/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2005 Blender Foundation. All rights reserved. */ #include "node_shader_util.hh" namespace blender::nodes::node_shader_hair_info_cc { static void node_declare(NodeDeclarationBuilder &b) { b.add_output(N_("Is Strand")); b.add_output(N_("Intercept")); b.add_output(N_("Length")); b.add_output(N_("Thickness")); b.add_output(N_("Tangent Normal")); b.add_output(N_("Random")); } static int node_shader_gpu_hair_info(GPUMaterial *mat, bNode *node, bNodeExecData * /*execdata*/, GPUNodeStack *in, GPUNodeStack *out) { /* Length: don't request length if not needed. */ static const float zero = 0; GPUNodeLink *length_link = out[2].hasoutput ? GPU_attribute(mat, CD_HAIRLENGTH, "") : GPU_constant(&zero); return GPU_stack_link(mat, node, "node_hair_info", in, out, length_link); } } // namespace blender::nodes::node_shader_hair_info_cc /* node type definition */ void register_node_type_sh_hair_info() { namespace file_ns = blender::nodes::node_shader_hair_info_cc; static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_HAIR_INFO, "Curves Info", NODE_CLASS_INPUT); ntype.declare = file_ns::node_declare; node_type_gpu(&ntype, file_ns::node_shader_gpu_hair_info); nodeRegisterType(&ntype); }