/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. All rights reserved. */ /** \file * \ingroup cmpnodes */ #include "BLI_assert.h" #include "BLI_float3x3.hh" #include "BLI_math_vector.h" #include "UI_interface.h" #include "UI_resources.h" #include "COM_node_operation.hh" #include "node_composite_util.hh" /* **************** Transform ******************** */ namespace blender::nodes::node_composite_transform_cc { static void cmp_node_transform_declare(NodeDeclarationBuilder &b) { b.add_input(N_("Image")) .default_value({0.8f, 0.8f, 0.8f, 1.0f}) .compositor_domain_priority(0); b.add_input(N_("X")) .default_value(0.0f) .min(-10000.0f) .max(10000.0f) .compositor_expects_single_value(); b.add_input(N_("Y")) .default_value(0.0f) .min(-10000.0f) .max(10000.0f) .compositor_expects_single_value(); b.add_input(N_("Angle")) .default_value(0.0f) .min(-10000.0f) .max(10000.0f) .subtype(PROP_ANGLE) .compositor_expects_single_value(); b.add_input(N_("Scale")) .default_value(1.0f) .min(0.0001f) .max(CMP_SCALE_MAX) .compositor_expects_single_value(); b.add_output(N_("Image")); } static void node_composit_buts_transform(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr) { uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } using namespace blender::realtime_compositor; class TransformOperation : public NodeOperation { public: using NodeOperation::NodeOperation; void execute() override { Result &input = get_input("Image"); Result &result = get_result("Image"); input.pass_through(result); const float2 translation = float2(get_input("X").get_float_value_default(0.0f), get_input("Y").get_float_value_default(0.0f)); const float rotation = get_input("Angle").get_float_value_default(0.0f); const float2 scale = float2(get_input("Scale").get_float_value_default(1.0f)); const float3x3 transformation = float3x3::from_translation_rotation_scale( translation, rotation, scale); result.transform(transformation); result.get_realization_options().interpolation = get_interpolation(); } Interpolation get_interpolation() { switch (bnode().custom1) { case 0: return Interpolation::Nearest; case 1: return Interpolation::Bilinear; case 2: return Interpolation::Bicubic; } BLI_assert_unreachable(); return Interpolation::Nearest; } }; static NodeOperation *get_compositor_operation(Context &context, DNode node) { return new TransformOperation(context, node); } } // namespace blender::nodes::node_composite_transform_cc void register_node_type_cmp_transform() { namespace file_ns = blender::nodes::node_composite_transform_cc; static bNodeType ntype; cmp_node_type_base(&ntype, CMP_NODE_TRANSFORM, "Transform", NODE_CLASS_DISTORT); ntype.declare = file_ns::cmp_node_transform_declare; ntype.draw_buttons = file_ns::node_composit_buts_transform; ntype.get_compositor_operation = file_ns::get_compositor_operation; nodeRegisterType(&ntype); }