/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Robin Allen * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/nodes/intern/TEX_nodes/TEX_valToRgb.c * \ingroup texnodes */ #include "../TEX_util.h" #include "TEX_node.h" /* **************** VALTORGB ******************** */ static bNodeSocketType valtorgb_in[]= { { SOCK_VALUE, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketType valtorgb_out[]= { { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static void valtorgb_colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { if(node->storage) { float fac = tex_input_value(in[0], p, thread); do_colorband(node->storage, fac, out); } } static void valtorgb_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) { tex_output(node, in, out[0], &valtorgb_colorfn, data); } static void valtorgb_init(bNode *node) { node->storage = add_colorband(1); } void register_node_type_tex_valtorgb(ListBase *lb) { static bNodeType ntype; node_type_base(&ntype, TEX_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, NODE_OPTIONS, valtorgb_in, valtorgb_out); node_type_size(&ntype, 240, 200, 300); node_type_init(&ntype, valtorgb_init); node_type_storage(&ntype, "ColorBand", node_free_standard_storage, node_copy_standard_storage); node_type_exec(&ntype, valtorgb_exec); nodeRegisterType(lb, &ntype); } /* **************** RGBTOBW ******************** */ static bNodeSocketType rgbtobw_in[]= { { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketType rgbtobw_out[]= { { SOCK_VALUE, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static void rgbtobw_valuefn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) { float cin[4]; tex_input_rgba(cin, in[0], p, thread); *out = cin[0] * 0.35f + cin[1] * 0.45f + cin[2] * 0.2f; } static void rgbtobw_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) { tex_output(node, in, out[0], &rgbtobw_valuefn, data); } void register_node_type_tex_rgbtobw(ListBase *lb) { static bNodeType ntype; node_type_base(&ntype, TEX_NODE_RGBTOBW, "RGB to BW", NODE_CLASS_CONVERTOR, 0, rgbtobw_in, rgbtobw_out); node_type_size(&ntype, 80, 40, 120); node_type_exec(&ntype, rgbtobw_exec); nodeRegisterType(lb, &ntype); }