/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2006 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include "../CMP_util.h" /* **************** Displace ******************** */ static bNodeSocketType cmp_node_displace_in[]= { { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { SOCK_VECTOR, 1, "Vector", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { SOCK_VALUE, 1, "X Scale", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { SOCK_VALUE, 1, "Y Scale", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketType cmp_node_displace_out[]= { { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static float *vecbuf_get_pixel(CompBuf *vecbuf, float *veccol, int x, int y) { /* the x-xrad stuff is a bit weird, but i seem to need it otherwise * my returned pixels are offset weirdly */ return compbuf_get_pixel(vecbuf, veccol, x-vecbuf->xrad, y-vecbuf->yrad, vecbuf->xrad, vecbuf->yrad); } static void do_displace(CompBuf *stackbuf, CompBuf *cbuf, CompBuf *vecbuf, float *veccol, float *xscale, float *yscale) { ImBuf *ibuf; float dx=0.0, dy=0.0; float dspx, dspy; float uv[2], col[4], colnext[4], colprev[4]; float *vp, *vpnext, *vpprev; float *out= stackbuf->rect, *vec=vecbuf->rect, *in= cbuf->rect; int x, y, vx, vy, sx, sy; /* ibuf needed for sampling */ ibuf= IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0, 0); ibuf->rect_float= cbuf->rect; vec = vecbuf->rect; sx= stackbuf->x; sy= stackbuf->y; QUATCOPY(col, veccol); QUATCOPY(colnext, veccol); QUATCOPY(colprev, veccol); for(y=0; yxof; vy= y-vecbuf->yof; /* find the new displaced co-ords, also correcting for translate offset */ dspx = vx - (*xscale * vp[0]); dspy = vy - (*yscale * vp[1]); /* convert image space to 0.0-1.0 UV space for sampling, correcting for translate offset */ uv[0] = dspx / (float)sx; uv[1] = dspy / (float)sy; if(vx>0 && vx< vecbuf->x-1 && vy>0 && vy< vecbuf->y-1) { /* adaptive sampling, X and Y channel. * we call vecbuf_get_pixel for every pixel since the input * might be a procedural, and then we can't use offsets */ vpprev = vecbuf_get_pixel(vecbuf, colprev, x-1, y); vpnext = vecbuf_get_pixel(vecbuf, colnext, x+1, y); dx= 0.5f*(fabs(vp[0]-vpprev[0]) + fabs(vp[0]-vpnext[0])); vpprev = vecbuf_get_pixel(vecbuf, colprev, x, y-1); vpnext = vecbuf_get_pixel(vecbuf, colnext, x, y+1); dy= 0.5f*(fabs(vp[1]-vpnext[1]) + fabs(vp[1]-vpprev[1])); vpprev = vecbuf_get_pixel(vecbuf, colprev, x-1, y-1); vpnext = vecbuf_get_pixel(vecbuf, colnext, x-1, y+1); dx+= 0.25f*(fabs(vp[0]-vpprev[0]) + fabs(vp[0]-vpnext[0])); dy+= 0.25f*(fabs(vp[1]-vpprev[1]) + fabs(vp[1]-vpnext[1])); vpprev = vecbuf_get_pixel(vecbuf, colprev, x+1, y-1); vpnext = vecbuf_get_pixel(vecbuf, colnext, x+1, y+1); dx+= 0.25f*(fabs(vp[0]-vpprev[0]) + fabs(vp[0]-vpnext[0])); dy+= 0.25f*(fabs(vp[1]-vpprev[1]) + fabs(vp[1]-vpnext[1])); /* scaled down to prevent blurriness */ /* 8: magic number, provides a good level of sharpness without getting too aliased */ dx /= 8; dy /= 8; } /* should use mipmap */ if(dx > 0.006f) dx= 0.006f; if(dy > 0.006f) dy= 0.006f; if ((vp[0]> 0.0) && (dx < 0.004)) dx = 0.004; if ((vp[1]> 0.0) && (dy < 0.004)) dy = 0.004; ibuf_sample(ibuf, uv[0], uv[1], dx, dy, out); } } IMB_freeImBuf(ibuf); } static void node_composit_exec_displace(void *data, bNode *node, bNodeStack **in, bNodeStack **out) { if(out[0]->hasoutput==0) return; if(in[0]->data && in[1]->data) { CompBuf *cbuf= in[0]->data; CompBuf *vecbuf= in[1]->data; CompBuf *stackbuf; cbuf= typecheck_compbuf(cbuf, CB_RGBA); vecbuf= typecheck_compbuf(vecbuf, CB_VEC3); stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */ do_displace(stackbuf, cbuf, vecbuf, in[1]->vec, in[2]->vec, in[3]->vec); out[0]->data= stackbuf; if(cbuf!=in[0]->data) free_compbuf(cbuf); if(vecbuf!=in[1]->data) free_compbuf(vecbuf); } } bNodeType cmp_node_displace= { /* *next,*prev */ NULL, NULL, /* type code */ CMP_NODE_DISPLACE, /* name */ "Displace", /* width+range */ 140, 100, 320, /* class+opts */ NODE_CLASS_DISTORT, NODE_OPTIONS, /* input sock */ cmp_node_displace_in, /* output sock */ cmp_node_displace_out, /* storage */ "", /* execfunc */ node_composit_exec_displace, /* butfunc */ NULL, /* initfunc */ NULL, /* freestoragefunc */ NULL, /* copystoragefunc */ NULL, /* id */ NULL };