/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file NOD_texture.h * \ingroup nodes */ #ifndef __NOD_TEXTURE_H__ #define __NOD_TEXTURE_H__ #include "BKE_node.h" extern bNodeTreeType ntreeType_Texture; /* ****************** types array for all texture nodes ****************** */ void register_node_type_tex_group(struct bNodeTreeType *ttype); void register_node_type_tex_math(struct bNodeTreeType *ttype); void register_node_type_tex_mix_rgb(struct bNodeTreeType *ttype); void register_node_type_tex_valtorgb(struct bNodeTreeType *ttype); void register_node_type_tex_valtonor(struct bNodeTreeType *ttype); void register_node_type_tex_rgbtobw(struct bNodeTreeType *ttype); void register_node_type_tex_output(struct bNodeTreeType *ttype); void register_node_type_tex_viewer(struct bNodeTreeType *ttype); void register_node_type_tex_checker(struct bNodeTreeType *ttype); void register_node_type_tex_texture(struct bNodeTreeType *ttype); void register_node_type_tex_bricks(struct bNodeTreeType *ttype); void register_node_type_tex_image(struct bNodeTreeType *ttype); void register_node_type_tex_curve_rgb(struct bNodeTreeType *ttype); void register_node_type_tex_curve_time(struct bNodeTreeType *ttype); void register_node_type_tex_invert(struct bNodeTreeType *ttype); void register_node_type_tex_hue_sat(struct bNodeTreeType *ttype); void register_node_type_tex_coord(struct bNodeTreeType *ttype); void register_node_type_tex_distance(struct bNodeTreeType *ttype); void register_node_type_tex_rotate(struct bNodeTreeType *ttype); void register_node_type_tex_translate(struct bNodeTreeType *ttype); void register_node_type_tex_scale(struct bNodeTreeType *ttype); void register_node_type_tex_at(struct bNodeTreeType *ttype); void register_node_type_tex_compose(struct bNodeTreeType *ttype); void register_node_type_tex_decompose(struct bNodeTreeType *ttype); void register_node_type_tex_proc_voronoi(struct bNodeTreeType *ttype); void register_node_type_tex_proc_blend(struct bNodeTreeType *ttype); void register_node_type_tex_proc_magic(struct bNodeTreeType *ttype); void register_node_type_tex_proc_marble(struct bNodeTreeType *ttype); void register_node_type_tex_proc_clouds(struct bNodeTreeType *ttype); void register_node_type_tex_proc_wood(struct bNodeTreeType *ttype); void register_node_type_tex_proc_musgrave(struct bNodeTreeType *ttype); void register_node_type_tex_proc_noise(struct bNodeTreeType *ttype); void register_node_type_tex_proc_stucci(struct bNodeTreeType *ttype); void register_node_type_tex_proc_distnoise(struct bNodeTreeType *ttype); #endif