/* SPDX-License-Identifier: GPL-2.0-or-later */ #include "BLI_task.hh" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "BKE_attribute.hh" #include "BKE_mesh.h" #include "BKE_subdiv.h" #include "BKE_subdiv_mesh.h" #include "UI_interface.h" #include "UI_resources.h" #include "node_geometry_util.hh" namespace blender::nodes::node_geo_subdivision_surface_cc { NODE_STORAGE_FUNCS(NodeGeometrySubdivisionSurface) static void node_declare(NodeDeclarationBuilder &b) { b.add_input(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH); b.add_input(N_("Level")).default_value(1).min(0).max(6); b.add_input(N_("Edge Crease")) .default_value(0.0f) .min(0.0f) .max(1.0f) .supports_field() .subtype(PROP_FACTOR); b.add_input(N_("Vertex Crease")) .default_value(0.0f) .min(0.0f) .max(1.0f) .supports_field() .subtype(PROP_FACTOR); b.add_output(N_("Mesh")); } static void node_layout(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr) { uiItemR(layout, ptr, "uv_smooth", 0, "", ICON_NONE); uiItemR(layout, ptr, "boundary_smooth", 0, "", ICON_NONE); } static void node_init(bNodeTree * /*tree*/, bNode *node) { NodeGeometrySubdivisionSurface *data = MEM_cnew(__func__); data->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES; data->boundary_smooth = SUBSURF_BOUNDARY_SMOOTH_ALL; node->storage = data; } #ifdef WITH_OPENSUBDIV static void materialize_and_clamp_creases(const VArray &crease_varray, MutableSpan creases) { threading::parallel_for(creases.index_range(), 1024, [&](IndexRange range) { crease_varray.materialize(range, creases); for (const int i : range) { creases[i] = std::clamp(creases[i], 0.0f, 1.0f); } }); } static void write_vertex_creases(Mesh &mesh, const VArray &crease_varray) { float *crease; if (CustomData_has_layer(&mesh.vdata, CD_CREASE)) { crease = static_cast(CustomData_get_layer(&mesh.vdata, CD_CREASE)); } else { crease = static_cast( CustomData_add_layer(&mesh.vdata, CD_CREASE, CD_CONSTRUCT, nullptr, mesh.totvert)); } materialize_and_clamp_creases(crease_varray, {crease, mesh.totvert}); } static void write_edge_creases(MeshComponent &mesh, const VArray &crease_varray) { bke::SpanAttributeWriter attribute = mesh.attributes_for_write()->lookup_or_add_for_write_only_span("crease", ATTR_DOMAIN_EDGE); materialize_and_clamp_creases(crease_varray, attribute.span); attribute.finish(); } static bool varray_is_nonzero(const VArray &varray) { return !(varray.is_single() && varray.get_internal_single() == 0.0f); } #endif static void node_geo_exec(GeoNodeExecParams params) { GeometrySet geometry_set = params.extract_input("Mesh"); #ifndef WITH_OPENSUBDIV params.error_message_add(NodeWarningType::Error, TIP_("Disabled, Blender was compiled without OpenSubdiv")); #else Field edge_crease_field = params.extract_input>("Edge Crease"); Field vertex_crease_field = params.extract_input>("Vertex Crease"); const NodeGeometrySubdivisionSurface &storage = node_storage(params.node()); const int uv_smooth = storage.uv_smooth; const int boundary_smooth = storage.boundary_smooth; const int subdiv_level = clamp_i(params.extract_input("Level"), 0, 30); /* Only process subdivision if level is greater than 0. */ if (subdiv_level == 0) { params.set_output("Mesh", std::move(geometry_set)); return; } geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) { if (!geometry_set.has_mesh()) { return; } const Mesh &mesh = *geometry_set.get_mesh_for_read(); if (mesh.totvert == 0 || mesh.totedge == 0) { return; } bke::MeshFieldContext point_context{mesh, ATTR_DOMAIN_POINT}; FieldEvaluator point_evaluator(point_context, mesh.totvert); point_evaluator.add(vertex_crease_field); point_evaluator.evaluate(); const VArray vertex_creases = point_evaluator.get_evaluated(0); bke::MeshFieldContext edge_context{mesh, ATTR_DOMAIN_EDGE}; FieldEvaluator edge_evaluator(edge_context, mesh.totedge); edge_evaluator.add(edge_crease_field); edge_evaluator.evaluate(); const VArray edge_creases = edge_evaluator.get_evaluated(0); const bool use_creases = varray_is_nonzero(vertex_creases) || varray_is_nonzero(edge_creases); if (use_creases) { write_vertex_creases(*geometry_set.get_mesh_for_write(), vertex_creases); write_edge_creases(geometry_set.get_component_for_write(), edge_creases); } /* Initialize mesh settings. */ SubdivToMeshSettings mesh_settings; mesh_settings.resolution = (1 << subdiv_level) + 1; mesh_settings.use_optimal_display = false; /* Initialize subdivision settings. */ SubdivSettings subdiv_settings; subdiv_settings.is_simple = false; subdiv_settings.is_adaptive = false; subdiv_settings.use_creases = use_creases; subdiv_settings.level = subdiv_level; subdiv_settings.vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(boundary_smooth); subdiv_settings.fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth( uv_smooth); /* Apply subdivision to mesh. */ Subdiv *subdiv = BKE_subdiv_update_from_mesh(nullptr, &subdiv_settings, &mesh); /* In case of bad topology, skip to input mesh. */ if (subdiv == nullptr) { return; } Mesh *mesh_out = BKE_subdiv_to_mesh(subdiv, &mesh_settings, &mesh); geometry_set.replace_mesh(mesh_out); BKE_subdiv_free(subdiv); }); #endif params.set_output("Mesh", std::move(geometry_set)); } } // namespace blender::nodes::node_geo_subdivision_surface_cc void register_node_type_geo_subdivision_surface() { namespace file_ns = blender::nodes::node_geo_subdivision_surface_cc; static bNodeType ntype; geo_node_type_base( &ntype, GEO_NODE_SUBDIVISION_SURFACE, "Subdivision Surface", NODE_CLASS_GEOMETRY); ntype.declare = file_ns::node_declare; ntype.geometry_node_execute = file_ns::node_geo_exec; ntype.draw_buttons = file_ns::node_layout; ntype.initfunc = file_ns::node_init; node_type_size_preset(&ntype, NODE_SIZE_MIDDLE); node_type_storage(&ntype, "NodeGeometrySubdivisionSurface", node_free_standard_storage, node_copy_standard_storage); nodeRegisterType(&ntype); }