/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "UI_interface.h" #include "UI_resources.h" #include "node_geometry_util.hh" namespace blender::nodes { static void geo_node_attribute_combine_xyz_declare(NodeDeclarationBuilder &b) { b.add_input("Geometry"); b.add_input("X"); b.add_input("X", "X_001"); b.add_input("Y"); b.add_input("Y", "Y_001"); b.add_input("Z"); b.add_input("Z", "Z_001"); b.add_input("Result"); b.add_output("Geometry"); } static void geo_node_attribute_combine_xyz_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { uiLayoutSetPropSep(layout, true); uiLayoutSetPropDecorate(layout, false); uiLayout *col = uiLayoutColumn(layout, false); uiItemR(col, ptr, "input_type_x", 0, IFACE_("X"), ICON_NONE); uiItemR(col, ptr, "input_type_y", 0, IFACE_("Y"), ICON_NONE); uiItemR(col, ptr, "input_type_z", 0, IFACE_("Z"), ICON_NONE); } static void geo_node_attribute_combine_xyz_init(bNodeTree *UNUSED(tree), bNode *node) { NodeAttributeCombineXYZ *data = (NodeAttributeCombineXYZ *)MEM_callocN( sizeof(NodeAttributeCombineXYZ), __func__); data->input_type_x = GEO_NODE_ATTRIBUTE_INPUT_FLOAT; data->input_type_y = GEO_NODE_ATTRIBUTE_INPUT_FLOAT; data->input_type_z = GEO_NODE_ATTRIBUTE_INPUT_FLOAT; node->storage = data; } static void geo_node_attribute_combine_xyz_update(bNodeTree *UNUSED(ntree), bNode *node) { NodeAttributeCombineXYZ *node_storage = (NodeAttributeCombineXYZ *)node->storage; update_attribute_input_socket_availabilities( *node, "X", (GeometryNodeAttributeInputMode)node_storage->input_type_x); update_attribute_input_socket_availabilities( *node, "Y", (GeometryNodeAttributeInputMode)node_storage->input_type_y); update_attribute_input_socket_availabilities( *node, "Z", (GeometryNodeAttributeInputMode)node_storage->input_type_z); } static AttributeDomain get_result_domain(const GeometryComponent &component, const GeoNodeExecParams ¶ms, StringRef result_name) { /* Use the domain of the result attribute if it already exists. */ std::optional result_info = component.attribute_get_meta_data(result_name); if (result_info) { return result_info->domain; } /* Otherwise use the highest priority domain from existing input attributes, or the default. */ return params.get_highest_priority_input_domain({"X", "Y", "Z"}, component, ATTR_DOMAIN_POINT); } static void combine_attributes(GeometryComponent &component, const GeoNodeExecParams ¶ms) { const std::string result_name = params.get_input("Result"); if (result_name.empty()) { return; } const AttributeDomain result_domain = get_result_domain(component, params, result_name); OutputAttribute_Typed attribute_result = component.attribute_try_get_for_output_only(result_name, result_domain); if (!attribute_result) { return; } GVArray_Typed attribute_x = params.get_input_attribute( "X", component, result_domain, 0.0f); GVArray_Typed attribute_y = params.get_input_attribute( "Y", component, result_domain, 0.0f); GVArray_Typed attribute_z = params.get_input_attribute( "Z", component, result_domain, 0.0f); for (const int i : IndexRange(attribute_result->size())) { const float x = attribute_x[i]; const float y = attribute_y[i]; const float z = attribute_z[i]; attribute_result->set(i, {x, y, z}); } attribute_result.save(); } static void geo_node_attribute_combine_xyz_exec(GeoNodeExecParams params) { GeometrySet geometry_set = params.extract_input("Geometry"); geometry_set = geometry_set_realize_instances(geometry_set); if (geometry_set.has()) { combine_attributes(geometry_set.get_component_for_write(), params); } if (geometry_set.has()) { combine_attributes(geometry_set.get_component_for_write(), params); } if (geometry_set.has()) { combine_attributes(geometry_set.get_component_for_write(), params); } params.set_output("Geometry", geometry_set); } } // namespace blender::nodes void register_node_type_geo_attribute_combine_xyz() { static bNodeType ntype; geo_node_type_base(&ntype, GEO_NODE_LEGACY_ATTRIBUTE_COMBINE_XYZ, "Attribute Combine XYZ", NODE_CLASS_ATTRIBUTE, 0); node_type_init(&ntype, blender::nodes::geo_node_attribute_combine_xyz_init); node_type_update(&ntype, blender::nodes::geo_node_attribute_combine_xyz_update); node_type_storage( &ntype, "NodeAttributeCombineXYZ", node_free_standard_storage, node_copy_standard_storage); ntype.declare = blender::nodes::geo_node_attribute_combine_xyz_declare; ntype.geometry_node_execute = blender::nodes::geo_node_attribute_combine_xyz_exec; ntype.draw_buttons = blender::nodes::geo_node_attribute_combine_xyz_layout; nodeRegisterType(&ntype); }