/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "node_geometry_util.hh" namespace blender::nodes::node_geo_input_spline_resolution_cc { static void node_declare(NodeDeclarationBuilder &b) { b.add_output(N_("Resolution")).field_source(); } static void node_geo_exec(GeoNodeExecParams params) { Field resolution_field = AttributeFieldInput::Create("resolution"); params.set_output("Resolution", std::move(resolution_field)); } } // namespace blender::nodes::node_geo_input_spline_resolution_cc void register_node_type_geo_input_spline_resolution() { namespace file_ns = blender::nodes::node_geo_input_spline_resolution_cc; static bNodeType ntype; geo_node_type_base( &ntype, GEO_NODE_INPUT_SPLINE_RESOLUTION, "Spline Resolution", NODE_CLASS_INPUT, 0); ntype.geometry_node_execute = file_ns::node_geo_exec; ntype.declare = file_ns::node_declare; nodeRegisterType(&ntype); }