/** * $Id: CMP_node.h 12429 2007-10-29 14:37:19Z bebraw $ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef TEX_NODE_H #define TEX_NODE_H #include "BKE_node.h" /* ****************** types array for all texture nodes ****************** */ bNodeType tex_node_math; bNodeType tex_node_mix_rgb; bNodeType tex_node_valtorgb; bNodeType tex_node_valtonor; bNodeType tex_node_rgbtobw; bNodeType tex_node_output; bNodeType tex_node_viewer; bNodeType tex_node_checker; bNodeType tex_node_texture; bNodeType tex_node_bricks; bNodeType tex_node_image; bNodeType tex_node_curve_rgb; bNodeType tex_node_curve_time; bNodeType tex_node_invert; bNodeType tex_node_hue_sat; bNodeType tex_node_coord; bNodeType tex_node_distance; bNodeType tex_node_rotate; bNodeType tex_node_translate; bNodeType tex_node_scale; bNodeType tex_node_compose; bNodeType tex_node_decompose; bNodeType tex_node_proc_voronoi; bNodeType tex_node_proc_blend; bNodeType tex_node_proc_magic; bNodeType tex_node_proc_marble; bNodeType tex_node_proc_clouds; bNodeType tex_node_proc_wood; bNodeType tex_node_proc_musgrave; bNodeType tex_node_proc_noise; bNodeType tex_node_proc_stucci; bNodeType tex_node_proc_distnoise; #endif