/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2011 Blender Foundation. * All rights reserved. */ /** \file * \ingroup cmpnodes */ #include "DNA_movieclip_types.h" #include "BLI_math_base.h" #include "BLI_math_color.h" #include "RNA_access.h" #include "UI_interface.h" #include "UI_resources.h" #include "node_composite_util.hh" /* **************** Keying Screen ******************** */ namespace blender::nodes { static void cmp_node_keyingscreen_declare(NodeDeclarationBuilder &b) { b.add_output(N_("Screen")); } } // namespace blender::nodes static void node_composit_init_keyingscreen(bNodeTree *UNUSED(ntree), bNode *node) { NodeKeyingScreenData *data = (NodeKeyingScreenData *)MEM_callocN(sizeof(NodeKeyingScreenData), "node keyingscreen data"); node->storage = data; } static void node_composit_buts_keyingscreen(uiLayout *layout, bContext *C, PointerRNA *ptr) { bNode *node = (bNode *)ptr->data; uiTemplateID(layout, C, ptr, "clip", nullptr, nullptr, nullptr, UI_TEMPLATE_ID_FILTER_ALL, false, nullptr); if (node->id) { MovieClip *clip = (MovieClip *)node->id; uiLayout *col; PointerRNA tracking_ptr; RNA_pointer_create(&clip->id, &RNA_MovieTracking, &clip->tracking, &tracking_ptr); col = uiLayoutColumn(layout, true); uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA); } } void register_node_type_cmp_keyingscreen() { static bNodeType ntype; cmp_node_type_base(&ntype, CMP_NODE_KEYINGSCREEN, "Keying Screen", NODE_CLASS_MATTE, 0); ntype.declare = blender::nodes::cmp_node_keyingscreen_declare; ntype.draw_buttons = node_composit_buts_keyingscreen; node_type_init(&ntype, node_composit_init_keyingscreen); node_type_storage( &ntype, "NodeKeyingScreenData", node_free_standard_storage, node_copy_standard_storage); nodeRegisterType(&ntype); }