/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Lukas Toenne. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/nodes/intern/node_common.c * \ingroup nodes */ #include #include "DNA_node_types.h" #include "BLI_listbase.h" #include "BLI_string.h" #include "BLI_utildefines.h" #include "BLF_translation.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_main.h" #include "BLI_math.h" #include "BKE_node.h" #include "BKE_utildefines.h" #include "RNA_access.h" #include "RNA_types.h" #include "MEM_guardedalloc.h" #include "node_common.h" #include "node_util.h" #include "node_exec.h" #include "NOD_socket.h" /**** Group ****/ bNodeSocket *node_group_find_input(bNode *gnode, bNodeSocket *gsock) { bNodeSocket *sock; for (sock=gnode->inputs.first; sock; sock=sock->next) if (sock->groupsock == gsock) return sock; return NULL; } bNodeSocket *node_group_find_output(bNode *gnode, bNodeSocket *gsock) { bNodeSocket *sock; for (sock=gnode->outputs.first; sock; sock=sock->next) if (sock->groupsock == gsock) return sock; return NULL; } bNodeSocket *node_group_add_extern_socket(bNodeTree *UNUSED(ntree), ListBase *lb, int in_out, bNodeSocket *gsock) { bNodeSocket *sock; if (gsock->flag & SOCK_INTERNAL) return NULL; sock= MEM_callocN(sizeof(bNodeSocket), "sock"); /* make a copy of the group socket */ *sock = *gsock; sock->link = NULL; sock->next = sock->prev = NULL; sock->new_sock = NULL; /* group sockets are dynamically added */ sock->flag |= SOCK_DYNAMIC; sock->own_index = gsock->own_index; sock->groupsock = gsock; sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF); sock->default_value = node_socket_make_default_value(sock->type); node_socket_copy_default_value(sock->type, sock->default_value, gsock->default_value); if (lb) BLI_addtail(lb, sock); return sock; } bNodeSocket *node_group_add_socket(bNodeTree *ngroup, const char *name, int type, int in_out) { bNodeSocketType *stype = ntreeGetSocketType(type); bNodeSocket *gsock = MEM_callocN(sizeof(bNodeSocket), "bNodeSocket"); BLI_strncpy(gsock->name, name, sizeof(gsock->name)); gsock->type = type; /* group sockets are dynamically added */ gsock->flag |= SOCK_DYNAMIC; gsock->next = gsock->prev = NULL; gsock->new_sock = NULL; gsock->link = NULL; /* assign new unique index */ gsock->own_index = ngroup->cur_index++; gsock->limit = (in_out==SOCK_IN ? 0xFFF : 1); if (stype->value_structsize > 0) gsock->default_value = MEM_callocN(stype->value_structsize, "default socket value"); BLI_addtail(in_out==SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock); ngroup->update |= (in_out==SOCK_IN ? NTREE_UPDATE_GROUP_IN : NTREE_UPDATE_GROUP_OUT); return gsock; } bNodeSocket *node_group_expose_socket(bNodeTree *ngroup, bNodeSocket *sock, int in_out) { bNodeSocket *gsock= node_group_add_socket(ngroup, sock->name, sock->type, in_out); /* initialize the default value. */ node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value); return gsock; } void node_group_expose_all_sockets(bNodeTree *ngroup) { bNode *node; bNodeSocket *sock, *gsock; for (node=ngroup->nodes.first; node; node=node->next) { for (sock=node->inputs.first; sock; sock=sock->next) { if (!sock->link && !nodeSocketIsHidden(sock)) { gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_IN); /* initialize the default value. */ node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value); sock->link = nodeAddLink(ngroup, NULL, gsock, node, sock); } } for (sock=node->outputs.first; sock; sock=sock->next) { if (nodeCountSocketLinks(ngroup, sock)==0 && !nodeSocketIsHidden(sock)) { gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_OUT); /* initialize the default value. */ node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value); gsock->link = nodeAddLink(ngroup, node, sock, NULL, gsock); } } } } void node_group_remove_socket(bNodeTree *ngroup, bNodeSocket *gsock, int in_out) { nodeRemSocketLinks(ngroup, gsock); switch (in_out) { case SOCK_IN: BLI_remlink(&ngroup->inputs, gsock); ngroup->update |= NTREE_UPDATE_GROUP_IN; break; case SOCK_OUT: BLI_remlink(&ngroup->outputs, gsock); ngroup->update |= NTREE_UPDATE_GROUP_OUT; break; } if (gsock->default_value) MEM_freeN(gsock->default_value); MEM_freeN(gsock); } /* groups display their internal tree name as label */ const char *node_group_label(bNode *node) { return (node->id)? node->id->name+2: IFACE_("Missing Datablock"); } int node_group_valid(bNodeTree *ntree, bNodeTemplate *ntemp) { bNodeTemplate childtemp; bNode *node; /* regular groups cannot be recursive */ if (ntree == ntemp->ngroup) return 0; /* make sure all children are valid */ for (node=ntemp->ngroup->nodes.first; node; node=node->next) { childtemp = nodeMakeTemplate(node); if (!nodeValid(ntree, &childtemp)) return 0; } return 1; } bNodeTemplate node_group_template(bNode *node) { bNodeTemplate ntemp; ntemp.type = NODE_GROUP; ntemp.ngroup = (bNodeTree*)node->id; return ntemp; } void node_group_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp) { node->id = (ID*)ntemp->ngroup; /* NB: group socket input/output roles are inverted internally! * Group "inputs" work as outputs in links and vice versa. */ if (ntemp->ngroup) { bNodeSocket *gsock; for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock); for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock); } } static bNodeSocket *group_verify_socket(bNodeTree *ntree, ListBase *lb, int in_out, bNodeSocket *gsock) { bNodeSocket *sock; /* group sockets tagged as internal are not exposed ever */ if (gsock->flag & SOCK_INTERNAL) return NULL; for (sock= lb->first; sock; sock= sock->next) { if (sock->own_index==gsock->own_index) break; } if (sock) { sock->groupsock = gsock; BLI_strncpy(sock->name, gsock->name, sizeof(sock->name)); if (gsock->type != sock->type) nodeSocketSetType(sock, gsock->type); /* XXX hack: group socket input/output roles are inverted internally, * need to change the limit value when making actual node sockets from them. */ sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF); BLI_remlink(lb, sock); return sock; } else { return node_group_add_extern_socket(ntree, NULL, in_out, gsock); } } static void group_verify_socket_list(bNodeTree *ntree, bNode *node, ListBase *lb, int in_out, ListBase *glb) { bNodeSocket *sock, *nextsock, *gsock; /* step by step compare */ for (gsock= glb->first; gsock; gsock=gsock->next) { /* abusing new_sock pointer for verification here! only used inside this function */ gsock->new_sock= group_verify_socket(ntree, lb, in_out, gsock); } /* leftovers are removed */ for (sock=lb->first; sock; sock=nextsock) { nextsock=sock->next; if (sock->flag & SOCK_DYNAMIC) nodeRemoveSocket(ntree, node, sock); } /* and we put back the verified sockets */ for (gsock= glb->first; gsock; gsock=gsock->next) { if (gsock->new_sock) { BLI_addtail(lb, gsock->new_sock); gsock->new_sock = NULL; } } } /* make sure all group node in ntree, which use ngroup, are sync'd */ void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id) { /* check inputs and outputs, and remove or insert them */ if (node->id==id) { bNodeTree *ngroup= (bNodeTree*)node->id; group_verify_socket_list(ntree, node, &node->inputs, SOCK_IN, &ngroup->inputs); group_verify_socket_list(ntree, node, &node->outputs, SOCK_OUT, &ngroup->outputs); } } struct bNodeTree *node_group_edit_get(bNode *node) { if (node->flag & NODE_GROUP_EDIT) return (bNodeTree*)node->id; else return NULL; } struct bNodeTree *node_group_edit_set(bNode *node, int edit) { if (edit) { bNodeTree *ngroup= (bNodeTree*)node->id; if (ngroup) { if (ngroup->id.lib) ntreeMakeLocal(ngroup); node->flag |= NODE_GROUP_EDIT; } return ngroup; } else { node->flag &= ~NODE_GROUP_EDIT; return NULL; } } void node_group_edit_clear(bNode *node) { bNodeTree *ngroup= (bNodeTree*)node->id; bNode *inode; node->flag &= ~NODE_GROUP_EDIT; if (ngroup) for (inode=ngroup->nodes.first; inode; inode=inode->next) nodeGroupEditClear(inode); } void node_group_link(bNodeTree *ntree, bNodeSocket *sock, int in_out) { node_group_expose_socket(ntree, sock, in_out); } /**** For Loop ****/ /* Essentially a group node with slightly different behavior. * The internal tree is executed several times, with each output being re-used * as an input in the next iteration. For this purpose, input and output socket * lists are kept identical! */ bNodeTemplate node_forloop_template(bNode *node) { bNodeTemplate ntemp; ntemp.type = NODE_FORLOOP; ntemp.ngroup = (bNodeTree*)node->id; return ntemp; } void node_forloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp) { bNodeSocket *sock; node->id = (ID*)ntemp->ngroup; sock = nodeAddSocket(ntree, node, SOCK_IN, "Iterations", SOCK_FLOAT); node_socket_set_default_value_float(sock->default_value, PROP_UNSIGNED, 1, 0, 10000); /* NB: group socket input/output roles are inverted internally! * Group "inputs" work as outputs in links and vice versa. */ if (ntemp->ngroup) { bNodeSocket *gsock; for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock); for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock); } } void node_forloop_init_tree(bNodeTree *ntree) { bNodeSocket *sock; sock = node_group_add_socket(ntree, "Iteration", SOCK_FLOAT, SOCK_IN); sock->flag |= SOCK_INTERNAL; } static void loop_sync(bNodeTree *ntree, int sync_in_out) { bNodeSocket *sock, *sync, *nsync, *mirror; ListBase *sync_lb; if (sync_in_out==SOCK_IN) { sock = ntree->outputs.first; sync = ntree->inputs.first; sync_lb = &ntree->inputs; } else { sock = ntree->inputs.first; sync = ntree->outputs.first; sync_lb = &ntree->outputs; } /* NB: the sock->storage pointer is used here directly to store the own_index int * out the mirrored socket counterpart! */ while (sock) { /* skip static and internal sockets on the sync side (preserves socket order!) */ while (sync && ((sync->flag & SOCK_INTERNAL) || !(sync->flag & SOCK_DYNAMIC))) sync = sync->next; if (sync && !(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC)) { if (sock->storage==NULL) { /* if mirror index is 0, the sockets is newly added and a new mirror must be created. */ mirror = node_group_expose_socket(ntree, sock, sync_in_out); /* store the mirror index */ sock->storage = SET_INT_IN_POINTER(mirror->own_index); mirror->storage = SET_INT_IN_POINTER(sock->own_index); /* move mirror to the right place */ BLI_remlink(sync_lb, mirror); if (sync) BLI_insertlinkbefore(sync_lb, sync, mirror); else BLI_addtail(sync_lb, mirror); } else { /* look up the mirror socket */ for (mirror=sync; mirror; mirror=mirror->next) if (mirror->own_index == GET_INT_FROM_POINTER(sock->storage)) break; /* make sure the name is the same (only for identification by user, no deeper meaning) */ BLI_strncpy(mirror->name, sock->name, sizeof(mirror->name)); /* fix the socket order if necessary */ if (mirror != sync) { BLI_remlink(sync_lb, mirror); BLI_insertlinkbefore(sync_lb, sync, mirror); } else sync = sync->next; } } sock = sock->next; } /* remaining sockets in sync_lb are leftovers from deleted sockets, remove them */ while (sync) { nsync = sync->next; if (!(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC)) node_group_remove_socket(ntree, sync, sync_in_out); sync = nsync; } } void node_loop_update_tree(bNodeTree *ngroup) { /* make sure inputs & outputs are identical */ if (ngroup->update & NTREE_UPDATE_GROUP_IN) loop_sync(ngroup, SOCK_OUT); if (ngroup->update & NTREE_UPDATE_GROUP_OUT) loop_sync(ngroup, SOCK_IN); } void node_whileloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp) { bNodeSocket *sock; node->id = (ID*)ntemp->ngroup; sock = nodeAddSocket(ntree, node, SOCK_IN, "Condition", SOCK_FLOAT); node_socket_set_default_value_float(sock->default_value, PROP_NONE, 1, 0, 1); /* max iterations */ node->custom1 = 10000; /* NB: group socket input/output roles are inverted internally! * Group "inputs" work as outputs in links and vice versa. */ if (ntemp->ngroup) { bNodeSocket *gsock; for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock); for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock); } } void node_whileloop_init_tree(bNodeTree *ntree) { bNodeSocket *sock; sock = node_group_add_socket(ntree, "Condition", SOCK_FLOAT, SOCK_OUT); sock->flag |= SOCK_INTERNAL; } bNodeTemplate node_whileloop_template(bNode *node) { bNodeTemplate ntemp; ntemp.type = NODE_WHILELOOP; ntemp.ngroup = (bNodeTree*)node->id; return ntemp; } /**** FRAME ****/ static void node_frame_init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp)) { NodeFrame *data = (NodeFrame *)MEM_callocN(sizeof(NodeFrame), "frame node storage"); node->storage = data; data->flag |= NODE_FRAME_SHRINK; data->label_size = 20; } void register_node_type_frame(bNodeTreeType *ttype) { /* frame type is used for all tree types, needs dynamic allocation */ bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type"); node_type_base(ttype, ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND|NODE_OPTIONS); node_type_init(ntype, node_frame_init); node_type_storage(ntype, "NodeFrame", node_free_standard_storage, node_copy_standard_storage); node_type_size(ntype, 150, 100, 0); node_type_compatibility(ntype, NODE_OLD_SHADING|NODE_NEW_SHADING); ntype->needs_free = 1; nodeRegisterType(ttype, ntype); } /* **************** REROUTE ******************** */ /* simple, only a single input and output here */ static ListBase node_reroute_internal_connect(bNodeTree *ntree, bNode *node) { bNodeLink *link; ListBase ret; ret.first = ret.last = NULL; /* Security check! */ if (!ntree) return ret; link = MEM_callocN(sizeof(bNodeLink), "internal node link"); link->fromnode = node; link->fromsock = node->inputs.first; link->tonode = node; link->tosock = node->outputs.first; /* internal link is always valid */ link->flag |= NODE_LINK_VALID; BLI_addtail(&ret, link); return ret; } static void node_reroute_init(bNodeTree *ntree, bNode *node, bNodeTemplate *UNUSED(ntemp)) { /* Note: Cannot use socket templates for this, since it would reset the socket type * on each file read via the template verification procedure. */ nodeAddSocket(ntree, node, SOCK_IN, "Input", SOCK_RGBA); nodeAddSocket(ntree, node, SOCK_OUT, "Output", SOCK_RGBA); } void register_node_type_reroute(bNodeTreeType *ttype) { /* frame type is used for all tree types, needs dynamic allocation */ bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type"); node_type_base(ttype, ntype, NODE_REROUTE, "Reroute", NODE_CLASS_LAYOUT, 0); node_type_init(ntype, node_reroute_init); node_type_internal_connect(ntype, node_reroute_internal_connect); ntype->needs_free = 1; nodeRegisterType(ttype, ntype); } static void node_reroute_inherit_type_recursive(bNodeTree *ntree, bNode *node) { bNodeSocket *input = node->inputs.first; bNodeSocket *output = node->outputs.first; int type = SOCK_FLOAT; bNodeLink *link; /* XXX it would be a little bit more efficient to restrict actual updates * to rerout nodes connected to an updated node, but there's no reliable flag * to indicate updated nodes (node->update is not set on linking). */ node->done = 1; /* recursive update */ for (link = ntree->links.first; link; link = link->next) { bNode *fromnode = link->fromnode; bNode *tonode = link->tonode; if (!tonode || !fromnode) continue; if (tonode == node && fromnode->type == NODE_REROUTE && !fromnode->done) node_reroute_inherit_type_recursive(ntree, fromnode); if (fromnode == node && tonode->type == NODE_REROUTE && !tonode->done) node_reroute_inherit_type_recursive(ntree, tonode); } /* determine socket type from unambiguous input/output connection if possible */ if (input->limit==1 && input->link) type = input->link->fromsock->type; else if (output->limit==1 && output->link) type = output->link->tosock->type; /* arbitrary, could also test output->type, both are the same */ if (input->type != type) { /* same type for input/output */ nodeSocketSetType(input, type); nodeSocketSetType(output, type); } } /* Global update function for Reroute node types. * This depends on connected nodes, so must be done as a tree-wide update. */ void ntree_update_reroute_nodes(bNodeTree *ntree) { bNode *node; /* clear tags */ for (node = ntree->nodes.first; node; node = node->next) node->done = 0; for (node = ntree->nodes.first; node; node = node->next) if (node->type == NODE_REROUTE && !node->done) node_reroute_inherit_type_recursive(ntree, node); }