/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "node_geometry_util.hh" namespace blender::nodes::node_geo_set_id_cc { static void node_declare(NodeDeclarationBuilder &b) { b.add_input(N_("Geometry")); b.add_input(N_("Selection")).default_value(true).hide_value().supports_field(); b.add_input(N_("ID")).implicit_field(); b.add_output(N_("Geometry")); } static void set_id_in_component(GeometryComponent &component, const Field &selection_field, const Field &id_field) { const AttributeDomain domain = (component.type() == GEO_COMPONENT_TYPE_INSTANCES) ? ATTR_DOMAIN_INSTANCE : ATTR_DOMAIN_POINT; GeometryComponentFieldContext field_context{component, domain}; const int domain_size = component.attribute_domain_size(domain); if (domain_size == 0) { return; } fn::FieldEvaluator evaluator{field_context, domain_size}; evaluator.set_selection(selection_field); /* Since adding the ID attribute can change the result of the field evaluation (the random value * node uses the index if the ID is unavailable), make sure that it isn't added before evaluating * the field. However, as an optimization, use a faster code path when it already exists. */ if (component.attribute_exists("id")) { OutputAttribute_Typed id_attribute = component.attribute_try_get_for_output_only( "id", domain); evaluator.add_with_destination(id_field, id_attribute.varray()); evaluator.evaluate(); id_attribute.save(); } else { evaluator.add(id_field); evaluator.evaluate(); const IndexMask selection = evaluator.get_evaluated_selection_as_mask(); const VArray &result_ids = evaluator.get_evaluated(0); OutputAttribute_Typed id_attribute = component.attribute_try_get_for_output_only( "id", domain); result_ids.materialize(selection, id_attribute.as_span()); id_attribute.save(); } } static void node_geo_exec(GeoNodeExecParams params) { GeometrySet geometry_set = params.extract_input("Geometry"); Field selection_field = params.extract_input>("Selection"); Field id_field = params.extract_input>("ID"); for (const GeometryComponentType type : {GEO_COMPONENT_TYPE_INSTANCES, GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_CURVE}) { if (geometry_set.has(type)) { set_id_in_component(geometry_set.get_component_for_write(type), selection_field, id_field); } } params.set_output("Geometry", std::move(geometry_set)); } } // namespace blender::nodes::node_geo_set_id_cc void register_node_type_geo_set_id() { namespace file_ns = blender::nodes::node_geo_set_id_cc; static bNodeType ntype; geo_node_type_base(&ntype, GEO_NODE_SET_ID, "Set ID", NODE_CLASS_GEOMETRY); ntype.geometry_node_execute = file_ns::node_geo_exec; ntype.declare = file_ns::node_declare; nodeRegisterType(&ntype); }