/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once #include "BLI_map.hh" #include "NOD_derived_node_tree.hh" #include "NOD_geometry_nodes_eval_log.hh" #include "NOD_node_tree_multi_function.hh" #include "FN_generic_pointer.hh" #include "DNA_modifier_types.h" namespace geo_log = blender::nodes::geometry_nodes_eval_log; namespace blender::modifiers::geometry_nodes { using namespace nodes::derived_node_tree_types; using fn::GMutablePointer; using fn::GPointer; struct GeometryNodesEvaluationParams { blender::LinearAllocator<> allocator; Map input_values; Vector output_sockets; /* These sockets will be computed but are not part of the output. Their value can be retrieved in * `log_socket_value_fn`. These sockets are not part of `output_sockets` because then the * evaluator would have to keep the socket values in memory until the end, which might not be * necessary in all cases. Sometimes `log_socket_value_fn` might just want to look at the value * and then it can be freed. */ Vector force_compute_sockets; nodes::MultiFunctionByNode *mf_by_node; const NodesModifierData *modifier_; Depsgraph *depsgraph; Object *self_object; geo_log::GeoLogger *geo_logger; Vector r_output_values; }; void evaluate_geometry_nodes(GeometryNodesEvaluationParams ¶ms); } // namespace blender::modifiers::geometry_nodes