/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/nodes/shader/nodes/node_shader_script.c * \ingroup shdnodes */ #include "node_shader_util.h" /* **************** Script ******************** */ static void init(bNodeTree *UNUSED(ntree), bNode *node) { NodeShaderScript *nss = MEM_callocN(sizeof(NodeShaderScript), "shader script node"); node->storage = nss; } static void node_free_script(bNode *node) { NodeShaderScript *nss = node->storage; if (nss) { if (nss->bytecode) { MEM_freeN(nss->bytecode); } MEM_freeN(nss); } } static void node_copy_script(bNodeTree *UNUSED(dest_ntree), bNode *dest_node, bNode *src_node) { NodeShaderScript *src_nss = src_node->storage; NodeShaderScript *dest_nss = MEM_dupallocN(src_nss); if (src_nss->bytecode) dest_nss->bytecode = MEM_dupallocN(src_nss->bytecode); dest_node->storage = dest_nss; } void register_node_type_sh_script(void) { static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_SCRIPT, "Script", NODE_CLASS_SCRIPT, 0); node_type_compatibility(&ntype, NODE_NEW_SHADING); node_type_init(&ntype, init); node_type_storage(&ntype, "NodeShaderScript", node_free_script, node_copy_script); nodeRegisterType(&ntype); }