/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * * Contributor(s): Joshua Leung, Arystanbek Dyussenov * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/makesrna/intern/rna_scene_api.c * \ingroup RNA */ #include #include #include "RNA_define.h" #include "DNA_anim_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BKE_utildefines.h" #ifdef RNA_RUNTIME #include "BKE_animsys.h" #include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_scene.h" #include "BKE_writeavi.h" static void rna_Scene_frame_set(Scene *scene, int frame, float subframe) { scene->r.cfra = frame; scene->r.subframe = subframe; CLAMP(scene->r.cfra, MINAFRAME, MAXFRAME); scene_update_for_newframe(G.main, scene, (1<<20) - 1); scene_camera_switch_update(scene); /* cant use NC_SCENE|ND_FRAME because this casues wm_event_do_notifiers to call * scene_update_for_newframe which will loose any un-keyed changes [#24690] */ /* WM_main_add_notifier(NC_SCENE|ND_FRAME, scene); */ /* instead just redraw the views */ WM_main_add_notifier(NC_WINDOW, NULL); } static void rna_Scene_update_tagged(Scene *scene) { scene_update_tagged(G.main, scene); } static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, char *name) { if (BKE_imtype_is_movie(rd->im_format.imtype)) BKE_makeanimstring(name, rd); else BKE_makepicstring(name, rd->pic, G.main->name, (frame == INT_MIN) ? rd->cfra : frame, rd->im_format.imtype, rd->scemode & R_EXTENSION, TRUE); } #ifdef WITH_COLLADA /* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */ #include "../../collada/collada.h" static void rna_Scene_collada_export(Scene *scene, const char *filepath, int selected, int second_life) { collada_export(scene, filepath, selected, second_life); } #endif #else void RNA_api_scene(StructRNA *srna) { FunctionRNA *func; PropertyRNA *parm; func = RNA_def_function(srna, "frame_set", "rna_Scene_frame_set"); RNA_def_function_ui_description(func, "Set scene frame updating all objects immediately"); parm = RNA_def_int(func, "frame", 0, MINAFRAME, MAXFRAME, "", "Frame number to set", MINAFRAME, MAXFRAME); RNA_def_property_flag(parm, PROP_REQUIRED); RNA_def_float(func, "subframe", 0.0, 0.0, 1.0, "", "Sub-frame time, between 0.0 and 1.0", 0.0, 1.0); func = RNA_def_function(srna, "update", "rna_Scene_update_tagged"); RNA_def_function_ui_description(func, "Update data tagged to be updated from previous access to data or operators"); #ifdef WITH_COLLADA /* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */ func = RNA_def_function(srna, "collada_export", "rna_Scene_collada_export"); parm = RNA_def_string(func, "filepath", "", FILE_MAX, "File Path", "File path to write Collada file"); RNA_def_property_flag(parm, PROP_REQUIRED); RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */ parm = RNA_def_boolean(func, "selected", 0, "Export only selected", "Export only selected elements"); parm = RNA_def_boolean(func, "second_life", 0, "Export for Second Life", "Compatibility mode for Second Life"); RNA_def_function_ui_description(func, "Export to collada file"); #endif } void RNA_api_scene_render(StructRNA *srna) { FunctionRNA *func; PropertyRNA *parm; func = RNA_def_function(srna, "frame_path", "rna_SceneRender_get_frame_path"); RNA_def_function_ui_description(func, "Return the absolute path to the filename to be written for a given frame"); RNA_def_int(func, "frame", INT_MIN, INT_MIN, INT_MAX, "", "Frame number to use, if unset the current frame will be used", MINAFRAME, MAXFRAME); parm = RNA_def_string_file_path(func, "filepath", "", FILE_MAX, "File Path", "The resulting filepath from the scenes render settings"); RNA_def_property_flag(parm, PROP_THICK_WRAP); /* needed for string return value */ RNA_def_function_output(func, parm); } #endif