/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file NOD_texture.h * \ingroup nodes */ #ifndef __NOD_TEXTURE_H__ #define __NOD_TEXTURE_H__ #include "BKE_node.h" extern struct bNodeTreeType *ntreeType_Texture; /* ****************** types array for all texture nodes ****************** */ void register_node_tree_type_tex(void); void register_node_type_tex_group(void); void register_node_type_tex_math(void); void register_node_type_tex_mix_rgb(void); void register_node_type_tex_valtorgb(void); void register_node_type_tex_valtonor(void); void register_node_type_tex_rgbtobw(void); void register_node_type_tex_output(void); void register_node_type_tex_viewer(void); void register_node_type_tex_checker(void); void register_node_type_tex_texture(void); void register_node_type_tex_bricks(void); void register_node_type_tex_image(void); void register_node_type_tex_curve_rgb(void); void register_node_type_tex_curve_time(void); void register_node_type_tex_invert(void); void register_node_type_tex_hue_sat(void); void register_node_type_tex_coord(void); void register_node_type_tex_distance(void); void register_node_type_tex_rotate(void); void register_node_type_tex_translate(void); void register_node_type_tex_scale(void); void register_node_type_tex_at(void); void register_node_type_tex_compose(void); void register_node_type_tex_decompose(void); void register_node_type_tex_proc_voronoi(void); void register_node_type_tex_proc_blend(void); void register_node_type_tex_proc_magic(void); void register_node_type_tex_proc_marble(void); void register_node_type_tex_proc_clouds(void); void register_node_type_tex_proc_wood(void); void register_node_type_tex_proc_musgrave(void); void register_node_type_tex_proc_noise(void); void register_node_type_tex_proc_stucci(void); void register_node_type_tex_proc_distnoise(void); #endif