/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Lukas Toenne. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/nodes/intern/node_common.c * \ingroup nodes */ #include #include "DNA_action_types.h" #include "DNA_anim_types.h" #include "DNA_node_types.h" #include "BLI_listbase.h" #include "BLI_string.h" #include "BLI_utildefines.h" #include "BKE_action.h" #include "BKE_animsys.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_main.h" #include "BLI_math.h" #include "BKE_node.h" #include "BKE_utildefines.h" #include "RNA_access.h" #include "RNA_types.h" #include "MEM_guardedalloc.h" #include "node_common.h" #include "node_exec.h" #include "NOD_socket.h" /**** Group ****/ bNodeSocket *node_group_find_input(bNode *gnode, bNodeSocket *gsock) { bNodeSocket *sock; for (sock=gnode->inputs.first; sock; sock=sock->next) if (sock->groupsock == gsock) return sock; return NULL; } bNodeSocket *node_group_find_output(bNode *gnode, bNodeSocket *gsock) { bNodeSocket *sock; for (sock=gnode->outputs.first; sock; sock=sock->next) if (sock->groupsock == gsock) return sock; return NULL; } bNodeSocket *node_group_add_extern_socket(bNodeTree *UNUSED(ntree), ListBase *lb, int in_out, bNodeSocket *gsock) { bNodeSocket *sock; if (gsock->flag & SOCK_INTERNAL) return NULL; sock= MEM_callocN(sizeof(bNodeSocket), "sock"); /* make a copy of the group socket */ *sock = *gsock; sock->link = NULL; sock->next = sock->prev = NULL; sock->new_sock = NULL; /* group sockets are dynamically added */ sock->flag |= SOCK_DYNAMIC; sock->own_index = gsock->own_index; sock->groupsock = gsock; sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF); if (gsock->default_value) sock->default_value = MEM_dupallocN(gsock->default_value); if(lb) BLI_addtail(lb, sock); return sock; } bNode *node_group_make_from_selected(bNodeTree *ntree) { bNodeLink *link, *linkn; bNode *node, *gnode, *nextn; bNodeTree *ngroup; bNodeSocket *gsock; ListBase anim_basepaths = {NULL, NULL}; float min[2], max[2]; int totnode=0; bNodeTemplate ntemp; INIT_MINMAX2(min, max); /* is there something to group? also do some clearing */ for(node= ntree->nodes.first; node; node= node->next) { if(node->flag & NODE_SELECT) { /* no groups in groups */ if(node->type==NODE_GROUP) return NULL; DO_MINMAX2( (&node->locx), min, max); totnode++; } node->done= 0; } if(totnode==0) return NULL; /* check if all connections are OK, no unselected node has both inputs and outputs to a selection */ for(link= ntree->links.first; link; link= link->next) { if(link->fromnode && link->tonode && link->fromnode->flag & NODE_SELECT) link->tonode->done |= 1; if(link->fromnode && link->tonode && link->tonode->flag & NODE_SELECT) link->fromnode->done |= 2; } for(node= ntree->nodes.first; node; node= node->next) { if((node->flag & NODE_SELECT)==0) if(node->done==3) break; } if(node) return NULL; /* OK! new nodetree */ ngroup= ntreeAddTree("NodeGroup", ntree->type, NODE_GROUP); /* move nodes over */ for(node= ntree->nodes.first; node; node= nextn) { nextn= node->next; if(node->flag & NODE_SELECT) { /* keep track of this node's RNA "base" path (the part of the pat identifying the node) * if the old nodetree has animation data which potentially covers this node */ if (ntree->adt) { PointerRNA ptr; char *path; RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr); path = RNA_path_from_ID_to_struct(&ptr); if (path) BLI_addtail(&anim_basepaths, BLI_genericNodeN(path)); } /* change node-collection membership */ BLI_remlink(&ntree->nodes, node); BLI_addtail(&ngroup->nodes, node); node->locx-= 0.5f*(min[0]+max[0]); node->locy-= 0.5f*(min[1]+max[1]); } } /* move animation data over */ if (ntree->adt) { LinkData *ld, *ldn=NULL; BKE_animdata_separate_by_basepath(&ntree->id, &ngroup->id, &anim_basepaths); /* paths + their wrappers need to be freed */ for (ld = anim_basepaths.first; ld; ld = ldn) { ldn = ld->next; MEM_freeN(ld->data); BLI_freelinkN(&anim_basepaths, ld); } } /* node groups don't use internal cached data */ ntreeFreeCache(ngroup); /* make group node */ ntemp.type = NODE_GROUP; ntemp.ngroup = ngroup; gnode= nodeAddNode(ntree, &ntemp); gnode->locx= 0.5f*(min[0]+max[0]); gnode->locy= 0.5f*(min[1]+max[1]); /* relink external sockets */ for(link= ntree->links.first; link; link= linkn) { linkn= link->next; if(link->fromnode && link->tonode && (link->fromnode->flag & link->tonode->flag & NODE_SELECT)) { BLI_remlink(&ntree->links, link); BLI_addtail(&ngroup->links, link); } else if(link->tonode && (link->tonode->flag & NODE_SELECT)) { gsock = node_group_expose_socket(ngroup, link->tosock, SOCK_IN); link->tosock->link = nodeAddLink(ngroup, NULL, gsock, link->tonode, link->tosock); link->tosock = node_group_add_extern_socket(ntree, &gnode->inputs, SOCK_IN, gsock); link->tonode = gnode; } else if(link->fromnode && (link->fromnode->flag & NODE_SELECT)) { /* search for existing group node socket */ for (gsock=ngroup->outputs.first; gsock; gsock=gsock->next) if (gsock->link && gsock->link->fromsock==link->fromsock) break; if (!gsock) { gsock = node_group_expose_socket(ngroup, link->fromsock, SOCK_OUT); gsock->link = nodeAddLink(ngroup, link->fromnode, link->fromsock, NULL, gsock); link->fromsock = node_group_add_extern_socket(ntree, &gnode->outputs, SOCK_OUT, gsock); } else link->fromsock = node_group_find_output(gnode, gsock); link->fromnode = gnode; } } /* update of the group tree */ ngroup->update |= NTREE_UPDATE; ntreeUpdateTree(ngroup); /* update of the tree containing the group instance node */ ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS; ntreeUpdateTree(ntree); return gnode; } /* XXX This is a makeshift function to have useful initial group socket values. * In the end this should be implemented by a flexible socket data conversion system, * which is yet to be implemented. The idea is that beside default standard conversions, * such as int-to-float, it should be possible to quickly select a conversion method or * a chain of conversions for each input, whenever there is more than one option. * E.g. a vector-to-float conversion could use either of the x/y/z components or * the vector length. * * In the interface this could be implemented by a pseudo-script textbox on linked inputs, * with quick selection from a predefined list of conversion options. Some Examples: * - vector component 'z' (vector->float): "z" * - greyscale color (float->color): "grey" * - color luminance (color->float): "lum" * - matrix column 2 length (matrix->vector->float): "col[1].len" * - mesh vertex coordinate 'y' (mesh->vertex->vector->float): "vertex.co.y" * * The actual conversion is then done by a series of conversion functions, * which are defined in the socket type structs. */ static void convert_socket_value(bNodeSocket *from, bNodeSocket *to) { /* XXX only one of these pointers is valid! just putting them here for convenience */ bNodeSocketValueFloat *fromfloat= (bNodeSocketValueFloat*)from->default_value; bNodeSocketValueInt *fromint= (bNodeSocketValueInt*)from->default_value; bNodeSocketValueBoolean *frombool= (bNodeSocketValueBoolean*)from->default_value; bNodeSocketValueVector *fromvector= (bNodeSocketValueVector*)from->default_value; bNodeSocketValueRGBA *fromrgba= (bNodeSocketValueRGBA*)from->default_value; bNodeSocketValueFloat *tofloat= (bNodeSocketValueFloat*)to->default_value; bNodeSocketValueInt *toint= (bNodeSocketValueInt*)to->default_value; bNodeSocketValueBoolean *tobool= (bNodeSocketValueBoolean*)to->default_value; bNodeSocketValueVector *tovector= (bNodeSocketValueVector*)to->default_value; bNodeSocketValueRGBA *torgba= (bNodeSocketValueRGBA*)to->default_value; switch (from->type) { case SOCK_FLOAT: switch (to->type) { case SOCK_FLOAT: tofloat->value = fromfloat->value; break; case SOCK_INT: toint->value = (int)fromfloat->value; break; case SOCK_BOOLEAN: tobool->value = (fromfloat->value > 0.0f); break; case SOCK_VECTOR: tovector->value[0] = tovector->value[1] = tovector->value[2] = fromfloat->value; break; case SOCK_RGBA: torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = fromfloat->value; break; } break; case SOCK_INT: switch (to->type) { case SOCK_FLOAT: tofloat->value = (float)fromint->value; break; case SOCK_INT: toint->value = fromint->value; break; case SOCK_BOOLEAN: tobool->value = (fromint->value > 0); break; case SOCK_VECTOR: tovector->value[0] = tovector->value[1] = tovector->value[2] = (float)fromint->value; break; case SOCK_RGBA: torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = (float)fromint->value; break; } break; case SOCK_BOOLEAN: switch (to->type) { case SOCK_FLOAT: tofloat->value = (float)frombool->value; break; case SOCK_INT: toint->value = (int)frombool->value; break; case SOCK_BOOLEAN: tobool->value = frombool->value; break; case SOCK_VECTOR: tovector->value[0] = tovector->value[1] = tovector->value[2] = (float)frombool->value; break; case SOCK_RGBA: torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = (float)frombool->value; break; } break; case SOCK_VECTOR: switch (to->type) { case SOCK_FLOAT: tofloat->value = fromvector->value[0]; break; case SOCK_INT: toint->value = (int)fromvector->value[0]; break; case SOCK_BOOLEAN: tobool->value = (fromvector->value[0] > 0.0f); break; case SOCK_VECTOR: copy_v3_v3(tovector->value, fromvector->value); break; case SOCK_RGBA: copy_v3_v3(torgba->value, fromvector->value); torgba->value[3] = 1.0f; break; } break; case SOCK_RGBA: switch (to->type) { case SOCK_FLOAT: tofloat->value = fromrgba->value[0]; break; case SOCK_INT: toint->value = (int)fromrgba->value[0]; break; case SOCK_BOOLEAN: tobool->value = (fromrgba->value[0] > 0.0f); break; case SOCK_VECTOR: copy_v3_v3(tovector->value, fromrgba->value); break; case SOCK_RGBA: copy_v4_v4(torgba->value, fromrgba->value); break; } break; } } static void copy_socket_value(bNodeSocket *from, bNodeSocket *to) { /* XXX only one of these pointers is valid! just putting them here for convenience */ bNodeSocketValueFloat *fromfloat= (bNodeSocketValueFloat*)from->default_value; bNodeSocketValueInt *fromint= (bNodeSocketValueInt*)from->default_value; bNodeSocketValueBoolean *frombool= (bNodeSocketValueBoolean*)from->default_value; bNodeSocketValueVector *fromvector= (bNodeSocketValueVector*)from->default_value; bNodeSocketValueRGBA *fromrgba= (bNodeSocketValueRGBA*)from->default_value; bNodeSocketValueFloat *tofloat= (bNodeSocketValueFloat*)to->default_value; bNodeSocketValueInt *toint= (bNodeSocketValueInt*)to->default_value; bNodeSocketValueBoolean *tobool= (bNodeSocketValueBoolean*)to->default_value; bNodeSocketValueVector *tovector= (bNodeSocketValueVector*)to->default_value; bNodeSocketValueRGBA *torgba= (bNodeSocketValueRGBA*)to->default_value; if (from->type != to->type) return; switch (from->type) { case SOCK_FLOAT: *tofloat = *fromfloat; break; case SOCK_INT: *toint = *fromint; break; case SOCK_BOOLEAN: *tobool = *frombool; break; case SOCK_VECTOR: *tovector = *fromvector; break; case SOCK_RGBA: *torgba = *fromrgba; break; } } /* returns 1 if its OK */ int node_group_ungroup(bNodeTree *ntree, bNode *gnode) { bNodeLink *link, *linkn; bNode *node, *nextn; bNodeTree *ngroup, *wgroup; ListBase anim_basepaths = {NULL, NULL}; ngroup= (bNodeTree *)gnode->id; if(ngroup==NULL) return 0; /* clear new pointers, set in copytree */ for(node= ntree->nodes.first; node; node= node->next) node->new_node= NULL; /* wgroup is a temporary copy of the NodeTree we're merging in * - all of wgroup's nodes are transferred across to their new home * - ngroup (i.e. the source NodeTree) is left unscathed */ wgroup= ntreeCopyTree(ngroup); /* add the nodes into the ntree */ for(node= wgroup->nodes.first; node; node= nextn) { nextn= node->next; /* keep track of this node's RNA "base" path (the part of the pat identifying the node) * if the old nodetree has animation data which potentially covers this node */ if (wgroup->adt) { PointerRNA ptr; char *path; RNA_pointer_create(&wgroup->id, &RNA_Node, node, &ptr); path = RNA_path_from_ID_to_struct(&ptr); if (path) BLI_addtail(&anim_basepaths, BLI_genericNodeN(path)); } /* migrate node */ BLI_remlink(&wgroup->nodes, node); BLI_addtail(&ntree->nodes, node); node->locx+= gnode->locx; node->locy+= gnode->locy; node->flag |= NODE_SELECT; } /* restore external links to and from the gnode */ for(link= ntree->links.first; link; link= link->next) { if (link->fromnode==gnode) { if (link->fromsock->groupsock) { bNodeSocket *gsock= link->fromsock->groupsock; if (gsock->link) { if (gsock->link->fromnode) { /* NB: using the new internal copies here! the groupsock pointer still maps to the old tree */ link->fromnode = (gsock->link->fromnode ? gsock->link->fromnode->new_node : NULL); link->fromsock = gsock->link->fromsock->new_sock; } else { /* group output directly maps to group input */ bNodeSocket *insock= node_group_find_input(gnode, gsock->link->fromsock); if (insock->link) { link->fromnode = insock->link->fromnode; link->fromsock = insock->link->fromsock; } } } else { /* copy the default input value from the group socket default to the external socket */ convert_socket_value(gsock, link->tosock); } } } } /* remove internal output links, these are not used anymore */ for(link=wgroup->links.first; link; link= linkn) { linkn = link->next; if (!link->tonode) nodeRemLink(wgroup, link); } /* restore links from internal nodes */ for(link= wgroup->links.first; link; link= link->next) { /* indicates link to group input */ if (!link->fromnode) { /* NB: can't use find_group_node_input here, * because gnode sockets still point to the old tree! */ bNodeSocket *insock; for (insock= gnode->inputs.first; insock; insock= insock->next) if (insock->groupsock->new_sock == link->fromsock) break; if (insock->link) { link->fromnode = insock->link->fromnode; link->fromsock = insock->link->fromsock; } else { /* copy the default input value from the group node socket default to the internal socket */ convert_socket_value(insock, link->tosock); nodeRemLink(wgroup, link); } } } /* add internal links to the ntree */ for(link= wgroup->links.first; link; link= linkn) { linkn= link->next; BLI_remlink(&wgroup->links, link); BLI_addtail(&ntree->links, link); } /* and copy across the animation */ if (wgroup->adt) { LinkData *ld, *ldn=NULL; bAction *waction; /* firstly, wgroup needs to temporary dummy action that can be destroyed, as it shares copies */ waction = wgroup->adt->action = copy_action(wgroup->adt->action); /* now perform the moving */ BKE_animdata_separate_by_basepath(&wgroup->id, &ntree->id, &anim_basepaths); /* paths + their wrappers need to be freed */ for (ld = anim_basepaths.first; ld; ld = ldn) { ldn = ld->next; MEM_freeN(ld->data); BLI_freelinkN(&anim_basepaths, ld); } /* free temp action too */ free_libblock(&G.main->action, waction); } /* delete the group instance. this also removes old input links! */ nodeFreeNode(ntree, gnode); /* free the group tree (takes care of user count) */ free_libblock(&G.main->nodetree, wgroup); ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS; ntreeUpdateTree(ntree); return 1; } bNodeSocket *node_group_add_socket(bNodeTree *ngroup, const char *name, int type, int in_out) { bNodeSocketType *stype = ntreeGetSocketType(type); bNodeSocket *gsock = MEM_callocN(sizeof(bNodeSocket), "bNodeSocket"); BLI_strncpy(gsock->name, name, sizeof(gsock->name)); gsock->type = type; /* group sockets are dynamically added */ gsock->flag |= SOCK_DYNAMIC; gsock->next = gsock->prev = NULL; gsock->new_sock = NULL; gsock->link = NULL; /* assign new unique index */ gsock->own_index = ngroup->cur_index++; gsock->limit = (in_out==SOCK_IN ? 0xFFF : 1); if (stype->value_structsize > 0) gsock->default_value = MEM_callocN(stype->value_structsize, "default socket value"); BLI_addtail(in_out==SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock); ngroup->update |= (in_out==SOCK_IN ? NTREE_UPDATE_GROUP_IN : NTREE_UPDATE_GROUP_OUT); return gsock; } bNodeSocket *node_group_expose_socket(bNodeTree *ngroup, bNodeSocket *sock, int in_out) { bNodeSocket *gsock= node_group_add_socket(ngroup, sock->name, sock->type, in_out); /* initialize the default value. */ copy_socket_value(sock, gsock); return gsock; } void node_group_expose_all_sockets(bNodeTree *ngroup) { bNode *node; bNodeSocket *sock, *gsock; for (node=ngroup->nodes.first; node; node=node->next) { for (sock=node->inputs.first; sock; sock=sock->next) { if (!sock->link && !(sock->flag & SOCK_HIDDEN)) { gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_IN); /* initialize the default value. */ copy_socket_value(sock, gsock); sock->link = nodeAddLink(ngroup, NULL, gsock, node, sock); } } for (sock=node->outputs.first; sock; sock=sock->next) { if (nodeCountSocketLinks(ngroup, sock)==0 && !(sock->flag & SOCK_HIDDEN)) { gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_OUT); /* initialize the default value. */ copy_socket_value(sock, gsock); gsock->link = nodeAddLink(ngroup, node, sock, NULL, gsock); } } } } void node_group_remove_socket(bNodeTree *ngroup, bNodeSocket *gsock, int in_out) { nodeRemSocketLinks(ngroup, gsock); switch (in_out) { case SOCK_IN: BLI_remlink(&ngroup->inputs, gsock); ngroup->update |= NTREE_UPDATE_GROUP_IN; break; case SOCK_OUT: BLI_remlink(&ngroup->outputs, gsock); ngroup->update |= NTREE_UPDATE_GROUP_OUT; break; } if (gsock->default_value) MEM_freeN(gsock->default_value); MEM_freeN(gsock); } /* groups display their internal tree name as label */ const char *node_group_label(bNode *node) { return (node->id)? node->id->name+2: "Missing Datablock"; } int node_group_valid(bNodeTree *ntree, bNodeTemplate *ntemp) { bNodeTemplate childtemp; bNode *node; /* regular groups cannot be recursive */ if (ntree == ntemp->ngroup) return 0; /* make sure all children are valid */ for (node=ntemp->ngroup->nodes.first; node; node=node->next) { childtemp = nodeMakeTemplate(node); if (!nodeValid(ntree, &childtemp)) return 0; } return 1; } bNodeTemplate node_group_template(bNode *node) { bNodeTemplate ntemp; ntemp.type = NODE_GROUP; ntemp.ngroup = (bNodeTree*)node->id; return ntemp; } void node_group_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp) { node->id = (ID*)ntemp->ngroup; /* NB: group socket input/output roles are inverted internally! * Group "inputs" work as outputs in links and vice versa. */ if (ntemp->ngroup) { bNodeSocket *gsock; for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock); for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock); } } static bNodeSocket *group_verify_socket(bNodeTree *ntree, ListBase *lb, int in_out, bNodeSocket *gsock) { bNodeSocket *sock; /* group sockets tagged as internal are not exposed ever */ if (gsock->flag & SOCK_INTERNAL) return NULL; for(sock= lb->first; sock; sock= sock->next) { if(sock->own_index==gsock->own_index) break; } if(sock) { sock->groupsock = gsock; BLI_strncpy(sock->name, gsock->name, sizeof(sock->name)); sock->type= gsock->type; /* XXX hack: group socket input/output roles are inverted internally, * need to change the limit value when making actual node sockets from them. */ sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF); BLI_remlink(lb, sock); return sock; } else { return node_group_add_extern_socket(ntree, NULL, in_out, gsock); } } static void group_verify_socket_list(bNodeTree *ntree, bNode *node, ListBase *lb, int in_out, ListBase *glb) { bNodeSocket *sock, *nextsock, *gsock; /* step by step compare */ for (gsock= glb->first; gsock; gsock=gsock->next) { /* abusing new_sock pointer for verification here! only used inside this function */ gsock->new_sock= group_verify_socket(ntree, lb, in_out, gsock); } /* leftovers are removed */ for (sock=lb->first; sock; sock=nextsock) { nextsock=sock->next; if (sock->flag & SOCK_DYNAMIC) nodeRemoveSocket(ntree, node, sock); } /* and we put back the verified sockets */ for (gsock= glb->first; gsock; gsock=gsock->next) { if (gsock->new_sock) { BLI_addtail(lb, gsock->new_sock); gsock->new_sock = NULL; } } } /* make sure all group node in ntree, which use ngroup, are sync'd */ void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id) { /* check inputs and outputs, and remove or insert them */ if (node->id==id) { bNodeTree *ngroup= (bNodeTree*)node->id; group_verify_socket_list(ntree, node, &node->inputs, SOCK_IN, &ngroup->inputs); group_verify_socket_list(ntree, node, &node->outputs, SOCK_OUT, &ngroup->outputs); } } struct bNodeTree *node_group_edit_get(bNode *node) { if (node->flag & NODE_GROUP_EDIT) return (bNodeTree*)node->id; else return NULL; } struct bNodeTree *node_group_edit_set(bNode *node, int edit) { if (edit) { bNodeTree *ngroup= (bNodeTree*)node->id; if (ngroup) { if(ngroup->id.lib) ntreeMakeLocal(ngroup); node->flag |= NODE_GROUP_EDIT; } return ngroup; } else { node->flag &= ~NODE_GROUP_EDIT; return NULL; } } void node_group_edit_clear(bNode *node) { bNodeTree *ngroup= (bNodeTree*)node->id; bNode *inode; node->flag &= ~NODE_GROUP_EDIT; if (ngroup) for (inode=ngroup->nodes.first; inode; inode=inode->next) nodeGroupEditClear(inode); } void node_group_link(bNodeTree *ntree, bNodeSocket *sock, int in_out) { node_group_expose_socket(ntree, sock, in_out); } /**** For Loop ****/ /* Essentially a group node with slightly different behavior. * The internal tree is executed several times, with each output being re-used * as an input in the next iteration. For this purpose, input and output socket * lists are kept identical! */ bNodeTemplate node_forloop_template(bNode *node) { bNodeTemplate ntemp; ntemp.type = NODE_FORLOOP; ntemp.ngroup = (bNodeTree*)node->id; return ntemp; } void node_forloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp) { /* bNodeSocket *sock; */ /* UNUSED */ node->id = (ID*)ntemp->ngroup; /* sock = */ nodeAddInputFloat(ntree, node, "Iterations", PROP_UNSIGNED, 1, 0, 10000); /* NB: group socket input/output roles are inverted internally! * Group "inputs" work as outputs in links and vice versa. */ if (ntemp->ngroup) { bNodeSocket *gsock; for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock); for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock); } } void node_forloop_init_tree(bNodeTree *ntree) { bNodeSocket *sock; sock = node_group_add_socket(ntree, "Iteration", SOCK_FLOAT, SOCK_IN); sock->flag |= SOCK_INTERNAL; } static void loop_sync(bNodeTree *ntree, int sync_in_out) { bNodeSocket *sock, *sync, *nsync, *mirror; ListBase *sync_lb; if (sync_in_out==SOCK_IN) { sock = ntree->outputs.first; sync = ntree->inputs.first; sync_lb = &ntree->inputs; } else { sock = ntree->inputs.first; sync = ntree->outputs.first; sync_lb = &ntree->outputs; } /* NB: the sock->storage pointer is used here directly to store the own_index int * out the mirrored socket counterpart! */ while (sock) { /* skip static and internal sockets on the sync side (preserves socket order!) */ while (sync && ((sync->flag & SOCK_INTERNAL) || !(sync->flag & SOCK_DYNAMIC))) sync = sync->next; if (sync && !(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC)) { if (sock->storage==NULL) { /* if mirror index is 0, the sockets is newly added and a new mirror must be created. */ mirror = node_group_expose_socket(ntree, sock, sync_in_out); /* store the mirror index */ sock->storage = SET_INT_IN_POINTER(mirror->own_index); mirror->storage = SET_INT_IN_POINTER(sock->own_index); /* move mirror to the right place */ BLI_remlink(sync_lb, mirror); if (sync) BLI_insertlinkbefore(sync_lb, sync, mirror); else BLI_addtail(sync_lb, mirror); } else { /* look up the mirror socket */ for (mirror=sync; mirror; mirror=mirror->next) if (mirror->own_index == GET_INT_FROM_POINTER(sock->storage)) break; /* make sure the name is the same (only for identification by user, no deeper meaning) */ BLI_strncpy(mirror->name, sock->name, sizeof(mirror->name)); /* fix the socket order if necessary */ if (mirror != sync) { BLI_remlink(sync_lb, mirror); BLI_insertlinkbefore(sync_lb, sync, mirror); } else sync = sync->next; } } sock = sock->next; } /* remaining sockets in sync_lb are leftovers from deleted sockets, remove them */ while (sync) { nsync = sync->next; if (!(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC)) node_group_remove_socket(ntree, sync, sync_in_out); sync = nsync; } } void node_loop_update_tree(bNodeTree *ngroup) { /* make sure inputs & outputs are identical */ if (ngroup->update & NTREE_UPDATE_GROUP_IN) loop_sync(ngroup, SOCK_OUT); if (ngroup->update & NTREE_UPDATE_GROUP_OUT) loop_sync(ngroup, SOCK_IN); } void node_whileloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp) { /* bNodeSocket *sock; */ /* UNUSED */ node->id = (ID*)ntemp->ngroup; /* sock = */ nodeAddInputFloat(ntree, node, "Condition", PROP_NONE, 1, 0, 1); /* max iterations */ node->custom1 = 10000; /* NB: group socket input/output roles are inverted internally! * Group "inputs" work as outputs in links and vice versa. */ if (ntemp->ngroup) { bNodeSocket *gsock; for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock); for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next) node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock); } } void node_whileloop_init_tree(bNodeTree *ntree) { bNodeSocket *sock; sock = node_group_add_socket(ntree, "Condition", SOCK_FLOAT, SOCK_OUT); sock->flag |= SOCK_INTERNAL; } bNodeTemplate node_whileloop_template(bNode *node) { bNodeTemplate ntemp; ntemp.type = NODE_WHILELOOP; ntemp.ngroup = (bNodeTree*)node->id; return ntemp; } /**** FRAME ****/ void register_node_type_frame(ListBase *lb) { /* frame type is used for all tree types, needs dynamic allocation */ bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type"); node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND); node_type_size(ntype, 150, 100, 0); ntype->needs_free = 1; nodeRegisterType(lb, ntype); }