/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "BLI_task.hh" #include "BKE_spline.hh" #include "UI_interface.h" #include "UI_resources.h" #include "node_geometry_util.hh" namespace blender::nodes::node_geo_legacy_curve_select_by_handle_type_cc { static void node_declare(NodeDeclarationBuilder &b) { b.add_input(N_("Geometry")); b.add_input(N_("Selection")); b.add_output(N_("Geometry")); } static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE); uiItemR(layout, ptr, "handle_type", 0, "", ICON_NONE); } static void node_init(bNodeTree *UNUSED(tree), bNode *node) { NodeGeometryCurveSelectHandles *data = (NodeGeometryCurveSelectHandles *)MEM_callocN( sizeof(NodeGeometryCurveSelectHandles), __func__); data->handle_type = GEO_NODE_CURVE_HANDLE_AUTO; data->mode = GEO_NODE_CURVE_HANDLE_LEFT | GEO_NODE_CURVE_HANDLE_RIGHT; node->storage = data; } static BezierSpline::HandleType handle_type_from_input_type(const GeometryNodeCurveHandleType type) { switch (type) { case GEO_NODE_CURVE_HANDLE_AUTO: return BezierSpline::HandleType::Auto; case GEO_NODE_CURVE_HANDLE_ALIGN: return BezierSpline::HandleType::Align; case GEO_NODE_CURVE_HANDLE_FREE: return BezierSpline::HandleType::Free; case GEO_NODE_CURVE_HANDLE_VECTOR: return BezierSpline::HandleType::Vector; } BLI_assert_unreachable(); return BezierSpline::HandleType::Auto; } static void select_curve_by_handle_type(const CurveEval &curve, const BezierSpline::HandleType type, const GeometryNodeCurveHandleMode mode, const MutableSpan r_selection) { const Array offsets = curve.control_point_offsets(); Span splines = curve.splines(); threading::parallel_for(splines.index_range(), 128, [&](IndexRange range) { for (const int i_spline : range) { const Spline &spline = *splines[i_spline]; if (spline.type() == Spline::Type::Bezier) { const BezierSpline &bezier_spline = static_cast(spline); Span types_left = bezier_spline.handle_types_left(); Span types_right = bezier_spline.handle_types_right(); for (const int i_point : IndexRange(bezier_spline.size())) { r_selection[offsets[i_spline] + i_point] = (mode & GEO_NODE_CURVE_HANDLE_LEFT && types_left[i_point] == type) || (mode & GEO_NODE_CURVE_HANDLE_RIGHT && types_right[i_point] == type); } } else { r_selection.slice(offsets[i_spline], offsets[i_spline + 1]).fill(false); } } }); } static void node_geo_exec(GeoNodeExecParams params) { const NodeGeometryCurveSelectHandles *storage = (const NodeGeometryCurveSelectHandles *)params.node().storage; const BezierSpline::HandleType handle_type = handle_type_from_input_type( (GeometryNodeCurveHandleType)storage->handle_type); const GeometryNodeCurveHandleMode mode = (GeometryNodeCurveHandleMode)storage->mode; GeometrySet geometry_set = params.extract_input("Geometry"); geometry_set = geometry::realize_instances_legacy(geometry_set); CurveComponent &curve_component = geometry_set.get_component_for_write(); const CurveEval *curve = curve_component.get_for_read(); if (curve != nullptr) { const std::string selection_name = params.extract_input("Selection"); OutputAttribute_Typed selection = curve_component.attribute_try_get_for_output_only(selection_name, ATTR_DOMAIN_POINT); if (selection) { select_curve_by_handle_type(*curve, handle_type, mode, selection.as_span()); selection.save(); } } params.set_output("Geometry", std::move(geometry_set)); } } // namespace blender::nodes::node_geo_legacy_curve_select_by_handle_type_cc void register_node_type_geo_legacy_select_by_handle_type() { namespace file_ns = blender::nodes::node_geo_legacy_curve_select_by_handle_type_cc; static bNodeType ntype; geo_node_type_base(&ntype, GEO_NODE_LEGACY_CURVE_SELECT_HANDLES, "Select by Handle Type", NODE_CLASS_GEOMETRY, 0); ntype.declare = file_ns::node_declare; ntype.geometry_node_execute = file_ns::node_geo_exec; node_type_init(&ntype, file_ns::node_init); node_type_storage(&ntype, "NodeGeometryCurveSelectHandles", node_free_standard_storage, node_copy_standard_storage); ntype.draw_buttons = file_ns::node_layout; nodeRegisterType(&ntype); }