/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2005 Blender Foundation. All rights reserved. */ /** \file * \ingroup modifiers */ #include "BLI_utildefines.h" #include "BLI_math.h" #include "BLT_translation.h" #include "DNA_defaults.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_screen_types.h" #include "BKE_context.h" #include "BKE_deform.h" #include "BKE_editmesh.h" #include "BKE_lib_id.h" #include "BKE_lib_query.h" #include "BKE_mesh.h" #include "BKE_mesh_runtime.h" #include "BKE_mesh_wrapper.h" #include "BKE_modifier.h" #include "BKE_screen.h" #include "UI_interface.h" #include "UI_resources.h" #include "RNA_access.h" #include "RNA_prototypes.h" #include "DEG_depsgraph_query.h" #include "MOD_ui_common.h" #include "MOD_util.h" static void initData(ModifierData *md) { CastModifierData *cmd = (CastModifierData *)md; BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(cmd, modifier)); MEMCPY_STRUCT_AFTER(cmd, DNA_struct_default_get(CastModifierData), modifier); } static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(useRenderParams)) { CastModifierData *cmd = (CastModifierData *)md; short flag; flag = cmd->flag & (MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z); if ((cmd->fac == 0.0f) || flag == 0) { return true; } return false; } static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks) { CastModifierData *cmd = (CastModifierData *)md; /* ask for vertexgroups if we need them */ if (cmd->defgrp_name[0] != '\0') { r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT; } } static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData) { CastModifierData *cmd = (CastModifierData *)md; walk(userData, ob, (ID **)&cmd->object, IDWALK_CB_NOP); } static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx) { CastModifierData *cmd = (CastModifierData *)md; if (cmd->object != NULL) { DEG_add_object_relation(ctx->node, cmd->object, DEG_OB_COMP_TRANSFORM, "Cast Modifier"); DEG_add_depends_on_transform_relation(ctx->node, "Cast Modifier"); } } static void sphere_do(CastModifierData *cmd, const ModifierEvalContext *UNUSED(ctx), Object *ob, Mesh *mesh, float (*vertexCos)[3], int verts_num) { const MDeformVert *dvert = NULL; const bool invert_vgroup = (cmd->flag & MOD_CAST_INVERT_VGROUP) != 0; Object *ctrl_ob = NULL; int i, defgrp_index; bool has_radius = false; short flag, type; float len = 0.0f; float fac = cmd->fac; float facm = 1.0f - fac; const float fac_orig = fac; float vec[3], center[3] = {0.0f, 0.0f, 0.0f}; float mat[4][4], imat[4][4]; flag = cmd->flag; type = cmd->type; /* projection type: sphere or cylinder */ if (type == MOD_CAST_TYPE_CYLINDER) { flag &= ~MOD_CAST_Z; } ctrl_ob = cmd->object; /* spherify's center is {0, 0, 0} (the ob's own center in its local * space), by default, but if the user defined a control object, * we use its location, transformed to ob's local space */ if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { invert_m4_m4(imat, ctrl_ob->object_to_world); mul_m4_m4m4(mat, imat, ob->object_to_world); invert_m4_m4(imat, mat); } invert_m4_m4(ob->imat, ob->object_to_world); mul_v3_m4v3(center, ob->imat, ctrl_ob->object_to_world[3]); } /* now we check which options the user wants */ /* 1) (flag was checked in the "if (ctrl_ob)" block above) */ /* 2) cmd->radius > 0.0f: only the vertices within this radius from * the center of the effect should be deformed */ if (cmd->radius > FLT_EPSILON) { has_radius = 1; } /* 3) if we were given a vertex group name, * only those vertices should be affected */ if (cmd->defgrp_name[0] != '\0') { MOD_get_vgroup(ob, mesh, cmd->defgrp_name, &dvert, &defgrp_index); } if (flag & MOD_CAST_SIZE_FROM_RADIUS) { len = cmd->radius; } else { len = cmd->size; } if (len <= 0) { for (i = 0; i < verts_num; i++) { len += len_v3v3(center, vertexCos[i]); } len /= verts_num; if (len == 0.0f) { len = 10.0f; } } for (i = 0; i < verts_num; i++) { float tmp_co[3]; copy_v3_v3(tmp_co, vertexCos[i]); if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { mul_m4_v3(mat, tmp_co); } else { sub_v3_v3(tmp_co, center); } } copy_v3_v3(vec, tmp_co); if (type == MOD_CAST_TYPE_CYLINDER) { vec[2] = 0.0f; } if (has_radius) { if (len_v3(vec) > cmd->radius) { continue; } } if (dvert) { const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(&dvert[i], defgrp_index) : BKE_defvert_find_weight(&dvert[i], defgrp_index); if (weight == 0.0f) { continue; } fac = fac_orig * weight; facm = 1.0f - fac; } normalize_v3(vec); if (flag & MOD_CAST_X) { tmp_co[0] = fac * vec[0] * len + facm * tmp_co[0]; } if (flag & MOD_CAST_Y) { tmp_co[1] = fac * vec[1] * len + facm * tmp_co[1]; } if (flag & MOD_CAST_Z) { tmp_co[2] = fac * vec[2] * len + facm * tmp_co[2]; } if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { mul_m4_v3(imat, tmp_co); } else { add_v3_v3(tmp_co, center); } } copy_v3_v3(vertexCos[i], tmp_co); } } static void cuboid_do(CastModifierData *cmd, const ModifierEvalContext *UNUSED(ctx), Object *ob, Mesh *mesh, float (*vertexCos)[3], int verts_num) { const MDeformVert *dvert = NULL; int defgrp_index; const bool invert_vgroup = (cmd->flag & MOD_CAST_INVERT_VGROUP) != 0; Object *ctrl_ob = NULL; int i; bool has_radius = false; short flag; float fac = cmd->fac; float facm = 1.0f - fac; const float fac_orig = fac; float min[3], max[3], bb[8][3]; float center[3] = {0.0f, 0.0f, 0.0f}; float mat[4][4], imat[4][4]; flag = cmd->flag; ctrl_ob = cmd->object; /* now we check which options the user wants */ /* 1) (flag was checked in the "if (ctrl_ob)" block above) */ /* 2) cmd->radius > 0.0f: only the vertices within this radius from * the center of the effect should be deformed */ if (cmd->radius > FLT_EPSILON) { has_radius = 1; } /* 3) if we were given a vertex group name, * only those vertices should be affected */ if (cmd->defgrp_name[0] != '\0') { MOD_get_vgroup(ob, mesh, cmd->defgrp_name, &dvert, &defgrp_index); } if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { invert_m4_m4(imat, ctrl_ob->object_to_world); mul_m4_m4m4(mat, imat, ob->object_to_world); invert_m4_m4(imat, mat); } invert_m4_m4(ob->imat, ob->object_to_world); mul_v3_m4v3(center, ob->imat, ctrl_ob->object_to_world[3]); } if ((flag & MOD_CAST_SIZE_FROM_RADIUS) && has_radius) { for (i = 0; i < 3; i++) { min[i] = -cmd->radius; max[i] = cmd->radius; } } else if (!(flag & MOD_CAST_SIZE_FROM_RADIUS) && cmd->size > 0) { for (i = 0; i < 3; i++) { min[i] = -cmd->size; max[i] = cmd->size; } } else { /* get bound box */ /* We can't use the object's bound box because other modifiers * may have changed the vertex data. */ INIT_MINMAX(min, max); /* Cast's center is the ob's own center in its local space, * by default, but if the user defined a control object, we use * its location, transformed to ob's local space. */ if (ctrl_ob) { float vec[3]; /* let the center of the ctrl_ob be part of the bound box: */ minmax_v3v3_v3(min, max, center); for (i = 0; i < verts_num; i++) { sub_v3_v3v3(vec, vertexCos[i], center); minmax_v3v3_v3(min, max, vec); } } else { for (i = 0; i < verts_num; i++) { minmax_v3v3_v3(min, max, vertexCos[i]); } } /* we want a symmetric bound box around the origin */ if (fabsf(min[0]) > fabsf(max[0])) { max[0] = fabsf(min[0]); } if (fabsf(min[1]) > fabsf(max[1])) { max[1] = fabsf(min[1]); } if (fabsf(min[2]) > fabsf(max[2])) { max[2] = fabsf(min[2]); } min[0] = -max[0]; min[1] = -max[1]; min[2] = -max[2]; } /* building our custom bounding box */ bb[0][0] = bb[2][0] = bb[4][0] = bb[6][0] = min[0]; bb[1][0] = bb[3][0] = bb[5][0] = bb[7][0] = max[0]; bb[0][1] = bb[1][1] = bb[4][1] = bb[5][1] = min[1]; bb[2][1] = bb[3][1] = bb[6][1] = bb[7][1] = max[1]; bb[0][2] = bb[1][2] = bb[2][2] = bb[3][2] = min[2]; bb[4][2] = bb[5][2] = bb[6][2] = bb[7][2] = max[2]; /* ready to apply the effect, one vertex at a time */ for (i = 0; i < verts_num; i++) { int octant, coord; float d[3], dmax, apex[3], fbb; float tmp_co[3]; copy_v3_v3(tmp_co, vertexCos[i]); if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { mul_m4_v3(mat, tmp_co); } else { sub_v3_v3(tmp_co, center); } } if (has_radius) { if (fabsf(tmp_co[0]) > cmd->radius || fabsf(tmp_co[1]) > cmd->radius || fabsf(tmp_co[2]) > cmd->radius) { continue; } } if (dvert) { const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(&dvert[i], defgrp_index) : BKE_defvert_find_weight(&dvert[i], defgrp_index); if (weight == 0.0f) { continue; } fac = fac_orig * weight; facm = 1.0f - fac; } /* The algorithm used to project the vertices to their * bounding box (bb) is pretty simple: * for each vertex v: * 1) find in which octant v is in; * 2) find which outer "wall" of that octant is closer to v; * 3) calculate factor (var fbb) to project v to that wall; * 4) project. */ /* find in which octant this vertex is in */ octant = 0; if (tmp_co[0] > 0.0f) { octant += 1; } if (tmp_co[1] > 0.0f) { octant += 2; } if (tmp_co[2] > 0.0f) { octant += 4; } /* apex is the bb's vertex at the chosen octant */ copy_v3_v3(apex, bb[octant]); /* find which bb plane is closest to this vertex ... */ d[0] = tmp_co[0] / apex[0]; d[1] = tmp_co[1] / apex[1]; d[2] = tmp_co[2] / apex[2]; /* ... (the closest has the higher (closer to 1) d value) */ dmax = d[0]; coord = 0; if (d[1] > dmax) { dmax = d[1]; coord = 1; } if (d[2] > dmax) { /* dmax = d[2]; */ /* commented, we don't need it */ coord = 2; } /* ok, now we know which coordinate of the vertex to use */ if (fabsf(tmp_co[coord]) < FLT_EPSILON) { /* avoid division by zero */ continue; } /* finally, this is the factor we wanted, to project the vertex * to its bounding box (bb) */ fbb = apex[coord] / tmp_co[coord]; /* calculate the new vertex position */ if (flag & MOD_CAST_X) { tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb; } if (flag & MOD_CAST_Y) { tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb; } if (flag & MOD_CAST_Z) { tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb; } if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { mul_m4_v3(imat, tmp_co); } else { add_v3_v3(tmp_co, center); } } copy_v3_v3(vertexCos[i], tmp_co); } } static void deformVerts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, float (*vertexCos)[3], int verts_num) { CastModifierData *cmd = (CastModifierData *)md; Mesh *mesh_src = NULL; if (ctx->object->type == OB_MESH && cmd->defgrp_name[0] != '\0') { /* mesh_src is only needed for vgroups. */ mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, verts_num, false); } if (cmd->type == MOD_CAST_TYPE_CUBOID) { cuboid_do(cmd, ctx, ctx->object, mesh_src, vertexCos, verts_num); } else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */ sphere_do(cmd, ctx, ctx->object, mesh_src, vertexCos, verts_num); } if (!ELEM(mesh_src, NULL, mesh)) { BKE_id_free(NULL, mesh_src); } } static void deformVertsEM(ModifierData *md, const ModifierEvalContext *ctx, struct BMEditMesh *editData, Mesh *mesh, float (*vertexCos)[3], int verts_num) { CastModifierData *cmd = (CastModifierData *)md; Mesh *mesh_src = NULL; if (cmd->defgrp_name[0] != '\0') { mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, verts_num, false); } if (mesh && BKE_mesh_wrapper_type(mesh) == ME_WRAPPER_TYPE_MDATA) { BLI_assert(mesh->totvert == verts_num); } /* TODO(@campbellbarton): use edit-mode data only (remove this line). */ if (mesh_src != NULL) { BKE_mesh_wrapper_ensure_mdata(mesh_src); } if (cmd->type == MOD_CAST_TYPE_CUBOID) { cuboid_do(cmd, ctx, ctx->object, mesh_src, vertexCos, verts_num); } else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */ sphere_do(cmd, ctx, ctx->object, mesh_src, vertexCos, verts_num); } if (!ELEM(mesh_src, NULL, mesh)) { BKE_id_free(NULL, mesh_src); } } static void panel_draw(const bContext *UNUSED(C), Panel *panel) { uiLayout *row; uiLayout *layout = panel->layout; int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE; PointerRNA ob_ptr; PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr); PointerRNA cast_object_ptr = RNA_pointer_get(ptr, "object"); uiLayoutSetPropSep(layout, true); uiItemR(layout, ptr, "cast_type", 0, NULL, ICON_NONE); row = uiLayoutRowWithHeading(layout, true, IFACE_("Axis")); uiItemR(row, ptr, "use_x", toggles_flag, NULL, ICON_NONE); uiItemR(row, ptr, "use_y", toggles_flag, NULL, ICON_NONE); uiItemR(row, ptr, "use_z", toggles_flag, NULL, ICON_NONE); uiItemR(layout, ptr, "factor", 0, NULL, ICON_NONE); uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE); uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE); uiItemR(layout, ptr, "use_radius_as_size", 0, NULL, ICON_NONE); modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL); uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE); if (!RNA_pointer_is_null(&cast_object_ptr)) { uiItemR(layout, ptr, "use_transform", 0, NULL, ICON_NONE); } modifier_panel_end(layout, ptr); } static void panelRegister(ARegionType *region_type) { modifier_panel_register(region_type, eModifierType_Cast, panel_draw); } ModifierTypeInfo modifierType_Cast = { /* name */ N_("Cast"), /* structName */ "CastModifierData", /* structSize */ sizeof(CastModifierData), /* srna */ &RNA_CastModifier, /* type */ eModifierTypeType_OnlyDeform, /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode, /* icon */ ICON_MOD_CAST, /* copyData */ BKE_modifier_copydata_generic, /* deformVerts */ deformVerts, /* deformMatrices */ NULL, /* deformVertsEM */ deformVertsEM, /* deformMatricesEM */ NULL, /* modifyMesh */ NULL, /* modifyGeometrySet */ NULL, /* initData */ initData, /* requiredDataMask */ requiredDataMask, /* freeData */ NULL, /* isDisabled */ isDisabled, /* updateDepsgraph */ updateDepsgraph, /* dependsOnTime */ NULL, /* dependsOnNormals */ NULL, /* foreachIDLink */ foreachIDLink, /* foreachTexLink */ NULL, /* freeRuntimeData */ NULL, /* panelRegister */ panelRegister, /* blendWrite */ NULL, /* blendRead */ NULL, };