/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "NOD_node_tree_dependencies.hh" #include "DNA_node_types.h" #include "BKE_node.h" namespace blender::nodes { static void add_dependencies_of_node_tree(bNodeTree &ntree, NodeTreeDependencies &r_dependencies) { /* TODO: Do a bit more sophisticated parsing to see which dependencies are really required. */ LISTBASE_FOREACH (bNode *, node, &ntree.nodes) { LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) { if (socket->type == SOCK_OBJECT) { Object *object = reinterpret_cast(socket->default_value)->value; if (object != nullptr) { r_dependencies.add_transform_dependency(object); if (object->type == OB_MESH) { r_dependencies.add_geometry_dependency(object); } } } } if (node->type == NODE_GROUP) { bNodeTree *group = reinterpret_cast(node->id); if (group != nullptr) { add_dependencies_of_node_tree(*group, r_dependencies); } } } } NodeTreeDependencies find_node_tree_dependencies(bNodeTree &ntree) { NodeTreeDependencies dependencies; add_dependencies_of_node_tree(ntree, dependencies); return dependencies; } } // namespace blender::nodes