/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 by the Blender Foundation. * All rights reserved. * * Contributor(s): Daniel Dunbar * Ton Roosendaal, * Ben Batt, * Brecht Van Lommel, * Campbell Barton * * ***** END GPL LICENSE BLOCK ***** * */ /** \file blender/modifiers/intern/MOD_softbody.c * \ingroup modifiers */ #include #include "DNA_scene_types.h" #include "DNA_object_force.h" #include "BLI_utildefines.h" #include "BKE_cdderivedmesh.h" #include "BKE_layer.h" #include "BKE_particle.h" #include "BKE_softbody.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_build.h" #include "MOD_modifiertypes.h" static void deformVerts(ModifierData *md, const EvaluationContext *eval_ctx, Object *ob, DerivedMesh *UNUSED(derivedData), float (*vertexCos)[3], int numVerts, ModifierApplyFlag UNUSED(flag)) { sbObjectStep(eval_ctx, md->scene, ob, (float)md->scene->r.cfra, vertexCos, numVerts); } static bool dependsOnTime(ModifierData *UNUSED(md)) { return true; } static void updateDepsgraph(ModifierData *UNUSED(md), struct Main *UNUSED(bmain), struct Scene *scene, Object *ob, struct DepsNodeHandle *node) { if (ob->soft) { /* Actual code uses ccd_build_deflector_hash */ DEG_add_collision_relations(node, scene, ob, ob->soft->collision_group, eModifierType_Collision, NULL, false, "Softbody Collision"); DEG_add_forcefield_relations(node, scene, ob, ob->soft->effector_weights, true, 0, "Softbody Field"); } } ModifierTypeInfo modifierType_Softbody = { /* name */ "Softbody", /* structName */ "SoftbodyModifierData", /* structSize */ sizeof(SoftbodyModifierData), /* type */ eModifierTypeType_OnlyDeform, /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice | eModifierTypeFlag_RequiresOriginalData | eModifierTypeFlag_Single, /* copyData */ NULL, /* deformVerts */ deformVerts, /* deformMatrices */ NULL, /* deformVertsEM */ NULL, /* deformMatricesEM */ NULL, /* applyModifier */ NULL, /* applyModifierEM */ NULL, /* initData */ NULL, /* requiredDataMask */ NULL, /* freeData */ NULL, /* isDisabled */ NULL, /* updateDepsgraph */ updateDepsgraph, /* dependsOnTime */ dependsOnTime, /* dependsOnNormals */ NULL, /* foreachObjectLink */ NULL, /* foreachIDLink */ NULL, /* foreachTexLink */ NULL, };