/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "BKE_mesh.h" #include "node_geometry_util.hh" namespace blender::nodes::node_geo_input_mesh_edge_neighbors_cc { static void node_declare(NodeDeclarationBuilder &b) { b.add_output(N_("Face Count")) .field_source() .description(N_("Number of faces that contain the edge")); } class EdgeNeighborCountFieldInput final : public GeometryFieldInput { public: EdgeNeighborCountFieldInput() : GeometryFieldInput(CPPType::get(), "Edge Neighbor Count Field") { category_ = Category::Generated; } GVArray get_varray_for_context(const GeometryComponent &component, const AttributeDomain domain, IndexMask UNUSED(mask)) const final { if (component.type() == GEO_COMPONENT_TYPE_MESH) { const MeshComponent &mesh_component = static_cast(component); const Mesh *mesh = mesh_component.get_for_read(); if (mesh == nullptr) { return {}; } Array face_count(mesh->totedge, 0); for (const int i : IndexRange(mesh->totloop)) { face_count[mesh->mloop[i].e]++; } return mesh_component.attribute_try_adapt_domain( VArray::ForContainer(std::move(face_count)), ATTR_DOMAIN_EDGE, domain); } return {}; } uint64_t hash() const override { /* Some random constant hash. */ return 985671075; } bool is_equal_to(const fn::FieldNode &other) const override { return dynamic_cast(&other) != nullptr; } }; static void node_geo_exec(GeoNodeExecParams params) { Field neighbor_count_field{std::make_shared()}; params.set_output("Face Count", std::move(neighbor_count_field)); } } // namespace blender::nodes::node_geo_input_mesh_edge_neighbors_cc void register_node_type_geo_input_mesh_edge_neighbors() { namespace file_ns = blender::nodes::node_geo_input_mesh_edge_neighbors_cc; static bNodeType ntype; geo_node_type_base( &ntype, GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS, "Edge Neighbors", NODE_CLASS_INPUT, 0); ntype.declare = file_ns::node_declare; ntype.geometry_node_execute = file_ns::node_geo_exec; nodeRegisterType(&ntype); }