/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "NOD_node_tree_multi_function.hh" #include "NOD_type_callbacks.hh" namespace blender::nodes { const CPPType *socket_cpp_type_get(const bNodeSocketType &stype) { if (stype.get_cpp_type != nullptr) { return stype.get_cpp_type(); } return nullptr; } std::optional socket_mf_type_get(const bNodeSocketType &stype) { const CPPType *cpp_type = socket_cpp_type_get(stype); if (cpp_type != nullptr) { return MFDataType::ForSingle(*cpp_type); } return {}; } bool socket_is_mf_data_socket(const bNodeSocketType &stype) { if (!socket_mf_type_get(stype).has_value()) { return false; } if (stype.expand_in_mf_network == nullptr && stype.get_cpp_value == nullptr) { return false; } return true; } bool socket_cpp_value_get(const bNodeSocket &socket, void *r_value) { if (socket.typeinfo->get_cpp_value != nullptr) { socket.typeinfo->get_cpp_value(socket, r_value); return true; } return false; } void socket_expand_in_mf_network(SocketMFNetworkBuilder &builder) { bNodeSocket &socket = builder.bsocket(); if (socket.typeinfo->expand_in_mf_network != nullptr) { socket.typeinfo->expand_in_mf_network(builder); } else if (socket.typeinfo->get_cpp_value != nullptr) { const CPPType &type = *socket_cpp_type_get(*socket.typeinfo); void *buffer = builder.resource_scope().linear_allocator().allocate(type.size(), type.alignment()); socket.typeinfo->get_cpp_value(socket, buffer); builder.set_constant_value(type, buffer); } else { BLI_assert_unreachable(); } } } // namespace blender::nodes