/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2021 Blender Foundation. * All rights reserved. */ /** \file * \ingroup cmpnodes */ #include "node_composite_util.hh" #include "RNA_access.h" #include "UI_interface.h" #include "UI_resources.h" #include "IMB_colormanagement.h" namespace blender::nodes::node_composite_convert_color_space_cc { static void CMP_NODE_CONVERT_COLOR_SPACE_declare(NodeDeclarationBuilder &b) { b.add_input(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); b.add_output(N_("Image")); } static void node_composit_init_convert_colorspace(bNodeTree *UNUSED(ntree), bNode *node) { NodeConvertColorSpace *ncs = static_cast( MEM_callocN(sizeof(NodeConvertColorSpace), "node colorspace")); const char *first_colorspace = IMB_colormanagement_role_colorspace_name_get( COLOR_ROLE_SCENE_LINEAR); if (first_colorspace && first_colorspace[0]) { STRNCPY(ncs->from_color_space, first_colorspace); STRNCPY(ncs->to_color_space, first_colorspace); } else { ncs->from_color_space[0] = 0; ncs->to_color_space[0] = 0; } node->storage = ncs; } static void node_composit_buts_convert_colorspace(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { uiItemR(layout, ptr, "from_color_space", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); uiItemR(layout, ptr, "to_color_space", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); } } // namespace blender::nodes::node_composite_convert_color_space_cc void register_node_type_cmp_convert_color_space(void) { namespace file_ns = blender::nodes::node_composite_convert_color_space_cc; static bNodeType ntype; cmp_node_type_base( &ntype, CMP_NODE_CONVERT_COLOR_SPACE, "Convert Colorspace", NODE_CLASS_CONVERTER); ntype.declare = file_ns::CMP_NODE_CONVERT_COLOR_SPACE_declare; ntype.draw_buttons = file_ns::node_composit_buts_convert_colorspace; node_type_size_preset(&ntype, NODE_SIZE_MIDDLE); node_type_init(&ntype, file_ns::node_composit_init_convert_colorspace); node_type_storage( &ntype, "NodeConvertColorSpace", node_free_standard_storage, node_copy_standard_storage); nodeRegisterType(&ntype); }