/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2011 by Bastien Montagne. * All rights reserved. * * Contributor(s): None yet. * * ***** END GPL LICENSE BLOCK ***** * */ /** \file blender/modifiers/intern/MOD_weightvg_util.h * \ingroup modifiers */ #ifndef __MOD_WEIGHTVG_UTIL_H__ #define __MOD_WEIGHTVG_UTIL_H__ struct CurveMapping; struct DerivedMesh; struct Object; struct Tex; struct Scene; struct RNG; /* * XXX I'd like to make modified weights visible in WeightPaint mode, * but couldn't figure a way to do this... * Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)? * Or the WeightPaint mode code itself? */ /************************************** * Util functions. * **************************************/ /* We cannot divide by zero (what a surprise...). * So if -MOD_WEIGHTVGROUP_DIVMODE_ZEROFLOOR < weightf < MOD_WEIGHTVGROUP_DIVMODE_ZEROFLOOR, * we clamp weightf to this value (or its negative version). * Also used to avoid null power factor. */ #define MOD_WVG_ZEROFLOOR 1.0e-32f /* Maps new_w weights in place, using either one of the predefined functions, or a custom curve. * Return values are in new_w. * If indices is not NULL, it must be a table of same length as org_w and new_w, mapping to the real * vertex index (in case the weight tables do not cover the whole vertices...). * cmap might be NULL, in which case curve mapping mode will return unmodified data. */ void weightvg_do_map(int num, float *new_w, short mode, struct CurveMapping *cmap, struct RNG *rng); /* Applies new_w weights to org_w ones, using either a texture, vgroup or constant value as factor. * Return values are in org_w. * If indices is not NULL, it must be a table of same length as org_w and new_w, mapping to the real * vertex index (in case the weight tables do not cover the whole vertices...). * XXX The standard "factor" value is assumed in [0.0, 1.0] range. Else, weird results might appear. */ void weightvg_do_mask(int num, const int *indices, float *org_w, const float *new_w, Object *ob, DerivedMesh *dm, float fact, const char defgrp_name[MAX_VGROUP_NAME], struct Scene *scene, Tex *texture, int tex_use_channel, int tex_mapping, Object *tex_map_object, const char *tex_uvlayer_name); /* Applies weights to given vgroup (defgroup), and optionally add/remove vertices from the group. * If indices is not NULL, it must be a table of same length as weights, mapping to the real * vertex index (in case the weight table does not cover the whole vertices...). */ void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, MDeformWeight **dws, int num, const int *indices, const float *weights, const bool do_add, const float add_thresh, const bool do_rem, const float rem_thresh); #endif /* __MOD_WEIGHTVG_UTIL_H__ */