/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Ben Batt * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/modifiers/intern/MOD_util.c * \ingroup modifiers */ #include #include "DNA_lattice_types.h" #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "DNA_curve_types.h" #include "DNA_meshdata_types.h" #include "BLI_utildefines.h" #include "BLI_math_vector.h" #include "BLI_math_matrix.h" #include "BKE_cdderivedmesh.h" #include "BKE_deform.h" #include "BKE_lattice.h" #include "BKE_mesh.h" #include "BKE_displist.h" #include "BKE_modifier.h" #include "MOD_util.h" #include "MOD_modifiertypes.h" #include "MEM_guardedalloc.h" #include "RE_shader_ext.h" void get_texture_value(Tex *texture, float *tex_co, TexResult *texres) { int result_type; /* no node textures for now */ result_type = multitex_ext_safe(texture, tex_co, texres); /* if the texture gave an RGB value, we assume it didn't give a valid * intensity, so calculate one (formula from do_material_tex). * if the texture didn't give an RGB value, copy the intensity across */ if(result_type & TEX_RGB) texres->tin = (0.35f * texres->tr + 0.45f * texres->tg + 0.2f * texres->tb); else texres->tr = texres->tg = texres->tb = texres->tin; } void get_texture_coords(MappingInfoModifierData *dmd, Object *ob, DerivedMesh *dm, float (*co)[3], float (*texco)[3], int numVerts) { int i; int texmapping = dmd->texmapping; float mapob_imat[4][4]; if(texmapping == MOD_DISP_MAP_OBJECT) { if(dmd->map_object) invert_m4_m4(mapob_imat, dmd->map_object->obmat); else /* if there is no map object, default to local */ texmapping = MOD_DISP_MAP_LOCAL; } /* UVs need special handling, since they come from faces */ if(texmapping == MOD_DISP_MAP_UV) { if(CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) { MPoly *mpoly = dm->getPolyArray(dm); MPoly *mp; MLoop *mloop = dm->getLoopArray(dm); char *done = MEM_callocN(sizeof(*done) * numVerts, "get_texture_coords done"); int numPolys = dm->getNumPolys(dm); char uvname[MAX_CUSTOMDATA_LAYER_NAME]; MLoopUV *mloop_uv; CustomData_validate_layer_name(&dm->loopData, CD_MLOOPUV, dmd->uvlayer_name, uvname); mloop_uv = CustomData_get_layer_named(&dm->loopData, CD_MLOOPUV, uvname); /* verts are given the UV from the first face that uses them */ for(i = 0, mp = mpoly; i < numPolys; ++i, ++mp) { unsigned int fidx= mp->totloop - 1; do { unsigned int lidx= mp->loopstart + fidx; unsigned int vidx= mloop[lidx].v; if (done[vidx] == 0) { /* remap UVs from [0, 1] to [-1, 1] */ texco[vidx][0] = (mloop_uv[lidx].uv[0] * 2.0f) - 1.0f; texco[vidx][1] = (mloop_uv[lidx].uv[1] * 2.0f) - 1.0f; done[vidx] = 1; } } while (fidx--); } MEM_freeN(done); return; } else /* if there are no UVs, default to local */ texmapping = MOD_DISP_MAP_LOCAL; } for(i = 0; i < numVerts; ++i, ++co, ++texco) { switch(texmapping) { case MOD_DISP_MAP_LOCAL: copy_v3_v3(*texco, *co); break; case MOD_DISP_MAP_GLOBAL: mul_v3_m4v3(*texco, ob->obmat, *co); break; case MOD_DISP_MAP_OBJECT: mul_v3_m4v3(*texco, ob->obmat, *co); mul_m4_v3(mapob_imat, *texco); break; } } } void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3]) { while((md=md->next) && md->type==eModifierType_Armature) { ArmatureModifierData *amd = (ArmatureModifierData*) md; if(amd->multi && amd->prevCos==NULL) amd->prevCos= MEM_dupallocN(vertexCos); else break; } /* lattice/mesh modifier too */ } /* returns a cdderivedmesh if dm == NULL or is another type of derivedmesh */ DerivedMesh *get_cddm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*vertexCos)[3]) { if(dm && dm->type == DM_TYPE_CDDM) return dm; if(!dm) { dm= get_dm(ob, em, dm, vertexCos, 0); } else { dm= CDDM_copy(dm); CDDM_apply_vert_coords(dm, vertexCos); } if(dm) CDDM_calc_normals(dm); return dm; } /* returns a derived mesh if dm == NULL, for deforming modifiers that need it */ DerivedMesh *get_dm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], int orco) { if(dm) return dm; if(ob->type==OB_MESH) { if(em) dm= CDDM_from_BMEditMesh(em, ob->data, FALSE, FALSE); else dm = CDDM_from_mesh((struct Mesh *)(ob->data), ob); if(vertexCos) { CDDM_apply_vert_coords(dm, vertexCos); //CDDM_calc_normals(dm); } if(orco) DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob)); } else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) { dm= CDDM_from_curve(ob); } return dm; } void modifier_get_vgroup(Object *ob, DerivedMesh *dm, const char *name, MDeformVert **dvert, int *defgrp_index) { *defgrp_index = defgroup_name_index(ob, name); *dvert = NULL; if(*defgrp_index >= 0) { if(ob->type == OB_LATTICE) *dvert = lattice_get_deform_verts(ob); else if(dm) *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); } } /* only called by BKE_modifier.h/modifier.c */ void modifier_type_init(ModifierTypeInfo *types[]) { #define INIT_TYPE(typeName) (types[eModifierType_##typeName] = &modifierType_##typeName) INIT_TYPE(None); INIT_TYPE(Curve); INIT_TYPE(Lattice); INIT_TYPE(Subsurf); INIT_TYPE(Build); INIT_TYPE(Array); INIT_TYPE(Mirror); INIT_TYPE(EdgeSplit); INIT_TYPE(Bevel); INIT_TYPE(Displace); INIT_TYPE(UVProject); INIT_TYPE(Decimate); INIT_TYPE(Smooth); INIT_TYPE(Cast); INIT_TYPE(Wave); INIT_TYPE(Armature); INIT_TYPE(Hook); INIT_TYPE(Softbody); INIT_TYPE(Cloth); INIT_TYPE(Collision); INIT_TYPE(Boolean); INIT_TYPE(MeshDeform); INIT_TYPE(Ocean); INIT_TYPE(ParticleSystem); INIT_TYPE(ParticleInstance); INIT_TYPE(Explode); INIT_TYPE(Shrinkwrap); INIT_TYPE(Fluidsim); INIT_TYPE(Mask); INIT_TYPE(SimpleDeform); INIT_TYPE(Multires); INIT_TYPE(Surface); INIT_TYPE(Smoke); INIT_TYPE(ShapeKey); INIT_TYPE(Solidify); INIT_TYPE(Screw); INIT_TYPE(Warp); INIT_TYPE(WeightVGEdit); INIT_TYPE(WeightVGMix); INIT_TYPE(WeightVGProximity); INIT_TYPE(DynamicPaint); INIT_TYPE(Remesh); #undef INIT_TYPE }