/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 by the Blender Foundation. * All rights reserved. */ /** \file * \ingroup modifiers */ #include #include "BLI_utildefines.h" #include "BLT_translation.h" #include "DNA_mesh_types.h" #include "DNA_object_force_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "BKE_context.h" #include "BKE_layer.h" #include "BKE_particle.h" #include "BKE_screen.h" #include "BKE_softbody.h" #include "UI_interface.h" #include "UI_resources.h" #include "RNA_access.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_build.h" #include "DEG_depsgraph_physics.h" #include "DEG_depsgraph_query.h" #include "MOD_modifiertypes.h" #include "MOD_ui_common.h" static void deformVerts(ModifierData *UNUSED(md), const ModifierEvalContext *ctx, Mesh *UNUSED(derivedData), float (*vertexCos)[3], int numVerts) { Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph); sbObjectStep( ctx->depsgraph, scene, ctx->object, DEG_get_ctime(ctx->depsgraph), vertexCos, numVerts); } static bool dependsOnTime(ModifierData *UNUSED(md)) { return true; } static void updateDepsgraph(ModifierData *UNUSED(md), const ModifierUpdateDepsgraphContext *ctx) { if (ctx->object->soft) { /* Actual code uses ccd_build_deflector_hash */ DEG_add_collision_relations(ctx->node, ctx->object, ctx->object->soft->collision_group, eModifierType_Collision, NULL, "Softbody Collision"); DEG_add_forcefield_relations( ctx->node, ctx->object, ctx->object->soft->effector_weights, true, 0, "Softbody Field"); } /* We need own transformation as well. */ DEG_add_modifier_to_transform_relation(ctx->node, "SoftBody Modifier"); } static void panel_draw(const bContext *UNUSED(C), Panel *panel) { uiLayout *layout = panel->layout; PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL); uiItemL(layout, IFACE_("Settings are inside the Physics tab"), ICON_NONE); modifier_panel_end(layout, ptr); } static void panelRegister(ARegionType *region_type) { modifier_panel_register(region_type, eModifierType_Softbody, panel_draw); } ModifierTypeInfo modifierType_Softbody = { /* name */ "Softbody", /* structName */ "SoftbodyModifierData", /* structSize */ sizeof(SoftbodyModifierData), /* srna */ &RNA_SoftBodyModifier, /* type */ eModifierTypeType_OnlyDeform, /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_RequiresOriginalData | eModifierTypeFlag_Single | eModifierTypeFlag_UsesPointCache, /* icon */ ICON_MOD_SOFT, /* copyData */ NULL, /* deformVerts */ deformVerts, /* deformMatrices */ NULL, /* deformVertsEM */ NULL, /* deformMatricesEM */ NULL, /* modifyMesh */ NULL, /* modifyHair */ NULL, /* modifyGeometrySet */ NULL, /* initData */ NULL, /* requiredDataMask */ NULL, /* freeData */ NULL, /* isDisabled */ NULL, /* updateDepsgraph */ updateDepsgraph, /* dependsOnTime */ dependsOnTime, /* dependsOnNormals */ NULL, /* foreachIDLink */ NULL, /* foreachTexLink */ NULL, /* freeRuntimeData */ NULL, /* panelRegister */ panelRegister, /* blendWrite */ NULL, /* blendRead */ NULL, };