/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Ben Batt * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/modifiers/intern/MOD_util.c * \ingroup modifiers */ #include #include "DNA_image_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_utildefines.h" #include "BLI_math_vector.h" #include "BLI_math_matrix.h" #include "BKE_cdderivedmesh.h" #include "BKE_deform.h" #include "BKE_image.h" #include "BKE_lattice.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "MOD_util.h" #include "MOD_modifiertypes.h" #include "MEM_guardedalloc.h" #ifdef OPENNL_THREADING_HACK #include "BLI_threads.h" #endif void modifier_init_texture(const Scene *scene, Tex *tex) { if (!tex) return; if (tex->ima && BKE_image_is_animated(tex->ima)) { BKE_image_user_frame_calc(&tex->iuser, scene->r.cfra, 0); } } void get_texture_coords(MappingInfoModifierData *dmd, Object *ob, DerivedMesh *dm, float (*co)[3], float (*texco)[3], int numVerts) { int i; int texmapping = dmd->texmapping; float mapob_imat[4][4]; if (texmapping == MOD_DISP_MAP_OBJECT) { if (dmd->map_object) invert_m4_m4(mapob_imat, dmd->map_object->obmat); else /* if there is no map object, default to local */ texmapping = MOD_DISP_MAP_LOCAL; } /* UVs need special handling, since they come from faces */ if (texmapping == MOD_DISP_MAP_UV) { if (CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) { MPoly *mpoly = dm->getPolyArray(dm); MPoly *mp; MLoop *mloop = dm->getLoopArray(dm); char *done = MEM_callocN(sizeof(*done) * numVerts, "get_texture_coords done"); int numPolys = dm->getNumPolys(dm); char uvname[MAX_CUSTOMDATA_LAYER_NAME]; MLoopUV *mloop_uv; CustomData_validate_layer_name(&dm->loopData, CD_MLOOPUV, dmd->uvlayer_name, uvname); mloop_uv = CustomData_get_layer_named(&dm->loopData, CD_MLOOPUV, uvname); /* verts are given the UV from the first face that uses them */ for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) { unsigned int fidx = mp->totloop - 1; do { unsigned int lidx = mp->loopstart + fidx; unsigned int vidx = mloop[lidx].v; if (done[vidx] == 0) { /* remap UVs from [0, 1] to [-1, 1] */ texco[vidx][0] = (mloop_uv[lidx].uv[0] * 2.0f) - 1.0f; texco[vidx][1] = (mloop_uv[lidx].uv[1] * 2.0f) - 1.0f; done[vidx] = 1; } } while (fidx--); } MEM_freeN(done); return; } else /* if there are no UVs, default to local */ texmapping = MOD_DISP_MAP_LOCAL; } for (i = 0; i < numVerts; ++i, ++co, ++texco) { switch (texmapping) { case MOD_DISP_MAP_LOCAL: copy_v3_v3(*texco, *co); break; case MOD_DISP_MAP_GLOBAL: mul_v3_m4v3(*texco, ob->obmat, *co); break; case MOD_DISP_MAP_OBJECT: mul_v3_m4v3(*texco, ob->obmat, *co); mul_m4_v3(mapob_imat, *texco); break; } } } void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3]) { while ((md = md->next) && md->type == eModifierType_Armature) { ArmatureModifierData *amd = (ArmatureModifierData *) md; if (amd->multi && amd->prevCos == NULL) amd->prevCos = MEM_dupallocN(vertexCos); else break; } /* lattice/mesh modifier too */ } /* returns a cdderivedmesh if dm == NULL or is another type of derivedmesh */ DerivedMesh *get_cddm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], bool use_normals) { if (dm) { if (dm->type != DM_TYPE_CDDM) { dm = CDDM_copy(dm); } CDDM_apply_vert_coords(dm, vertexCos); if (use_normals) { DM_ensure_normals(dm); } } else { dm = get_dm(ob, em, dm, vertexCos, use_normals, false); } return dm; } /* returns a derived mesh if dm == NULL, for deforming modifiers that need it */ DerivedMesh *get_dm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], bool use_normals, bool use_orco) { if (dm) { /* pass */ } else if (ob->type == OB_MESH) { if (em) dm = CDDM_from_editbmesh(em, false, false); else dm = CDDM_from_mesh((struct Mesh *)(ob->data)); if (vertexCos) { CDDM_apply_vert_coords(dm, vertexCos); dm->dirty |= DM_DIRTY_NORMALS; } if (use_orco) { DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, BKE_mesh_orco_verts_get(ob)); } } else if (ELEM(ob->type, OB_FONT, OB_CURVE, OB_SURF)) { dm = CDDM_from_curve(ob); } if (use_normals) { if (LIKELY(dm)) { DM_ensure_normals(dm); } } return dm; } /* Get derived mesh for other object, which is used as an operand for the modifier, * i.e. second operand for boolean modifier. */ DerivedMesh *get_dm_for_modifier(Object *ob, ModifierApplyFlag flag) { if (flag & MOD_APPLY_RENDER) { /* TODO(sergey): Use proper derived render in the future. */ return ob->derivedFinal; } else { return ob->derivedFinal; } } void modifier_get_vgroup(Object *ob, DerivedMesh *dm, const char *name, MDeformVert **dvert, int *defgrp_index) { *defgrp_index = defgroup_name_index(ob, name); *dvert = NULL; if (*defgrp_index != -1) { if (ob->type == OB_LATTICE) *dvert = BKE_lattice_deform_verts_get(ob); else if (dm) *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); } } #ifdef OPENNL_THREADING_HACK static ThreadMutex opennl_context_mutex = BLI_MUTEX_INITIALIZER; void modifier_opennl_lock(void) { BLI_mutex_lock(&opennl_context_mutex); } void modifier_opennl_unlock(void) { BLI_mutex_unlock(&opennl_context_mutex); } #endif /* only called by BKE_modifier.h/modifier.c */ void modifier_type_init(ModifierTypeInfo *types[]) { #define INIT_TYPE(typeName) (types[eModifierType_##typeName] = &modifierType_##typeName) INIT_TYPE(None); INIT_TYPE(Curve); INIT_TYPE(Lattice); INIT_TYPE(Subsurf); INIT_TYPE(Build); INIT_TYPE(Array); INIT_TYPE(Mirror); INIT_TYPE(EdgeSplit); INIT_TYPE(Bevel); INIT_TYPE(Displace); INIT_TYPE(UVProject); INIT_TYPE(Decimate); INIT_TYPE(Smooth); INIT_TYPE(Cast); INIT_TYPE(Wave); INIT_TYPE(Armature); INIT_TYPE(Hook); INIT_TYPE(Softbody); INIT_TYPE(Cloth); INIT_TYPE(Collision); INIT_TYPE(Boolean); INIT_TYPE(MeshDeform); INIT_TYPE(Ocean); INIT_TYPE(ParticleSystem); INIT_TYPE(ParticleInstance); INIT_TYPE(Explode); INIT_TYPE(Shrinkwrap); INIT_TYPE(Fluidsim); INIT_TYPE(Mask); INIT_TYPE(SimpleDeform); INIT_TYPE(Multires); INIT_TYPE(Surface); INIT_TYPE(Smoke); INIT_TYPE(ShapeKey); INIT_TYPE(Solidify); INIT_TYPE(Screw); INIT_TYPE(Warp); INIT_TYPE(WeightVGEdit); INIT_TYPE(WeightVGMix); INIT_TYPE(WeightVGProximity); INIT_TYPE(DynamicPaint); INIT_TYPE(Remesh); INIT_TYPE(Skin); INIT_TYPE(LaplacianSmooth); INIT_TYPE(Triangulate); INIT_TYPE(UVWarp); INIT_TYPE(MeshCache); INIT_TYPE(LaplacianDeform); INIT_TYPE(Wireframe); INIT_TYPE(DataTransfer); INIT_TYPE(NormalEdit); INIT_TYPE(CorrectiveSmooth); #undef INIT_TYPE }