/** * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2006 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Alfredo de Greef (eeshlo) * * ***** END GPL LICENSE BLOCK ***** */ #include "../CMP_util.h" static bNodeSocketType cmp_node_lensdist_in[]= { { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { SOCK_VALUE, 1, "Distort", 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f}, { SOCK_VALUE, 1, "Dispersion", 0.f, 0.f, 0.f, 0.f, 0.f, 1.f}, { -1, 0, "" } }; static bNodeSocketType cmp_node_lensdist_out[]= { { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static void lensDistort(CompBuf* dst, CompBuf* src, float kr, float kg, float kb, int jit, int proj, int fit) { int x, y, z; const float cx = 0.5f*(float)dst->x, cy = 0.5f*(float)dst->y; if (proj) { // shift CompBuf* tsrc = dupalloc_compbuf(src); for (z=0; ztype; ++z) IIR_gauss(tsrc, (kr+0.5f)*(kr+0.5f), z, 1); kr *= 20.f; for (y=0; yy; y++) { fRGB* colp = (fRGB*)&dst->rect[y*dst->x*dst->type]; const float v = (y + 0.5f)/(float)dst->y; for (x=0; xx; x++) { const float u = (x + 0.5f)/(float)dst->x; qd_getPixelLerpChan(tsrc, (u*dst->x + kr) - 0.5f, v*dst->y - 0.5f, 0, colp[x]); if (tsrc->type == CB_VAL) colp[x][1] = tsrc->rect[x + y*tsrc->x]; else colp[x][1] = tsrc->rect[(x + y*tsrc->x)*tsrc->type + 1]; qd_getPixelLerpChan(tsrc, (u*dst->x - kr) - 0.5f, v*dst->y - 0.5f, 2, colp[x]+2); } } free_compbuf(tsrc); } else { // Spherical // Scale factor to make bottom/top & right/left sides fit in window after deform // so in the case of pincushion (kn < 0), corners will be outside window. // Now also optionally scales image such that black areas are not visible when distort factor is positive // (makes distorted corners match window corners, but really only valid if mk<=0.5) const float mk = MAX3(kr, kg, kb); const float sc = (fit && (mk > 0.f)) ? (1.f/(1.f + 2.f*mk)) : (1.f/(1.f + mk)); const float drg = 4.f*(kg - kr), dgb = 4.f*(kb - kg); kr *= 4.f, kg *= 4.f, kb *= 4.f; for (y=0; yy; y++) { fRGB* colp = (fRGB*)&dst->rect[y*dst->x*dst->type]; const float v = sc*((y + 0.5f) - cy)/cy; for (x=0; xx; x++) { int dr = 0, dg = 0, db = 0; float d, t, ln[6] = {0, 0, 0, 0, 0, 0}; fRGB c1, tc = {0, 0, 0, 0}; const float u = sc*((x + 0.5f) - cx)/cx; int sta = 0, mid = 0, end = 0; if ((t = 1.f - kr*(u*u + v*v)) >= 0.f) { d = 1.f/(1.f + sqrtf(t)); ln[0] = (u*d + 0.5f)*dst->x - 0.5f, ln[1] = (v*d + 0.5f)*dst->y - 0.5f; sta = 1; } if ((t = 1.f - kg*(u*u + v*v)) >= 0.f) { d = 1.f/(1.f + sqrtf(t)); ln[2] = (u*d + 0.5f)*dst->x - 0.5f, ln[3] = (v*d + 0.5f)*dst->y - 0.5f; mid = 1; } if ((t = 1.f - kb*(u*u + v*v)) >= 0.f) { d = 1.f/(1.f + sqrtf(t)); ln[4] = (u*d + 0.5f)*dst->x - 0.5f, ln[5] = (v*d + 0.5f)*dst->y - 0.5f; end = 1; } if (sta && mid && end) { // RG const int dx = ln[2] - ln[0], dy = ln[3] - ln[1]; const float dsf = sqrtf(dx*dx + dy*dy) + 1.f; const int ds = (int)(jit ? ((dsf < 4.f) ? 2.f : sqrtf(dsf)) : dsf); const float sd = 1.f/(float)ds; for (z=0; zx - 0.5f, (v*d + 0.5f)*dst->y - 0.5f, c1); if (src->type == CB_VAL) c1[1] = c1[2] = c1[0]; tc[0] += (1.f-tz)*c1[0], tc[1] += tz*c1[1]; dr++, dg++; } // GB { const int dx = ln[4] - ln[2], dy = ln[5] - ln[3]; const float dsf = sqrtf(dx*dx + dy*dy) + 1.f; const int ds = (int)(jit ? ((dsf < 4.f) ? 2.f : sqrtf(dsf)) : dsf); const float sd = 1.f/(float)ds; for (z=0; zx - 0.5f, (v*d + 0.5f)*dst->y - 0.5f, c1); if (src->type == CB_VAL) c1[1] = c1[2] = c1[0]; tc[1] += (1.f-tz)*c1[1], tc[2] += tz*c1[2]; dg++, db++; } } } if (dr) colp[x][0] = 2.f*tc[0] / (float)dr; if (dg) colp[x][1] = 2.f*tc[1] / (float)dg; if (db) colp[x][2] = 2.f*tc[2] / (float)db; } } } } static void node_composit_exec_lensdist(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out) { CompBuf *new, *img = in[0]->data; NodeLensDist* nld = node->storage; const float k = MAX2(MIN2(in[1]->vec[0], 1.f), -0.999f); // smaller dispersion range for somewhat more control const float d = 0.25f*MAX2(MIN2(in[2]->vec[0], 1.f), 0.f); const float kr = MAX2(MIN2((k+d), 1.f), -0.999f), kb = MAX2(MIN2((k-d), 1.f), -0.999f); if ((img==NULL) || (out[0]->hasoutput==0)) return; new = alloc_compbuf(img->x, img->y, CB_RGBA, 1); lensDistort(new, img, (nld->proj ? d : kr), k, kb, nld->jit, nld->proj, nld->fit); out[0]->data = new; } static void node_composit_init_lensdist(bNode* node) { NodeLensDist *nld = MEM_callocN(sizeof(NodeLensDist), "node lensdist data"); nld->jit = nld->proj = nld->fit = 0; node->storage = nld; } bNodeType cmp_node_lensdist = { /* *next,*prev */ NULL, NULL, /* type code */ CMP_NODE_LENSDIST, /* name */ "Lens Distortion", /* width+range */ 150, 120, 200, /* class+opts */ NODE_CLASS_DISTORT, NODE_OPTIONS, /* input sock */ cmp_node_lensdist_in, /* output sock */ cmp_node_lensdist_out, /* storage */ "NodeLensDist", /* execfunc */ node_composit_exec_lensdist, /* butfunc */ NULL, /* initfunc */ node_composit_init_lensdist, /* freestoragefunc */ node_free_standard_storage, /* copystoragefunc */ node_copy_standard_storage, /* id */ NULL };