/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file SHD_node.h * \ingroup nodes */ #ifndef SHD_NODE_H #define SHD_NODE_H #include "BKE_node.h" /* the type definitions array */ /* ****************** types array for all shaders ****************** */ void register_node_type_sh_output(ListBase *lb); void register_node_type_sh_material(ListBase *lb); void register_node_type_sh_camera(ListBase *lb); void register_node_type_sh_value(ListBase *lb); void register_node_type_sh_rgb(ListBase *lb); void register_node_type_sh_mix_rgb(ListBase *lb); void register_node_type_sh_valtorgb(ListBase *lb); void register_node_type_sh_rgbtobw(ListBase *lb); void register_node_type_sh_texture(ListBase *lb); void register_node_type_sh_normal(ListBase *lb); void register_node_type_sh_geom(ListBase *lb); void register_node_type_sh_mapping(ListBase *lb); void register_node_type_sh_curve_vec(ListBase *lb); void register_node_type_sh_curve_rgb(ListBase *lb); void register_node_type_sh_math(ListBase *lb); void register_node_type_sh_vect_math(ListBase *lb); void register_node_type_sh_squeeze(ListBase *lb); void register_node_type_sh_dynamic(ListBase *lb); void register_node_type_sh_material_ext(ListBase *lb); void register_node_type_sh_invert(ListBase *lb); void register_node_type_sh_seprgb(ListBase *lb); void register_node_type_sh_combrgb(ListBase *lb); void register_node_type_sh_hue_sat(ListBase *lb); #endif