/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) Blender Foundation * All rights reserved. */ /** \file * \ingroup modifiers */ #include "BLI_utildefines.h" #include "BLI_math.h" #include "BLI_math_inline.h" #include "BLI_task.h" #include "DNA_customdata_types.h" #include "DNA_object_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_scene_types.h" #include "BKE_library.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_ocean.h" #include "DEG_depsgraph_query.h" #include "MOD_modifiertypes.h" #ifdef WITH_OCEANSIM static void init_cache_data(Object *ob, struct OceanModifierData *omd) { const char *relbase = modifier_path_relbase_from_global(ob); omd->oceancache = BKE_ocean_init_cache(omd->cachepath, relbase, omd->bakestart, omd->bakeend, omd->wave_scale, omd->chop_amount, omd->foam_coverage, omd->foam_fade, omd->resolution); } static void simulate_ocean_modifier(struct OceanModifierData *omd) { BKE_ocean_simulate(omd->ocean, omd->time, omd->wave_scale, omd->chop_amount); } #endif /* WITH_OCEANSIM */ /* Modifier Code */ static void initData(ModifierData *md) { #ifdef WITH_OCEANSIM OceanModifierData *omd = (OceanModifierData *)md; omd->resolution = 7; omd->spatial_size = 50; omd->wave_alignment = 0.0; omd->wind_velocity = 30.0; omd->damp = 0.5; omd->smallest_wave = 0.01; omd->wave_direction = 0.0; omd->depth = 200.0; omd->wave_scale = 1.0; omd->chop_amount = 1.0; omd->foam_coverage = 0.0; omd->seed = 0; omd->time = 1.0; omd->size = 1.0; omd->repeat_x = 1; omd->repeat_y = 1; modifier_path_init(omd->cachepath, sizeof(omd->cachepath), "cache_ocean"); omd->cached = 0; omd->bakestart = 1; omd->bakeend = 250; omd->oceancache = NULL; omd->foam_fade = 0.98; omd->foamlayername[0] = '\0'; /* layer name empty by default */ omd->ocean = BKE_ocean_add(); BKE_ocean_init_from_modifier(omd->ocean, omd); simulate_ocean_modifier(omd); #else /* WITH_OCEANSIM */ /* unused */ (void)md; #endif /* WITH_OCEANSIM */ } static void freeData(ModifierData *md) { #ifdef WITH_OCEANSIM OceanModifierData *omd = (OceanModifierData *)md; BKE_ocean_free(omd->ocean); if (omd->oceancache) { BKE_ocean_free_cache(omd->oceancache); } #else /* WITH_OCEANSIM */ /* unused */ (void)md; #endif /* WITH_OCEANSIM */ } static void copyData(const ModifierData *md, ModifierData *target, const int flag) { #ifdef WITH_OCEANSIM # if 0 const OceanModifierData *omd = (const OceanModifierData *)md; # endif OceanModifierData *tomd = (OceanModifierData *)target; modifier_copyData_generic(md, target, flag); /* The oceancache object will be recreated for this copy * automatically when cached=true */ tomd->oceancache = NULL; tomd->ocean = BKE_ocean_add(); BKE_ocean_init_from_modifier(tomd->ocean, tomd); simulate_ocean_modifier(tomd); #else /* WITH_OCEANSIM */ /* unused */ (void)md; (void)target; (void)flag; #endif /* WITH_OCEANSIM */ } #ifdef WITH_OCEANSIM static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks) { OceanModifierData *omd = (OceanModifierData *)md; if (omd->flag & MOD_OCEAN_GENERATE_FOAM) { r_cddata_masks->fmask |= CD_MASK_MCOL; /* XXX Should be loop cddata I guess? */ } } #else /* WITH_OCEANSIM */ static void requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md), CustomData_MeshMasks *UNUSED(r_cddata_masks)) { } #endif /* WITH_OCEANSIM */ static bool dependsOnNormals(ModifierData *md) { OceanModifierData *omd = (OceanModifierData *)md; return (omd->geometry_mode != MOD_OCEAN_GEOM_GENERATE); } #ifdef WITH_OCEANSIM typedef struct GenerateOceanGeometryData { MVert *mverts; MPoly *mpolys; MLoop *mloops; MLoopUV *mloopuvs; int res_x, res_y; int rx, ry; float ox, oy; float sx, sy; float ix, iy; } GenerateOceanGeometryData; static void generate_ocean_geometry_vertices(void *__restrict userdata, const int y, const TaskParallelTLS *__restrict UNUSED(tls)) { GenerateOceanGeometryData *gogd = userdata; int x; for (x = 0; x <= gogd->res_x; x++) { const int i = y * (gogd->res_x + 1) + x; float *co = gogd->mverts[i].co; co[0] = gogd->ox + (x * gogd->sx); co[1] = gogd->oy + (y * gogd->sy); co[2] = 0.0f; } } static void generate_ocean_geometry_polygons(void *__restrict userdata, const int y, const TaskParallelTLS *__restrict UNUSED(tls)) { GenerateOceanGeometryData *gogd = userdata; int x; for (x = 0; x < gogd->res_x; x++) { const int fi = y * gogd->res_x + x; const int vi = y * (gogd->res_x + 1) + x; MPoly *mp = &gogd->mpolys[fi]; MLoop *ml = &gogd->mloops[fi * 4]; ml->v = vi; ml++; ml->v = vi + 1; ml++; ml->v = vi + 1 + gogd->res_x + 1; ml++; ml->v = vi + gogd->res_x + 1; ml++; mp->loopstart = fi * 4; mp->totloop = 4; mp->flag |= ME_SMOOTH; } } static void generate_ocean_geometry_uvs(void *__restrict userdata, const int y, const TaskParallelTLS *__restrict UNUSED(tls)) { GenerateOceanGeometryData *gogd = userdata; int x; for (x = 0; x < gogd->res_x; x++) { const int i = y * gogd->res_x + x; MLoopUV *luv = &gogd->mloopuvs[i * 4]; luv->uv[0] = x * gogd->ix; luv->uv[1] = y * gogd->iy; luv++; luv->uv[0] = (x + 1) * gogd->ix; luv->uv[1] = y * gogd->iy; luv++; luv->uv[0] = (x + 1) * gogd->ix; luv->uv[1] = (y + 1) * gogd->iy; luv++; luv->uv[0] = x * gogd->ix; luv->uv[1] = (y + 1) * gogd->iy; luv++; } } static Mesh *generate_ocean_geometry(OceanModifierData *omd) { Mesh *result; GenerateOceanGeometryData gogd; int num_verts; int num_polys; const bool use_threading = omd->resolution > 4; gogd.rx = omd->resolution * omd->resolution; gogd.ry = omd->resolution * omd->resolution; gogd.res_x = gogd.rx * omd->repeat_x; gogd.res_y = gogd.ry * omd->repeat_y; num_verts = (gogd.res_x + 1) * (gogd.res_y + 1); num_polys = gogd.res_x * gogd.res_y; gogd.sx = omd->size * omd->spatial_size; gogd.sy = omd->size * omd->spatial_size; gogd.ox = -gogd.sx / 2.0f; gogd.oy = -gogd.sy / 2.0f; gogd.sx /= gogd.rx; gogd.sy /= gogd.ry; result = BKE_mesh_new_nomain(num_verts, 0, 0, num_polys * 4, num_polys); gogd.mverts = result->mvert; gogd.mpolys = result->mpoly; gogd.mloops = result->mloop; TaskParallelSettings settings; BLI_parallel_range_settings_defaults(&settings); settings.use_threading = use_threading; /* create vertices */ BLI_task_parallel_range(0, gogd.res_y + 1, &gogd, generate_ocean_geometry_vertices, &settings); /* create faces */ BLI_task_parallel_range(0, gogd.res_y, &gogd, generate_ocean_geometry_polygons, &settings); BKE_mesh_calc_edges(result, false, false); /* add uvs */ if (CustomData_number_of_layers(&result->ldata, CD_MLOOPUV) < MAX_MTFACE) { gogd.mloopuvs = CustomData_add_layer( &result->ldata, CD_MLOOPUV, CD_CALLOC, NULL, num_polys * 4); if (gogd.mloopuvs) { /* unlikely to fail */ gogd.ix = 1.0 / gogd.rx; gogd.iy = 1.0 / gogd.ry; BLI_task_parallel_range(0, gogd.res_y, &gogd, generate_ocean_geometry_uvs, &settings); } } result->runtime.cd_dirty_vert |= CD_MASK_NORMAL; return result; } static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh) { OceanModifierData *omd = (OceanModifierData *)md; int cfra_scene = (int)DEG_get_ctime(ctx->depsgraph); Object *ob = ctx->object; bool allocated_ocean = false; Mesh *result = NULL; OceanResult ocr; MVert *mverts; int cfra_for_cache; int i, j; /* use cached & inverted value for speed * expanded this would read... * * (axis / (omd->size * omd->spatial_size)) + 0.5f) */ # define OCEAN_CO(_size_co_inv, _v) ((_v * _size_co_inv) + 0.5f) const float size_co_inv = 1.0f / (omd->size * omd->spatial_size); /* can happen in when size is small, avoid bad array lookups later and quit now */ if (!isfinite(size_co_inv)) { return mesh; } /* do ocean simulation */ if (omd->cached == true) { if (!omd->oceancache) { init_cache_data(ob, omd); } BKE_ocean_simulate_cache(omd->oceancache, cfra_scene); } else { /* omd->ocean is NULL on an original object (in contrast to an evaluated one). * We can create a new one, but we have to free it as well once we're done. * This function is only called on an original object when applying the modifier * using the 'Apply Modifier' button, and thus it is not called frequently for * simulation. */ allocated_ocean |= BKE_ocean_ensure(omd); simulate_ocean_modifier(omd); } if (omd->geometry_mode == MOD_OCEAN_GEOM_GENERATE) { result = generate_ocean_geometry(omd); BKE_mesh_ensure_normals(result); } else if (omd->geometry_mode == MOD_OCEAN_GEOM_DISPLACE) { BKE_id_copy_ex(NULL, &mesh->id, (ID **)&result, LIB_ID_COPY_LOCALIZE); } cfra_for_cache = cfra_scene; CLAMP(cfra_for_cache, omd->bakestart, omd->bakeend); cfra_for_cache -= omd->bakestart; /* shift to 0 based */ mverts = result->mvert; /* add vcols before displacement - allows lookup based on position */ if (omd->flag & MOD_OCEAN_GENERATE_FOAM) { if (CustomData_number_of_layers(&result->ldata, CD_MLOOPCOL) < MAX_MCOL) { const int num_polys = result->totpoly; const int num_loops = result->totloop; MLoop *mloops = result->mloop; MLoopCol *mloopcols = CustomData_add_layer_named( &result->ldata, CD_MLOOPCOL, CD_CALLOC, NULL, num_loops, omd->foamlayername); if (mloopcols) { /* unlikely to fail */ MPoly *mpolys = result->mpoly; MPoly *mp; for (i = 0, mp = mpolys; i < num_polys; i++, mp++) { MLoop *ml = &mloops[mp->loopstart]; MLoopCol *mlcol = &mloopcols[mp->loopstart]; for (j = mp->totloop; j--; ml++, mlcol++) { const float *vco = mverts[ml->v].co; const float u = OCEAN_CO(size_co_inv, vco[0]); const float v = OCEAN_CO(size_co_inv, vco[1]); float foam; if (omd->oceancache && omd->cached == true) { BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra_for_cache, u, v); foam = ocr.foam; CLAMP(foam, 0.0f, 1.0f); } else { BKE_ocean_eval_uv(omd->ocean, &ocr, u, v); foam = BKE_ocean_jminus_to_foam(ocr.Jminus, omd->foam_coverage); } mlcol->r = mlcol->g = mlcol->b = (char)(foam * 255); /* This needs to be set (render engine uses) */ mlcol->a = 255; } } } } } /* displace the geometry */ /* Note: tried to parallelized that one and previous foam loop, * but gives 20% slower results... odd. */ { const int num_verts = result->totvert; for (i = 0; i < num_verts; i++) { float *vco = mverts[i].co; const float u = OCEAN_CO(size_co_inv, vco[0]); const float v = OCEAN_CO(size_co_inv, vco[1]); if (omd->oceancache && omd->cached == true) { BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra_for_cache, u, v); } else { BKE_ocean_eval_uv(omd->ocean, &ocr, u, v); } vco[2] += ocr.disp[1]; if (omd->chop_amount > 0.0f) { vco[0] += ocr.disp[0]; vco[1] += ocr.disp[2]; } } } if (allocated_ocean) { BKE_ocean_free(omd->ocean); omd->ocean = NULL; } # undef OCEAN_CO return result; } #else /* WITH_OCEANSIM */ static Mesh *doOcean(ModifierData *UNUSED(md), const ModifierEvalContext *UNUSED(ctx), Mesh *mesh) { return mesh; } #endif /* WITH_OCEANSIM */ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh) { Mesh *result; result = doOcean(md, ctx, mesh); if (result != mesh) { result->runtime.cd_dirty_vert |= CD_MASK_NORMAL; } return result; } ModifierTypeInfo modifierType_Ocean = { /* name */ "Ocean", /* structName */ "OceanModifierData", /* structSize */ sizeof(OceanModifierData), /* type */ eModifierTypeType_Constructive, /* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode, /* copyData */ copyData, /* deformMatrices_DM */ NULL, /* deformMatrices */ NULL, /* deformVertsEM */ NULL, /* deformMatricesEM */ NULL, /* applyModifier */ applyModifier, /* initData */ initData, /* requiredDataMask */ requiredDataMask, /* freeData */ freeData, /* isDisabled */ NULL, /* updateDepsgraph */ NULL, /* dependsOnTime */ NULL, /* dependsOnNormals */ dependsOnNormals, /* foreachObjectLink */ NULL, /* foreachIDLink */ NULL, /* foreachTexLink */ NULL, /* freeRuntimeData */ NULL, };