/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. All rights reserved. */ /** \file * \ingroup cmpnodes */ #include "UI_interface.h" #include "UI_resources.h" #include "COM_node_operation.hh" #include "node_composite_util.hh" /* **************** Double Edge Mask ******************** */ namespace blender::nodes::node_composite_double_edge_mask_cc { static void cmp_node_double_edge_mask_declare(NodeDeclarationBuilder &b) { b.add_input(N_("Inner Mask")).default_value(0.8f).min(0.0f).max(1.0f); b.add_input(N_("Outer Mask")).default_value(0.8f).min(0.0f).max(1.0f); b.add_output(N_("Mask")); } static void node_composit_buts_double_edge_mask(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr) { uiLayout *col; col = uiLayoutColumn(layout, false); uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE); uiItemR(col, ptr, "inner_mode", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE); uiItemR(col, ptr, "edge_mode", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } using namespace blender::realtime_compositor; class DoubleEdgeMaskOperation : public NodeOperation { public: using NodeOperation::NodeOperation; void execute() override { get_input("Inner Mask").pass_through(get_result("Mask")); } }; static NodeOperation *get_compositor_operation(Context &context, DNode node) { return new DoubleEdgeMaskOperation(context, node); } } // namespace blender::nodes::node_composite_double_edge_mask_cc void register_node_type_cmp_doubleedgemask() { namespace file_ns = blender::nodes::node_composite_double_edge_mask_cc; static bNodeType ntype; /* Allocate a node type data structure. */ cmp_node_type_base(&ntype, CMP_NODE_DOUBLEEDGEMASK, "Double Edge Mask", NODE_CLASS_MATTE); ntype.declare = file_ns::cmp_node_double_edge_mask_declare; ntype.draw_buttons = file_ns::node_composit_buts_double_edge_mask; ntype.get_compositor_operation = file_ns::get_compositor_operation; nodeRegisterType(&ntype); }