/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2006 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include "../CMP_util.h" /* **************** Z COMBINE ******************** */ /* lazy coder note: node->custom1 is abused to send signal */ static bNodeSocketType cmp_node_zcombine_in[]= { { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { SOCK_VALUE, 1, "Z", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 10000.0f}, { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { SOCK_VALUE, 1, "Z", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 10000.0f}, { -1, 0, "" } }; static bNodeSocketType cmp_node_zcombine_out[]= { { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { SOCK_VALUE, 0, "Z", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 10000.0f}, { -1, 0, "" } }; static void do_zcombine(bNode *node, float *out, float *src1, float *z1, float *src2, float *z2) { if(*z1 <= *z2) { QUATCOPY(out, src1); } else { QUATCOPY(out, src2); if(node->custom1) *z1= *z2; } } static void do_zcombine_mask(bNode *node, float *out, float *z1, float *z2) { if(*z1 > *z2) { *out= 1.0f; if(node->custom1) *z1= *z2; } } static void do_zcombine_add(bNode *node, float *out, float *col1, float *col2, float *acol) { float alpha= *acol; float malpha= 1.0f - alpha; out[0]= malpha*col1[0] + alpha*col2[0]; out[1]= malpha*col1[1] + alpha*col2[1]; out[2]= malpha*col1[2] + alpha*col2[2]; out[3]= malpha*col1[3] + alpha*col2[3]; } static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in, bNodeStack **out) { RenderData *rd= data; CompBuf *cbuf= in[0]->data; CompBuf *zbuf; /* stack order in: col z col z */ /* stack order out: col z */ if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return; /* no input image; do nothing now */ if(in[0]->data==NULL) { return; } if(out[1]->hasoutput) { /* copy or make a buffer for for the first z value, here we write result in */ if(in[1]->data) zbuf= dupalloc_compbuf(in[1]->data); else { float *zval; int tot= cbuf->x*cbuf->y; zbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); for(zval= zbuf->rect; tot; tot--, zval++) *zval= in[1]->vec[0]; } /* lazy coder hack */ node->custom1= 1; out[1]->data= zbuf; } else { node->custom1= 0; zbuf= in[1]->data; } if(rd->scemode & R_FULL_SAMPLE) { /* make output size of first input image */ CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); // allocs composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, zbuf, in[1]->vec, in[2]->data, in[2]->vec, in[3]->data, in[3]->vec, do_zcombine, CB_RGBA, CB_VAL, CB_RGBA, CB_VAL); out[0]->data= stackbuf; } else { /* make output size of first input image */ CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */ CompBuf *mbuf; float *fp; int x; char *aabuf; /* make a mask based on comparison, optionally write zvalue */ mbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); composit2_pixel_processor(node, mbuf, zbuf, in[1]->vec, in[3]->data, in[3]->vec, do_zcombine_mask, CB_VAL, CB_VAL); /* convert to char */ aabuf= MEM_mallocN(cbuf->x*cbuf->y, "aa buf"); fp= mbuf->rect; for(x= cbuf->x*cbuf->y-1; x>=0; x--) if(fp[x]==0.0f) aabuf[x]= 0; else aabuf[x]= 255; antialias_tagbuf(cbuf->x, cbuf->y, aabuf); /* convert to float */ fp= mbuf->rect; for(x= cbuf->x*cbuf->y-1; x>=0; x--) if(aabuf[x]>1) fp[x]= (1.0f/255.0f)*(float)aabuf[x]; composit3_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[2]->data, in[2]->vec, mbuf, NULL, do_zcombine_add, CB_RGBA, CB_RGBA, CB_VAL); /* free */ free_compbuf(mbuf); MEM_freeN(aabuf); out[0]->data= stackbuf; } } bNodeType cmp_node_zcombine= { /* *next,*prev */ NULL, NULL, /* type code */ CMP_NODE_ZCOMBINE, /* name */ "Z Combine", /* width+range */ 80, 40, 120, /* class+opts */ NODE_CLASS_OP_COLOR, NODE_OPTIONS, /* input sock */ cmp_node_zcombine_in, /* output sock */ cmp_node_zcombine_out, /* storage */ "", /* execfunc */ node_composit_exec_zcombine, /* butfunc */ NULL, /* initfunc */ NULL, /* freestoragefunc */ NULL, /* copystoragefunc */ NULL, /* id */ NULL };