/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "node_function_util.hh" #include namespace blender::nodes { static void fn_node_value_to_string_declare(NodeDeclarationBuilder &b) { b.add_input(N_("Value")); b.add_input(N_("Decimals")).min(0); b.add_output(N_("String")); }; static void fn_node_value_to_string_build_multi_function(NodeMultiFunctionBuilder &builder) { static fn::CustomMF_SI_SI_SO to_str_fn{ "Value To String", [](float a, int b) { std::stringstream stream; stream << std::fixed << std::setprecision(std::max(0, b)) << a; return stream.str(); }}; builder.set_matching_fn(&to_str_fn); } } // namespace blender::nodes void register_node_type_fn_value_to_string() { static bNodeType ntype; fn_node_type_base(&ntype, FN_NODE_VALUE_TO_STRING, "Value to String", NODE_CLASS_CONVERTER, 0); ntype.declare = blender::nodes::fn_node_value_to_string_declare; ntype.build_multi_function = blender::nodes::fn_node_value_to_string_build_multi_function; nodeRegisterType(&ntype); }