/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Lukas Toenne. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/nodes/intern/node_common.c * \ingroup nodes */ #include #include #include "DNA_node_types.h" #include "BLI_listbase.h" #include "BLI_string.h" #include "BLI_utildefines.h" #include "BLF_translation.h" #include "BKE_node.h" #include "RNA_access.h" #include "RNA_types.h" #include "MEM_guardedalloc.h" #include "node_common.h" #include "node_util.h" #include "node_exec.h" #include "NOD_socket.h" #include "NOD_common.h" /**** Group ****/ bNodeSocket *node_group_find_input_socket(bNode *groupnode, const char *identifier) { bNodeSocket *sock; for (sock = groupnode->inputs.first; sock; sock = sock->next) if (STREQ(sock->identifier, identifier)) return sock; return NULL; } bNodeSocket *node_group_find_output_socket(bNode *groupnode, const char *identifier) { bNodeSocket *sock; for (sock = groupnode->outputs.first; sock; sock = sock->next) if (STREQ(sock->identifier, identifier)) return sock; return NULL; } /* groups display their internal tree name as label */ void node_group_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen) { BLI_strncpy(label, (node->id) ? node->id->name + 2 : IFACE_("Missing Datablock"), maxlen); } int node_group_poll_instance(bNode *node, bNodeTree *nodetree) { if (node->typeinfo->poll(node->typeinfo, nodetree)) { bNodeTree *grouptree = (bNodeTree *)node->id; if (grouptree) return nodeGroupPoll(nodetree, grouptree); else return true; /* without a linked node tree, group node is always ok */ } else return false; } int nodeGroupPoll(bNodeTree *nodetree, bNodeTree *grouptree) { bNode *node; int valid = 1; /* unspecified node group, generally allowed * (if anything, should be avoided on operator level) */ if (grouptree == NULL) return 1; if (nodetree == grouptree) return 0; for (node = grouptree->nodes.first; node; node = node->next) { if (node->typeinfo->poll_instance && !node->typeinfo->poll_instance(node, nodetree)) { valid = 0; break; } } return valid; } /* used for both group nodes and interface nodes */ static bNodeSocket *group_verify_socket(bNodeTree *ntree, bNode *gnode, bNodeSocket *iosock, ListBase *verify_lb, int in_out) { bNodeSocket *sock; for (sock = verify_lb->first; sock; sock = sock->next) { if (STREQ(sock->identifier, iosock->identifier)) break; } if (sock) { strcpy(sock->name, iosock->name); if (iosock->typeinfo->interface_verify_socket) iosock->typeinfo->interface_verify_socket(ntree, iosock, gnode, sock, "interface"); } else { sock = nodeAddSocket(ntree, gnode, in_out, iosock->idname, iosock->identifier, iosock->name); if (iosock->typeinfo->interface_init_socket) iosock->typeinfo->interface_init_socket(ntree, iosock, gnode, sock, "interface"); } /* remove from list temporarily, to distinguish from orphaned sockets */ BLI_remlink(verify_lb, sock); return sock; } /* used for both group nodes and interface nodes */ static void group_verify_socket_list(bNodeTree *ntree, bNode *gnode, ListBase *iosock_lb, ListBase *verify_lb, int in_out) { bNodeSocket *iosock, *sock, *nextsock; /* step by step compare */ iosock = iosock_lb->first; for (; iosock; iosock = iosock->next) { /* abusing new_sock pointer for verification here! only used inside this function */ iosock->new_sock = group_verify_socket(ntree, gnode, iosock, verify_lb, in_out); } /* leftovers are removed */ for (sock = verify_lb->first; sock; sock = nextsock) { nextsock = sock->next; nodeRemoveSocket(ntree, gnode, sock); } /* and we put back the verified sockets */ iosock = iosock_lb->first; for (; iosock; iosock = iosock->next) { if (iosock->new_sock) { BLI_addtail(verify_lb, iosock->new_sock); iosock->new_sock = NULL; } } } /* make sure all group node in ntree, which use ngroup, are sync'd */ void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id) { /* check inputs and outputs, and remove or insert them */ if (id == node->id) { bNodeTree *ngroup = (bNodeTree *)node->id; group_verify_socket_list(ntree, node, &ngroup->inputs, &node->inputs, SOCK_IN); group_verify_socket_list(ntree, node, &ngroup->outputs, &node->outputs, SOCK_OUT); } } /**** FRAME ****/ static void node_frame_init(bNodeTree *UNUSED(ntree), bNode *node) { NodeFrame *data = (NodeFrame *)MEM_callocN(sizeof(NodeFrame), "frame node storage"); node->storage = data; data->flag |= NODE_FRAME_SHRINK; data->label_size = 20; } void register_node_type_frame(void) { /* frame type is used for all tree types, needs dynamic allocation */ bNodeType *ntype = MEM_callocN(sizeof(bNodeType), "frame node type"); node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND); node_type_init(ntype, node_frame_init); node_type_storage(ntype, "NodeFrame", node_free_standard_storage, node_copy_standard_storage); node_type_size(ntype, 150, 100, 0); node_type_compatibility(ntype, NODE_OLD_SHADING | NODE_NEW_SHADING); ntype->needs_free = 1; nodeRegisterType(ntype); } /* **************** REROUTE ******************** */ /* simple, only a single input and output here */ static void node_reroute_update_internal_links(bNodeTree *ntree, bNode *node) { bNodeLink *link; /* Security check! */ if (!ntree) return; link = MEM_callocN(sizeof(bNodeLink), "internal node link"); link->fromnode = node; link->fromsock = node->inputs.first; link->tonode = node; link->tosock = node->outputs.first; /* internal link is always valid */ link->flag |= NODE_LINK_VALID; BLI_addtail(&node->internal_links, link); } static void node_reroute_init(bNodeTree *ntree, bNode *node) { /* Note: Cannot use socket templates for this, since it would reset the socket type * on each file read via the template verification procedure. */ nodeAddStaticSocket(ntree, node, SOCK_IN, SOCK_RGBA, PROP_NONE, "Input", "Input"); nodeAddStaticSocket(ntree, node, SOCK_OUT, SOCK_RGBA, PROP_NONE, "Output", "Output"); } void register_node_type_reroute(void) { /* frame type is used for all tree types, needs dynamic allocation */ bNodeType *ntype = MEM_callocN(sizeof(bNodeType), "frame node type"); node_type_base(ntype, NODE_REROUTE, "Reroute", NODE_CLASS_LAYOUT, 0); node_type_init(ntype, node_reroute_init); node_type_internal_links(ntype, node_reroute_update_internal_links); ntype->needs_free = 1; nodeRegisterType(ntype); } static void node_reroute_inherit_type_recursive(bNodeTree *ntree, bNode *node) { bNodeSocket *input = node->inputs.first; bNodeSocket *output = node->outputs.first; bNodeLink *link; int type = SOCK_FLOAT; const char *type_idname = nodeStaticSocketType(type, PROP_NONE); /* XXX it would be a little bit more efficient to restrict actual updates * to rerout nodes connected to an updated node, but there's no reliable flag * to indicate updated nodes (node->update is not set on linking). */ node->done = 1; /* recursive update */ for (link = ntree->links.first; link; link = link->next) { bNode *fromnode = link->fromnode; bNode *tonode = link->tonode; if (!tonode || !fromnode) continue; if (nodeLinkIsHidden(link)) continue; if (tonode == node && fromnode->type == NODE_REROUTE && !fromnode->done) node_reroute_inherit_type_recursive(ntree, fromnode); if (fromnode == node && tonode->type == NODE_REROUTE && !tonode->done) node_reroute_inherit_type_recursive(ntree, tonode); } /* determine socket type from unambiguous input/output connection if possible */ if (input->limit == 1 && input->link) { type = input->link->fromsock->type; type_idname = nodeStaticSocketType(type, PROP_NONE); } else if (output->limit == 1 && output->link) { type = output->link->tosock->type; type_idname = nodeStaticSocketType(type, PROP_NONE); } if (input->type != type) { bNodeSocket *ninput = nodeAddSocket(ntree, node, SOCK_IN, type_idname, "input", "Input"); for (link = ntree->links.first; link; link = link->next) { if (link->tosock == input) { link->tosock = ninput; ninput->link = link; } } nodeRemoveSocket(ntree, node, input); } if (output->type != type) { bNodeSocket *noutput = nodeAddSocket(ntree, node, SOCK_OUT, type_idname, "output", "Output"); for (link = ntree->links.first; link; link = link->next) { if (link->fromsock == output) { link->fromsock = noutput; } } nodeRemoveSocket(ntree, node, output); } nodeUpdateInternalLinks(ntree, node); } /* Global update function for Reroute node types. * This depends on connected nodes, so must be done as a tree-wide update. */ void ntree_update_reroute_nodes(bNodeTree *ntree) { bNode *node; /* clear tags */ for (node = ntree->nodes.first; node; node = node->next) node->done = 0; for (node = ntree->nodes.first; node; node = node->next) if (node->type == NODE_REROUTE && !node->done) node_reroute_inherit_type_recursive(ntree, node); } void BKE_node_tree_unlink_id(ID *id, struct bNodeTree *ntree) { bNode *node; for (node = ntree->nodes.first; node; node = node->next) { if (node->id == id) { node->id = NULL; } } } /**** GROUP_INPUT / GROUP_OUTPUT ****/ static void node_group_input_init(bNodeTree *ntree, bNode *node) { node_group_input_verify(ntree, node, (ID *)ntree); } bNodeSocket *node_group_input_find_socket(bNode *node, const char *identifier) { bNodeSocket *sock; for (sock = node->outputs.first; sock; sock = sock->next) if (STREQ(sock->identifier, identifier)) return sock; return NULL; } void node_group_input_verify(bNodeTree *ntree, bNode *node, ID *id) { /* check inputs and outputs, and remove or insert them */ if (id == (ID *)ntree) { /* value_in_out inverted for interface nodes to get correct socket value_property */ group_verify_socket_list(ntree, node, &ntree->inputs, &node->outputs, SOCK_OUT); /* add virtual extension socket */ nodeAddSocket(ntree, node, SOCK_OUT, "NodeSocketVirtual", "__extend__", ""); } } static void node_group_input_update(bNodeTree *ntree, bNode *node) { bNodeSocket *extsock = node->outputs.last; bNodeLink *link, *linknext, *exposelink; /* Adding a tree socket and verifying will remove the extension socket! * This list caches the existing links from the extension socket * so they can be recreated after verification. */ ListBase tmplinks; /* find links from the extension socket and store them */ BLI_listbase_clear(&tmplinks); for (link = ntree->links.first; link; link = linknext) { linknext = link->next; if (nodeLinkIsHidden(link)) continue; if (link->fromsock == extsock) { bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "temporary link"); *tlink = *link; BLI_addtail(&tmplinks, tlink); nodeRemLink(ntree, link); } } /* find valid link to expose */ exposelink = NULL; for (link = tmplinks.first; link; link = link->next) { /* XXX Multiple sockets can be connected to the extension socket at once, * in that case the arbitrary first link determines name and type. * This could be improved by choosing the "best" type among all links, * whatever that means. */ if (link->tosock->type != SOCK_CUSTOM) { exposelink = link; break; } } if (exposelink) { bNodeSocket *gsock, *newsock; gsock = ntreeAddSocketInterfaceFromSocket(ntree, exposelink->tonode, exposelink->tosock); node_group_input_verify(ntree, node, (ID *)ntree); newsock = node_group_input_find_socket(node, gsock->identifier); /* redirect links from the extension socket */ for (link = tmplinks.first; link; link = link->next) { nodeAddLink(ntree, node, newsock, link->tonode, link->tosock); } } BLI_freelistN(&tmplinks); } void register_node_type_group_input(void) { /* used for all tree types, needs dynamic allocation */ bNodeType *ntype = MEM_callocN(sizeof(bNodeType), "node type"); node_type_base(ntype, NODE_GROUP_INPUT, "Group Input", NODE_CLASS_INTERFACE, 0); node_type_size(ntype, 140, 80, 400); node_type_init(ntype, node_group_input_init); node_type_update(ntype, node_group_input_update, node_group_input_verify); node_type_compatibility(ntype, NODE_OLD_SHADING | NODE_NEW_SHADING); ntype->needs_free = 1; nodeRegisterType(ntype); } static void node_group_output_init(bNodeTree *ntree, bNode *node) { node_group_output_verify(ntree, node, (ID *)ntree); } bNodeSocket *node_group_output_find_socket(bNode *node, const char *identifier) { bNodeSocket *sock; for (sock = node->inputs.first; sock; sock = sock->next) if (STREQ(sock->identifier, identifier)) return sock; return NULL; } void node_group_output_verify(bNodeTree *ntree, bNode *node, ID *id) { /* check inputs and outputs, and remove or insert them */ if (id == (ID *)ntree) { /* value_in_out inverted for interface nodes to get correct socket value_property */ group_verify_socket_list(ntree, node, &ntree->outputs, &node->inputs, SOCK_IN); /* add virtual extension socket */ nodeAddSocket(ntree, node, SOCK_IN, "NodeSocketVirtual", "__extend__", ""); } } static void node_group_output_update(bNodeTree *ntree, bNode *node) { bNodeSocket *extsock = node->inputs.last; bNodeLink *link, *linknext, *exposelink; /* Adding a tree socket and verifying will remove the extension socket! * This list caches the existing links to the extension socket * so they can be recreated after verification. */ ListBase tmplinks; /* find links to the extension socket and store them */ BLI_listbase_clear(&tmplinks); for (link = ntree->links.first; link; link = linknext) { linknext = link->next; if (nodeLinkIsHidden(link)) continue; if (link->tosock == extsock) { bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "temporary link"); *tlink = *link; BLI_addtail(&tmplinks, tlink); nodeRemLink(ntree, link); } } /* find valid link to expose */ exposelink = NULL; for (link = tmplinks.first; link; link = link->next) { /* XXX Multiple sockets can be connected to the extension socket at once, * in that case the arbitrary first link determines name and type. * This could be improved by choosing the "best" type among all links, * whatever that means. */ if (link->fromsock->type != SOCK_CUSTOM) { exposelink = link; break; } } if (exposelink) { bNodeSocket *gsock, *newsock; /* XXX what if connecting virtual to virtual socket?? */ gsock = ntreeAddSocketInterfaceFromSocket(ntree, exposelink->fromnode, exposelink->fromsock); node_group_output_verify(ntree, node, (ID *)ntree); newsock = node_group_output_find_socket(node, gsock->identifier); /* redirect links to the extension socket */ for (link = tmplinks.first; link; link = link->next) { nodeAddLink(ntree, link->fromnode, link->fromsock, node, newsock); } } BLI_freelistN(&tmplinks); } void register_node_type_group_output(void) { /* used for all tree types, needs dynamic allocation */ bNodeType *ntype = MEM_callocN(sizeof(bNodeType), "node type"); node_type_base(ntype, NODE_GROUP_OUTPUT, "Group Output", NODE_CLASS_INTERFACE, 0); node_type_size(ntype, 140, 80, 400); node_type_init(ntype, node_group_output_init); node_type_update(ntype, node_group_output_update, node_group_output_verify); node_type_compatibility(ntype, NODE_OLD_SHADING | NODE_NEW_SHADING); ntype->needs_free = 1; nodeRegisterType(ntype); }