/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2013 Blender Foundation. All rights reserved. */ /** \file * \ingroup shdnodes */ #include "node_shader_util.hh" namespace blender::nodes::node_shader_sepcomb_hsv_cc { /* **************** SEPARATE HSV ******************** */ static void node_declare_sephsv(NodeDeclarationBuilder &b) { b.add_input(N_("Color")).default_value({0.8f, 0.8f, 0.8f, 1.0}); b.add_output(N_("H")); b.add_output(N_("S")); b.add_output(N_("V")); } static int gpu_shader_sephsv(GPUMaterial *mat, bNode *node, bNodeExecData * /*execdata*/, GPUNodeStack *in, GPUNodeStack *out) { return GPU_stack_link(mat, node, "separate_hsv", in, out); } } // namespace blender::nodes::node_shader_sepcomb_hsv_cc void register_node_type_sh_sephsv() { namespace file_ns = blender::nodes::node_shader_sepcomb_hsv_cc; static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_SEPHSV_LEGACY, "Separate HSV (Legacy)", NODE_CLASS_CONVERTER); ntype.declare = file_ns::node_declare_sephsv; node_type_gpu(&ntype, file_ns::gpu_shader_sephsv); ntype.gather_link_search_ops = nullptr; nodeRegisterType(&ntype); } namespace blender::nodes::node_shader_sepcomb_hsv_cc { /* **************** COMBINE HSV ******************** */ static void node_declare_combhsv(NodeDeclarationBuilder &b) { b.add_input(N_("H")).default_value(0.0f).min(0.0f).max(1.0f).subtype(PROP_UNSIGNED); b.add_input(N_("S")).default_value(0.0f).min(0.0f).max(1.0f).subtype(PROP_UNSIGNED); b.add_input(N_("V")).default_value(0.0f).min(0.0f).max(1.0f).subtype(PROP_UNSIGNED); b.add_output(N_("Color")); } static int gpu_shader_combhsv(GPUMaterial *mat, bNode *node, bNodeExecData * /*execdata*/, GPUNodeStack *in, GPUNodeStack *out) { return GPU_stack_link(mat, node, "combine_hsv", in, out); } } // namespace blender::nodes::node_shader_sepcomb_hsv_cc void register_node_type_sh_combhsv() { namespace file_ns = blender::nodes::node_shader_sepcomb_hsv_cc; static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_COMBHSV_LEGACY, "Combine HSV (Legacy)", NODE_CLASS_CONVERTER); ntype.declare = file_ns::node_declare_combhsv; node_type_gpu(&ntype, file_ns::gpu_shader_combhsv); ntype.gather_link_search_ops = nullptr; nodeRegisterType(&ntype); }