/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. */ /** \file * \ingroup nodes */ #ifndef __NOD_COMMON_H__ #define __NOD_COMMON_H__ #include "BKE_node.h" void register_node_type_frame(void); void register_node_type_reroute(void); void register_node_type_group_input(void); void register_node_type_group_output(void); /* internal functions for editor */ struct bNodeSocket *node_group_find_input_socket(struct bNode *groupnode, const char *identifier); struct bNodeSocket *node_group_find_output_socket(struct bNode *groupnode, const char *identifier); void node_group_update(struct bNodeTree *ntree, struct bNode *node); struct bNodeSocket *node_group_input_find_socket(struct bNode *node, const char *identifier); struct bNodeSocket *node_group_output_find_socket(struct bNode *node, const char *identifier); void node_group_input_update(struct bNodeTree *ntree, struct bNode *node); void node_group_output_update(struct bNodeTree *ntree, struct bNode *node); #endif /* __NOD_COMMON_H__ */