/* * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Robin Allen * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/nodes/intern/TEX_nodes/TEX_checker.c * \ingroup texnodes */ #include "../TEX_util.h" #include "TEX_node.h" #include static bNodeSocketType inputs[]= { { SOCK_RGBA, 1, "Color1", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, { SOCK_RGBA, 1, "Color2", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f }, { SOCK_VALUE, 1, "Size", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f }, { -1, 0, "" } }; static bNodeSocketType outputs[]= { { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, { -1, 0, "" } }; static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) { float x = p->co[0]; float y = p->co[1]; float z = p->co[2]; float sz = tex_input_value(in[2], p, thread); /* 0.00001 because of unit sized stuff */ int xi = (int)fabs(floor(0.00001f + x / sz)); int yi = (int)fabs(floor(0.00001f + y / sz)); int zi = (int)fabs(floor(0.00001f + z / sz)); if( (xi % 2 == yi % 2) == (zi % 2) ) { tex_input_rgba(out, in[0], p, thread); } else { tex_input_rgba(out, in[1], p, thread); } } static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) { tex_output(node, in, out[0], &colorfn, data); } void register_node_type_tex_checker(ListBase *lb) { static bNodeType ntype; node_type_base(&ntype, TEX_NODE_CHECKER, "Checker", NODE_CLASS_PATTERN, NODE_PREVIEW|NODE_OPTIONS, inputs, outputs); node_type_size(&ntype, 100, 60, 150); node_type_exec(&ntype, exec); nodeRegisterType(lb, &ntype); }