/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Lukas Toenne. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/nodes/intern/node_common.h * \ingroup nodes */ #ifndef __NODE_COMMON_H__ #define __NODE_COMMON_H__ #include "DNA_listBase.h" struct bNodeTree; struct bNodeSocket *node_group_add_extern_socket(struct bNodeTree *ntree, ListBase *lb, int in_out, struct bNodeSocket *gsock); void node_group_init(struct bNodeTree *ntree, struct bNode *node, struct bNodeTemplate *ntemp); void node_forloop_init(struct bNodeTree *ntree, struct bNode *node, struct bNodeTemplate *ntemp); void node_whileloop_init(struct bNodeTree *ntree, struct bNode *node, struct bNodeTemplate *ntemp); void node_forloop_init_tree(struct bNodeTree *ntree); void node_whileloop_init_tree(struct bNodeTree *ntree); const char *node_group_label(struct bNode *node); struct bNodeTemplate node_group_template(struct bNode *node); struct bNodeTemplate node_forloop_template(struct bNode *node); struct bNodeTemplate node_whileloop_template(struct bNode *node); int node_group_valid(struct bNodeTree *ntree, struct bNodeTemplate *ntemp); void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id); struct bNodeTree *node_group_edit_get(struct bNode *node); struct bNodeTree *node_group_edit_set(struct bNode *node, int edit); void node_group_edit_clear(bNode *node); void node_loop_update_tree(struct bNodeTree *ngroup); #endif