/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2005 Blender Foundation. All rights reserved. */ /** \file * \ingroup modifiers */ #include #include "BLI_utildefines.h" #include "BLI_bitmap.h" #include "BLI_math_matrix.h" #include "BLI_math_vector.h" #include "DNA_image_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BKE_action.h" /* BKE_pose_channel_find_name */ #include "BKE_deform.h" #include "BKE_editmesh.h" #include "BKE_image.h" #include "BKE_lattice.h" #include "BKE_lib_id.h" #include "BKE_mesh.h" #include "BKE_mesh_wrapper.h" #include "BKE_object.h" #include "BKE_modifier.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" #include "MOD_modifiertypes.h" #include "MOD_util.h" #include "MEM_guardedalloc.h" #include "bmesh.h" void MOD_init_texture(MappingInfoModifierData *dmd, const ModifierEvalContext *ctx) { Tex *tex = dmd->texture; if (tex == NULL) { return; } if (tex->ima && BKE_image_is_animated(tex->ima)) { BKE_image_user_frame_calc(tex->ima, &tex->iuser, DEG_get_ctime(ctx->depsgraph)); } } /* TODO: to be renamed to get_texture_coords once we are done with moving modifiers to Mesh. */ void MOD_get_texture_coords(MappingInfoModifierData *dmd, const ModifierEvalContext *UNUSED(ctx), Object *ob, Mesh *mesh, float (*cos)[3], float (*r_texco)[3]) { const int verts_num = mesh->totvert; int i; int texmapping = dmd->texmapping; float mapref_imat[4][4]; if (texmapping == MOD_DISP_MAP_OBJECT) { if (dmd->map_object != NULL) { Object *map_object = dmd->map_object; if (dmd->map_bone[0] != '\0') { bPoseChannel *pchan = BKE_pose_channel_find_name(map_object->pose, dmd->map_bone); if (pchan) { float mat_bone_world[4][4]; mul_m4_m4m4(mat_bone_world, map_object->obmat, pchan->pose_mat); invert_m4_m4(mapref_imat, mat_bone_world); } else { invert_m4_m4(mapref_imat, map_object->obmat); } } else { invert_m4_m4(mapref_imat, map_object->obmat); } } else { /* if there is no map object, default to local */ texmapping = MOD_DISP_MAP_LOCAL; } } /* UVs need special handling, since they come from faces */ if (texmapping == MOD_DISP_MAP_UV) { if (CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) { MPoly *mpoly = mesh->mpoly; MPoly *mp; MLoop *mloop = mesh->mloop; BLI_bitmap *done = BLI_BITMAP_NEW(verts_num, __func__); const int polys_num = mesh->totpoly; char uvname[MAX_CUSTOMDATA_LAYER_NAME]; MLoopUV *mloop_uv; CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, dmd->uvlayer_name, uvname); mloop_uv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname); /* verts are given the UV from the first face that uses them */ for (i = 0, mp = mpoly; i < polys_num; i++, mp++) { uint fidx = mp->totloop - 1; do { uint lidx = mp->loopstart + fidx; uint vidx = mloop[lidx].v; if (!BLI_BITMAP_TEST(done, vidx)) { /* remap UVs from [0, 1] to [-1, 1] */ r_texco[vidx][0] = (mloop_uv[lidx].uv[0] * 2.0f) - 1.0f; r_texco[vidx][1] = (mloop_uv[lidx].uv[1] * 2.0f) - 1.0f; BLI_BITMAP_ENABLE(done, vidx); } } while (fidx--); } MEM_freeN(done); return; } /* if there are no UVs, default to local */ texmapping = MOD_DISP_MAP_LOCAL; } MVert *mv = mesh->mvert; for (i = 0; i < verts_num; i++, mv++, r_texco++) { switch (texmapping) { case MOD_DISP_MAP_LOCAL: copy_v3_v3(*r_texco, cos != NULL ? *cos : mv->co); break; case MOD_DISP_MAP_GLOBAL: mul_v3_m4v3(*r_texco, ob->obmat, cos != NULL ? *cos : mv->co); break; case MOD_DISP_MAP_OBJECT: mul_v3_m4v3(*r_texco, ob->obmat, cos != NULL ? *cos : mv->co); mul_m4_v3(mapref_imat, *r_texco); break; } if (cos != NULL) { cos++; } } } void MOD_previous_vcos_store(ModifierData *md, const float (*vert_coords)[3]) { while ((md = md->next) && md->type == eModifierType_Armature) { ArmatureModifierData *amd = (ArmatureModifierData *)md; if (amd->multi && amd->vert_coords_prev == NULL) { amd->vert_coords_prev = MEM_dupallocN(vert_coords); } else { break; } } /* lattice/mesh modifier too */ } Mesh *MOD_deform_mesh_eval_get(Object *ob, struct BMEditMesh *em, Mesh *mesh, const float (*vertexCos)[3], const int verts_num, const bool use_normals, const bool use_orco) { if (mesh != NULL) { /* pass */ } else if (ob->type == OB_MESH) { if (em) { mesh = BKE_mesh_wrapper_from_editmesh_with_coords(em, NULL, vertexCos, ob->data); } else { /* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether * we really need a copy here. Maybe the CoW ob->data can be directly used. */ Mesh *mesh_prior_modifiers = BKE_object_get_pre_modified_mesh(ob); mesh = (Mesh *)BKE_id_copy_ex(NULL, &mesh_prior_modifiers->id, NULL, (LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_CD_REFERENCE)); mesh->runtime.deformed_only = 1; } if (em != NULL) { /* pass */ } /* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether * we really need vertexCos here. */ else if (vertexCos) { BKE_mesh_vert_coords_apply(mesh, vertexCos); } if (use_orco) { BKE_mesh_orco_ensure(ob, mesh); } } else if (ELEM(ob->type, OB_FONT, OB_CURVES_LEGACY, OB_SURF)) { /* TODO(sybren): get evaluated mesh from depsgraph once * that's properly generated for curves. */ mesh = BKE_mesh_new_nomain_from_curve(ob); /* Currently, that may not be the case every time * (texts e.g. tend to give issues, * also when deforming curve points instead of generated curve geometry... ). */ if (mesh != NULL && mesh->totvert != verts_num) { BKE_id_free(NULL, mesh); mesh = NULL; } } /* TODO: Remove this "use_normals" argument, since the caller should retrieve normals afterwards * if necessary. */ if (use_normals) { if (LIKELY(mesh)) { BKE_mesh_vertex_normals_ensure(mesh); } } if (mesh && mesh->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA) { BLI_assert(mesh->totvert == verts_num); } return mesh; } void MOD_get_vgroup( Object *ob, struct Mesh *mesh, const char *name, MDeformVert **dvert, int *defgrp_index) { if (mesh) { *defgrp_index = BKE_id_defgroup_name_index(&mesh->id, name); if (*defgrp_index != -1) { *dvert = mesh->dvert; } else { *dvert = NULL; } } else { *defgrp_index = BKE_object_defgroup_name_index(ob, name); if (*defgrp_index != -1 && ob->type == OB_LATTICE) { *dvert = BKE_lattice_deform_verts_get(ob); } else { *dvert = NULL; } } } void MOD_depsgraph_update_object_bone_relation(struct DepsNodeHandle *node, Object *object, const char *bonename, const char *description) { if (object == NULL) { return; } if (bonename[0] != '\0' && object->type == OB_ARMATURE) { DEG_add_object_relation(node, object, DEG_OB_COMP_EVAL_POSE, description); } else { DEG_add_object_relation(node, object, DEG_OB_COMP_TRANSFORM, description); } } void modifier_type_init(ModifierTypeInfo *types[]) { #define INIT_TYPE(typeName) (types[eModifierType_##typeName] = &modifierType_##typeName) INIT_TYPE(None); INIT_TYPE(Curve); INIT_TYPE(Lattice); INIT_TYPE(Subsurf); INIT_TYPE(Build); INIT_TYPE(Array); INIT_TYPE(Mirror); INIT_TYPE(EdgeSplit); INIT_TYPE(Bevel); INIT_TYPE(Displace); INIT_TYPE(UVProject); INIT_TYPE(Decimate); INIT_TYPE(Smooth); INIT_TYPE(Cast); INIT_TYPE(Wave); INIT_TYPE(Armature); INIT_TYPE(Hook); INIT_TYPE(Softbody); INIT_TYPE(Cloth); INIT_TYPE(Collision); INIT_TYPE(Boolean); INIT_TYPE(MeshDeform); INIT_TYPE(Ocean); INIT_TYPE(ParticleSystem); INIT_TYPE(ParticleInstance); INIT_TYPE(Explode); INIT_TYPE(Shrinkwrap); INIT_TYPE(Mask); INIT_TYPE(SimpleDeform); INIT_TYPE(Multires); INIT_TYPE(Surface); INIT_TYPE(Fluid); INIT_TYPE(ShapeKey); INIT_TYPE(Solidify); INIT_TYPE(Screw); INIT_TYPE(Warp); INIT_TYPE(WeightVGEdit); INIT_TYPE(WeightVGMix); INIT_TYPE(WeightVGProximity); INIT_TYPE(DynamicPaint); INIT_TYPE(Remesh); INIT_TYPE(Skin); INIT_TYPE(LaplacianSmooth); INIT_TYPE(Triangulate); INIT_TYPE(UVWarp); INIT_TYPE(MeshCache); INIT_TYPE(LaplacianDeform); INIT_TYPE(Wireframe); INIT_TYPE(Weld); INIT_TYPE(DataTransfer); INIT_TYPE(NormalEdit); INIT_TYPE(CorrectiveSmooth); INIT_TYPE(MeshSequenceCache); INIT_TYPE(SurfaceDeform); INIT_TYPE(WeightedNormal); INIT_TYPE(MeshToVolume); INIT_TYPE(VolumeDisplace); INIT_TYPE(VolumeToMesh); INIT_TYPE(Nodes); #undef INIT_TYPE }