/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "NOD_derived_node_tree.hh" #include "BLI_dot_export.hh" namespace blender::nodes { /* Construct a new derived node tree for a given root node tree. The generated derived node tree * does not own the used node tree refs (so that those can be used by others as well). The caller * has to make sure that the node tree refs added to #node_tree_refs live at least as long as the * derived node tree. */ DerivedNodeTree::DerivedNodeTree(bNodeTree &btree, NodeTreeRefMap &node_tree_refs) { /* Construct all possible contexts immediately. This is significantly cheaper than inlining all * node groups. If it still becomes a performance issue in the future, contexts could be * constructed lazily when they are needed. */ root_context_ = &this->construct_context_recursively(nullptr, nullptr, btree, node_tree_refs); } DTreeContext &DerivedNodeTree::construct_context_recursively(DTreeContext *parent_context, const NodeRef *parent_node, bNodeTree &btree, NodeTreeRefMap &node_tree_refs) { DTreeContext &context = *allocator_.construct().release(); context.parent_context_ = parent_context; context.parent_node_ = parent_node; context.derived_tree_ = this; context.tree_ = &get_tree_ref_from_map(node_tree_refs, btree); used_node_tree_refs_.add(context.tree_); for (const NodeRef *node : context.tree_->nodes()) { if (node->is_group_node()) { bNode *bnode = node->bnode(); bNodeTree *child_btree = reinterpret_cast(bnode->id); if (child_btree != nullptr) { DTreeContext &child = this->construct_context_recursively( &context, node, *child_btree, node_tree_refs); context.children_.add_new(node, &child); } } } return context; } DerivedNodeTree::~DerivedNodeTree() { /* Has to be destructed manually, because the context info is allocated in a linear allocator. */ this->destruct_context_recursively(root_context_); } void DerivedNodeTree::destruct_context_recursively(DTreeContext *context) { for (DTreeContext *child : context->children_.values()) { this->destruct_context_recursively(child); } context->~DTreeContext(); } /* Returns true if there are any cycles in the node tree. */ bool DerivedNodeTree::has_link_cycles() const { for (const NodeTreeRef *tree_ref : used_node_tree_refs_) { if (tree_ref->has_link_cycles()) { return true; } } return false; } bool DerivedNodeTree::has_undefined_nodes_or_sockets() const { for (const NodeTreeRef *tree_ref : used_node_tree_refs_) { if (tree_ref->has_undefined_nodes_or_sockets()) { return true; } } return false; } /* Calls the given callback on all nodes in the (possibly nested) derived node tree. */ void DerivedNodeTree::foreach_node(FunctionRef callback) const { this->foreach_node_in_context_recursive(*root_context_, callback); } void DerivedNodeTree::foreach_node_in_context_recursive(const DTreeContext &context, FunctionRef callback) const { for (const NodeRef *node_ref : context.tree_->nodes()) { callback(DNode(&context, node_ref)); } for (const DTreeContext *child_context : context.children_.values()) { this->foreach_node_in_context_recursive(*child_context, callback); } } DOutputSocket DInputSocket::get_corresponding_group_node_output() const { BLI_assert(*this); BLI_assert(socket_ref_->node().is_group_output_node()); BLI_assert(socket_ref_->index() < socket_ref_->node().inputs().size() - 1); const DTreeContext *parent_context = context_->parent_context(); const NodeRef *parent_node = context_->parent_node(); BLI_assert(parent_context != nullptr); BLI_assert(parent_node != nullptr); const int socket_index = socket_ref_->index(); return {parent_context, &parent_node->output(socket_index)}; } Vector DInputSocket::get_corresponding_group_input_sockets() const { BLI_assert(*this); BLI_assert(socket_ref_->node().is_group_node()); const DTreeContext *child_context = context_->child_context(socket_ref_->node()); BLI_assert(child_context != nullptr); const NodeTreeRef &child_tree = child_context->tree(); Span group_input_nodes = child_tree.nodes_by_type("NodeGroupInput"); const int socket_index = socket_ref_->index(); Vector sockets; for (const NodeRef *group_input_node : group_input_nodes) { sockets.append(DOutputSocket(child_context, &group_input_node->output(socket_index))); } return sockets; } DInputSocket DOutputSocket::get_corresponding_group_node_input() const { BLI_assert(*this); BLI_assert(socket_ref_->node().is_group_input_node()); BLI_assert(socket_ref_->index() < socket_ref_->node().outputs().size() - 1); const DTreeContext *parent_context = context_->parent_context(); const NodeRef *parent_node = context_->parent_node(); BLI_assert(parent_context != nullptr); BLI_assert(parent_node != nullptr); const int socket_index = socket_ref_->index(); return {parent_context, &parent_node->input(socket_index)}; } DInputSocket DOutputSocket::get_active_corresponding_group_output_socket() const { BLI_assert(*this); BLI_assert(socket_ref_->node().is_group_node()); const DTreeContext *child_context = context_->child_context(socket_ref_->node()); BLI_assert(child_context != nullptr); const NodeTreeRef &child_tree = child_context->tree(); Span group_output_nodes = child_tree.nodes_by_type("NodeGroupOutput"); const int socket_index = socket_ref_->index(); for (const NodeRef *group_output_node : group_output_nodes) { if (group_output_node->bnode()->flag & NODE_DO_OUTPUT || group_output_nodes.size() == 1) { return {child_context, &group_output_node->input(socket_index)}; } } return {}; } /* Call `origin_fn` for every "real" origin socket. "Real" means that reroutes, muted nodes * and node groups are handled by this function. Origin sockets are ones where a node gets its * inputs from. */ void DInputSocket::foreach_origin_socket(FunctionRef origin_fn) const { BLI_assert(*this); for (const OutputSocketRef *linked_socket : socket_ref_->as_input().logically_linked_sockets()) { const NodeRef &linked_node = linked_socket->node(); DOutputSocket linked_dsocket{context_, linked_socket}; if (linked_node.is_group_input_node()) { if (context_->is_root()) { /* This is a group input in the root node group. */ origin_fn(linked_dsocket); } else { DInputSocket socket_in_parent_group = linked_dsocket.get_corresponding_group_node_input(); if (socket_in_parent_group->is_logically_linked()) { /* Follow the links coming into the corresponding socket on the parent group node. */ socket_in_parent_group.foreach_origin_socket(origin_fn); } else { /* The corresponding input on the parent group node is not connected. Therefore, we use * the value of that input socket directly. */ origin_fn(socket_in_parent_group); } } } else if (linked_node.is_group_node()) { DInputSocket socket_in_group = linked_dsocket.get_active_corresponding_group_output_socket(); if (socket_in_group) { if (socket_in_group->is_logically_linked()) { /* Follow the links coming into the group output node of the child node group. */ socket_in_group.foreach_origin_socket(origin_fn); } else { /* The output of the child node group is not connected, so we have to get the value from * that socket. */ origin_fn(socket_in_group); } } } else { /* The normal case: just use the value of a linked output socket. */ origin_fn(linked_dsocket); } } } /* Calls `target_fn` for every "real" target socket. "Real" means that reroutes, muted nodes * and node groups are handled by this function. Target sockets are on the nodes that use the value * from this socket. The `skipped_fn` function is called for sockets that have been skipped during * the search for target sockets (e.g. reroutes). */ void DOutputSocket::foreach_target_socket(FunctionRef target_fn, FunctionRef skipped_fn) const { for (const SocketRef *skipped_socket : socket_ref_->logically_linked_skipped_sockets()) { skipped_fn.call_safe({context_, skipped_socket}); } for (const InputSocketRef *linked_socket : socket_ref_->as_output().logically_linked_sockets()) { const NodeRef &linked_node = linked_socket->node(); DInputSocket linked_dsocket{context_, linked_socket}; if (linked_node.is_group_output_node()) { if (context_->is_root()) { /* This is a group output in the root node group. */ target_fn(linked_dsocket); } else { /* Follow the links going out of the group node in the parent node group. */ DOutputSocket socket_in_parent_group = linked_dsocket.get_corresponding_group_node_output(); skipped_fn.call_safe(linked_dsocket); skipped_fn.call_safe(socket_in_parent_group); socket_in_parent_group.foreach_target_socket(target_fn, skipped_fn); } } else if (linked_node.is_group_node()) { /* Follow the links within the nested node group. */ Vector sockets_in_group = linked_dsocket.get_corresponding_group_input_sockets(); skipped_fn.call_safe(linked_dsocket); for (DOutputSocket socket_in_group : sockets_in_group) { skipped_fn.call_safe(socket_in_group); socket_in_group.foreach_target_socket(target_fn, skipped_fn); } } else { /* The normal case: just use the linked input socket as target. */ target_fn(linked_dsocket); } } } /* Each nested node group gets its own cluster. Just as node groups, clusters can be nested. */ static dot::Cluster *get_dot_cluster_for_context( dot::DirectedGraph &digraph, const DTreeContext *context, Map &dot_clusters) { return dot_clusters.lookup_or_add_cb(context, [&]() -> dot::Cluster * { const DTreeContext *parent_context = context->parent_context(); if (parent_context == nullptr) { return nullptr; } dot::Cluster *parent_cluster = get_dot_cluster_for_context( digraph, parent_context, dot_clusters); std::string cluster_name = context->tree().name() + " / " + context->parent_node()->name(); dot::Cluster &cluster = digraph.new_cluster(cluster_name); cluster.set_parent_cluster(parent_cluster); return &cluster; }); } /* Generates a graph in dot format. The generated graph has all node groups inlined. */ std::string DerivedNodeTree::to_dot() const { dot::DirectedGraph digraph; digraph.set_rankdir(dot::Attr_rankdir::LeftToRight); Map dot_clusters; Map dot_input_sockets; Map dot_output_sockets; this->foreach_node([&](DNode node) { /* Ignore nodes that should not show up in the final output. */ if (node->is_muted() || node->is_group_node() || node->is_reroute_node() || node->is_frame()) { return; } if (!node.context()->is_root()) { if (node->is_group_input_node() || node->is_group_output_node()) { return; } } dot::Cluster *cluster = get_dot_cluster_for_context(digraph, node.context(), dot_clusters); dot::Node &dot_node = digraph.new_node(""); dot_node.set_parent_cluster(cluster); dot_node.set_background_color("white"); Vector input_names; Vector output_names; for (const InputSocketRef *socket : node->inputs()) { if (socket->is_available()) { input_names.append(socket->name()); } } for (const OutputSocketRef *socket : node->outputs()) { if (socket->is_available()) { output_names.append(socket->name()); } } dot::NodeWithSocketsRef dot_node_with_sockets = dot::NodeWithSocketsRef( dot_node, node->name(), input_names, output_names); int input_index = 0; for (const InputSocketRef *socket : node->inputs()) { if (socket->is_available()) { dot_input_sockets.add_new(DInputSocket{node.context(), socket}, dot_node_with_sockets.input(input_index)); input_index++; } } int output_index = 0; for (const OutputSocketRef *socket : node->outputs()) { if (socket->is_available()) { dot_output_sockets.add_new(DOutputSocket{node.context(), socket}, dot_node_with_sockets.output(output_index)); output_index++; } } }); /* Floating inputs are used for example to visualize unlinked group node inputs. */ Map dot_floating_inputs; for (const auto item : dot_input_sockets.items()) { DInputSocket to_socket = item.key; dot::NodePort dot_to_port = item.value; to_socket.foreach_origin_socket([&](DSocket from_socket) { if (from_socket->is_output()) { dot::NodePort *dot_from_port = dot_output_sockets.lookup_ptr(DOutputSocket(from_socket)); if (dot_from_port != nullptr) { digraph.new_edge(*dot_from_port, dot_to_port); return; } } dot::Node &dot_node = *dot_floating_inputs.lookup_or_add_cb(from_socket, [&]() { dot::Node &dot_node = digraph.new_node(from_socket->name()); dot_node.set_background_color("white"); dot_node.set_shape(dot::Attr_shape::Ellipse); dot_node.set_parent_cluster( get_dot_cluster_for_context(digraph, from_socket.context(), dot_clusters)); return &dot_node; }); digraph.new_edge(dot_node, dot_to_port); }); } digraph.set_random_cluster_bgcolors(); return digraph.to_dot_string(); } } // namespace blender::nodes