rna_Scene_sequencer_editing_free"); RNA_def_function_ui_description(func, "Clear sequence editor in this scene"); # ifdef WITH_ALEMBIC /* XXX Deprecated, will be removed in 2.8 in favor of calling the export operator. */ func = RNA_def_function(srna, "alembic_export", "rna_Scene_alembic_export"); RNA_def_function_ui_description( func, "Export to Alembic file (deprecated, use the Alembic export operator)"); parm = RNA_def_string( func, "filepath", NULL, FILE_MAX, "File Path", "File path to write Alembic file"); RNA_def_parameter_flags(parm, 0, PARM_REQUIRED); RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */ RNA_def_int(func, "frame_start", 1, INT_MIN, INT_MAX, "Start", "Start Frame", INT_MIN, INT_MAX); RNA_def_int(func, "frame_end", 1, INT_MIN, INT_MAX, "End", "End Frame", INT_MIN, INT_MAX); RNA_def_int( func, "xform_samples", 1, 1, 128, "Xform samples", "Transform samples per frame", 1, 128); RNA_def_int( func, "geom_samples", 1, 1, 128, "Geom samples", "Geometry samples per frame", 1, 128); RNA_def_float(func, "shutter_open", 0.0f, -1.0f, 1.0f, "Shutter open", "", -1.0f, 1.0f); RNA_def_float(func, "shutter_close", 1.0f, -1.0f, 1.0f, "Shutter close", "", -1.0f, 1.0f); RNA_def_boolean(func, "selected_only", 0, "Selected only", "Export only selected objects"); RNA_def_boolean(func, "uvs", 1, "UVs", "Export UVs"); RNA_def_boolean(func, "normals", 1, "Normals", "Export normals"); RNA_def_boolean(func, "vcolors", 0, "Color Attributes", "Export color attributes"); RNA_def_boolean( func, "apply_subdiv", 1, "Subsurfs as meshes", "Export subdivision surfaces as meshes"); RNA_def_boolean(func, "flatten", 0, "Flatten hierarchy", "Flatten hierarchy"); RNA_def_boolean(func, "visible_objects_only", 0, "Visible layers only", "Export only objects in visible layers"); RNA_def_boolean(func, "face_sets", 0, "Facesets", "Export face sets"); RNA_def_boolean(func, "subdiv_schema", 0, "Use Alembic subdivision Schema", "Use Alembic subdivision Schema"); RNA_def_boolean( func, "export_hair", 1, "Export Hair", "Exports hair particle systems as animated curves"); RNA_def_boolean( func, "export_particles", 1, "Export Particles", "Exports non-hair particle systems"); RNA_def_boolean( func, "packuv", 0, "Export with packed UV islands", "Export with packed UV islands"); RNA_def_float( func, "scale", 1.0f, 0.0001f, 1000.0f, "Scale", "Value by which to enlarge or shrink the objects with respect to the world's origin", 0.0001f, 1000.0f); RNA_def_boolean( func, "triangulate", 0, "Triangulate", "Export polygons (quads and n-gons) as triangles"); RNA_def_enum(func, "quad_method", rna_enum_modifier_triangulate_quad_method_items, 0, "Quad Method", "Method for splitting the quads into triangles"); RNA_def_enum(func, "ngon_method", rna_enum_modifier_triangulate_ngon_method_items, 0, "N-gon Method", "Method for splitting the n-gons into triangles"); RNA_def_function_flag(func, FUNC_USE_CONTEXT); # endif } void RNA_api_scene_render(StructRNA *srna) { FunctionRNA *func; PropertyRNA *parm; func = RNA_def_function(srna, "frame_path", "rna_SceneRender_get_frame_path"); RNA_def_function_flag(func, FUNC_USE_MAIN); RNA_def_function_ui_description( func, "Return the absolute path to the filename to be written for a given frame"); RNA_def_int(func, "frame", INT_MIN, INT_MIN, INT_MAX, "", "Frame number to use, if unset the current frame will be used", MINAFRAME, MAXFRAME); RNA_def_boolean(func, "preview", 0, "Preview", "Use preview range"); RNA_def_string_file_path(func, "view", NULL, FILE_MAX, "View", "The name of the view to use to replace the \"%\" chars"); parm = RNA_def_string_file_path(func, "filepath", NULL, FILE_MAX, "File Path", "The resulting filepath from the scenes render settings"); RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0); /* needed for string return value */ RNA_def_function_output(func, parm); } #endif